Jump to content
FORUMS
Sign in to follow this  
Stan

Khor Hotfix Reverted: September 6th

Recommended Posts

35992-battle-for-azeroth-alpha-build-260

Blizzard hotfixed Khor, Hammer of the GuardianKhor, Hammer of the Guardian to item level 120 yesterday. The mace previously had stats and a higher item level. Players who obtained it found that their primary weapon had been nerfed after the hotfix. Fortunately, Blizzard reverted the original hotfix and you will find the item restored to its original glory! 

All Khor, Hammer of the GuardianKhor, Hammer of the Guardian that drop after the hotfix will be of ilvl 120. Hammers that dropped before the hotfix will be restored to their original ilvl.

Blizzard LogoBlizzard (Source)

I received a 360 mace from a new raid boss: 2 hours after the new raid released. 
24 hours later. this was nerfed to item level 130, while i was still wearing it.

it literally takes WEEKS of grinding to get a good weapon on your ridiculous game. then when players finally earn one, disenchant their old gear. The item gets nerfed.

The lack of common sense and respect for players in this situation is appalling to say the least

This was a brand new raid that drops BASE LEVEL 355+ gear.
And they nerfed a weapon down to 130 item level because 
"our mistake it should've never been there"

ask yourself. with LFR, Normal, heroic, and mythic transmog versions of this weapon. Why would we as players, want a 5th transmog version added to the loot table. at only 1/3 the item level?

The bind on equip greens from this same raid drop at 266 item level,
TWICE the level of this mace.

YES, in legion there were transmog weapons available. BECAUSE there were free ARTIFACT WEAPONS BIS.

There is no such thing here.

This was (and still is) a bug, but our initial response to discovering the issue had unfair consequences for players who had innocently earned and equipped what appeared to be a great weapon. We’re going to revert the change and proceed with a new fix that only lowers the item level of new drops.

Once this fix is live, anyone who had earned the weapon before our original hotfix should find that it has been restored to its original glory. If you’ve since deleted the weapon after it changed, you can restore it via our CS tools or contact CS directly for assistance.

  • Like 1

Share this post


Link to post
Share on other sites
46 minutes ago, dartbodman said:

Why does WoW even have beta and PTR servers?

Not all bugs are visible on PTR and Beta realms and most of the times people dont really bother filling in a bug report during testing in beta so Blizzard thinks it all works as intended.Raids cant really be tested that well since they are open at specific times during beta testing.

Share this post


Link to post
Share on other sites

I don't understand why transmog weapon should exist in BfA with absence of artifact weapons. It is just stupid.

Edited by MrOger
  • Like 1

Share this post


Link to post
Share on other sites

So far worst expansion ever. So much bugs and problems, that i have to ask myself if it is real? Its prety normal for mobs get stuck..not respawn or to not be able to return quest...but now it take the whole new level.

And the likely fixes are even worst (in most cases). As said before..why is there Alpha...Beta...PTR?! if the problems there are implemented in to life rervers and then "take care of" after 1/2 the comunity start pointing fingers. And in a those ridiculous ways (reducing stats and ilvl of weapon which should not be there...what a idiocy)….

What i am fealing from playing is BIG lack of effort and that the game got in to hads ppl ,who just dont care anymore :(

Share this post


Link to post
Share on other sites

If you go strictly by number of bugs, sure.

On the other hand I've never seen Blizz fix so many bugs so fast (also, tuning issues being hit around the clock even during bug fixing times) which is compensating for it.

Oh, and Antorus did not last one full year, so we are actually playing this expansion way earlier than we would usually, that FAR outweights the bugs that showed up so far imho!

  • Like 2

Share this post


Link to post
Share on other sites
15 hours ago, Marick said:

Not all bugs are visible on PTR and Beta realms and most of the times people dont really bother filling in a bug report during testing in beta so Blizzard thinks it all works as intended.Raids cant really be tested that well since they are open at specific times during beta testing.

In this context, no player would know that this item isn't supposed to be a legit weapon... why would they submit a bug report?

  • Thanks 1

Share this post


Link to post
Share on other sites
9 hours ago, thurk said:

In this context, no player would know that this item isn't supposed to be a legit weapon... why would they submit a bug report?

I only clarified it to the person that asked about the beta.I have no idea how would players know to check for this

Share this post


Link to post
Share on other sites
14 hours ago, PatrickHenry said:

inb4 "OMFG I JUST VENDORED IT THX BLIZ"

You can restore items, and an item like this can be restored via a GM ticket if you are for whatever reason not eligible for item restoration.

 

Also useful for those reading this, not just directly in reply to you. 🙂

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      The remasters and upscales keep on coming, as we have the Burning Crusade's intro cinematic in up to 8K resolution now!
      While BC is my favorite expansion ever, I was never a fan of the cinematic, as it's just a collection of various clips that don't have much of anything to do with Illidan's narration, until the very end. Obviously the two new races deserved screen time, but we didn't even get to see the Dranei's ship(s) in there, and then it's straight on to random battle clips. It obviously takes its cue from the Vanilla cinematic, as far as the clips go, but where it worked for Vanilla, which was simply setting the stage for the world itself, it falls a little flat here. But at least it does end on a high note, with the green horned one making a proper appearance.
       
