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Patch 8.1 Build 27826

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Patch 8.1 is now up on test realms and we have a dump with new achievements, broadcast text, zones, scenarios, and more! This article contains spoilers!

Highlights

  • A new War Campaign is available in Patch 8.1.
  • Two new raids have been added: Siege of Zuldazar & Crucible of Storms
    • It appears King Rastakhan and Mekkatorque will die in the raid.
  • Two new Islands will be available in 8.1.
  • Communities have been updated with more management tools.
  • Vol'jin's story continues. We datamined some broadcast text of his search for answers. The lines include conversations with Baine, Talanji, Bolvar (The Lich King) and Eyir. Vol'jin does not remember who told him to appoint Sylvanas to Warchief. It wasn't Bwonsamdi and Eyir can't provide answers to his questions either.
  • New scenarions have been added.
  • Gnomeregan Pet Battle Dungeon has been added.
  • Incursions are a new feature similar to Legion Invasions.
  • The Hivemind mount has been added to the game with a new model and animations. More secrets in 8.1?
  • Blizzard also added the Kul Tiran racial mount to the game.
  • A new Darkshore Warfront will be available in 8.1.
  • New Druid forms have been added:
    • Highmountain Tauren Moonkin Form
    • Kul Tiran Moonkin Form
    • Zandalari Aquatic Form

