Jump to content
Sign in to follow this  

Zek'voz, Herald of N'Zoth Dungeon Journal Preview

Recommended Posts


Zek'voz, Herald of N'Zoth is the 6th boss in Uldir. He will be tested tomorrow on Heroic difficulty at 13:00 PDT (16:00 EDT, 22:00 CEST). We've got you covered with a preview of the encounter from the in-game dungeon journal!

How to Join Testing?

In Boralus, Zuldazar, or Dalaran, speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. You can find more details here.


Zek'voz attacks players while the compromised Titan Discs come online, calling forth powerful Old God magics and summoning their lesser servants. As new Titan Discs come online, previously activated Discs will power down.

fHrA7Z2.png Damage Dealers

  • Keep a safe distance from your allies when Eye BeamEye Beam is preparing to fire.
  • Consider your positioning when Roiling DeceitRoiling Deceit is about to expire.

nACJhxi.png Healers

  • Titan SparkTitan Spark strikes random targets periodically.
  • Void SurgeSurging Darkness inflicts substantial damage to all party members in addition to the lethal damage within each eruption.

iJc8x9S.png Tanks


  • Titan SparkTitan Spark - Titan energy arcs from the damaged Titan Disc, striking several targets for 8,970 Nature damage.
  • rJnHTBu.pngyXEHE6D.png Void SurgeSurging Darkness - Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 10,000 Shadow damage to players caught within it. In addition, each eruption inflicts 8,000 Shadow damage to all players.
  • iJc8x9S.png Might of the VoidMight of the Void - Zek'voz performs a series of powerful attacks.
    • iJc8x9S.png Void LashVoid Lash - Zek'voz summons lashing tentacles, inflicting 28,700 Shadow damage in a frontal cone, and reduces healing received by 50% for 8 sec. This effect stacks.
    • iJc8x9S.png ShatterShatter - Zek'voz strikes the target, inflicting 143,000 Physical damage and increasing Physical damage taken by 50% for 40 sec.

Stage One: Chaos

At 90% health remaining Protocol: Chaos begins. Summoning projections of C'Thun and replicating minions from the Qiraji empire.

  • yXEHE6D.png Chaotic GlareEye Beam - The Eye of C'Thun penetrates the soul of the target, dealing 33,700 Shadow damage and leaping to any nearby allies for increased damage.
  • Qiraji Warrior
    • FixateFixate - A Qiraji Warrior sets its attention on an enemy. Lasts 15 sec or until it strikes its target.
    • Jagged MandibleJagged Mandible - The Qiraji Warrior's melee attacks maim the target, inflicting 6,718 Physical damage every 3 sec. This effect stacks.
    • A3YYU72.png In Heroic difficulty, Jagged MandibleJagged Mandible also reduces movement speed by 50%.

Stage Two: Deception

At 70% health remaining Protocol: Deception begins. Summoning projections of Yogg-Saron and replicating servants from Azjol-Nerub.

  • rJnHTBu.png Roiling DeceitRoiling Deceit - Yogg-Saron corrupts the target, inflicts 16,320 Shadow damage every 3 sec and forms an Ominous Cloud upon expiration.
  • Ominous Cloud
    • Ominous Clouds slowly drift through the area and will Boil Ominously if an enemy strays too close, summoning a Guardian of Yogg-Saron.
      • Guardian of Yogg Saron (Casts Shadow Nova upon raching 100 energy when defeated).
        • yXEHE6D.png Shadow NovaShadow Nova - Self destructs, Inflicting 19,950 Shadow damage to all enemies.
  • Anub'ar Voidweaver
    • ShadowbindShadowbind - The caster binds itself, preventing forced movement effects.
    • HPIZR4E.png Dark VolleyVoid Bolt - Launches Shadow energy towards an enemy, inflicting 32,600 Shadow damage.

Stage Three: Corruption

At 50% health remaining Protocol: Corruption begins. The magic released from the damaged Titan Discs appears to be unchecked and more than a demonstration of power...

