Stan

Island Expeditions in Battle for Azeroth

Sign in to follow this  

2 posts in this topic

36333-island-expeditions-enabled-for-tes

Island Expeditions are now enabled for testing on Battle for Azeroth Alpha and we looked at the feature in more detail.

General Information

Island Expeditions are a combination of Scenarios and Invasion Points in Battle for Azeroth. The 3-player dynamic Scenarios will reward Azerite and mounts. The objective is to collect 6,000 Azerite from various sources before the opposing faction. An Island Expeditions can be finished in 15-20 minutes.

Azerite Sources

Azerite can be collected from Azerite nodes, by killing NPCs, rare mobs, solving puzzles and by killing faction champions (or other players in PvP mode). Faction champions and mobs will be worth more Azerite as the time goes by.

Azerite Detector

A 10-minute countdown will activate when you enter an Island Expedition. After the time's up, nearby Azerite nodes will appear on the map.

Dynamic Replayability

As opposed to Mists of Pandaria Scenarios that were somewhat boring, this won't be an issue with Island Expeditions. Content is variable, meaning there are always different factions champions, sources of Azerite and puzzles to solve.

There will be four difficulties ranging from Normal to Mythic and a PvP difficulty.

PvE Mode (Normal/Heroic/Mythic Difficulty)

In PvE mode, the goal is to collect 6,000 Azerite before the enemy faction. Faction champions use an AI that simulates player behavior. Mobs will jump around, go LoS, polymorph you and then run away. The current location of faction champions is displayed on the map and they won't hesitate to attack you even if you're in combat killing off other mobs. It was fun to see NPCs behave like actual players, well done Blizzard!

PvP Mode

The mode has not been tested yet on Alpha, but I assume that faction champions are going to be replaced by three actual players.

Compositions

Team compositions do not really matter, because there are six consumables to help you out on your adventures. You can queue alone or as a party.

Item Name Effect Description
Bloom ShroomBloom Shroom BloomBloom Creates an area that increases damage and heals over time when entered.
Grapeshot GrenadeGrapeshot Grenade Grapeshot BlastGrapeshot Blast Throw a grenade at your foes! BOOM!
Hidden CannonHidden Cannon Point Blank ShotPoint Blank Shot Deals frontal cone damage to attackers.
Root BallRoot Ball Unleashed RootsUnleashed Roots Can be used to root enemies for 30 seconds. Not usable on faction champions.
ThornberryThornberry ThornberryThornberry Adds a healing & damage effect for 10 minutes.
Trick VestTrick Vest Trick VestTrick Vest Gain an absorbtion shield and deal damage upon expiration.

The consumables can be purchased from Moof and Zuna at the Port of Zandalar for gold, but will cost Seafarer's Doubloons in a future build according to Muffinus.

WoWScrnShot_032118_215022.jpgWoWScrnShot_032118_215032.jpg

Seafarer's Doubloons will show up on Expeditions.

Blizzard LogoBlizzard (Source)

Update Post!

I will update this post as things progress. Thank you for your feedback!

3/20 - These changes will be in the next build:
  • - Creatures no longer increase in Azerite over time, but are worth more in general.
    - Players and Advanced NPCs gain Azerite Residue slower
    - Updated abilities for Azerite-based elementals
    - New abilities for several humanoid groups
    - Normal difficulty tuning (generally, things will be easier, and the AI is less aggressive)
    - AI NPCs should jump around less
    - Updated Azerite visuals all around
    - Azerite Energy no longer stacks
    - Consumables available at your docks now cost Seafarer's Dubloons
    - Seafarer's Dubloons can now show up on Expeditions
    - Each faction's ship captain will now order a cannon barrage on enemies that come too near.
    - New weather effects have been added to elemental invasions.

The items are bound to Blizzard account. Apart from the consumables listed above, powerful buffs can be gained during Island Expeditions from various sources such as shrines. 

Video

Here's an overview of Island Expeditions. Do note that the video was taken before the changes announced by Jeremy Feasel and we're going to release an update as soon as more Islands are enabled for testing. The difficulty in the video is Heroic.

  • Like 1

Share this post


Link to post
Share on other sites

All in all seems like decent changes... 

Keeping enemy players further from the ship is a good start. 

