Stan

Zandalari Troll Druid Forms in Battle for Azeroth

12 posts in this topic

tFcX6tx.png

We datamined the final missing Zandalari Troll Druid form added in Alpha Build 26175. Here's a look at all Zandalari Druid forms in Battle for Azeroth!

Bear Form

Blue

zandalaritrolldruidbearform.pngzandalaribearblue.pngzandalaritrolldruidbearformblue.pngzandalaribearblueback.png

Dark

zandalaritrolldarkfront.pngzandalaritrolldarkperspective.pngzandalaritrolldarkside.pngzandalaribeardarkback.png

Green

zandalaritrollgreenfront.pngzandalaritrollgreenside.pngzandalaritrollgreenperspective.pngzandalaritrollgreenback.png

White

zandalaritrollwhitefront.pngzandalaritrollwhiteside.pngzandalaritrollwhiteperspective.pngzandalaritrollwhiteback.png

Cat Form

Black

zandalaricatblackfront.pngzandalaricatblackside.pngzandalaricatblackpers.pngzandalaricatblackback.png

Blue

zandalaricatbluefront.pngzandalaricatblueside.pngzandalaricatbluepers.pngzandalaricatblueback.png

Green

zandalaricatgreenfront.pngzandalaricatgreenside.pngzandalaricatgreenpers.pngzandalaricatgreenback.png

White

zandalaricatwhitefront.pngzandalaricatwhiteside.pngzandalaricatwhitepers.pngzandalaricatwhiteback.png

Flight Form

zandalariflightfront.pngzandalariflightside2.pngzandalariflightpers.pngzandalarifightside.png

Moonkin Form

zandalarimoonkin.pngzandalarimoonkin2.png

Travel Form

zandalaritravelf.pngzandalaritravelside.pngzandalaritravelpers.pngzandalaritravelback.png

Share this post


Link to post
Share on other sites

I'm lvling a Rogue in Alliance now, but i guess the awesomeness of the Zandalari Druid is irresistible and i will have to change in BFA :O

Share this post


Link to post
Share on other sites

The more I see this, the more I want unique Druid forms for every other Druid race.

  • Like 4
  • Haha 1

Share this post


Link to post
Share on other sites
13 minutes ago, Valhalen said:

The more I see this, the more I want to roll a Zandalari Troll.

Fixed. :D

Share this post


Link to post
Share on other sites
7 minutes ago, Stan said:

Fixed. :D

No no no no no. I want a DWARF DRUID. With a BEARD FORM for EVERY FORM. :D

But seriously, it would be awesome if Worgen Druids had more interesting forms of... Eh... Wolves.

Edited by Valhalen
  • Like 1

Share this post


Link to post
Share on other sites

With the addition of those insanely cool transformations, blizzard should really have a look at all other druid races and they respective forms. Those new "Bears" and "cats" have real character and will be pretty iconic. So all nightelf and worgen druids could be sad, looking at their bears being nearl the same, having not so much race identity worked into that.

i am glad i dont play druids :D but i am still happy for zandalari trolls being so cool.

I am growing hope that there will be some really insane stuff for the alliance as well. Like unique animation for other classes, or at least completely new fight animations, when comparing DI-Dwarfs to normal Dwarfs. When it comes to classes, i really hope for some really sick and unique totems for DI-Dwarf shamans' totems. Or fire animations instead of light, when being a paladin.

Edited by Lawrenz
  • Like 1

Share this post


Link to post
Share on other sites
24 minutes ago, Lawrenz said:

With the addition of those insanely cool transformations, blizzard should really have a look at all other druid races and they respective forms. Those new "Bears" and "cats" have real character and will be pretty iconic. So all nightelf and worgen druids could be sad, looking at their bears being nearl the same, having not so much race identity worked into that.

i am glad i dont play druids :D i am happy for zandalari trolls being so cool.

I am growing hope that there will be some really insane stuff for the alliance as well. Like unique animation for other classes, or at least completely new fight animations, when comparing DI-Dwarfs to normal Dwarfs. When it comes to classes, i really hope for some really sick and unique totems for DI-Dwarf shamans' totems. Or fire animations instead of light, when being a paladin.