  • Overload - The damaged disc activates, increasing the frequency of Titan SparkTitan Spark.
  • rJnHTBu.pngyXEHE6D.png Orb of CorruptionOrb of Corruption - Explodes on impact with ground, inflicting 15,000 Shadow damage to all players. Pulses every 5 sec while grounded for 100% increased damage. Intercepting the Orb of Corruption launchs the orb forward and afflicts the intercepting player with Corruptor's PactCorruptor's Pact.
    • Corruptor's PactCorruptor's Pact - Overwhelming power courses through you. Maximum health, damage done, and healing done increased by 100%. Afflicted by Will of the Corruptor upon expiration.
  • Service of N'ZothWill of the Corruptor - The mind of the victim is overtaken, forcing them to attack their allies until they are slain.
  • A3YYU72.png In Heroic difficulty, Service of N'ZothWill of the Corruptor causes the victim to release an Entropic WaveEntropic Wave.
    • rJnHTBu.png Entropic WaveEntropic Wave - Releases a wave of pure void energy, causing 15,000 Shadow damage to players within 8 yards and causing them to flee in fear for 6 sec.
    • HPIZR4E.png Entropic BlastEntropic Blast - Blasts the target's mind for 9,970 Shadow damage and causes them to flee in fear for 6 sec.
  • Like 1

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It seems we're getting a whole lot of Alterac Valley soon, as Classic is getting the 1.12 version in one of the latter content releases and we're getting the special 15th Anniversary edition on live servers in Patch 8.2.5 during the event! Today at midnight CEST there's another Play with the Blues event on the 8.2.5 PTR gathering all Valley enthusiasts and all you have to do is hop on to the PTR and use the Group Finder to jump in!

      You can get the high-rez versions of the two original mounts from the event, which you can check out here as well.
      Play with the Blues (source)
      Tomorrow 12:00 AM CEST, please join us on the 8.2.5 PTR for an old school Alterac Valley Play with the Blues.
      Starting promptly at 3:00 p.m. PDT, Blizzard employees will be testing our 15th Anniversary rendition of AV on the PTR, and you can join us for some strife in the Field of Strife.
      Please log into the PTR by that time and then open your Group Finder (default hotkey: i) and switch to the Player vs. Player tab. You’ll see Alterac Valley waiting for you to join.
      Afterward, please return to this thread with your feedback.
      Thank you!
    • By Stan
      The news image above is fan art created by Dogslug. You can find more of his work here.
      Blizzard mentioned multiple times that they would add Allied Races whenever they fit the story. The Horde's hottest candidates are currently the Vulpera of Vol'dun, even though their story doesn't make a whole lot of sense right now. Recent rumors suggest that Gilgoblins could be in the final pair of Horde Allied Races too.
      The Vulpera currently have too many unique animations, and they are a community-favorite. Pretty much every Horde player wants them to become playable. They're coming, and it's just a matter of when. We think the first set of Allied Races will be introduced in Patch 8.2.5 with the second one coming in Patch 8.3.5. Based on datamining, the Vulpera should be live on or before September 20th. You can find all their customization options here.

      On the other side of the spectrum, the Alliance will get Mechagnomes led by Prince Erazmin of Mechagon, but it's still not clear what the second race will be.

      Lightforged Forsaken led by Calia Menethil are a possibility based on the Before the Storm novel and Calia also received a new model in the initial Patch 8.2.5 build.
      Next up are Gilgoblins! We encounter them in zones like Vashj'ir and Nazjatar in Patch 8.2. They are a species of aquatic goblins created by Hobart Grapplehammer. Gilgoblins are very similar to traditional Goblins. They have various tattoos and fins on their arms to help them swim.

      Gilgoblins are currently not included in the game files as playable races as opposed to Mechagnomes and the Vulpera. They only exist as creatures.

      The female model has more customization options compared to the male model. Would you like to see them become playable in the future?