I havent been following the azerite farm numbers pre-fix to know if the 'less after time, but more overall' part will change much.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      War of Thorns will be available on live servers starting the week of July 24. The event has two stages and culminates in burning down Teldrassil. Here's our gameplay preview from the Alliance side.
      Check out our War of Thorns preview from the Alliance perspective!
      The following article contains spoilers.
      War of Thorns
      War of Thorns is the pre-expansion event that will be available on live servers the week of July 24, 2018 through BfA launch. The questline consists of two stages: Stage #1 ends with the Horde forces advancing to Darkshore. Completing it unlocks Darkshore World Quests  Stage #2 ends with the Alliance evacuating Darnassus and taking the portal to Stormwind when Teldrassil's burned down. Important cinematics from this stage are still missing! It remains unclear who actually burned down the World Tree. All quests reward reputation with the Alliance. You can earn the following faction mounts by completing the second part of the pre-expansion event: Smoldering Reins of the Teldrassil Hippogryph (Alliance) War-Torn Reins of the Undercity Plaguebat (Horde) You can find the War of Thorns preview from the Horde perspective here. Quests
      Part One
      A Short-Lived Peace
      The initial quest's offered by Anduin who tells you how bravely you fought in the name of the Alliance, but more needs to be done given that he received a disturbing message from Alliance operatives in Orgrimmar.
      The Horde Uprising
      Unbeknownst to Anduin (who thinks that Horde forces gather in Silithus to get ahold of Azerite), you're supposed to report to Mathias Shaw for further instruction when all of a sudden he appears and tells you his reports were wrong:
      A Disturbance in Ashenvale
      Tha kaldorei forces already set sail for Silithus, but the Horde's attack on Ashenvale has begun. This piece of information is important, because the Alliance will get wrecked by the Horde big time, as they don't have enough forces to defend themselves. You are told to report to Captain Delaryn Summermoon in Astranaar. Go outside and enter Field Marshal Cogspark's portal to Astranaar.
      The Light of Elune & Knives of the Forsaken
      In Astranaar, you'll find Summermoon and many poisoned civilians.
      Objective of these quests is to honor bodies of the fallen in Astranaar and fight Undead Rogues.
      A Soft Glow
      Go find Malfurion in Ashenvale (at the entrance to Darkshore). He'll be fighting Sylvanas and creates a wisp wall to fend them off and win some time. Horde soldiers will try to pass it, but get killed by the wisps.
      Hidden Amongst the Leaves & Mercy for the Mad
      Captain Summermoon informs Malfurion that Horde forces gather at Zoram'gar Outpost.
      Slay 8 Frenzied Blackwood Furbolgs and send 8 Druids to defend the Grove of the Ancients.
      Garden Grove
      Meanwhile, the sacred grove is already under attack by Goblins and you must go defeat the Monstrous Shredder.
      Enraged Furbolgs & Elves in the Machine
      Something's going on at the Blackwood Den. You are sent to investigate the disturbance. Entering Blackwood Den reveals that it's under attack by the Horde and you must save Elder Brolg, Gren Tornfur and Elder Brownpaw. At the same time, Summermoon will offer a quest where you must sabotage Horde demolishers. Remain in close range of her to gain stealth and Horde forces won't be able to detect you. Saving a furbolg triggers the following broadcast text:
      The Wake of Something New
      Onu's pain grows and you are sent to Nazj'vel to investigate the disturbance.
      Azerite Denial & No Horde Allowed
      You'll find Horde forces collecting Azerite at Nazj'vel and must prevent them from gathering Azerite.
      Malfurion Returns
      Malfurion needs your aid at the Wildbend River.
      "Rock" The World
      Speak to the Tree of Life to start fighting Horde forces. You'll have access to multiple spells including a self heal.
      Long Away
      Regroup with Malfurion and Delaryn at Darnassus. At this stage, we had to talk to Zidormi, because Teldrassil was already burned down and inaccessible.
      A Looming Threat
      Stalemate at the Wildbend River can only be ended when you rally the kaldorei forces in Darnassus. In the meantime, Malfurion awaits the Alliance fleet in Rut'theran Village.
      Talking to Malfurion Stormrage ends the first part of the questline. At this point, players will unlock Darkshore World Quests. The second part probably won't be available immediately.
      Part Two
      A Threat from the North
      The Horde must have scaled the mountains of Felwood in the North. The wisp wall is failing, it is only a matter of time before the Horde breaks through.
      Rescue Effort & Defending Lor'danel & Action This Day
      The suddenness of the Horde's attack gave citizens little time to flee. Many are hiding in Lor'danel waiting for help. Evacuate 8 Lor'danel citizens and slay 15 Horde attackers. In order to complete the third quest, you must slay two Horde warriors that have led a charge to try and capture the Alliance fleet.
      The Guidance of Our Shan'do
      Lor'danel is overrun and the Horde doesn't relent. Seek out Malfurion in Darkshore. You will find him fighting Sylvanas. High Overlord Saurfang joins the fight and delivers a blow to Malfurion that almost kills him. Tyrande appears and tells you that the war is lost. You are ordered to take her hippogryph to Darnassus.
      A Flicker of Hope
      Darnassus must be evacuated before it burns to ash and you must douse (Bucket of Moonwell Water) the flames and rescue trapped civilians. A three-minute timer will start as soon as you accept the quest and it automatically completes when the timer expires.
      When the time expires your body becomes heavy as your lungs fill with smoke...
      From the Ashes...
      Genn Greymane suddenly appears from the Stormwind portal.
      Take the portal to Stormwind and talk to Anduin to receive your Smoldering Reins of the Teldrassil Hippogryph mount.
      Environmental Changes
      Darnassus & Darkshore
      Darnassus can no longer be accessed and fatigue will eventually kill you. Players can talk to Zidormi in Darkshore to witness the world before the burning of Teldrassil, allowing them to access Darnassus again.

