Jump to content
FORUMS
Stan

Mag'har Orcs & Dark Iron Dwarves Official Preview

Recommended Posts

6OB95TY.jpg

Here's the official preview of Dark Iron Dwarves and Mag'har Orcs by Blizzard.

Our preview of both Allied Races includes customization options and you can find it here.

Blizzard LogoBlizzard (Source)

Good allies are hard to find, but don’t worry—we’ve got you covered in Battle for Azeroth. Meet two new Allied Races that will become available over the course of your adventures in the new expansion, the Dark Iron dwarves and Mag’har orcs, and learn a bit about the racial traits currently in development.

ALLIANCE: DARK IRON DWARVES

Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde.

Available ClassesHunterMageMonkPaladinPriestRogueShamanWarlockWarrior

Racials

  • FirebloodFireblood : Dark Iron dwarves can empower themselves and purge debuffs afflicting them.
  • Dungeon DelverDungeon Delver: Their time spent in the depths lets Dark Iron dwarves move faster while indoors.
  • Mass ProductionMass Production: Dark Iron dwarves have increased Blacksmithing skill and can craft faster.
  • Mole MachineMole Machine: These digging devices can transport their masters to new locations.
  • Forged in FlamesForged in Flames: Dark Iron dwarves take reduced Physical damage.

Learn more about Moira and the Dark Iron in our previously released stories:

HORDE: MAG’HAR ORC

For untold generations, the orc clans of Draenor battled one another in endless war. But when Gul'dan offered them the blood of his demonic masters, the disparate tribes of Mag'har—the orcish word for "uncorrupted"—refused the dark bargain and banded together to drive out the Burning Legion. United under the leadership of Grommash Hellscream, the Mag'har pledged to one day repay Azeroth's heroes for aiding their cause. As war against the Alliance intensifies, the Horde must call upon the might of the Mag'har to seize victory.

Available ClassesHunterMageMonkPriestRogueShamanWarrior

Racial Traits

  • Ancestral Call: Mag’har orcs can call upon the powers of their ancestors to assist in battle.
  • Open Skies: While outdoors, Mag’har orcs have increased flight speed.
  • Sympathetic Vigor: The health of the Mag’har orcs’ pets is increased.
  • Savage Blood: Poisons, diseases, and curses affect Mag’har orcs for a shorter duration.

Learn more about the orcs of Draenor in our previously released videos:

We’ll have more information on how to recruit these new allies in a future update; for now, those with Battle for Azeroth beta access will be able to create one of these new Allied Races within character creation screen and begin testing.

Which Allied Race will you choose?

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Plergoth said:

The Dark Iron racials are way too good. Besides the fact they look amazing. 

eh imo all allied races have funnier and/or stronger and/or more useful racials than old races. Between portals, mailboxes, increased mount speed, it all looks much better thanwhat we had.

Share this post


Link to post
Share on other sites

Aye. A self cleanse isn't unheard of, but one that gives you a buff? Taking less physical damage as a passive? Increased move speed for mythic dungeon runs and so on? This kind of stuff is a min maxer's dream / nightmare 

Share this post


Link to post
Share on other sites

The dark iron dwarves have really exceeded my expectations. I have always been a fan of dwarves, their architecture and armor/weapon design in basically every fantasy universe that features them but i didn't expect to be so hyped for the dark irons. Even the female dark irons look pretty badass with some great tattoo/hair options.

Blizzard have with the allied races done a really great job of taking something that has for example always just been described as "just a brown orc" or "just an ash-colored dwarf with red eyes" and then making them something more, making them more visually distinctive and unique. There are two complaints i have, i wished for a ram for the dark irons, we basically have no new rams since vanilla. There's one visually updated ram and that one is from arena/RBGs so that one is off the table for most people.

Second complaint would be that the quest lines to aquire the allied races have so far been pretty lackluster. The addition of the allied races have also really shined a light on how messy and broken the old world leveling is. This was the danger of reworking all of the vanilla leveling for one expansion. Now nothing makes sense, where we used to get self-contained quest lines in the old zones that dealt with the unique issues of that zone now most quest lines has something to do with the overarching story of deathwing/the twilight's hammer cult and their impact on the world, also some horde/alliance conflicts that have been resolved for a long time. It is especially bad when the old leaders and lore characters show up. Like Garrosh/Sylvanas etc.

The old world leveling needs to be cleaned up. Especially now when everyone is going through it again to level their allied races. Right now the old leveling is a complete mess and it's just not a good look for blizzard. If started playing WoW today i'd be so confused leveling a new character and i'm not sure i'd stick around. Especially not when new MMO's like FFXIV and ESO have a much "cleaner" and straight forward story leveling up without all the time traveling back and forth.