      We know that Blizzard wants to add more customization options to World of Warcraft, and a recent leak suggests that all Allied Races will become customization options in Patch 9.0 except for the Nightborne and the Vulpera. Let's see what the first set of Allied Races is going to be now that Patch 8.2 should hit Public Test Realms reasonably soon!
      The first set of Allied Races (Mechagnomes/Vulpera) coming in Patch 8.2.5 on or before September 20th. The final set of Allied Races will include Gilgoblins and Lightforged Forsaken (based on the Before the Storm novel) in Patch 8.3.5. We know that Mechagnomes and the Vulpera are coming, but what about the second set of Allied Races?
    • By Stan
      We're one week away from WoW Classic launch. This week, you can get a piece of Heroic Palace armor from the weekly quest.
      Artifact Knowledge will continue to increase until October 1. Queen Azshara nerfs are now live ahead of Classic launch. The Classic development team conducted a Reddit AMA and shared more details about the intended player cap for dungeons and cleared some layering misconceptions. Read our recap of the AMA for a full summary of highlights! Mythic Keystone Affixes
      Fortified Sanguine Quaking Beguiling Weekly Quests
      Collect 36,000 Azerite from Island Expeditions for Azerite for the Alliance & Azerite for the Horde to receive 3,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Complete 4 Mythic BfA Dungeons for Emissary of War to receive a cache which contains a piece of Heroic Eternal Palace gear. Nazjatar World Boss
      Players can kill Wekemara this week for ilvl 415 loot.
      Tidal Lurker's Greathelm Naga Ritualist's Mantle Spitcharged Shoulderguards Chestguard of the Submerged Belt of Rising Guardians Deepcaller's Clasp Serpentskin Splashers Wekemara's Warboots Shockbiter's Fang World Events
      Battle for Azeroth Dungeon Event (August 20th - August 27th)
      Blizzard (Source)
      The Battle for Azeroth Dungeons Bonus Event is underway!
      All week, open Group Finder (default hotkey: I) to queue for any Battle for Azeroth dungeon on Normal or Heroic difficulty.
      Alternatively, get a group of veteran dungeoneers together and travel to one of the Battle for Azeroth dungeons on Mythic difficulty:
      Atal’Dazar Temple of Sethraliss The Underrot The MOTHERLODE!! Freehold Shrine of the Storm Tol Dagor Waycrest Manor Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – Emissary of War. Or, if you forget to pick it up there, you can start it within the Adventure Journal. Quest requirement: Complete 4 Battle for Azeroth dungeons on Mythic difficulty. Rewards: One loot box containing a piece of gear from Heroic difficulty The Eternal Palace. Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties.) EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      PvP Brawl: Arathi Blizzard (August 20th -  August 27th)
      Blizzard (Source)

      Frozen Arathi Basin (Resource Race)
      Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.
    • By Stan
      Today's hotfixes come with a lot of nerfs to Queen Azshara. Vitality Conduit now correctly transfers health from a target with absorb shields, and more.
      Blizzard (Source)
      Dungeons and Raids
      Azshara’s Eternal Palace Queen Azshara When either Aethenel or Cyranus is slain on Normal, Heroic, or Mythic difficulty, there is now a 3-second delay before the other one gains the Torment buff. Azshara's Indomitable is now summoned 10 seconds later than previously observed on Mythic difficulty. Tidemistresses have 5% less health on Mythic difficulty. Fixed an issue where casting either Moonfire or Regrowth twice in a row while affected by Repeat Performance was not triggering the silence. Fixed a bug on Mythic difficulty where the damage effect from Deferred Sentence could trigger the healing reduction from Obey or Suffer right as the decrees transitioned between each other. Siege of Boralus  Corrected an issue where players’ pets were unable to attack the tentacles during the Viq’Goth encounter. Items
      Heart of Azeroth Vitality Conduit (Essence) correctly transfers health from a target with absorb shields on them. Learning new ranks of Conflict and Strife (Essence) should now properly grant achievements such as Power Up.
    • By Stan
      Artifact Knowledge will continue to increase each week until the week of October 1, according to Blizzard, despite the fact that in previous Seasons, it ended around the twelve-week mark.
      Blizzard (Source)
      Is this being cut off soon? Or are you leaving it on indefinitely?
      It’s been 8 weeks now, and 8.2 kicked off with 4 weeks of AK already calculated into the game, so in theory, we’ve had 12 weeks of AK at this point. AK ended around the 12-week mark in the prior seasons.
      This is an inquiry, I’m not asking that it be cut off. I think they should leave it on, but that wouldn’t fit the prior seasons.
      No to both questions. 🙂
      As things currently stand, Artifact Knowledge will continue to increase each week until the week of October 1.
  • Create New...