      Stormwind
      Night Elves have been forced to retreat to Stormwind.

      Full Gameplay Preview
    • By Stan
      Gameplay preview of the War of Thorns event, starring the morally gray Horde and their march upon the kaldorei.
      War of Thorns is the Battle for Azeroth pre-expansion event that culminates in the burning of Teldrassil. It should be available on live realms the week of July 24. Here's a gameplay preview of the event from PTR with all important information from the Horde perspective.
      The following article contains spoilers.
      War of Thorns
      Available the week of July 24  through Battle for Azeroth launch. The event had two stages of testing on the PTR and it's possible that they won't be available immediately when Patch 8.0 goes live. Stage #1 ends with the Horde advancing from Ashenvale to Darkshore and unlocking Darkshore World Quests. Stage #2 ends with the burning of the World Tree. Important cinematics are obviously still missing. You can earn the following faction mounts by completing the second part of the pre-expansion event: Smoldering Reins of the Teldrassil Hippogryph (Alliance) War-Torn Reins of the Undercity Plaguebat (Horde) Quests
      Part One
      The Warchief Awaits
      The initial quest is offered by Warchief Sylvanas in Undercity. You can ask her why she decided to attack Teldrassil in the first place.
      The Warchief Commands
      Find High Overlord Saurfang in Northern Barrens.
      A Quick Diversion
      Fly to Astranaar in Ashenvale and talk to Lorash.
      Everybody Has a Price
      Your goal is to poison the kaldorei and disarm Astranaar.
      A Timely Arrival
      The Horde forces now advance through Astranaar and Sylvanas praises you for a perfectly executed strike.
      Zoram'gar Outpost
      Now that the Horde controls Astranaar, Sylvanas tells you that she will continue her hunt for the only creature that can stop your march to victory: Malfurion Stormrage. The next step is to establish a foothold at the base of Darkshore in Zoram'gar Outpost.
      Go back to Astranaar and talk to High Overlord Saurfang to proceed with the next quest.
      On The Prowl
      The objective is to meet Sylvanas near the entrance to Darkshore. You will find her fighting Malfurion and he won't let you pass. He creates a wisp wall, Horde soldiers try to cross it, but they get killed in the process.
      Into the Woods
      You will need to defeat 6 Ashenvale Huntresses and Sylvanas tells you that Malfurion will try to hold you back until his fleet returns from Silithus. Until then, his army is too small. You must find a path through the wisp wall.
      Ripe for the Picking
      Go to Zoram'gar Outpost and talk to Saurfang.
      A Quick Flyover
      Talk to Zarvik Blastwix to fly a machine that will help you destroy wisps.
      An Unstoppable Force
      Now's the time to get past the wisp barrier and you will meet Sylvanas at the wall.
      You must now pass through the wall.
      Clearing Them Out & A Glaive Misunderstanding
      It's time to press on. The objective is to defeat Night Elf forces and glaive throwers in The Master's Glaive.
      Blurred Vision
      Sentry Owls in the trees are reporting everything they see back to Malfurion. It's up to you to eliminate them along with Frenzied Blackwood Furbolgs.
      The Trees Have Ears
      Slay the Burning Ancient. A cinematic plays after completing this quest.
      Aggressive Inspiration & The Blackwood Den & A Change in Leadership
      In the next series of quest, you must attack and capture Blackwood Den by defeating leaders, slaying furbolgs and planting Horde banners.
      The Start of Something Good
      Meet Sylvanas at Nazj'vel.
      Fueling the Horde War Machine & A Very Clear Message
      Collect Azerite from 6 Azerite deposits and slay Night Elves that are trying to snag it.
      A Gift of Azerite
      Deliver the collected Azerite to Zarvik Blastwix in Blackwood Den.
      A Wild Ride