Edited by Hjaldren

Share this post


Link to post
Share on other sites

@Hjaldren

I see your point, but some of those lore problems during questing have been partly resolved. For instance, you do end up with Garrosh getting destroyed by Thrall in the questline, so at least you know that "chapter" has been closed off. It is however not nearly always consistent. i.e. in MoP you're introduced to the Sha but a really great chunk of that lore is behind "MoP max level content" (mantis rep farming where you start realizing it's an old god behind the Sha etc).

 

Then again there's also content referring to content no longer in the game, such as Vanessa VanCleef referring to her father. Or contradicting pieces of lore (Which is still quite contradicting today) where Sylvanas uses the Valkyr to sustain undead ranks, but in Legion she states that "her people" have no way of propagating (Resulting in her deal with Helya)

 

It's a very inconsistent mess, the result of retconning too much, open ended stories (Neptulon and the Battlemaiden for instance) or some stories told in quests and other stories told in raids or dungeons.

 

Good luck convincing a company who's sole purpose is pleasing people with briefcases and hidden faces.

  • Like 1

Share this post


Link to post
Share on other sites

I'm just really pleased with Mahgar orcs. I was a big garrosh fan and I'll be able to go full fan boy with tusks of mannoroth and and gorehowl from og kara. Sad that the data mined leggo gorehowl that was supposed to be in wod didn't happen, would be an awesome transmog :)