Achievements

Broadcast Text

  • "Vol'jin, son of Sen'jin, once warchief of the Horde... Hear my voice and appear before us."
  • Talanji. Ya voice be a mighty one.
  • "Vol'jin! Is it really you, my old friend?"
  • Baine... ya heart beats strong and true... just like ya fadda. I be glad da demons didn't take ya.
  • Sylvanas led us to victory in the war against the Legion.
  • But since then... she has done much to strain the honor that binds the Horde together.
  • "I must know... when the voice spoke to you, bidding you to name her warchief... what spirit was it?"
  • "Ah, my young friend. Death be... dark. Me memory... not be what it once was."
  • Was it Bwonsamdi? Did he crave the death she would bring?
  • "Da memory, it be denied me by da shadows. Shadows... dat... dat be comin' for ya! Watch out!"
  • I remember dyin'. I remember glimpsin' da Other Side.
  • "I was expectin' ta see ol' Bwonsamdi, or Shadra, or Hir'reek... any of da loa."
  • Dere was a presence. Somethin' movin' in da shadows. Somethin' powerful.
  • "Sometin' not be right dat day. Da demons, deir blades slipped past me guard."
  • "Like dey be doin' now. I cannot hear dem, champion. Da voices of da loa be silent."
  • I been callin' ta Bwonsamdi for a long time. He not be hearin' me... or he been choosin' not ta answer.
  • "I remember it takin' me somewhere, but da memory of where be hidden from me. Ta keep me from sharin' da truth..."
  • "Da truth dat it might not be da loa who wanted Sylvanas to be warchief, but somethin' far more powerful."
  • "Ahhhh, ya come back. Did ya find da spirit of Vol'jin? Or ya here ta make a deal, eh?"
  • "Loa of death, your servant Vol'jin has called to you. Yet you have turned a deaf ear to his pleas."
  • "What? Nonono. Ya be mistaken, Talanji."
  • Speak plainly! Was it you who urged Vol'jin to name Sylvanas warchief?
  • Mind ya tone, bull-mon... or ya be talkin' with ya father soon enough."
  • "Why would me want da Banshee Queen in charge? Nononono. Sure, I be all for war and death, but dat Sylvanas... she be tippin' da scales too far."
  • "Balance be important! Besides, dat one got a nasty habit of keepin' what she kills. No, ya warchief be no friend to ol' Bwonsamdi."
  • Lich King. Da voice I heard as I be dyin'... tellin' me to name Sylvanas warchief... was it yours?
  • The Banshee Queen's schemes threaten the balance. I had no hand in them.
  • And me spirit bein' trapped in dis world... is dat your doin'?
  • Vol'jin... your soul has walked on the Other Side and returned. You have been altered... more than you know.
  • Is it you who be trappin' me soul in dis world? Ta jail me like ya jail da Scourge?
  • You are neither undead nor damned. You do not belong here. Leave this place at once.
  • I do not like de look of dis. I suggest we go... quickly!
  • Leave now or stay forever. The choice is yours.
  • "Minions of the Banshee Queen, leave this place or die."
  • Hold... you DARE bring a priestess of Bwonsamdi into MY halls?
  • "Eyir, speak with me if da others not be to your liking."
  • Hmm. Very well. You and your champion may approach. But know that deception will be met with destruction.
  • "Queen of da Val'kyr. My spirit was sent to da Other Side, den returned. Was dis your doing?
  • "Shadow hunter, you are no longer a mere spirit. What you have become is something beyond my power to forge."
  • Who be havin' such power? Could it be da same one who bid me ta name Sylvanas warchief?
  • You have been touched by the hand of valor. Such a noble force does not scheme for mortal thrones.
  • So whoever whispered to me's not da same as who sent me back?
  • "You have been granted all the knowledge I am willing to share. Leave now, and never return."
  • "Fine, if my troops can't kill you, then I will! For Daelin Proudmoore!"
  • Neferset City will fall!  ATTACK!!!
  • Quick scene of Azerite tank's shield going down and firing on the gang.,Quick scene of Azerite tank's shield going down and firing on the gang.
  • "I gonna need to walk around, be in dis place, kick over some bones. Ya best keep your weapon handy just in case.$b$bLet me know when you be ready."
  • Destroy zhe - Vait... vhat is ZHAT?!
  • PLACEHOLDER scene of Lightforged beacons dropping and troops moving out.
  • "Alright, here we go! We got the fuel, we got the plan, and we got the hands to push the buttons to make it happen!"
  • "We're gonna show Mekkatorque that we ain't so stupid after all. Once his ship's on fire, we'll land on it and send out one of them SOS  things."
  • "He's gonna be flying back, and I bet he'll be all, oh no, I've been outwitted by Gallywix, he destroyed my ship, I better save everyone!"
  • Then when he gets there he'll see us and realize he's been DOUBLE outwitted! HAH!
  • That's the part where you and me blow him up on his burnin' airship. You can't get more dramatic than that!
  • "I'm so excited, all my chins are shakin'! One thing at a time, let's blow up that ship."
  • Ya words be troublin', tho. Step forward, Speaker of da Horde. Maybe dere's a way ta find da answers ya seek."
  • For Kul Tiras!
  • Da Lich King didn't bring me back. Eyir be claimin' she don't got da mojo. Bwonsamdi be as confused as da rest of us. And none of dem were eager ta see Sylvanas in charge.
  • No matter de circumstances, she is leader of de Horde. I will do all I can to ensure dat her rule is a just one."
  • "Zandalar still stands because of your courage, Talanji. Your father was mired in da old ways, dreamin' of a troll empire lost to time."
  • "But you be da first to look to da future... to see what da trolls can become. Ya be young, but ya be righteous. Call on me spirit if ya ever need advice from an old chieftain."
  • "For now, I gonna keep searchin' for answers. If dere be new enemies gatherin'  in da shadows, den I best be huntin' dem... before dey hunt us."
  • The Emperor was in need of trusted messengers and deliverymen.

