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We're one week away from WoW Classic launch. This week, you can get a piece of Heroic Palace armor from the weekly quest.
Artifact Knowledge will continue to increase until October 1. Queen Azshara nerfs are now live ahead of Classic launch. The Classic development team conducted a Reddit AMA and shared more details about the intended player cap for dungeons and cleared some layering misconceptions. Our recap of the AMA will be up soon! Mythic Keystone Affixes
Fortified Sanguine Quaking Beguiling Weekly Quests
Collect 36,000 Azerite from Island Expeditions for Azerite for the Alliance & Azerite for the Horde to receive 3,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Complete 4 Mythic BfA Dungeons for Emissary of War to receive a cache which contains a piece of Heroic Eternal Palace gear. Nazjatar World Boss
Players can kill Wekemara this week for ilvl 415 loot.
Tidal Lurker's Greathelm Naga Ritualist's Mantle Spitcharged Shoulderguards Chestguard of the Submerged Belt of Rising Guardians Deepcaller's Clasp Serpentskin Splashers Wekemara's Warboots Shockbiter's Fang World Events
Battle for Azeroth Dungeon Event (August 20th - August 27th)
The Battle for Azeroth Dungeons Bonus Event is underway!
All week, open Group Finder (default hotkey: I) to queue for any Battle for Azeroth dungeon on Normal or Heroic difficulty.
Alternatively, get a group of veteran dungeoneers together and travel to one of the Battle for Azeroth dungeons on Mythic difficulty:
Atal’Dazar Temple of Sethraliss The Underrot The MOTHERLODE!! Freehold Shrine of the Storm Tol Dagor Waycrest Manor Look for the following all week long:
Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – Emissary of War. Or, if you forget to pick it up there, you can start it within the Adventure Journal. Quest requirement: Complete 4 Battle for Azeroth dungeons on Mythic difficulty. Rewards: One loot box containing a piece of gear from Heroic difficulty The Eternal Palace. Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties.) EVERY WEEK
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
PvP Brawl: Arathi Blizzard (August 20th - August 27th)
Frozen Arathi Basin (Resource Race)
Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.
Today's hotfixes come with a lot of nerfs to Queen Azshara. Vitality Conduit now correctly transfers health from a target with absorb shields, and more.
Dungeons and Raids
Azshara’s Eternal Palace Queen Azshara When either Aethenel or Cyranus is slain on Normal, Heroic, or Mythic difficulty, there is now a 3-second delay before the other one gains the Torment buff. Azshara's Indomitable is now summoned 10 seconds later than previously observed on Mythic difficulty. Tidemistresses have 5% less health on Mythic difficulty. Fixed an issue where casting either Moonfire or Regrowth twice in a row while affected by Repeat Performance was not triggering the silence. Fixed a bug on Mythic difficulty where the damage effect from Deferred Sentence could trigger the healing reduction from Obey or Suffer right as the decrees transitioned between each other. Siege of Boralus Corrected an issue where players’ pets were unable to attack the tentacles during the Viq’Goth encounter. Items
Heart of Azeroth Vitality Conduit (Essence) correctly transfers health from a target with absorb shields on them. Learning new ranks of Conflict and Strife (Essence) should now properly grant achievements such as Power Up.
Artifact Knowledge will continue to increase each week until the week of October 1, according to Blizzard, despite the fact that in previous Seasons, it ended around the twelve-week mark.
Is this being cut off soon? Or are you leaving it on indefinitely?
It’s been 8 weeks now, and 8.2 kicked off with 4 weeks of AK already calculated into the game, so in theory, we’ve had 12 weeks of AK at this point. AK ended around the 12-week mark in the prior seasons.
This is an inquiry, I’m not asking that it be cut off. I think they should leave it on, but that wouldn’t fit the prior seasons.
No to both questions. 🙂
As things currently stand, Artifact Knowledge will continue to increase each week until the week of October 1.
Blizzard is working on some hotfixes for Queen Azshara that will go live with maintenance in each region. The final boss of The Eternal Palace will be nerfed soon so that more guilds can fill the Mythic Hall of Fame one week ahead of Classic launch.
The faction imbalance is quite strong with this one because only 5 Alliance guilds have defeated Mythic Azshara so far. On the Horde side of things, we've got 30 guilds that downed the final boss. Hopefully, more Alliance guilds will down her after the nerfs, so that cross-realm raiding will be enabled soon.
We’re working on the following hotfixes today. We intend to apply to these changes to the Queen Azshara encounter with weekly maintenance in each region:
When either Aethenel or Cyranus is slain on Normal, Heroic, or Mythic difficulty, there is now a 3-second delay before the other one gains the Torment buff. Azshara's Indomitable is now summoned 10 seconds later than previously observed on Mythic difficulty. Tidemistresses have 5% less health on Mythic difficulty. Arcane Wards now energize slightly slower for smaller raid sizes on Normal and Heroic difficulties. Fixed an issue that allowed Arcane Vulnerability to apply when the victim wasn’t in line of sight of Queen Azshara. We’ll update this post if there are any further changes, and when the hotfixes go live.
Some of the previously-announced hotfixes for Queen Azshara are now live. The rest will follow soon after maintenance.
Azshara will no longer apply Arcane Vulnerability to targets out of LoS and her Ancient Wards now energize slower for smaller raid groups on Normal and Heroic.
Dungeons and Raids
Azshara’s Eternal Palace Queen Azshara Ancient Wards now energize slightly slower for smaller raid sizes on Normal and Heroic difficulties. Fixed an issue that allowed Arcane Vulnerability to apply when the victim wasn't in line of sight of Queen Azshara.