      Related articles:
      Upscale AI remasters
      Wrath of the Lich King Intro
      Vanilla WoW Intro
      Diablo 2 Intro
      Diablo 2 E3 Teaser and Lord of Destruction Intro
      IKedit remakes
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
    • By Starym
      We have more Ivan Kuzkin goodness for you today, as he's put together a highlight reel of his 2019 Arena cinematic footage!
      We'll also be taking a look at his previous PvP videos, including a really old one from 4 years ago which is particularly impressive (and longer). Here's "The Rhythm of Chaos":
      And here's two earlier video trailers for the 2019 spring and fall seasons:
       
      Impressive stuff as always. Which cinematic would you wish IKedit would remaster next? Or should he go back to his earlier class series or other original machinimas?
       

      Related articles:
      Extinction Machinima - Sargeras' Sword Vs. Azeroth
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
      Demon Hunters Machinima
      Class Series Machinima: Druid
    • By Stan
      Even though the Mighty Caravan Brutosaur is going away in Shadowlands, Blizzard has no intent to remove the Auction House vendor from this mount and they removed the Mystic Birdhat's Reforging from the Grand Expedition Yak only because Reforging was removed from the game.
      Mighty Caravan Brutosaur will be limited to the Black Market Auction House in Shadowlands and Blizzard today dispelled rumors about the removal of the AH vendor from the mount.
      Blizzard (Source)
      Trying to figure out where these people keep getting this idea that the AH vendor is being removed from the mount because that has been said nowhere and yet people are acting like this is common knowledge.
      We want to be perfectly clear on this – we do not intend to remove the AH vendor from this mount, especially when some players put in a great deal of effort to acquire this mount specifically for that functionality. Of course, we remember that we removed the Mystic Birdhat’s Reforging from the Reins of the Grand Expedition Yak, but that was because we removed Reforging from the game.
      The Mighty Caravan Brutosaur is something that fundamentally alters players’ flow around the world, and it’s a unique convenience, but it’s certainly not essential. We’ve seen how luxury mounts like the Reins of the Traveler's Tundra Mammoth started out as something special and rare: a repair vendor wherever you are! They were originally ultra-exclusive and mostly purchased by guild banks for convenient raid use, but then became increasingly commonplace due to gold inflation over time.
      We think that a moderate amount of gold inflation is healthy. It ensures that new or returning players can catch up and participate in server economies without having to put in a herculean effort to avoid being priced out of essential goods. In this case, we want to ensure that in the long run, years from now, we don’t find ourselves looking around and seeing AH mounts that are as common as repair mounts are today.
    • By Stan
      The side effects you get from Corrupted Items have changed on 8.3 PTR again.
      As you probably know, Corrupted Items are making their way into the game in Visions of N'Zoth. These items come with a Benthic-like buff and +Corruption, which activates various side effects based on your current level of Total Corruption. Cleansing the item not only removes the +Corruption stat, but also its beneficial effect.

      Blizzard has been working with multiple iterations of Corrupted Items on 8.3 PTR and side-effect ranges. Here's what we currently have on the PTR:
      Corrupted Items
      Items touched by N'Zoth's influence grant great power, but expose bearers to dangers of increasing severity.
      Grasping Tendrils (1 Corruption) - Taking damage has a chance to reduce your movement speed for 5 sec. The magintude of the snare increases with further Corruption. Eye of Corruption (20 Corruption) - Your spells and abilities have a chance to summon an Eye of Corruption for 8 sec. The Eye inflicts increasing Shadow damage to you every 2 sec while you remain in range. Range and damage increase with further Corruption. Grand Delusions (40 Corruption) - Taking damage has a chance to summon a Thing From Beyond, which pursues you for 8 seconds. Its speed increases with further Corruption.
      Cascading Disaster (60 Corruption) - If you are struck by the Thing From Beyond, you will be immediately aflicted by Grasping Tendrils and Eye of Corruption. Recent 8.3 Changes
      Previously, we had the effects activate at 10/20/40/60 Corruption as opposed to 1/20/40/60.  Eye of Corruption previously summoned a corrupted zone, but the eye is much more visible. Inevitable Doom which was available at 60 Corruption was removed and replaced with Cascading Disaster. You can find more details about Corrupted Items here.
    • By Stan
      Mechagnomes, on top of having limited customization options, also come with transmog restrictions that you should be aware of before creating one in Patch 8.3.
      Transmog Restrictions
      If you plan on creating a Mechagnome, note that you won't be able to transmog Wrist, Hand, and Feet slots, because their modifications cannot be covered by armor.

      The Legs slot is also somewhat limited because it does not cover up the limbs and Redditor EntropicReaver compared most of the armor to diapers. 

      Except for their Heritage Armor, which looks cool, because it's designed around the modifications, most of the armor looks incomplete on Mechagnomes.

      Customization Options
      Mechagnome modifications can't be covered up by armor, and you'd think there would be at least a toggle to turn that on and off or perhaps more customization options available to the Allied Race to make up for it.
      Unfortunately, Mechagnomes only have four Arm Upgrade and two Leg Upgrade options this late in the cycle, and we don't know if they plan to ship more with the release of Patch 8.3 in early 2020.

      Will you be creating a Mechagnome despite the limitations? Let us know in the comments down below!
×
×
  • Create New...