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We're back to daily hotfixes it seems, as today brings Druid and Priest nerfs/fixes for unintended interactions, yet more Fetid Devourer nerfs, a Conquest fix for the first brawl of the day and more.
September 18 (source)
Druid Casting Regrowth with Rampant Growth active and Innervate active no longer grants two stacks of Lively Spirit. Priest Holy Guardian Spirit can no longer heal for more than 200% of the Priest's maximum HP. Dungeons and Raids
Scarlet Monastery Scarlet Fanatic’s Hands of Purity no longer deals excessive damage. The Underrot Ticks now do less damage and spawn in smaller numbers. Unbound Abomination now spawns pools of Vile Expulsion around him. Uldir Fetid Devourer Corruption Corpuscle health reduced by 10% on Mythic difficulty. Island Expeditions
The bonus XP reward for completing a normal Island Expedition has been increased. Player versus Player
The PvP Brawl first win of the day now properly awards 40 Conquest. The Seasonal PvP Mount now properly indicates you need Combatant Rated PvP rank or higher to earn it. Druid Feral Earthen Grasp now only affects melee hit chance, and no longer reduces spell hit chance. Previous Hotfixes
September 17th September 14th September 13th
Here's a statement by Adam who's working full-time on Deadly Boss Mods about the future of the addon.
If you've ever been in a guild, chances are you've come across various boss mods, since they're pretty much mandatory for raiding. BigWigs and Deadly Boss Mods are the two best-known boss mods for World of Warcraft, but this post isn't about recommending either of those addons, but merely to address the future of Deadly Boss Mods by the author and help a community member out.
All these years, Deadly Boss Mods has been maintained full-time by a single developer, Adam aka MysticalOS who has been tirelessly providing updates for the addon since its inception, without getting much in return, despite helping millions.
Today, we simply ask you to read the appeal he posted earlier this week and if you want to support his work, please click the image below or here if you prefer a one-time donation.
Here's Adam's appeal taken from the Deadly Boss Mods website.
Events for this week include the Pet Battle bonus event, Harvest Festival, Pirates' Day, Brewfest, a new world boss, and more!
Azerite hotfixes will be deployed to live realms after maintenance in your region. Raid Finder Wing 2 opens next week. The Horde now controls Arathi Highlands. The faction has access to a world boss, rares that have a chance to drop various mounts, ilvl 340 gear, and Arathi quests. You can find more details here. Don't forget to get your 2 Seals for bonus rolls! Mythic Keystone Affixes
Fortified Teeming Quaking Infested Weekly Quests
Azerite for the Alliance & Azerite for the Horde: Collect 40,000 Azerite from Island Expeditions to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Both factions are important if you want to unlock Dark Iron Dwarves and Mag'har Orcs. The fastest way to complete the quest is to use Group Finder and find two other players to form a Mythic Island Expeditions party. Mythic means 12,000 Azerite per run and an increased chance to receive transmogs, pets, and mounts. For more details check out our Island Expeditions guide. Defeat 5 players for The Very Best to get 1 Ultimate Battle-Training Stone. Complete this week's PvP Brawl for Something Different. Call to Arms: Drustvar (Alliance) & Call to Arms: Drustvar (Horde): Turn on War Mode and defeat 10 players of the opposing faction in Drustvar to receive 75 reputation with Honorbound/7th Legion, 250 Honor, and a Steel Strongbox. World Bosses
Search for "The Winged Typhoon" in Tiragarde Sound. Killing Azurethos rewards 250 War Resources.
Azurethos, The Winged Typhoon
Azurethos, the terror of the Kul'tiran seas, marshalls the power of wind to force enemies out of its roost, cause waterspouts, and capsize ships. He has earned his reputation as one of the deadliest beasts in Kul Tiras.
Azurethos attacks the party with the power of wind in an attempt to force them out of its roost.
