Jump to content
FORUMS
Sign in to follow this  
Stan

PvP Brawls Schedule (January - May 2018)

Recommended Posts

veOPQcF.jpg

A schedule of PvP Brawls available to players through May 2018.

Blizzard posted a list of PvP Brawls available for gameplay from March until May 2018. There's a new PvP Brawl every other week and Archmage Timear will have a quest for you anytime it's up! The objective is to win a single brawl for the weekly quest Something Different to receive a Brawler's FootlockerBrawler's Footlocker, 3 Mark of HonorMarks of Honor and Soldier's LegacySoldier's Legacy (10 billion Artifact Power @ AK level 55). More details can be found in our This Week in WoW series.

Blizzard LogoBlizzard (Source)

Every other week, a new PvP Brawl will be available to players looking for something just a little different. Each Brawl will offer a variety of modes, rules, and scenic changes to the usual Battleground gameplay, and you’ll find them in the Group Finder tool (hotkey “I”) in the Player vs. Player tab. Just like Random Battlegrounds, you’ll receive a reward for achieving victory. Here are just a few of the Brawls you can look forward to:

Shadow-Pan Showdown
SHADOW-PAN SHOWDOWN
[JANUARY 10—17]
CONTROL POINT

Step into Tiger’s Peak Arena and get ready for the Shadow-Pan Showdown. You’ll race for control of a center control point to activate one of two bosses. The first to kill the other team’s boss wins!

Deepwind Dunk
DEEPWIND DUNK
[JANUARY 24—31]
RESOURCE RACE

Can you even dunk? If you want to win this brawl, you’re going to need to work on your skills because Dunkball has come to Pandaria. You’ll race to claim balls from the map’s center, or northern, or southern mines, take them to your enemy’s base, and then go for a magnificent long range shot or go all in for the dunk.

Tarren Mill vs. Southshore
TARREN MILL VS. SOUTHSHORE
[
FEBRUARY 7—14]
WARFARE

Originally introduced as a part of the World of Warcraft 10-Year Anniversary event, this Brawl harkens back to the early days of WoW PvP, with an epic battle between the two towns of Tarren Mill and Southshore. In this game of war, you’ll need to work as a team and deplete your foes’ resources to claim victory.

Packed House
PACKED HOUSE
[
FEBRUARY 21—28]
WARFARE

We’ve put more PvP in your PvP! In Packed House, there’s nowhere to hide as you face not 2, not 3, not 5, but 15 adversaries in this 15 vs. 15 Arena battle.

Temple of Hotmogu
TEMPLE OF HOTMOGU
[MARCH 7—14]
RESOURCE RACE

Enter the Temple of Kotmogu for this fast-paced match. For a whole new twist, players will be able throw the Orb of Power to friendly players in a game of hot potato. Beware, they’ll also gain the debuffs along with the orb so choose wisely. We’re turning things up (to 11) by changing resurrection time to a quick 5 seconds. Who will be able to hold on to the power to claim victory?

Deep Six
DEEP SIX
[MARCH 21—28]
RESOURCE RACE

Deep Six pits teams of six players against each other in three iconic Battlegrounds: Warsong Gulch, Silvershard Mines, and Temple of Kotmogu. Each Battleground offers a little variation on the traditional format, such as flags that are a bit closer in Warsong Gulch, less carts to keep track of in Silvershard Mines, and only two orbs within the Temple of Kotmogu.

Frozen Arathi Basin
FROZEN ARATHI BASIN
[APRIL 4—11]
RESOURCE RACE

Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.

Gravity Lapse
GRAVITY LAPSE
[APRIL 18—25]
RESOURCE RACE

Gravity getting you down? Step into the Eye of the Storm and be prepared for a whole new en-lighten-ing experience. Every minute, players on the battlefield will find themselves launched into the air, only to gently fall toward the ground again in a perpetual aerial ballet as they try to accrue enough resources to take the win home for their team.

Warsong Scramble
WARSONG SCRAMBLE
[MAY 2—9]
CAPTURE THE FLAG

Do you have a flag? Warsong Gulch has always been the scene of an epic capture-the-flag battle, but what happens when you can capture your enemy’s flag without your own at base?Or if there are multiple flags at each base? Find out when you step into this PvP Brawl! We’ve also added a few more power-ups to the field of battle to stir things up a bit. To win, your team will need to be the first to capture 10 flags.

As with Micro-Holidays, these PvP Brawls are just the beginning and we look forward to seeing which ones become your favorites.

Share this post


Link to post
Share on other sites

They need to add Oldterac Valley.  And to get your footlocker, capture a graveyard.  That way 99% of people aren't fuming when they play for 100 hours straight without a victory.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have a big one today as Lorekeeper.net got a hold of Narrative Lead Steve Danuser and got a whole lot of new info from him on many different aspects of the Shadowlands. We even got an answer to the very frequently asked question about what happens to Alternate Universe souls when they die, aka is there an AU Shadowlands! And even thought the answer is somewhat vague, it's a definitive one - there is only one Shadowlands and all souls from any parallel universes end up there.

