Jump to content
Sign in to follow this  

New WoW Comic Teaser: Three Sisters

Recommended Posts


The latest comic in the WoW series leading up to Battle for Azeroth features the Windrunner-trio of Sylvanas, Alleria and Vereesa, and looks to setup a meeting between the now Void-infused Alleria and the Banshee Queen, Sylvanas. To prepare for the latest release, Blizzard sent us a preview of the comic, as well as a Q&A with the writing team.


The main script for the comic was written by Christie Golden and Andrew Robinson. Golden is mostly known for her work on the WoW novels, with her latest work, Before the Storm, explaining the events running up to Battle for Azeroth and her upcoming novella, Elegy, which looks at the Alliance-viewpoint of certain events in Battle for Azeroth. Alongside Golden, we have Andrew Robinson, a senior writer for Blizzard; along with writing the comic "Reunion", which focused on Jaina's story, Robinson has worked on multiple Blizzard projects, including the Harbingers series for Legion. Backing up the writing front of Golden and Robinson is the plot-master Steve Danuser, who some of you may know as a game designer turned narrative designer at Blizzard.

Together, these three titans have worked to create what could be one of the most awaited meetings of Legion; with such heavy hints from Alleria and Vereesa that a meeting would have to take place between the sisters, it was always going to happen eventually, but this is Danuser's take on the matter:


Yeah—the Windrunners are one of the cornerstone families of the Warcraft universe, with siblings on both sides of the Horde and Alliance conflict. Vereesa and Sylvanas have been in-game for a long time, but Alleria had been absent since the Second War. And when we went to Argus at the end of Legion, we finally got the chance to reintroduce Vereesa and Alleria to each other.

Once those two met, it became clear that a moment would arrive when all three sisters would come together to talk things out. And they each have such different histories and perspectives on the world. Alleria has been gone for a thousand years, from her point of view—and until recently she didn't know about Sylvanas’s death, her being raised as a banshee, and then leading the Forsaken and the Horde.

I'd originally written a pitch for a short story that was going to be about these three sisters, with a section on each one of them from their points of view as they come together—but then we thought, instead of doing this as a short story or trying to make it work in the context of the game, what if this was the basis for a comic? So Christie took that idea next, and really started to make it come to life.

It's clear that it was something the team definitely wanted to work on, but it's fair to say that Alleria, Sylvanas and Vereesa all have very different priorities right now. Despite this, could there still be some similarities? Golden had this to say about what the Winderunners had in common:


I think that's reflected in the first line of the comic. Each of us wants to go home, to have a family.

The first line that she is referring to is shown below on the first page.


Danuser thought that they all still share the same desires, but the target has changed from Silvermoon to their own respective duties:


Before Sylvanas was killed, before Alleria went off, they were all united in their love of their country, of Silvermoon, of Quel'Thalas, the Sunwell. And the Windrunners had been hugely important in the history of the high elves—so to see that chipped away and broken has certainly affected each of them in different ways. But I think they all feel strongly about what they consider family—they just have different perspectives on it now.

For Alleria, she decides that in order to save her son, in order to preserve her family, she has to fight a war, no matter how long it takes or what the cost. For Vereesa, she loses her husband Rhonin when the Horde attacks Theramore, and dedicates herself to making sure there's a better world for her twin sons. As for Sylvanas—I think she's had to redefine, more than anyone, what family means to her.

But I think they still have those same drives and those same commitments. Clearly they have some different priorities, but there's still a commonality there that plays into this comic. But the question is, are those similarities enough to connect them in the long run?

They've been through very different things and, in Alleria's case, experienced far more due to the time differences for her and Turalyon.

When asked how this warped sense of time impacted Turalyon and Alleria, Danuser had this to say:


It's hard to conceive of those kinds of things—how many lifetimes they lived out there, versus the one lifetime they had on Azeroth so long ago. That led us to the moment in the comic preview where they’re standing at their own statues outside Stormwind. If you came back to a world you left a thousand years ago and found out people thought you were dead and built statues to honor you, you'd probably go see your statue, right? That's a very “human” thing to do, and a way to reconnect with the world.

We released an audio drama called "A Thousand Years of War" where we explored this too, and how everything Alleria and Turalyon were doing was for their son, Arator. Arator is an anchor of sorts for Alleria because, as we show in the comic, she's touched the Shadow; she's touched the Void. In-game, she tells people about how “the voices” are always there, even though when she’s talking with people, she appears totally under control. But in the comic, there are panels that are literally filled with voices saying, "Kill them! Kill them! Murder them! Free yourself!” That's something that we really couldn't have done as well in any other medium.

You can see Alleria visiting her statue, as Danuser references, in the panel below, accompanied by Turalyon:


The mention of it almost being a "human" quality is especially interesting given that, despite her centuries of experience fighting for the Army of the Light, Alleria is still willing to go behind Anduin's back in order to meet with Sylvanas.

Her response to Turalyon's concern is intriguing, since her reference to it as a "personal" matter means that we might see some fairly unconventional reactions from the Void Elf. She is separating herself from the identity of being in the Alliance and specifically stating that this is a matter between her and her family, removing the concept of her meeting with the leader of her enemy.

