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Starym

Endless Rain of Fire and Blizzard on Beta

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If you ever doubted or find yourself doubting the importance of betas and PTRs, well, just remember this. There's a bit of a bug going around the Battle for Azeroth beta in which the duration of Warlocks' Rain of Fire and Mages' Blizzard is increased...a little. Or rather infinity. Aside from making the game basically unplayable in areas where people have spammed said spells, due to frame rate drops and crashes, it's also made for some very impressive visuals! So if you were ever curious as to what would happen if Ragnaros and all fire elementals ever decided to heat things up on Azeroth, well, here you go:

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And finally a couple of shots from our own intrepid Stan, who risked burning his graphics card to bring us these images (and promptly crashed right after taking them):

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Saw it near Orgrimmar this morning, was confused when I could not see any Warlock casting Rain of Fire. But damn, it looks so pretty.

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37 minutes ago, Drachar said:

Saw it near Orgrimmar this morning, was confused when I could not see any Warlock casting Rain of Fire. But damn, it looks so pretty.

They fixed it finally :D.

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5 hours ago, Stan said:

They fixed it finally :D.

do you know if this glitch was used to beat bosses like G'huun on Heroic? (Seems like the last phase is neigh impossible atm)

 

I mean, it may do little damage, but that racks up immensely on a large fight (And perhaps the raid crashes before you can even get any solid numbers off of it 😉 )

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Not only does the bug make rain of fire time infinite, but it seems to "cast" infinite copies of it in the same spot: when I tried to use a rain of fire in drustvar, for a time there were only a few meteors showering in that area. Minutes later that same spot was completely overrunned with gazillions of meteors just like in these images. Dunno if it's even a stress test but tbh blizzard doesn't seem too commited to solve this (or too hard to solve perhaps?) but its becoming really hard for beta testers to... test.

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This glitch wasn't just affecting Rain of Fire and Blizzard (though they were the prettiest/most lag intensive :P). I believe it was affecting any type of AoE you could put down. Paladin's consecration was also being put down indefinitly. It was very fun xD

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