      We also learned a lot more from the interview, like:
      Time is different in the Shadowlands and that affects everything else (related to most of the other answers below). Other cosmic force characters (Life, Death, Order, Disorder, Light, Void), like the Naaru, don't go to the Shadowlands when they die, as they go back to their point of origin and reform over time, barring any intervention. Some Necromancer class rumors were dispelled, Maldraxxus wasn't intended as a tease for it. We got an explanation as to what exactly happens when someone is raised from the dead, with the Forsaken in focus and their relationship to Death as the cosmic force that now anchors their souls to their bodies, whereas Life served that function when they were alive. And so their souls are not in the Shadowlands but simply bound to their bodies by a different source than in life. We also found out what the relationships of couples and close relationships are like after death in the Shadowlands - with another relatively vague answer with Draka's example - basically she's busy with the events in the Shadowlands to think about her mortal life, and since time is different she doesn't really perceive it as an issue. There are additional parts of the Shadowlands the team didn't get to explore, but will in future updates. There's a whole lot to more unpack and read about in the massive interview, and all of it is extremely interesting, and not only for lore enthusiasts, as the Shadowlands really does act as a big setup for expanding the Warcraft universe. Definitely go check out the full thing as it's full of pretty huge revelations, even in addition to the highlights we pulled out above.
    • By Stan
      The <PMA> guild of Tarren Mill (EU) has partnered up with an esports organization called MnM Gaming, and they are giving away a bunch of cool stuff, including Mythic Jaina/N'Zoth mounts, brutosaurs, and more.
      PMA, the world's top 10 guild, today announced their partnership with the MnM Gaming, a leading British esports club, and they are giving away:
      4x Ny'alotha Allseers 8x Glacial Tidestorms 2x Reins of the Mighty Caravan Brutosaurs 5x Shadowlands Heroic Edition 5x Shadowlands Epic Edition 20x 30-Day Game Time Head over to their Gleam.io page to participate in the giveaway that ends in 7 days.

    • By Starym
      We have some more very interesting maps to take a look at, as redditor ChromeDragon has created a new territorial/political map for Classic/Vanilla, featuring both the civilized races and the somewhat more savage/adversarial mob races as well! These two maps are also interesting to use as comparison to how things changed later down the line in Warcraft's history, especially with the Cataclysm and more recent, tree-burning and Warfront events.
      We start off with the new map, featuring the less civilized or forgotten races of Azeroth or rather the player antagonists int he game, those that don't show up on other similar maps. They don't hold quite as much territory, what with players coming in every 2 minutes and ransacking their homes, but it's still interesting to see where some of the more prominent settlements are. From Murlocs to Furbolgs, Centaurs, Harpies, Quillboars and so on, there's many of them out there controlling a lot of territory and while there might be some missing, it's still a great overview!

      The exact description from ChromeDragon for the above was "Basically a political map of azeroth if you removed all the races capable of building two story buildings", which sparked quite a fun conversation over on reddit, so make sure to check that out as well.
      And then there's the older, more traditional map, created quite a while ago, covering the territories of the races and tribes we're more familiar with, from playable races to NPC ones, like Orcs, Night Elves, Dwarves and organizations like the Scarlet Crusade, Cenarion Circle etc.

      Source 1, 2.
    • By Stan
      We're looking at the Druid class changes that went live in the latest Shadowlands Beta build.
      Druid
      Balance
      Starfire - Call down a burst of energy, causing [ 76.5% of Spell Power ] Arcane damage to the target, and [ 25.2% of Spell Power ] Arcane damage to all other enemies within 8 yards. Restoration
      Memory of the Mother Tree (Legendary Power) - Wild Growth has a 25% 50% chance to cause your next Rejuvenation or Regrowth to apply to 2 additional allies within 20 yards of the target. The Dark Titan's Lesson (Legendary Power) - You may Lifebloom two targets at once, and Lifebloom's final healing is increased by 75% 25%. Verdant Infusion (Legendary Power) - Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 10 6 seconds. PvP Talents
      Master Shapeshifter
      Balance: After you enter Moonkin Form, the cast time of your Wrath, Starfire Wrath and Starsurge Starfire is reduced by 30% and their damage is increased by 20% for 10 sec. Feral: While in Cat Form, your bleed damage is increased by 25% 30%. Moon and Stars
      Normal: Celestial Alignment Entering an Eclipse summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec. Incarnation: Chosen of Elune: Incarnation: Chosen of Elune summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec.
    • By Starym
      Here come more realm connections, and the citizens of Khadgar are terrified. The postponed connection of their realm with 3 others caused a little time travel accident and reverted many characters to their Mists of Pandaria days, or as Blizzard refer to it below it "ran into issues".
      Let's hope it goes smoothly this time around, as the aftermath of the previous "issues" is still being resolved.
      Realm Connections (source)
      Following regularly scheduled weekly maintenance on Tuesday, September 29, the following realms will be taken offline. During this additional maintenance period:
      The Exodar and Medivh realms will be connected to the Alleria and Khadgar realms. As many players know, this connection was previously planned and ran into issues.
      On Tuesday, we’ll begin the additional maintenance period for these four realms at 8:00 am. PDT (11:00 a.m. EDT), and the realms will come back online when the connection process is completed, which we’re estimating to be around 4:00 p.m. PDT (7:00 p.m. EDT).
×
×
  • Create New...