Jump to content
FORUMS
Stan

Battle for Azeroth System Requirements for Mac/Windows

Recommended Posts

pWhONPq.jpg

Battle for Azeroth pre-orders are now live and even though the expansion launch is scheduled for September 2018, now's a good time to look at the system requirements to determine, if your computer can run the game smoothly.

Blizzard has increased minimum / recommended system requirements for Battle for Azeroth and we highlighted all changes in the tables below.

Windows

  Minimum Requirements Recommended Specifications
Operating System Windows® 7 64-bit Windows® 10 64-bit
Processor

Intel® Core™ i5-760 or
AMD FX™-8100 or later

(up from Intel® Core™ 2 Duo E8500 or AMD Phenom™ II X3 720)

Intel® Core™ i7-4770 or
AMD FX™-8310 or later

(up from Intel® Core™ i5-3330,
AMD™ FX-6300, or better)

Video

NVIDIA® GeForce® GT 560 2GB or
AMD™ Radeon™ HD 7850 2GB or
Intel® HD Graphics 530 (45W)

(up from NVIDIA® GeForce® GT 440 or AMD™ Radeon™ HD 5670 or Intel® HD Graphics 5000)

NVIDIA® GeForce® GTX 960 or
AMD™ Radeon™ R9 280 or later

(up from NVIDIA® GeForce® GTX 750 Ti or
AMD™ Radeon™ R7 260X or better)

Memory 4 GB RAM (up from 2 GB RAM) 8 GB RAM (up from 4 GB RAM)
Storage 70GB available space 7200 RPM HDD (up from 45 GB) 70GB available space SSD
Internet Broadband internet connection  
Media DVD-ROM drive  
Input Keyboard and mouse required. Other input devices are not supported. Multi-button mouse with scroll wheel
Resolution 1024 x 768 minimum display resolution  

Mac

  Minimum Requirements Recommended Specifications
Operating System OS X® 10.11 (latest version) (up from OS X® 10.10) macOS® 10.13 (latest version) (up from macOS® 10.12)
Processor Intel® Core™ i5-760 or later (up from Intel® Core™ i5-750) Intel® Core™ i7-4770 or later (up from Intel® Core™ i5-4670 or better)
Video

NVIDIA® GeForce® GT 750M or later
AMD Radeon™ R9 M290 or later
Intel® HD 530 (45W)
2GB VRAM
Metal capable GPU

(up from NVIDIA® GeForce® GT 640M or
ATI Radeon™ HD 4850 or Intel® HD Graphics 5000)

NVIDIA® GeForce® GTX 960 or later
AMD Radeon™ R9 M395X or later
4GB VRAM
Metal capable GPU

(up from NVIDIA® GeForce® GT 775M or AMD Radeon™ R9 M290X or better)

Memory 4 GB RAM 8 GB RAM
Storage 70 GB available hard drive space (up from 45 GB)  
Internet Broadband internet connection  
Media DVD-ROM drive  
Input Keyboard and mouse required.
Other input devices are not supported.
Multi-button mouse with scroll wheel
Resolution 1024 x 768 minimum display resolution  

(SourceSource 2)

Share this post


Link to post
Share on other sites
2 hours ago, Hypersonic said:

So I suppose will be need at least 1070 for 60 FPS on 10? Little bit massive, but can't wait to see this time what they update in graphics.

A 1050Ti should be enough if you lower view distance and ground clutter to 7. Those are literally the only two things that impact my 960 right now on live, and I doubt that will change too much.

Share this post


Link to post
Share on other sites
4 hours ago, jinsu2301 said:

A 1050Ti should be enough if you lower view distance and ground clutter to 7. Those are literally the only two things that impact my 960 right now on live, and I doubt that will change too much.

The ground clutter doesn't really seem to impact that much in actual quality of play, shouldn't be too much of an issue doing that if need be.

