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Starym

Patch 8.0.1 Hotfixes: August 28th

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The reset is upon us and, as announced, Azerite will be tradable just as soon as those servers come up. Additionally, we have a fix to low level items and effects with crowd control and silence that were still working on much higher level players in PvP, a lot of dungeon changes, the Combined Might and Stronger Together Azerite traits working properly, a resolution to a weird bug that caused players to be flagged for PvP when stomped by Frightened Brutosaur in a world quest and more.

Blizzard LogoAugust 28 (source)

Azerite Powers

  • Fixed an issue causing Combined MightCombined Might and Stronger Together to grant less Haste, Versatility, Mastery, and Critical Strike than intended when those respective buffs are triggered.

Classes

  • Druid
    • TranquilityTranquility's heal over time is now visible to the caster on raid frames.

Dungeons

  • King’s Rest
    • Spectral Berserker now recasts Severing Blade after 8 seconds (was 4 seconds).
    • Shadow of Zul’s Shadow Barrage direct damage reduced by 30%.
    • All enemy casters now have mana bars.
  • Siege of Boralus
    • Viq’Goth’s health has been increased.
  • Tal Dagor
    • Overseer Korgus
      • It is no longer possible to outrange Hearstopper Venom.

Items

  • [With server restarts in each region] Azerite armor from Dungeons is now tradeable.
  • Fixed a bug in which several trinkets were unintentionally breaking nearby crowd control effects.

Player versus Player

  • Many low-level items with effects that provide crowd-control such as Silence or Stun will now stop working at a level appropriate to the item’s expansion.

Professions

Quests

  • Fixed a bug preventing Zolani from being available to complete “Evidence of Evil”.
  • The Signal Falstad ability should be more reliably available to players who logout or leave The Great Sea while completing Chapter 4 of the Alliance War Campaign.

World Quests

  • Being hit by the Frightened Stomps of the Frightened Brutosaur during "Underfoot" will no longer flag players for PvP.
  • Jammer no longer disappears when defeated in a pet battle, and no longer has other pets helping him in the pet battle.

World

  • Several missing Zandalar mailboxes have been found and delivered to their proper locations.

Previous Patch 8.0.1 Hotfixes

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13 hours ago, Starym said:

Siege of Boralus

  • Viq’Goth’s health has been increased.

Why? I did the dungeon yesterday and he still died to 3 cannon shots. This doesnt make much sense.

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2 hours ago, Xaethron said:

Why? I did the dungeon yesterday and he still died to 3 cannon shots. This doesnt make much sense.

Apparently some people were just DPSing the boss and being able to kill him in 2 cannon shots 🙂

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19 hours ago, Starym said:

a resolution to a weird bug that caused players to be flagged for PvP when stomped by Frightened Brutosaur in a world quest and more.

Trivia: It's not a bug but a feature.

Anything that an NPC flagged for PvP (including that Brutosaur) causes that would be a negative effect on a player will flag the player for PvP, ever since the ye olde days of vanilla. There is no bug, the code is working absolutely fine. The developers forgot to add code that excludes (as they do with so many abilities) this negative effect to flag players.

"negative effect" in this context in most cases means either abilities directly cast from NPC's that are flagged for PvP themselves or going into aggro range (The latter might still be considered an "ability" but not in the traditional sense (rather, a script fires, just like you see with abilities).

There are some extremely rare exceptions to this, where an ability might be cast by non-NPC's that can still flag you for PvP (entering PvP zones or death zones that aren't triggered by NPC's (Hello, Gaze of Sargeras!))

 

Just a fun little tidbit for anyone that's interested in how this works, and a droll wall of text for those that don't care.

Edited by Yridaa
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