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It seems while trying to improve Moira's Biotic Grasp targeting the team actually made it worse in some cases, as Lead Engineer for Gameplay Systems Tim Ford explains.
A fix will be coming late this week or early next week.
Tim Ford (source)
Hi everyone! We wanted to give you a heads up on what’s happening with the targeting on Moira’s Biotic Grasp.
On the PTR, we made a number of improvements to the mechanism that Moira uses to select a target. Now players can more accurately select a target when multiple targets are in the field of view (which resolves issues like this: https://streamable.com/rosvo), and the new system can better discern which target is closest to the player's reticle when multiple targets are valid.
When we made this change, we did our best to make the everything feel as close to her original system as possible, but since the new mechanism uses a different functionality, it didn’t convert perfectly for a number of heroes. Generally, the larger heroes are a little harder to target, while the smaller heroes are much closer to her original behavior. The training bots also need to be adjusted, as they are by far the worst offender in the new system.
Since it wasn't our intention to do anything but improve Moira's targeting, we’re hoping to test a new configuration on the PTR either late this week or early next. Thank you so much for surfacing the issue for us; these reports are incredibly useful for us when it comes to tracking down bugs.
The change also had nothing to do with upcoming Symmetra changes:
Tim Ford (source)
The inconsistencies with Moira are unrelated to Symmetra's increased lock on range. That is a separate defect that is also affecting Mercy Rez and a few other AoE abilities. We'll get a fix for those up on PTR next week.
Again, thank you all for your help. Hopefully a thorough dose of tryptophan over the weekend will improve our math skills.
And, just to keep everything Moira updated, she will be unlocking in competitive mode today, Thursday 23rd, at 11AM PST.
The much anticipated map, that was first shown at BlizzCon, is now available on the Public Test Realm!
Most Blizzard fans have dreamed of a theme park dedicated to our beloved games. Now, this theme park will be partly realised into Overwatch! The developers poured all their creativity into celebrating World of Warcraft, Diablo, StarCraft, Hearthstone and Heroes of the Storm in... Overwatch. Thus, the new hybrid map, Blizzard World, was presented at BlizzCon:
Now, you can finally try Blizzard World out on the PTR. Feel free to go nuts and share your experience on the comments below! PTR Patch 1.18 also contains various bug fixes. Here are the patch notes:
New Hybrid Map: Blizzard World
An amusement park celebrating the universes of Warcraft, StarCraft, and Diablo, Blizzard World is a brand-new hybrid Assault/Escort map. Charge the gates of Stormwind, sneak through the Nexus Experience, and guide the payload through areas filled with high ground, flanking routes, and environmental hazards. Grab some Blizzard-inspired snacks at the concession stand along the way! GENERAL
An option to “Remove All A.I.” in the custom game lobby can be accessed by Right Click > Remove All Bots BUG FIXES
Fixed an issue that caused the arcade card for Limited Duel and Mystery Duel to not list all currently disabled characters Fixed an issue that prevented certain sound effects from playing when navigating the Options menu with a controller Heroes
Fixed a visual bug that caused Ana’s Biotic Rifle ammo clip to detach when her Captain Amari skin was equipped Fixed a bug that caused Doomfist’s Seismic Slam to create performance drops when repeatedly used with no cooldown Fixed a bug that prevented Mei’s Cryo-freeze from clearing the healing debuff caused by Ana’s Biotic Grenade Fixed a visual bug with Moira’s Biotic Orb that sometimes caused Biotic Grasp’s healing spray effects to display instead Fixed a bug that prevented Moira from being able to pass through enemies when using Fade Fixed a bug that caused Moira’s eyelashes to detach from her face during her Heroic highlight intro Fixed a visual issue with Moira’s Oasis skin that caused her knees to clip through her knee guards while crouched Fixed a bug that caused Reaper’s shotguns to animate incorrectly when discarded on the ground Fixed an issue that prevented highlights captured by Zenyatta players from recording correctly when the Cultist skin was equipped Maps
Fixed a bug that caused a performance drop when players shot at the gold coin piles in the last Defender spawn of Junkertown (source)
Blackheart's Tavern return with another interview with the voice of Zenyatta!
If you have not been following their series, Blackheart's Tavern previously talked to Senior Art Director Samwise Didier and Anjali Bhimani (Symmetra). Feodor Chin is the voice actor for Zenyatta from Overwatch! Jay also told us they've got Sombra and Roadhog coming!
Black Friday starts early this year: both versions of Overwatch have had their price reduced by half.
The free weekend, that is currently underway, is a great way to try out Overwatch. The added bonus is that if you like the game, you can currently buy it on a 50% discount from the Blizzard Shop!
The simple Overwatch edition is now at 19.99 USD/EUR and the Overwatch: Game of the Year edition is at 29.99 USD/EUR (PC only).
If you already have Overwatch and you want to upgrade to the Game of the Year edition, you can also do it at the reduced price of 10.00 USD/EUR. The discount on the upgrade is available on both PC and consoles.
