Stan

Upcoming Frost Death Knight Changes on BfA Beta: Jun 12

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More Frost Death Knight changes are coming in this week's Beta Build. The latest changes to Pillar of FrostPillar of Frost will be reverted (the ability will be baseline again), and level 60/90/100 talent rows will be adjusted.

Upcoming Frost Death Knight Talent Updates

Beta Build 26788 Future Beta Build

Level 60 Talents

Level 60 Talents

Level 90 Talents

Level 90 Talents

Level 100 Talents

Level 100 Talents

Here's the full blue post highlighting the recently-announced Frost Death Knight changes.

Blizzard LogoBlizzard (Source)

Lots of feedback on the first round of changes. Here’s the second iteration:

Pillar of FrostPillar of Frost

Previous changes to Pillar of FrostPillar of Frost have been reverted. While the ability is quite simple in a vacuum (20% damage increase with no other mechanics), there were clearly a lot of players who were uncomfortable with the idea of removing a core ability that’s been around for so long. 

After reading all the feedback and examining the ability’s place on the spec, we think the ability did provide a couple valuable things to the Frost rotation. One is Pillar of FrostPillar of Frost is a window to play around – it allowed you to occasionally pool/spend your resources for a gain in a way that otherwise Frost doesn’t really have baseline. Additionally, it was a damage amp that you could/would want to line up cooldowns for – Remorseless Winter, Frostwyrm’s Fury, etc. Straightforward, but felt good to use.

Pillar of FrostPillar of Frost is now back, at 45 sec cooldown and 15 sec duration – shorter cooldown but same uptime. Since it’s providing some useful gameplay direction for the rotation, we’re leaning into it more and making it available a little more often. Additionally, to give it just a little more texture and gameplay, its damage bonus now starts at 15% and increases by 1% per Rune spent while it’s active. Pillar usually ends with a 25% damage bonus or more.

Talent Changes

  • Glacial AdvanceGlacial Advance now costs 30 Runic Power (instead of 1 Rune), has a 6 sec cooldown (down from 15 sec), and also applies RazoriceRazorice to all enemies hit. Glacial AdvanceGlacial Advance overlapped a lot with Frostscythe in both use and cost, and we’re looking to differentiate it so it can find its own use case.
  • Cold HeartCold Heart has replaced Shattering StrikesShattering Strikes. It’s basically the same as the legendary but without the stun, and provides the spec’s talent tree with some single-target burst.
  • ObliterationObliteration is mostly back to its live design, but it’s now a passive, and triggered while Pillar of FrostPillar of Frost is active. With Pillar of FrostPillar of Frost being back baseline, we still want to avoid a setup where casing 3 self-buff cooldown consecutively was possible (Pillar of FrostPillar of Frost, Empower Rune WeaponEmpower Rune Weapon, ObliterationObliteration, in any order). We're still iterating a bit on ObliterationObliteration's cost reduction mechanic - it has some slightly awkward effects on resources which we'd like to make feel better.

Current talent layout:

Notes:

As always, thanks for the continued feedback and we expect to hear more from you all.

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Like this is amazing communication from blizz, solid and quick work... Now where is it for demon hunters?

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I wish they'd release the pre-patch sooner rather than later. I want to play demonology lock but the bfa version is pretty different to the point where I feel I'd be wasting my effort learning the legion version.

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Really nice, does make me want to play frost DK for the first since since WoTLK.

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