While I hope for more unique forms I have seen a really good argument that most druids use the same form of druidism taught by the cenerian circle which would be why while slightly different they all would be very close. Where as Zandalari have been isolated from others for years and worship the loa more so which would explain why they have these forms which their loa tend to be more dinosaur than animal unlike dark spear who worship more animal wild spirits and were taught by the circle.

  • Like 1

Share this post


Link to post
Share on other sites
29 minutes ago, KLoaf11 said:

While I hope for more unique forms I have seen a really good argument that most druids use the same form of druidism taught by the cenerian circle which would be why while slightly different they all would be very close. Where as Zandalari have been isolated from others for years and worship the loa more so which would explain why they have these forms which their loa tend to be more dinosaur than animal unlike dark spear who worship more animal wild spirits and were taught by the circle.

That is a good argument. Damn. I didn't think about that.

But what about Highmountain Tauren? They use the default forms of Bear/Cat, etc., but were their Druids taught by the Cenarion Circle?

  • Like 2

Share this post


Link to post
Share on other sites

No (at least not in game; I sure haven't seen antlers that weren't Cenarius).  Honestly I think it's Blizz's way to make a class pop, and people will flock to ZTrolls to be druids.  Similarly I'm willing to bet KT humans will be able to be druids and that they'll hopefully get those cool animations as well.

I wouldn't hold my breath on DI shamans though (or for that matter, Z paladins), at least not for BfA.  I think they're going with the pally/shaman faction divide in terms of allied races for this next xpac and introducing them to the opposite faction down the line.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Valhalen said:

That is a good argument. Damn. I didn't think about that.

But what about Highmountain Tauren? They use the default forms of Bear/Cat, etc., but were their Druids taught by the Cenarion Circle?

The argument I think is that the druids originated from valsharah right next door. Just like 

Share this post


Link to post
Share on other sites

For the Highmountain, if you remember the story of Huln as you were going through he was blessed by Cenarius, so yes his people were from that same teaching.

  • Like 1

Share this post


Link to post
Share on other sites

Seriously freaky. I love it. Although I hope this becomes an unlockable skin for Zandalari Feral form eventually:

 

zandalaricatform.jpg

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Update: We have a tweet from the devs clarifying the 50% nerf to Azerite traits in PvP, noting that it supercedes all previous individual nerfs:
      _____________________________________________
      Original post:
      Here come the first hotfixes of the new patch (which, for some reason, isn't patch 8.1.5, or 8.1.1 for that matter...) featuring a flat 50% nerf to ALL Azerite traits in PvP, Mythic+ changes in the form or Fortified and Bolster affixes not affecting Reaping ghosts and the Motherlode getting some enemy forces tweaks, as well as some invisibility potion changes.
      January 22 (source)
      Dungeons and Raids
      Fortified and Bolster will no longer increase the health of the Reaping ghosts. The MOTHERLODE!! Fixed an issue causing Venture Co. Earthshapers to count double towards Enemy Forces criteria on Mythic Keystone difficulties. Slightly reduced the total Enemy Forces count. Items
      Potions that grant the player Invisibility (such as Demitri's Draught of Deception ) now place a 5-minute cooldown on all other potion types (was 10 minutes). The shared cooldown time for invisibility potions remains 10 minutes. Fixed a bug that prevented Tome of Town Portal from being properly affected by Seafarer’s Hearth. Player versus Player
      Every portion of Azerite powers that scale with item level have been reduced by 50% in PvP. Developers’ notes: This addresses how the additional new ring of traits affects power in PvP. The change includes all spec- and class-specific traits, as well as all multi-class traits, regardless of which ring they’re on. This change also overwrites all previous reductions to Azerite Traits in PvP that occurred during Season 1, as they will all now have their reduction set to 50% effectiveness. Non-scaling and non-stacking effects are unaffected by this adjustment. Resolved an issue that caused Sinister Gladiator's Maledict to not strike enemy players who have moved out of line of sight after the initial activation of the trinket. Quests
      Players on "The Lord Admiral's Lament " while on the Saurfang questline should now be able to see Isabella. “Quartermaster's Bounty ”, in which you turn in 10 Quartermaster's Coins to get a Battleborn Sigil, is now a weekly repeatable quest.  
      Previous hotfixes.
    • By Starym
      Wildcard Gaming finished up the Battle of Dazar'alor, downing Jaina Proudmoore World First on Heroic and crossed the finish line on 9/9 bosses down! It's a Horde first kill, which usually isn't that relevant, but since this raid has a particular faction-themed bent it's slightly more so. The speed of the kill was expected, as pretty much all Heroic endbosses die on the first day. The real race starts next week and we'll have plenty of content to enjoy, between Method and Exorsus streams, our own daily race recaps and the live progress coverage over at Method's raid race site as well.

