Stan

Fenix Down to 10,000 Gold

Sign in to follow this  

9 posts in this topic

36394-fenixs-abilities-talents.jpg

Fenix's gold price has dropped to 10,000 gold this week.

The newest Hero always costs 15,000 gold for the first two weeks (after release) before being lowered to 10,000. The vast majority of Heroes costs 10,000 gold and Blizzard plans to make some of them more affordable soon. We’re still waiting for a balance update to address Fenix’s ridiculous win rate, so you may want to hold off the purchase for now.

For more information about the Hero check out our Fenix Build Guide!

  • Like 1

Share this post


Link to post
Share on other sites
2 minutes ago, Hypersonic said:

Hope next week come the nerf too.

God no. I’m hoping later today.

  • Like 2
  • Haha 1

Share this post


Link to post
Share on other sites
2 hours ago, Maxkitty said:

God no. I’m hoping later today.

Someone was listening, there is a patch seemingly incoming soon but not sure if it has any balance changes yet: 

https://t.co/8Am0xaKpnC

Edited by Plergoth

Share this post


Link to post
Share on other sites
38 minutes ago, Plergoth said:

Someone was listening, there is a patch seemingly incoming soon but not sure if it has any balance changes yet: 

https://t.co/8Am0xaKpnC

"Internal Server Error" :/ better wait for the official patch notes to pop up :)

  • Sad 1

Share this post


Link to post
Share on other sites

Apparently someone got the patch notes before it was reverted. I copied them to paste here. Overall very happy with these nerfs. They are heavy handed (they needed to be) but they aren’t enough to make him bad at all. Besides, I think he has a great kit, and it was really just the numbers that needed tuning.

Fenix Stats

Basic Attack damage reduced from 96 to 86.
Abilities

Plasma Cutter (Q)
Damage reduced from 145 to 135.
Planet Cracker (R)
Damage increased from 105 to 108.
Talents

Level 1
Advanced Targeting (Q)
Damage bonus reduced from 0.75 to 0.5.
Maximum bonus damage reduced from 75 to 60.
Arsenal Synergy (W)
Damage bonus increased from 100% to 175%
Level 4
Emergency Protocol (Trait)
Movement Speed bonus reduced from 30% to 25%.
Level 7
Combat Advantage (Q)
Damage bonus against Slowed targets reduced from 50% to 40%.
Level 13
Auxiliary Shields (Trait)
Shield regeneration reduced from 20% to 15% of Basic Attack damage dealt.
Dampening Field (Trait)
Spell Armor increased from 15 to 20.
Rapid Recharge (Trait)
Shield recharge increased from 20% to 40% of healing received.
Level 20
Singularity Charge (W)
Repeater Cannon bonus Attack Speed increased from 50% to 100%.
Unconquered Spirit (Passive)
Shield amount increased from 600 to 800.

Developer Comment: Fenix has proven himself quite powerful, mainly due to his capability for consistent damage output. While we’re happy with how he plays, we’re making a few changes to bring his damage in line and address Talent imbalances.