Turalyon's role in the comic will be somewhat difficult to decipher, especially since he was extremely loyal to the Alliance before him and Alleria left. Whether or not he stands by Alleria in her choices will most likely depend on how far she bends his allegiance and how much he loves her, in comparison to his loyalty to his faction.

The writers had some interesting input on the idea of Turalyon and his role, starting with Danuser:


He definitely has an incredibly strong history with the Alliance. He was one of the founding paladins. He knew lots of heroes who lost their lives or made sacrifices along the way. All that background comes into play when meeting the heroes and champions of modern Azeroth.

There's definitely a connection to the Paladins and members of the Alliance, but Golden points out another solid link to the Alliance:


And at this point in the story where the comic takes place, he's already worked with Anduin. He's already seen Anduin dealing with the Light and trying to do good in the world. Also, he's courteous—he's their host!

With the undying faith in the light that we saw in the Illidan vs. X'era cinematic, we can assume Turalyon is going to be very good friends with Anduin. With Alleria leaning towards the Void, could this be a time for Turalyon to blame her choices and abandon her to whatever she has in store for Sylvanas?


What do you think is the fate of the sisters in this newest comic? Will we see a radiant reunion or a royal rumble?

  • Like 1

Share this post

Link to post
Share on other sites

Well, it seems I will have to do some more Wiki delving before this comic.

Edited by lChronosl
  • Like 1

Share this post

Link to post
Share on other sites

It will be an interesting comic, though I fear they might skew it to make Sylvanas look as the evil one of them, instead of showing the wrong they all did, and put them on somewhat equal ground. The cowardly Vereesa and the hypocrite Alleria are no saints after all.

  • Like 1

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Heartbond Lupine received a new flying animation in Patch 9.2.5. In this post, we compare the old and new animations in more detail.
      Heartbond Lupine is a mount added in Patch 9.2 that comes from Protoform Synthesis. Its current flying animation makes it look as if the mount was swimming in the air. 

      In Patch 9.2.5 the flying run animation has been updated as you can see below. The mount no longer swims but walks in the air.

      Which animation do you prefer? Let us know in the comments!
    • By Starym
      We have a pretty great new Easter egg coming with patch 9.2.5, featuring all the Windrunner siblings, a musical scene, and some props! As spotted by The Lost Codex, Windrunner Spire is getting a reference to the recent Sylvanas book in the form of 4 items scattered around the statue (with the bow actually being related to Sylvanas, not the arrow as noted later):
      Some theorized that the order in which the characters disappear after the scene ends had some meaning, but it seems to be random, and sometimes they stick around for quite a while longer as well:
    • By Stan
      Magharathon Man programmed a run into their treadmill that follows along with an in-game video of their character running from the Scarab Gong in Silithus to the Broken Bridge in Winterspring.
      The run's at 7 miles per hour (half of the player character's speed) and mimics terrain changes. The total run lasts 1 hour 17 minutes and 20 seconds. It covers 9.02 miles with 266 feet of overall elevation gain. The whole run was live-streamed on Twitch and uploaded to YouTube.   The run begins approximately 10 minutes into the video.   Source: Reddit
    • By Stan
      We have a survival guide for Patch 9.2.5 with everything coming in the latest Shadowlands update. Check it out!
      Everything Coming in Patch 9.2.5
      Class Changes
      Even though the update doesn't primarily focus on class changes, we have some minor ones worth checking out.
      Death Knight
      PvP Talents
      Dome of Ancient Shadow has been removed. Hunter
      Kill Command - Give the command to kill, causing your pet to savagely deal [ 153.1% 159% of Attack Power ] Physical damage to the enemy. Beast Mastery
      Bestial Wrath - Sends you and your pet into a rage, instantly dealing [ 77.1% 80.1% of Attack Power ] Physical damage to its target, and increasing all damage you both deal by 25% for 15 sec. Removes Fear and Horrify all crowd control effects from your pet. Bloodshed (Level 50 talent) - Command your pet to tear into your target, causing your target to bleed for [ 178% 184.9% of Attack Power ] over 18 sec and increase all damage taken from your pet by 15% for 18 sec. Legendary Powers
      Wildfire Cluster - Wildfire Bomb drops an additional cluster of bombs around the target, each exploding for [ 33% of Attack Power ] Fire damage. Damage is reduced beyond 8 targets. Monk
      Windwalker Monk (Spec Aura) - All damage and healing increased by 4%. Paladin
      PvP Talents
      Divine Favor - Your next Holy Light or Flash of Light is increased by 50% 40%, casts 30% faster, and is unable to be interrupted. Priest
      PvP Talents
      Miracle Worker - Holy Word: Serenity now has 2 charges and a 20% 10% reduced cooldown. Warlock
      Legendary Powers
      Implosive Potential - Implosion grants 1% haste for 12 sec for each Imp exploded. When this damages at least 3 targets, instead gain 5% haste per Imp. A maximum of 15 exploded Imps can grant this benefit. PvP Talents
      Demon Armor has been removed. Shadowfall (New PvP Talent) added. Gain the Nightfall talent with 100% increased chance to gain its effect. If you already have this talent, you may select another in the same row. Cross-Faction Gameplay
      In Patch 9.2.5 you can engage in certain types of content with the opposite faction. This includes Mythic Dungeons, Rated PvP, Raids, and Legacy raids.
      You can't do outdoor world content and matchmaking activities (LFR or Normal/Heroic dungeons, Random Battlegrounds, Arena Skirmishes) with players of the opposite faction. Guilds will remain single faction. Communities can be cross-faction and they act like guilds. You cannot walk up to a player of the opposite faction and invite them. You must be members of the same cross-faction community, Battle.net friends, or the person must be listed in the premade Group Finder tool. The system comes with some restrictions that you will find here. New Race-Specific Questlines
      Dark Iron Dwarves at Level 50 who completed their Heritage Armor questline can embark on a new quest to earn a mount and Heritage Weapons. The weapons can be used for transmog without any restrictions. Here's Grimhowl, the mount you can get.