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      An overview of seven new Essences coming to the game in Visions of N'Zoth.
      Note that some tooltips may display incorrect values. Essences are subject to change at any time during Patch 8.3 testing.
      Unwavering Ward
      Rank 1
      Major Power: Guardian Shell - Release 12 protective spheres outward over 4 sec, granting the first ally to touch it a barrier that absorbs 888 damage for 10 sec. Minor Power: Unwavering Ward - Every 10 sec, allies with 15 yds gain a shield that absorbs 109 damage, stacking up to 409. x Rank 2
      Major Power: Guardian Shell - Each time you send out a protective sphere, gain an absorb shield for 2% of your maximum health that stacks. Minor Power: Unwavering Ward - Absorption can stack up to 20% higher. Rank 3
      Major Power: Guardian Shell - Each sphere consumed heals you and the ally for 0. Minor Power: Unwavering Ward - Protected targets take 3% reduced damage. Spirit of Preservation
      Rank 1
      Major Power: Spirit of Preservation - Channel a beam of energy onto an ally, healing them for 5,256 over 3 sec. Minor Power: Devout Spirit - Every 5 sec, gain Saving Vigil, causing your next Quick Heal to heal for an additional 42, stacking up to 3 times. Rank 2
      Major Power: Spirit of Preservation - Allies in the beam are healed for 219 every 0.6 sec. Minor Power: Devout Spirit - Saving Vigil can now stack up to 5 times. Rank 3
      Major Power: Spirit of Preservation - Gain 1 stack of Devout Spirit each time the beam heals its primary target. Minor Power: Devout Spirit - Each stack of Saving Vigil consumed increases the critical strike chance of your next Quick Heal within 6 sec by 20%. Touch of the Everlasting
      Rank 1
      Major Power: Touch of the Everlasting - Your next death is prevented, and you instead regenerate to 20% of your maximum health and take 85% reduced damage for 3 sec. Cannot occur more often than once per 10 min. Minor Power: Will to Survive - When you fall below 35% health, gain 0 Avoidance for 15 sec, and your next Active Mitigation will last 30% longer. This can only occur once every 1.5 min. Rank 2
      Major Power: Touch of the Everlasting - When Touch of the Everlasting saves you from death, regenerate to 40% of maximum health. Minor Power: Will to Survive - The minor effect of Touch of the Everlasting can now occur every 60 sec. Rank 3
      Major Power: Touch of the Everlasting - When Touch of the Everlasting saves you from death, the cooldown of Shield Wall is reset. Minor Power: Will to Survive - Increases the duration bonus of Active Mitigation by an additional 20%. Strength of the Warden 
      Rank 1
      Major Power: Vigilant Protector - Taunt all nearby enemies, forcing them to attack you for 6 sec. Minor Power: Endurance - Every 2 sec, store 76 healing, up to a maximum of [ 10% of Total Health ]. When you dodge or parry an attack, heal for all stored healing. Rank 2
      Major Power: Vigilant Protector - When you activate Vigilant Protector, gain 15% dodge for 6 sec. Minor Power: Endurance - Accumulate 25% additional healing every 2 sec. Rank 3
      Major Power: Vigilant Protector - Deal 50% additional damage to targets affected by your Vigilant Protector. Minor Power: Endurance - The maximum health of all Tank specialization players in your party or raid is increased by 3%. This effect stacks. Breath of the Dying
      Rank 1
      Major Power: Reaping Flames - Burn your target with a bolt of Azerite, dealing 1,481 Fire damage. If the target has less than 20% health, the cooldown is reduced by 30 sec. Minor Power: Lethal Strikes - Your spells and abilities have a chance to strike your target for 300 Fire damage. Unique: Corruption reduced by 10. Rank 2
      Major Power: Reaping Flames - Virtuous Assault now also has a reduced cooldown if the target is above 80% health. Minor Power: Lethal Strikes - You heal for 50% of the damage dealt by Virtuous Assault. Rank 3
      Major Power: Reaping Flames - If Reaping Flames kills an enemy, its cooldown is reset and it will deal 100% increased damage on the next cast. Minor Power: Lethal Strikes - Virtuous Assault happens 400% more frequently against targets below 20% health. Spark of Inspiration
      Rank 1
      Major Power: Moment of Glory - Release a wave of energy from your Heart of Azeroth, increasing the damage all party members within 15 yds deal with Azerite Essences by 45% for the next 10 sec. Minor Power: Unified Strength - Your spells and abilities have a chance to increase your Haste by 0 and reduce the cooldown of your currently slotted Major Essence by 1.0 sec. Unique: Corruption reduced by 10. Rank 2
      Major Power: Moment of Glory - Increase the duration of Moment of Glory by 10 sec. Minor Power: Unified Strength - Unified Strength now affects 1 additional ally. Rank 3
      Major Power: Moment of Glory - Moment of Glory now also increases your Speed by 0. Minor Power: Unified Strength - Unified Strength now affects 1 additional ally. The Formless Void
      Rank 1
      Major Power: Replica of Knowledge - Replicate the energy in your target's Heart of Azeroth, gaining access to rank 1 of their currently slotted Major Essence for the next 15 sec. The Formless Void will go on cooldown for 50% longer than the base cooldown of the Essence you replicated. Does not work on passive Essences. Minor Power: Symbiotic Presence - Each time any ally within 40 yds uses an Azerite Essence, gain 89 pri for 20 sec. Unique: Corruption reduced by 10. Rank 2
      Major Power: Replica of Knowledge - Replica of Knowledge can now copy up to rank 2 of your target's current Major Essence, and the increased cooldown is lowered by 10%. Minor Power: Symbiotic Presence - pri bonus increased by 25%. Rank 3
      Major Power: Replica of Knowledge - Replica of Knowledge can now copy up to rank 3 of your target's current Major Essence, and the increased cooldown is lowered by 10%. Minor Power: Symbiotic Presence - When an ally within 40 yds uses an Azerite Essence, you and that ally gain 0 Haste for 20 sec. Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Official Mechagnomes & Vulpera Preview Vulpera Heritage Armor Preview Mechagnomes Heritage Armor Preview Mechagnome & Vulpera Dance Animations Corrupted Rings with Kiss/Curse Effects from Ny'alotha Wrathion's Legendary Cloak Preview Alpaca Mounts in Patch 8.3 Assaults in Patch 8.3 Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet N'Zoth's Model in Patch 8.3 Mechagnomes & Vulpera Unlock Requirements Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Initial Ny'alotha Raid Testing: October 11th Seven new Essences will be added to the game in Visions of N'Zoth.
    • By Stan
      Allied Races and the Pandaren will be finally able to become Death Knights in the near future, as Blizzard added creature textures together with encrypted sound files for Bolvar Fordragon and Darion Mograine in 8.3 Build 32151.
      It seems Bolvar is going to forge a new line of Death Knights in Patch 8.3. Death Knight textures for all Allied Races (Including Lightforged Draenei) have been added to the game along with encrypted sound files for Bolvar Fordragon and Highlord Darion Mograine, who's likely going to narrate the new Death Knight intro. There's also an encrypted map of an area, which is likely the one of Icecrown Citadel.