      And here's the video of the kill:


       
    • By Stan
      Here's a look at the Alliance Intro Cinematic from the Battle of Dazar'alor. It shows their arrival at the Port of Zandalar, and while the fleet appears to be hopelessly outmatched, in the end, the tides of war shift in their favor.
      Lord Admiral Jaina Proudmoore and Gelbin Mekkatorque make landfall at the Port of Zandalar after defeating the Zandalari fleet with Mekkatorque's magic device that makes all boats explode.
      Earlier today, we previewed the Rastakhan Defeat Cinematic. This video was uploaded by MMO-Champion and you can find the source article here.
    • By Stan
      Blizzard today clarified in a series of blue posts that clearing the new raid won't be required to unlock Zandalari Trolls and the Allied Race isn't coming with the raid or Mythic Season 2, but later in Patch 8.1.5 as stated at BlizzCon.
      If you've been patiently waiting for the new Allied Races to arrive with Mythic Season 2 and Battle of Dazar'alor, you'll have to wait a little longer. Both Allied Races will arrive in Patch 8.1.5 and Blizzard also specified unlock requirements for both. The good news is that clearing the new raid isn't required to start the quest to recruit them, but you'll still need to complete the entire War Campaign up to the last chapter, reach Exalted with two factions, and complete the story of Kul Tiras & Zandalar.
      Unlock Requirements
      Allied Race Unlock Requirements Kul Tiran Humans Exalted with Proudmoore Admiralty + Tides of Vengeance + Zandalar Forever! Zandalari Trolls Exalted with The Zandalari Empire + Tides of Vengeance + A Nation United Are you disappointed that Kul Tiran Humans and Zandalari Trolls will not be available in Tides of Vengeance or do you not mind at all? Let us know in the comments!
      Blizzard (Source)
      I’m curious if I can unlock it today or if I have to wait for the new raid to go to raid finder, anyone know for sure?
      At BlizzCon we talked about these Allied Races coming in Patch 8.1.5. It might feel like a new patch day with the season update and raid opening up today, but this is still the continuation of the Tides of Vengeance story. We will have more information on the Zandalari and Kul Tiran soon!
      The wait sucks, but I’m at a point of apathy about it now. I wish more clear info would come out about to what extent raiding is related to unlocking the two races. Can the quest be done in LFR if a quest is needed?
      There will be no raiding required. Some people may have seen the requirements on the PTR and we do plan to talk about them more to help spread the word.
      As it currently stands, if you do the Zandalar quest arc (through the Blood Gate quest and Zul’s death), the War Campaign through the Tides of Vengeance achievement, and get Exalted with the Zandalari Empire, you will be able to do the questline to get access to the Zandalari Allied Race as soon as 8.1.5 goes live.
      What are the requirements for Kul’tirans? I’m assuming something equivalant to the Zandalari but specifics matter.
      Tides of Vengeance War Campaign achievement is the same. The story arc should be “A Nation United” achievement. Exalted with Proudmoore Admiralty.
    • By Stan
      Our friends at MMO-Champion uploaded the Rastakhan Defeat Cinematic to their YouTube channel, and it's full of juicy spoilers. Learn more about what happens to the king in the Battle of Dazar'alor raid!
      The fate of Rastakhan was sealed the moment he made a desperate deal with Bwonsamdi, the Loa of Death. Rastakhan was truly desperate and in need of power to defend his kingdom from Zul and G'huun, after his beloved Rezan died.
      Rastakhan promised Bwonsamdi to serve him in life and death and in Battle of Dazar'alor raid, he falls victim to the Alliance forces who marched upon Dazar'alor. In the cinematic, we can see the king dying in Talanji's arms as she learns about Rastakhan's deal with Bwonsamdi.