Edited by Maxkitty
  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Alan Dabiri announced today that he's leaving his current position as Game Director for Heroes of the Storm and he's moving on to another project at Blizzard.
      Alan Dabiri has been Game Director ever since Dustin Browder stepped down in December 2016. He thinks the game is in the right hands right now, as developers continue to deliver interesting new Heroes and events. He's transitioning to a new team within the company. We wish him success in all his future endeavors.
      Here's the message he left on the official forums:
      Blizzard (Source)
      In my 20-plus years at Blizzard, I’ve had the privilege of working on many awesome Blizzard games in roles ranging from software engineer to technical director to game director. Across my many roles and games, my experience working on Heroes of the Storm ranks among the best of my development career. I’ve witnessed Heroes’ evolution from a StarCraft II mod to the amazing game you see today. Heroes’ development has been fueled by the shared excitement of our team and all of you in the community, and the game we’ve built together is the game I play almost every night.
      One of the best things about developing Heroes is the fact that this team is not afraid to try new things while always striving to learn and grow. It’s been part of our DNA from the very beginning, and it’s through years of experimentation that we’ve hit our stride both as a development team, and as a game. This is possible because Heroes has an exceptional development team of both Blizzard veterans and fresh faces who are all highly engaged with the game we’re making, and the players we’re making it for.
      It’s in this spirit of trying new things that I want to let everyone know that a few months ago, I accepted an opportunity to transition off my role as Heroes’ game director to heed Blizzard’s call and begin a new adventure elsewhere within the company. The game director has always been one part of the overall leadership team that drives Heroes forward and it’s been a privilege to work among some of the best game developers at every level on the team all the way up to our production director, Kaéo Milker. Leaving a team and game that I love is incredibly difficult, but seeing the steady strength, creativity, and commitment that Kaéo and the design, engineering, and art leadership teams consistently bring to Heroes has given me more than enough confidence to make this decision. I trust that the game is in the very best hands and their work these past few months has only reinforced my belief.
      They’ve released awesome new heroes like Yrel, Whitemane, Mephisto, and now Mal’Ganis, while building on the themed content drops that let the team do fun things that only Heroes can do. They brought the smackdown (plus my favorite mount, the Luchihuahua!) with Nexomania, finally brought an epic slice of Azeroth into the Nexus with the Alterac Pass Battleground, and joined the Raven Lord’s forces with the Fall of King’s Crest. On top of that, the team has also released awesome reworks like Raynor and Brightwing while adding exciting updates like third ban and Team League improvements. With so many awesome content and feature updates, you can see why I believe that the team has brought us the best year of Heroes of the Storm so far.
      And they’re not done yet. Heroes has one of the most passionate and dedicated development teams I’ve had the pleasure of working with, and they have a ton of exciting new content in development. I can’t wait for you all to see what they have in store for the rest of this year and beyond. You can bet that I’ll be right there enjoying it with you as it’s released, too. I’m sure you’ll agree when I say that Heroes is in a great place and I promise that it’s in the hands of the best possible people to continue driving it forward. Kaéo and the Heroes team are people who play almost every night who also happen to get to work on making the game what it is today. With our continued input and support, they’ll keep doing what they do best by making Heroes of the Storm the most awesome game it can possibly be.
      I just want to sign off by saying thank you to all of you. I’ve had an incredible time working on this game and seeing you bring the battlegrounds to life every day. I’m so grateful for the enthusiasm you’ve brought to Heroes and all the changes you’ve encouraged us to make. I know the team deeply appreciates the feedback you share, so please keep it coming—and as always, I’ll see you in the Nexus!
    • By Stan
      Free Hero rotation has been updated for the week of October 16 and features Yrel, Chromie, Chen, and more.
      Free-to-Play Hero Rotation: October 16, 2018
      Malfurion Valla Gazlowe Johanna Thrall Dehaka Lúcio Falstad Li-Ming Alarak Yrel (Slot unlocked at Player Level 5) Tassadar (Slot unlocked at Player Level 10) Chen (Slot unlocked at Player Level 15) Chromie (Slot unlocked at Player Level 20) (Source)
    • By Stan
      Heroes of the Storm Highlights are back with a brand new episode of WTF Moments!
      Episode 114 starts with Sgt. Hammer catching an escaping Sylvanas with her Concussion Mine, Alarak absorbing Kaelthas' Pyroblast for Blaze, killing him with Discord Strike, and more.
      Let us know your favorite moment in the comments below and don't forget to submit your replays here for a chance to be featured in an upcoming episode! of WTF Moments.
      Previous Episodes
      WTF Moments Episode 113 WTF Moments Episode 112 WTF Moments Episode 111
    • By Stan
      Hero sales for next week include Rexxar and Zul'jin. Various skins will also become purchasable with gems starting October 16.
      Blizzard (Source)
      Heroic Deals: October 16 – October 23, 2018
      Our next set of Heroic Deals will begin on Tuesday, October16! Check out the list of upcoming featured items and Hero discounts below.
      Upcoming Hero Sales
      Zul’jin— Sale Price: 375 gems Rexxar — Sale Price: 250 Gems The following skins and mounts will be added to the featured item rotation and will become purchasable with gems until this round of Heroic Deals comes to an end:
      Upcoming Featured Skins
      Emberlord Zul’jin Covert Raider Rexxar Dark Nexus Alarak Toxic Love Doctor Morales Golden Cyberdemon Zarya Violet Roller Derby Nova Upcoming Featured Mounts
      Shadowmoon Hellboar Copper Cloud Serpent
    • By Stan
      This week's brawl is Industrial District! A single-lane Overwatch-themed battleground with shuffle pick and standard play. The objective is to take down the enemy core and you'll receive a Fall of King's Crest Chest when you complete three matches.
      Blizzard
      This week’s Heroes Brawl is Industrial District! Slide around and slug it out in the heart of Volskaya in this Overwatch-themed, single-lane Battleground featuring lots of conveyor belts and tons of action.
      Rules:
      Shuffle pick - Choose from one of three Heroes before entering the battle. Standard play - no talent or level restrictions. The first team to destroy the enemy Core wins! Rewards:
      Complete three matches of the Industrial District Brawl to earn a Loot Chest! Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.