Global Strings

  • COMMUNITIES_PRESENCE_OFFLINE,Offline
  • CHAR_CREATE_TRIAL_DEMON_HUNTER,Starter Accounts cannot create Demon Hunters
  • MYTHIC_PLUS_MISSING_WEEKLY_CHEST_REWARD,Complete a Mythic %d dungeon to earn a piece of Item Level %d gear in your weekly chest
  • EMOTE522_CMD2,/boop
  • EMOTE522_CMD1,/boop
  • SPELL_FAILED_CUSTOM_ERROR_374,You have no Wood to collect
  • CONQUEST_REQUIRES_PVP_SEASON,Conquest can only be earned during an active PvP season
  • PVP_TIER_WITH_RATING,%1$s (%2$d)
  • PVP_TIER_WITH_RANK_AND_RATING,%1$s  #%2$d (%3$d)
  • COMMUNITIES_MEMBER_LIST_MEMBER_COUNT_FORMAT,%s/%s Online
  • AUCTION_HOUSE_DEPRECATED,This addon has been disabled. You should install an updated version.
  • DEMON_HUNTER_RESTRICTED_BOOST_IS_TOO_LOW_LEVEL,You can't use a Level 100 Character Boost on a Demon Hunter.
  • PET_SPECIALIZATION_TEMPLATE,Specialization: %s
  • WORLD_QUEST_REWARD_FILTERS_REPUTATION,Reputation
  • ERR_AUCTION_HOUSE_UNAVAILABLE,The Auction House is currently unavailable.
  • ERR_AUCTION_HOUSE_BUSY,The Auction House is busy.
  • GUILD_ROSTER_DROPDOWN_PLAYER_STATUS,Player Status
  • POWER_TYPE_GREED,Greed
  • VAS_GUILD_NAME_CHANGE_TOOLTIP,- 2 to 24 letters|n- Can't contain numbers or special|ncharacters|n- Can't contain any characters which|n are not supported in your region
  • VAS_NEW_GUILD_NAME_LABEL,New Guild Name
  • BLIZZARD_STORE_VAS_ERROR_CHARACTER_HAS_VAS_PENDING,- This character already has a pending service. Please wait until that is complete to try again.
  • BLIZZARD_STORE_CONFIRMATION_VAS_GUILD_SERVICES,This service will automatically be applied when processing has been completed.
  • BLIZZARD_STORE_CONFIRMATION_VAS_GUILD_SERVICES_EUR,This service will automatically be applied when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
  • BLIZZARD_STORE_CONFIRMATION_VAS_GUILD_SERVICES_KR,"This service is nonrefundable after clicking the button below, and the service will automatically be applied when processing has been completed."
  • SLASH_COUNTDOWN1,/countdown
  • SLASH_COUNTDOWN2,/countdown
  • COMMUNITIES_CALENDAR_TOOLTIP_TITLE,Bulletin
  • COMMUNITIES_CALENDAR_MOTD_FORMAT,"\""%s\"""
  • COMMUNITIES_CALENDAR_EVENT_FORMAT,%s at %s
  • 40949,COMMUNITIES_CALENDAR_TODAY,Today
  • COMMUNITIES_CALENDAR_CLICK_TO_ADD_INSTRUCTIONS,<Click to Add Commmunity Event>
  • VISITABLE_URL44,https://us.battle.net/support/en/article/32543
  • VISITABLE_URL45,https://www.battlenet.com.cn/support/zh/article/154
  • BLIZZARD_STORE_DISCLAIMER_GUILD_FACTION_CHANGE,This process may take %s to complete.|n|HurlIndex:44|h|cff006995Frequently Asked Questions|r|h
  • BLIZZARD_STORE_DISCLAIMER_GUILD_FACTION_CHANGE_CN,This process may take %s to complete.|n|HurlIndex:45|h|cff006995Frequently Asked Questions|r|h
  • RACIAL_TRAITS,Racial Traits:
  • BLIZZARD_STORE_DISCLAIMER_GUILD_NAME_CHANGE,This process may take %s to complete.
  • BLIZZARD_STORE_DISCLAIMER_GUILD_NAME_CHANGE_CN,This process may take %s to complete.|n|HurlIndex:45|h|cff006995Frequently Asked Questions|r|h
  • COMMUNITIES_CALENDAR_ONGOING_EVENT_PREFIX,Event occurring now
  • COMMUNITIES_CALENDAR_CHAT_EVENT_BROADCAST_FORMAT,%s: %s %s
  • COMMUNITIES_CALENDAR_CHAT_EVENT_TITLE_FORMAT,[%s]
  • BLIZZARD_STORE_VAS_RENAME_GUILD,Rename Guild
  • HEART_OF_AZEROTH_MISSING_ERROR,Requires Heart of Azeroth
  • HEART_OF_AZEROTH_MISSING_ACTIVE_POWERS,Active Azerite Powers
  • VAS_NEW_GUILD_MASTER_LABEL,Appoint guild master for old guild
  • CRITERIA_COMPLETED,Completed
  • CRITERIA_COMPLETED_DATE,Completed %s
  • CRITERIA_NOT_COMPLETED,Not completed
  • CLICK_FOR_MORE_INFO,Click for more information
  • STUN_BOT_TIMER_BAR,Stun Bot Energy Bar
  • VAS_OLD_GUILD_NEW_NAME_LABEL,Choose name for old guild
  • VAS_GUILD_FACTION_NAME_CHANGE_CHECKBOX_TOOLTIP,Optional guild name change
  • VAS_NEW_GUILD_MASTER_TOOLTIP,Appoint a guild master for the placeholder guild that will stay on your original faction. Your members will stay in that guild until they do their own Faction Changes.
  • VAS_OLD_GUILD_NEW_NAME_CHANGE_TOOLTIP,Choose a new name for the placeholder guild that will stay on your original faction (since two guilds can't have the same name). Your members will stay in that guild until they do their own Faction Changes.|n|n- 2 to 24 letters|n- Can't contain numbers or special|ncharacters|n- Can't contain any characters which|nare not supported in your region
  • VAS_NEW_GUILD_MASTER_EMPTY_TEXT,New Guild Master
  • VAS_OLD_GUILD_NEW_NAME_EMPTY_TEXT,Old Guild Name
  • PARTY_PLAYER_WARMODE_ENABLED,This player has War Mode enabled. You can't see them in the world unless you also enable War Mode in your Talents pane.
  • PARTY_PLAYER_WARMODE_DISABLED,This player has War Mode disabled. You can't see them in the world unless you also disable War Mode in your Talents pane.
  • VAS_GUILD_FACTION_CHANGE_CONFIRMATION,<%s> of %s|n-Faction change to %s|n-Old guild renamed to <%s>|n-%s appointed guild master of old guild <%s>
  • VAS_GUILD_FACTION_CHANGE_PLUS_NAME_CHANGE_CONFIRMATION,<%s> of %s|n-Faction change to %s|n-Rename to <%s>|n-%s appointed guild master of old guild <%s>
  • SPELL_FAILED_CUSTOM_ERROR_376,Target must be dead.
  • SPELL_FAILED_CUSTOM_ERROR_377,Your target is already embiggified.