      You'll arrive at the Wildbend River and fight off Awakened Ancients and kaldorei forces. Sylvanas tells you that the stalemate is unwise to pursue and suggests regrouping at the Blackwood Den.
      A Looming Threat
      This is the final quest of the first part of the pre-patch event that unlocks World Quests in Darkshore.
      Part Two
      Saurfang Returns
      Find Saurfang in Lor'danel.
      No Small Mercy & Seaside Rendezvous & Driving Them Out
      Saurfang will offer three quests. You must defeat 15 Lor'danel defenders, Caranne Briarbow and Ariel Stagguard and save 8 scared civilians.
      Killer Queen
      After that, you go to Mist's Edge and talk to Sylvanas. A not yet implemented cinematic will play and you will see the burning World Tree in the background and receive your faction mount.
      Full Gameplay Preview
    • By Stan
      Here's a cutscene showing off a crucial moment starring Zul the Prophet and King Rastakhan in Battle for Azeroth.
      The following article contains spoilers!
    • By Stan
      Warlocks are really fun to play in the pre-patch! They received new spell animations and Demonology got a complete overhaul. In the latest Class review, Bellular goes through the Warlock overhaul in Battle for Azeroth.
      Class Guides
      Here are links to our Warlock guides that have been updated for Patch 8.0.1:
      Affliction Warlock Guide Demonology Warlock Guide Destruction Warlock Guide Warlock Talent Trees in Battle for Azeroth
      Affliction
      Level Talent 1 Talent 2 Talent 3 15 Nightfall Drain Soul Deathbolt 30 Writhe in Agony Absolute Corruption Siphon Life 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Vile Taint 75 Darkfury Mortal Coil Demonic Circle 90 Shadow Embrace Haunt Grimoire of Sacrifice 100 Soul Conduit Creeping Death Dark Soul: Misery Demonology
      Level Talent 1 Talent 2 Talent 3 15 Dreadlash Demonic Strength Biliescourge Bombers 30 Demonic Calling Power Siphon Doom 45 Demon Skin Burning Rush Dark Pact 60 From the Shadows Soul Strike Summon Vilefiend 75 Darkfury Mortal Coil Demonic Circle 90 Soul Conduit Inner Demons Grimoire: Felguard 100 Sacrificed Souls Demonic Consumption Nether Portal Destruction
      Level Talent 1 Talent 2 Talent 3 15 Flashover Eradication Soul Fire 30 Reverse Entropy Internal Combustion Shadowburn 45 Demon Skin Burning Rush Dark Pact 60 Inferno Fire and Brimstone Cataclysm 75 Darkfury Mortal Coil Demonic Circle 90 Roaring Blaze Grimoire of Supremacy Grimoire of Sacrifice 100 Soul Conduit Channel Demonfire Dark Soul: Instability New Warlock Spell Animations
      Warlocks received new spell animations in the 8.0 pre-patch. You can check them out in the video below.
      And finally, here's Bellular's Class Review.
      The following series of Class reviews is sponsored by Icy Veins.
      Class Reviews
      Death Knight Hunter Mage Warrior
    • By Starym
      There's been some changes to the way Blizzard handle PvP disqualifications, specifically those from end of season rewards. Players that have been disqualified from receiving these rewards will also be unable to queue for rated matches in the same season. More details below:
      Season Disqualification (source)
      As part of our continued efforts to combat cheating and unfair play in World of Warcraft, we’ve recently made a change to our policies regarding PvP disqualifications.

      As of the Battle for Azeroth Pre-Patch, any player who is found to have engaged in unfair practices that result in their disqualification from end-of-season PvP rewards will also have their ability to queue for rated PvP matches immediately revoked. This restriction will continue through the remainder of the season in which they were disqualified, which includes the current “Post-Season” available until Battle for Azeroth launches.

      This change is intended to minimize the impact that disqualified players have on those who are playing legitimately while the PvP season continues, and is just one aspect of our ongoing commitment to upholding the competitive integrity of World of Warcraft PvP.