Move away from the boss when he begins casting Azurethos' Fury to make dodging tornados easier. Azurethos will move to a random player when casting Gale Force - be sure you are not standing in front of him when it goes off, or you risk being knocked off of the mountain! Healers
Move away from the boss when he begins casting Azurethos' Fury to make dodging tornados easier. Azurethos will move to a random player when casting Gale Force - be sure you are not standing in front of him when it goes off, or you risk being knocked off of the mountain! Tanks
Avoid Wing Buffet - and if you are hit by it, quickly re-establish threat. Move away from the boss when he begins casting Azurethos' Fury to make dodging tornados easier. Azurethos will move to a random player when casting Gale Force - be sure you are not standing in front of him when it goes off, or you risk being knocked off of the mountain! Loot Table
Feathered Galeforce Crest Chestguard of Dire Winds Bindings of the Winged Typhoon Talonscored Azure Vambraces Windcaller's Down Handwraps Roost-Defender's Legguards Footpads of the Encircling Storm Sandals of Rustling Rage Azurethos' Singed Plumage Galecaller's Beak Plume of the Seaborne Avian The Lion's Roar
The Horde can still access the Warfront boss that drops ilvl 370 loot.
Note: The boss can only be killed once per cycle and does not reset with the usual maintenance on Tuesdays/Wednesdays.
The Lion's Roar is the pinnacle of Alliance engineering. Built to dominate the battlefield, this asset can carry legions of troops and decimate enemy fortifications. When deployed onto the field, there is nothing that can stop this behemoth's charge to victory.
The Lion's Roar is a mobile war vehicle that switches in and out of a siege mode. While sieged the Demolisher Cannon must be avoided while dealing with the War Machine's soldiers.
Interrupt Battle Field Repair to stop the Lion's Roar from being healed. Healers
Stay spread so less allies are affected by splash damage dealt from Mortar Shot. Tanks
Interrupt Battle Field Repair to stop the Lion's Roar from being healed. Tank Lion's Shield Bearer away from Lion's Engineer, to allow them to be interupted. Loot Table
Battlemage's Collar Warscout's Horned Helm Dire-Tooth Spaulders Spiked Dreadshield Pauldrons Warcaster's Doom Mantle Doom's Howl Vest Molded War Machine Grill Scalemail Battle Harness Doom's Fury Doom's Hatred Doom's Wake Island Expeditions
The following Island Expeditions are on rotation this week:
Skittering Hollow Verdant Wilds Whispering Reet World Events
Harvest Festival (September 18-25)
The yearly Harvest Festival is now underway in Azeroth. This is a solemn time when the Alliance honors Uther the Lightbringer by lighting a candle at his tomb in the Western Plaguelands, while members of the Horde show their respect to Grommash Hellscream by leaving a bottle of spirits at the base of the Hellscream Memorial in Demon Fall Canyon in Ashenvale.
When: September 18-25
Where: Outside Ironforge and Orgrimmar
Commemorate those who have sacrificed their lives to help friends and allies. Feasts are also held outside Ironforge and Orgrimmar in honor of these fallen heroes.
Pet Battle Bonus Event (September 18-25)
Put your best battle pet teams to the test with this week’s event. To get in on the action, open your Pet Journal (Collections Shift+ P) and click the “Find Battle” button to be match up with an opponent with their own team of well-trained companions.
Look for the following all week long:
Chronicler Shoopa in Zuldazar and in Boralus has a quest for you – The Very Best. Or, if you forget to pick it up there, you can start it within the Adventure Journal. Quest requirement: Win 5 pet battles versus other players with a team of three level-25 pets. Reward: One Ultimate Battle-Training Stone. Passive bonus: All Pet Battle experience gains are increased by +200% Every Week
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
PvP Brawl: Shado:Pan Showdown (September 18-25)
Shado-Pan Showdown - Control Point
Step into Tiger’s Peak Arena and get ready for the Shadow-Pan Showdown. You’ll race for control of a center control point to activate one of two bosses. The first to kill the other team’s boss wins!
Pirates' Day (September 19-20)
Captain Demeza sails to the goblin town of Booty Bay and recruits land-lovers into her buccaneer ranks. Visit her or her henchmen in the capital cities if the pirate's life is for you.