      Datamined Pandaren Male Death Knight Texture
      It seems there's going to be a brand new Death Knight intro, but at this time, we don't know if the Allied Races are going to start at level 20 or 55 and how that's going to affect Heritage Armor acquisition.
      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes Official Mechagnomes & Vulpera Preview Vulpera Heritage Armor Preview Mechagnomes Heritage Armor Preview Mechagnome & Vulpera Dance Animations Corrupted Rings with Kiss/Curse Effects from Ny'alotha Wrathion's Legendary Cloak Preview Alpaca Mounts in Patch 8.3 Assaults in Patch 8.3 Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet N'Zoth's Model in Patch 8.3 Mechagnomes & Vulpera Unlock Requirements Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Initial Ny'alotha Raid Testing: October 11th Death Knight textures have been added to the game for all Allied Races and the Pandaren in Patch 8.3.
    • By Stan
      In this week's 8.3 Build 32151, Wrathion's Legendary Cloak has been renamed and updated to have a higher base item level.
      Experimental Blacktalon Shroud is now called Ashjra'kamas, Shrould of Resolve and the base item level is up to 445.
      The cloak's effect (Blacktalon's Experimental Protection) reduces the Sanity loss from all sources by a percentage, which is mandatory for completing Horrific Visions, as your Sanity bar depletes and the reduction allows you to stay there longer and earn better rewards. You'll upgrade the item level of the cloak with Horrific Cores up to a maximum item level of 475 at Rank 15.
      Rank Item Level Reduces Sanity by % 1 445 5% 2 445 8% 3 445 10% 4 445 13% 5 455 25% 6 455 28% 7 455 30% 8 455 33% 9 455 35% 10 465 50% 11 465 53% 12 465 55% 13 465 58% 14 465 60% 15 475 75% You can check out our initial preview of the cloak here and we've updated the article to include the latest changes.

      At Ranks 5 and 10, the cloak gets an enhanced appearance that is added to your transmog tab.
      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Official Mechagnomes & Vulpera Preview Vulpera Heritage Armor Preview Mechagnomes Heritage Armor Preview Mechagnome & Vulpera Dance Animations Corrupted Rings with Kiss/Curse Effects from Ny'alotha Wrathion's Legendary Cloak Preview Alpaca Mounts in Patch 8.3 Assaults in Patch 8.3 Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet N'Zoth's Model in Patch 8.3 Mechagnomes & Vulpera Unlock Requirements Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Initial Ny'alotha Raid Testing: October 11th
    • By Stan
      Experimental Blacktalon Shroud is a Legendary Cloak given to us by Wrathion in Patch 8.3 that can be leveled up to Rank 15, just like Heart of Azeroth using Corrupting Core and Horrific Core. 
      Patch 8.3 Build 32151 Update
      The cloak has been renamed and has a higher item level as of the latest build. You can find more information in the article linked below.
      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes Official Mechagnomes & Vulpera Preview Corrupted Rings with Kiss/Curse Effects from Ny'alotha Assaults in Patch 8.3 Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet N'Zoth's Model in Patch 8.3 Mechagnomes & Vulpera Unlock Requirements Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Initial Ny'alotha Raid Testing: October 11th The cloak's effect (Blacktalon's Experimental Protection) reduces Sanity loss from all sources, especially important within Horrific Visions, which cannot be completed effectively without it..

      In Horrific Visions, your goal is to kill enemies and a miniboss before your Sanity bar fully depletes.
      As previously noted, you can level up the cloak. The initial item level is 400 (Rank 1) and the effect reduces your Sanity loss from all sources by 5%. When you purchase the cloak on PTR, however, the base item level is 430, but it becomes lower when you upgrade it for the first time, which is likely a bug.

      At Rank 15, Experimental Blacktalon Shroud has an item level of 425 and the effect reduces your Sanity loss from all sources by up to 75%.

      Experimental Blacktalon Shroud gains an enhanced appearance at Rank 5 and Rank 10.
    • By Stan
      Ahead of tomorrow's PTR testing, Blizzard deployed a new build to 8.3 PTR with fixes for the recently-previewed Alpaca mounts.
      The mounts will likely be tied to the new reputations in Visions of N'Zoth. Previously, the saddle was incorrectly placed on the model, but the issue has been fixed in 8.3 Build 32151, and here are the mounts in their full glory!

      MountSpecial Animation

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes Official Mechagnomes & Vulpera Preview Vulpera Heritage Armor Preview Mechagnomes Heritage Armor Preview Mechagnome & Vulpera Dance Animations Corrupted Rings with Kiss/Curse Effects from Ny'alotha Wrathion's Legendary Cloak Preview Assaults in Patch 8.3 Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet N'Zoth's Model in Patch 8.3 Mechagnomes & Vulpera Unlock Requirements Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Initial Ny'alotha Raid Testing: October 11th
×
×
  • Create New...