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Battle for Azeroth Community Interviews: Apr 5

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A bunch of community websites had the chance to sit down with various WoW devs to talk about Battle for Azeroth earlier today.

Blizzardwatch & MMO-Champion interviewed Jimmy Lo (Senior Concept Artist) and Travis Day (Senior Producer).

  • Nothing is set in stone in terms of unlocking future Allied Races. They may get unlocked organically just by progressing in the BfA story.
  • Arathi will be the first Warfront to be added to the game. The plan is to introduce more Warfronts and have them on rotation by the time new patches are out.
  • Thin humans are Kul Tirans with a different body type. They were implemented to add more flavor to the open world.
  • The Horde's involvement in burning down Teldrassil is open to debate.
  • The art team is working on customization options even for existing races (upright Orc posture...).
  • Blizzard's more open to new race/class combinations, but none are currently planned.
  • Advanced AI used on Islands can line of sight you, jumps and behaves like actual players. They want to see how players react to it and maybe add it to different parts of the world (rare spawns).

You can find the full interview here.

Hazelnuttygames interviewed Jeremy Feasel and Frank Kowalkowski and here are the highlights:

  • The Advanced AI was too difficult at first and had to be toned down a bit.
  • Pet battle world quests are coming in BfA along with new dungeons.
  • Paragon caches are staying in BfA, but low drop mounts will be removed.

InvenGlobal interviewed Senior Game Producer Travis Day & Senior Concept Artist Jimmy Lo.

  • The entire world gets scaled down in Battle for Azeroth's squish: item levels, stats, Hero power, even mobs get weaker.
  • Azerite is the equivalent to Legion's Artifact Power.
  • They're keeping an eye out on racials and if a racial ability becomes overpowered, they will nerf it.
  • G'huun is an artificial Old God and he's less powerful than the usual Old Gods.
  • Sylvanas is not evil, she's just trying to defend her people.

Read on for more details here.

Panser also interviewed Jeremy & Frank and we learned that:

  • Anveena's cleansing of the Sunwell is what caused Blood Elves to have golden eyes.
  • The latest Alpha Build added a new weather system.
  • The team does not have any plans to add single-player content similar to Legion's Mage Tower to the game in Battle for Azeroth.
  • Allied Races are the top priority right now in terms of customization, but they are planning to add more customization options for existing races when they're finished with Allied Races.

Wowhead's Perculia sat down with Senior Game Designer Jeremy Feasel and Assistant Technical Director Frank Kowalkowski.

  • Orcs will get the upright posture in pre-patch.
  • The team is hoping that Azerite Armor provides a consistent series of choices throughout all of the different raiding tiers over the course of BfA.
  • Even though G'huun is a Blood God, he's unrelated to Hakkar.
  • Wrathion may not be the only black dragon left out there. We may see more on unexplored Islands.

The full interview can be found here.

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