Share this post


Link to post
Share on other sites
15 minutes ago, Nantarios said:

Intel® Core™ i7-4770 or AMD FX™-8310? There is massive canyon of difference between these two. Did they pull random CPU names out of a hat?

It does seem like they are giving a way worse recommendation for the AMD. I wonder if there is a reason, maybe because of a certain selling point of the CPU? All comparison sites list it not just a bit lower, but WAY lower.

Share this post


Link to post
Share on other sites
5 hours ago, Blainie said:

The ground clutter doesn't really seem to impact that much in actual quality of play, shouldn't be too much of an issue doing that if need be.

Well, view distance and environment detail is gonna have a big impact on CPU performance. I keep those at 7  to keep a 60+ fps in some areas(clutter detail doesnt really affect CPU). My gpu hardly ever goes up to 50% usage and I have an overclocked 1060. It seems that with the CPU req being higher its gonna be even more stressful on the CPU then GPU since this game only really uses 1 core.

Edited by alleraz

Share this post


Link to post
Share on other sites
2 hours ago, alleraz said:

Well, view distance and environment detail is gonna have a big impact on CPU performance. I keep those at 7  to keep a 60+ fps in some areas(clutter detail doesnt really affect CPU). My gpu hardly ever goes up to 50% usage and I have an overclocked 1060. It seems that with the CPU req being higher its gonna be even more stressful on the CPU then GPU since this game only really uses 1 core.

Are you kidding? WoW still use only 1 core? I mean even if have 4 cores then still use it for example 99%-20%-5%-10%?In 2018? :O 

Share this post


Link to post
Share on other sites
2 hours ago, Hypersonic said:

Are you kidding? WoW still use only 1 core? I mean even if have 4 cores then still use it for example 99%-20%-5%-10%?In 2018? :O 

It does only use 1 core for the most part, it, however, off loads sounds to a different core, but everything else including addons uses the same core. It's why Higher clocks actually matter more than core count for WoW. For example on my rig overall CPU usage for WoW is about 20% BUT if you actually take a look at all cores there's only 1 thats close to being fully utilized. Whenever I have  View and environment detail set to 10 1 core is pretty much at 100% all the time in the world and my FPS sinks cause of it. WoW in general isnt very GPU hungry but really hard on the CPU cause of how old the core engine is and they can't change it without fully changing the engine.

Edited by alleraz

Share this post


Link to post
Share on other sites

If you have performance issues with WoW i have a couple of tips for you. I myself is running a GTX 970, overclocked i7-3770k and 16gb RAM. Now, it may not be bad but it isn't amazing anymore either. I had a lot of performance issues in the Legion zones, especially Suramar and Val'sharah, it would constantly jump between 30-40 fps and it was unbearable. If there's anything i find more annoying than a sub 60 fps it's an unstable fps. Right now i'm basically maxing all the settings with MSAA 4x in 1080p, but i've turned down Liquid Detail one tick from ultra to good, that is a barely noticable difference and it caused a lot of issues for me. The other 3 big framerate thieves are View Distance, Environment Detail and Ground Clutter. For me there was a huge framerate gain when you turned these settings down from 10 to 7, now it's always sitting at 60 fps, even in raids. And i even think that view distance 7 actually better than 10 because with 10 view distance i can literally see the square box that the zone i'm in is in.

Share this post


Link to post
Share on other sites

Will my computer run BFA? I’m not tech savvy so idk what or later means here are my computer specs:

  • Processor: AMD A10-9600P Radeon R5 
  • Ram: 6 GB
  • Video card: AMD Radeon R5
  • CPU speed: 2.4 GHz
  • OS and Free disk space: win 10 64 bit 786.3 GB

If not would  this computer work? Omen by HP laptop has NVIDIA GeForce GTX 1050Ti graphics and a Quad-core IntelCore i7-7700HQ processor

Share this post


Link to post
Share on other sites
16 hours ago, Kstehle1 said:

Will my computer run BFA? I’m not tech savvy so idk what or later means here are my computer specs:

  • Processor: AMD A10-9600P Radeon R5 
  • Ram: 6 GB
  • Video card: AMD Radeon R5
  • CPU speed: 2.4 GHz
  • OS and Free disk space: win 10 64 bit 786.3 GB

If not would  this computer work? Omen by HP laptop has NVIDIA GeForce GTX 1050Ti graphics and a Quad-core IntelCore i7-7700HQ processor

Based on the benchmarks for your CPU, it looks like it might not be good enough. However, benchmarks are just an index and the CPU might be good enough for the game, hard to say. Your laptop, on the other side, should be more than enough.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It seems we're getting a whole lot of Alterac Valley soon, as Classic is getting the 1.12 version in one of the latter content releases and we're getting the special 15th Anniversary edition on live servers in Patch 8.2.5 during the event! Today at midnight CEST there's another Play with the Blues event on the 8.2.5 PTR gathering all Valley enthusiasts and all you have to do is hop on to the PTR and use the Group Finder to jump in!

      You can get the high-rez versions of the two original mounts from the event, which you can check out here as well.
      Play with the Blues (source)
      Tomorrow 12:00 AM CEST, please join us on the 8.2.5 PTR for an old school Alterac Valley Play with the Blues.
      Starting promptly at 3:00 p.m. PDT, Blizzard employees will be testing our 15th Anniversary rendition of AV on the PTR, and you can join us for some strife in the Field of Strife.
      Please log into the PTR by that time and then open your Group Finder (default hotkey: i) and switch to the Player vs. Player tab. You’ll see Alterac Valley waiting for you to join.
      Afterward, please return to this thread with your feedback.
      Thank you!
    • By Stan
      The news image above is fan art created by Dogslug. You can find more of his work here.
      Blizzard mentioned multiple times that they would add Allied Races whenever they fit the story. The Horde's hottest candidates are currently the Vulpera of Vol'dun, even though their story doesn't make a whole lot of sense right now. Recent rumors suggest that Gilgoblins could be in the final pair of Horde Allied Races too.
      The Vulpera currently have too many unique animations, and they are a community-favorite. Pretty much every Horde player wants them to become playable. They're coming, and it's just a matter of when. We think the first set of Allied Races will be introduced in Patch 8.2.5 with the second one coming in Patch 8.3.5. Based on datamining, the Vulpera should be live on or before September 20th. You can find all their customization options here.

      On the other side of the spectrum, the Alliance will get Mechagnomes led by Prince Erazmin of Mechagon, but it's still not clear what the second race will be.

      Lightforged Forsaken led by Calia Menethil are a possibility based on the Before the Storm novel and Calia also received a new model in the initial Patch 8.2.5 build.
      Next up are Gilgoblins! We encounter them in zones like Vashj'ir and Nazjatar in Patch 8.2. They are a species of aquatic goblins created by Hobart Grapplehammer. Gilgoblins are very similar to traditional Goblins. They have various tattoos and fins on their arms to help them swim.

      Gilgoblins are currently not included in the game files as playable races as opposed to Mechagnomes and the Vulpera. They only exist as creatures.

      The female model has more customization options compared to the male model. Would you like to see them become playable in the future?