      Blood Elves Exalted with Silvermoon City can start a new questline in Oribos that rewards a Green Hawkstrider mount and a polearm (Veil-Touched Ranseur).

      Blood Elf Paladins will additionally gain a Blood Knight armor set.

      New Enigma Arena
      The Zereth Mortis Arena will become available in the Patch 9.2.5 update.
      Encrypted Content
      Blizzard stepped up the game with encryption in Patch 9.2.5. There's a ton of encrypted content related to Brill, Lordaeron, Calia Menethil, and the Forsaken in the new patch.
      One of the splash screens is encrypted in Patch 9.2.5.  There's a rumor of an Allied Race coming as a Dragonflight pre-order bonus circulating in the community. The theory points toward Darkfallen, which are Night Elves and Blood Elves with reddish eyes. There's a new questline taking place in Tirisfal Glades. A new minimap, suggesting Brill will be remade. The map of Lordaeron refers to the post-blight stage. Brill got a new flight path in 9.2.5. We know the encrypted Lordaeron content has something to do with Calia Menethil. One quest named Eyes of the Wolf wasn't encrypted. Still, it doesn't give much away. There is an encrypted armor set. Patch 9.2.5 could be the new standard when it comes to hiding content until the update hits live servers. Torghast Wings Availability
      Torghast will have all its wings open in Patch 9.2.5. They will no longer be on a rotation.

      New Stay Awhile and Listen Conversations
      We have two endgame gossip dialogues available in 9.2.5. The first one's between Jaina and Khadgar.

      The second dialogue is available between Taelia and Bolvar Fordragon.

      Updated Reporting Tools
      The report player tool has been updated in Patch 9.2.5. We covered the changes in a separate post. Here's a preview of the new report UI.

      Social Contract in World of Warcraft
      Social Contract is a new policy that you must accept before playing World of Warcraft or leave the game. It's also coming to Wrath Classic.

      Flying Lupine Mount Animation Updated
      The Heartbond Lupine is getting a brand new flying animation in Patch 9.2.5.
      Updates to Stormwind and Orgrimmar
      Stormwind and Orgrimmar have been updated with new stable areas and their purpose is still unknown.

      Renown Catch-Up Improvements
      Broker Mark of Distinction will increase the Renown of your active Covenant to 60 (up from 40). Renown catch-up is accelerated through Renown 60 (was 48). You'll gain 1 Renown from the following activities in Patch 9.2.5: Mythic and Mythic+ Dungeons, Torghast Layers 9-16, defeating Shadowlands raid bosses and winning Rated Battlegrounds. New Oribos Portals
      In preparation for Shadowlands Season 4, Blizzard is adding new portals to Oribos to make it easier for players to reach the new dungeon locations.

      Legendary Leveling Improvements
      Leveling up base items for Legendaries will become a lot easier in Patch 9.2.5! The experience required to reach higher base item ranks has been drastically reduced to allow more players to engage in the system late in the expansion.

      It only takes 3 crafts per rank to reach the next Base Item rank in Patch 9.2.5
      This article was partially inspired by MrGM's video linked below. The post contains some information not present in the video. Let me know in the comments down below if there's anything else missing!
    • By Stan
      A player in World of Warcraft tried out how many times they could fit the word "Silvermoon" into everything game-related and the result is pretty amazing.
      Heavily inspired by the Revolver Ocelot meme, we present you Sílvermoon of Silvermoon member of the Silvermoon guild located on the Silvermoon server in Silvermoon City!

      Now let us break things down a bit to make this less confusing:
      The character's name is Sílvermoon. They obtained the "of Silvermoon" title from Exalted Champion of Silvermoon City. The player plays on a server named Silvermoon and is a member of the Silvermoon guild. The player is located in Silvermoon City.
      Next, Sílvermoon summoned a companion who also happens to be called Silvermoon.

      And to conclude everything on an epic note, Silvermoon (the companion) received a silver moon mark above its head...

      Source: Reddit
  • Create New...