Brewfest (September 20 - October 6)
First celebrated by the dwarves, Brewfest now holds appeal among all the races of Azeroth! Visit the Alliance camp outside Ironforge or the Horde camp outside Orgrimmar, and join the party! Our Brewfest guide will soon be updated with all details.
Game Director Ion Hazzikostas today unveiled how to unlock the new Allied Races in Patch 8.1.
In the events following the Siege of Zuldazar, the bond between our new allies and factions will truly be forged and that's when their are going to join their respective factions.
First, you need to be Exalted with Proudmoore Admiralty (Alliance) or The Zandalari Empire (Horde). The second requirement is to complete the War Campaign.
Allied Race Unlock Requirements Kul Tiran Humans [Detailed Preview] Exalted with Proudmoore Admiralty + Ready for War Zandalari Trolls Exalted with The Zandalari Empire + Ready for War Unlocking said Allied races is not going to happen until after the raid. The goal is to have Patch 8.1 up on PTR by the end of the week. You can find our recap of the livestream here.
Blizzard outlined a list of changes coming to Elemental Shamans in Patch 8.1 that should be available on PTR by the end of this week.
We have the first round of improvements Elemental Shamans in the next content update.
Earth Shock damage decreased, Lightning Bolt damage increased. In-flight Lava Burst will now benefit from Flame Shock cast after it. Exposed Elements (level 15 talent), High Voltage (level 60 talent) removed. Earthen Rage is now a level 15 talent (up from level 90). Two new talents have been added, but we don't know much about them right now. Both are named after existing Artifact traits, but those are probably just placeholders (thanks @Stormy). Call the Thunder (level 60 talent) -> Call the Thunder (Legion Artifact trait). Surge of Power (level 90 talent) -> Surge of Power (Legion Artifact trait). Blizzard (Source)
As the patch 8.1.0 information starts to comes out, we wanted to share the current plans of what is being changed for Elemental Shaman. Core Ability Changes:
Shifted some damage from Earth Shock to Lightning Bolt. Elemental Shaman is the only lightning based spell caster. However, over time, Lightning Bolt has gone from being a significant portion of your total damage to one of your least damaging abilities. It should be a powerful and effective spell for you to cast, and not something that feels like a burden to your rotation. Earth Shock will still be your hardest hitting spell, but Lightning Bolt should feel a bit better as part of your rotation.
Lava Burst has had its functionality changed behind the scenes to allow an in-flight Lava Burst to gain a guaranteed critical strike from a Flame Shock cast after the Lava Burst has been cast. This change should help your initial spells cast against a monster, boss, enemy player, or whatever else feel much better. You can cast Lava Burst before combat, and when it finishes, cast Flame Shock, and the Lava Burst will gain the critical strike benefit from your Flame Shock.
The level 15 talent Elemental Blast will now always pick a different secondary stat buff when causing an Mastery: Elemental Overload. The level 30 talent Master of the Elements can now also benefit a Physical damage spell, allowing it to increase the damage of an Earthquake. The level 100 talent Stormkeeper now also increases the damage of your next two Lightning Bolts by 250% in addition to its existing effects. This damage bonus will also apply to the Elemental Overloads of Lightning Bolt from Stormkeeper. The Master of the Elements and Stormkeeper changes are primarily to help keep balance between single target damage and area damage of the talent rows. Master of the Elements will now affect your next Earthquake spell to keep the talent more competitive when dealing area damage, and Stormkeeper will grant you two really powerful Lightning Bolts that also cause Elemental Overloads when fighting just a single target.
The level 15 talent Exposed Elements has been removed, and the level 90 talent Earthen Rage has taken its place The level 60 talent High Voltage has been removed. New talent in the level 60 row: Call the Thunder New talent in the level 90 row: Surge of Power When looking at the whole sum of changes made to Elemental Shaman this expansion, we feel that some of the passive talent choices weren’t holding up well, and had no interaction with how you played the game at all. We’re adding some experimental new talents that should allow some additional decision making on how you choose to use some of your abilities. Please keep in mind that both of these new talents, as well as all of the other changes, are still under iteration and may change entirely throughout the patch 8.1.0 PTR cycle.