      We know that Blizzard wants to add more customization options to World of Warcraft, and a recent leak suggests that all Allied Races will become customization options in Patch 9.0 except for the Nightborne and the Vulpera. Let's see what the first set of Allied Races is going to be now that Patch 8.2 should hit Public Test Realms reasonably soon!
      TL;DR
      The first set of Allied Races (Mechagnomes/Vulpera) coming in Patch 8.2.5 on or before September 20th. The final set of Allied Races will include Gilgoblins and Lightforged Forsaken (based on the Before the Storm novel) in Patch 8.3.5. We know that Mechagnomes and the Vulpera are coming, but what about the second set of Allied Races?
    • By Stan
      We're one week away from WoW Classic launch. This week, you can get a piece of Heroic Palace armor from the weekly quest.
      Highlights
      Artifact Knowledge will continue to increase until October 1. Queen Azshara nerfs are now live ahead of Classic launch. The Classic development team conducted a Reddit AMA and shared more details about the intended player cap for dungeons and cleared some layering misconceptions. Read our recap of the AMA for a full summary of highlights! Mythic Keystone Affixes
      Fortified Sanguine Quaking Beguiling Weekly Quests
      Collect 36,000 Azerite from Island Expeditions for Azerite for the Alliance & Azerite for the Horde to receive 3,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Complete 4 Mythic BfA Dungeons for Emissary of War to receive a cache which contains a piece of Heroic Eternal Palace gear. Nazjatar World Boss
      Players can kill Wekemara this week for ilvl 415 loot.
      Tidal Lurker's Greathelm Naga Ritualist's Mantle Spitcharged Shoulderguards Chestguard of the Submerged Belt of Rising Guardians Deepcaller's Clasp Serpentskin Splashers Wekemara's Warboots Shockbiter's Fang World Events
      Battle for Azeroth Dungeon Event (August 20th - August 27th)
      Blizzard (Source)
      The Battle for Azeroth Dungeons Bonus Event is underway!
      THIS WEEK
      All week, open Group Finder (default hotkey: I) to queue for any Battle for Azeroth dungeon on Normal or Heroic difficulty.
      Alternatively, get a group of veteran dungeoneers together and travel to one of the Battle for Azeroth dungeons on Mythic difficulty:
      Atal’Dazar Temple of Sethraliss The Underrot The MOTHERLODE!! Freehold Shrine of the Storm Tol Dagor Waycrest Manor Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – Emissary of War. Or, if you forget to pick it up there, you can start it within the Adventure Journal. Quest requirement: Complete 4 Battle for Azeroth dungeons on Mythic difficulty. Rewards: One loot box containing a piece of gear from Heroic difficulty The Eternal Palace. Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties.) EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      PvP Brawl: Arathi Blizzard (August 20th -  August 27th)
      Blizzard (Source)

      Frozen Arathi Basin (Resource Race)
      Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.
    • By Stan
      Today's hotfixes come with a lot of nerfs to Queen Azshara. Vitality Conduit now correctly transfers health from a target with absorb shields, and more.
      Blizzard (Source)
      Dungeons and Raids
      Azshara’s Eternal Palace Queen Azshara When either Aethenel or Cyranus is slain on Normal, Heroic, or Mythic difficulty, there is now a 3-second delay before the other one gains the Torment buff. Azshara's Indomitable is now summoned 10 seconds later than previously observed on Mythic difficulty. Tidemistresses have 5% less health on Mythic difficulty. Fixed an issue where casting either Moonfire or Regrowth twice in a row while affected by Repeat Performance was not triggering the silence. Fixed a bug on Mythic difficulty where the damage effect from Deferred Sentence could trigger the healing reduction from Obey or Suffer right as the decrees transitioned between each other. Siege of Boralus  Corrected an issue where players’ pets were unable to attack the tentacles during the Viq’Goth encounter. Items
      Heart of Azeroth Vitality Conduit (Essence) correctly transfers health from a target with absorb shields on them. Learning new ranks of Conflict and Strife (Essence) should now properly grant achievements such as Power Up.
    • By Stan
      Artifact Knowledge will continue to increase each week until the week of October 1, according to Blizzard, despite the fact that in previous Seasons, it ended around the twelve-week mark.
      Blizzard (Source)
      Is this being cut off soon? Or are you leaving it on indefinitely?
      It’s been 8 weeks now, and 8.2 kicked off with 4 weeks of AK already calculated into the game, so in theory, we’ve had 12 weeks of AK at this point. AK ended around the 12-week mark in the prior seasons.
      This is an inquiry, I’m not asking that it be cut off. I think they should leave it on, but that wouldn’t fit the prior seasons.
      No to both questions. 🙂
      As things currently stand, Artifact Knowledge will continue to increase each week until the week of October 1.
×
×
  • Create New...