The offer will last until November 27 at 11.59 p.m PST in the Americas and November 28 at 09;00 a.m. CET in Europe. Happy Black Friday!
Moira is here! The new patch also brings the PTR Ana damage boost, significant Mercy Resurrect and Valkyrie changes as well as some visual improvements for several heroes. These are all in addition to the usual bug fixes, this time focusing on bots, spectator mode as well as a bunch of hero and map fixes.
You can also check out or BlizzCon coverage for more details on the new hero here and here.
November 16 (source)
New Hero: Moira (Support):
Wielding both regenerative and degenerative technologies at her fingertips, Moira O’Deorain is Talon’s ambitious geneticist who seeks the knowledge to rewrite the building blocks of human life by any means necessary.
Moira’s cutting-edge capabilities make her a mobile healer and damage dealer capable of adapting to any situation. Her main attack is Biotic Grasp, which she can use to either heal allies or sap an enemy’s life force. Biotic Grasp’s primary fire sprays a cone of energy that heals all teammates within range, draining biotic energy while active, which will replenish slowly over time. Her alternate fire is a beam that tethers to enemies, dealing damage and siphoning health. Draining her foes’ health regenerates Moira’s biotic energy even faster, allowing more healing for her allies.
Her Biotic Orb ability launches a sphere of energy that bounces around the battlefield, healing nearby allies or damaging enemies until it dissipates. Fade enables Moira to disappear out of sight and sprint through the shadows, and makes her invulnerable for its duration. When Moira’s ultimate is ready to be unleashed, she can cast Coalescence—a powerful, long-range beam of chaotic energy that pierces through barriers to heal allies or damage enemies in its path.
To learn more about Moira, click here.
As with all new heroes, please note that Moira’s release in Competitive Play will be delayed by 1 week.
General Clicking the "leave game as group" checkbox will now remember your selection for future matches
Arcade One of the arcade slots will now change on a daily basis to include a variety of game modes such as Limited Duel, Low Gravity, and Capture the Flag
Biotic Rifle Damage increased from 60 to 70
Developer Comments: Ana has been outshined by other supports lately. Boosting her damage will help her defend herself and make her more threatening to the enemy team.
Lúcio now has an effect above his head to indicate which song he's playing in spectator mode
Caduceus Staff Increased visual readability of Mercy’s healing and damage boosting beams
Resurrect Cast time increased from 0 seconds to 1.75 seconds Mercy’s movement speed is now reduced by 75% while casting Can now be interrupted when Mercy is knocked back, stunned, or hacked Valkyrie While active, Resurrect no longer has a cast time While active, casting Resurrect does not reduce Mercy's movement speed
Developer Comments: We feel that Mercy’s recent rework has been successful, but her Resurrect ability still feels too strong and frustrating to play against. Now that it has a cast time, enemies are more able to counter the ability. However, Resurrect will cast instantly when Valkyrie is active. This should make her feel powerful when she transforms on the battlefield.
Barrier Projector Now displays a health bar
Developer Comments: This change will help both Winston’s allies and enemies know how much more damage his shield can absorb from oncoming attacks. USER INTERFACE
Made several visual adjustments to revamp the spectator mode HUD including an improved spectator mode UI, a new unit frame style, and an animated ultimate indicator BUG FIXES
Made several visual adjustments to revamp the spectator mode HUD including an improved spectator mode UI, a new unit frame style, and an animated ultimate indicator Fixed a bug that prevented players from adding spectators to a Deathmatch game from within the Custom Game lobby
Fixed a bug that prevented bots from respawning when they were moved to a different slot or team within the Custom Game lobby Fixed a bug that prevented the Sombra bot from hacking health packs Fixed an issue that affected the Bastion bot’s movement when defending Point A on Eichenwalde Fixed a bug that prevented bots from defending Point A on certain maps
Fixed a bug that caused Ana’s sidearm to emit a bright light when viewed in the Hero Gallery Fixed an issue that prevented Ganymede from making appropriate roadrunner noises when Bastion’s Dune Buggy skin was equipped Fixed a bug that prevented Mercy’s ultimate icon from displaying correctly when hacked by Sombra Fixed an issue causing Roadhog’s Chain Hook to latch on to enemy players for longer than intended Fixed an animation bug that caused Widowmaker’s knees to snap together when jumping Fixed an issue that caused the toy robot in Zarya’s Mystery Gift emote to inflate when she tore it apart Fixed an issue that prevented Junkrat’s RIP-Tire from casting properly while jumping
Fixed a bug that caused the incorrect stage of the map (e.g. Sanctum on Nepal) to be displayed during the hero selection phase when playing on Nepal and Lijiang Tower Fixed a bug that prevented the progress bar from displaying briefly when players reached checkpoints on Escort and Escort/Assault maps Fixed an issue that prevented the targeting UI on Doomfist’s Seismic Slam from functioning correctly when aiming at the spinning turbine blade near the last point of Junkertown Fixed a bug that caused some objects to uncharacteristically fly across the room when shot on Horizon Lunar Colony Previous patch notes.