Journal Encounter

  • Grimfang and Firecaller
  • Duel with a Duo (H)
  • King Grong,<PH>
  • Grong the Revenant,<PH>
  • The Restless Cabal,"Called from the depths to retrieve three relics of ancient power, The Restless Cabal is bound to serve N'Zoth attend to his will. Zaxasj speaks of promises and power while Fa'thuul crushes the opposition with pure force."
  • Ivus the Forest Lord
  • Loa Council,"Deep within the golden city of Zuldazar, the revered loa are worshipped within a chamber constructed to honor them. Six of the most prominent loa are represented here, gaurded by their most devout champions. Any trespasser that dar enter this sacred hall will be met with the fury of Zuldazar's most powerful loa."
  • "Uu'nat, Harbinger of the Void",Temp text
  • Frida Ironbellows,"On the frontlines of the assault on Zuldazar, Frida Ironbellows leads her troops towards victory. Using the powers of the Light to both infuse herself and her allies with power, she is a overpowering force on the battlefield."
  • High Tinker Mekkatorque,<PH>
  • King Rastakhan,<PH>
  • Sea Priest Blockade

Journal Instance

  • 8.1 Raid
  • Crucible of Storms

Map

  • Cooking: Impossible is a 10 flag capture style battle","This brawl takes place in the Valley of the Four Winds
  • Cooking: Impossible is a 10 flag capture style battle",Complete Nomi's Chili Recipe,"- Gather Ingredients from the Valley and bring them to Nomi
  • - First to gather 10 Ingredients wins
  • - Dying or being Stunned will cause you to drop the Ingredients
  • Zandalarraid,Zuldazar Raid
  • SeaPriestRaid,Crucible of Storms
  • WarfrontsDarkshoreAlliance,Warfronts Darkshore - Alliance
  • IncursionAirshipHorde,8.1.0 Incursion Airship Horde
  • IncursionAirshipAlliance,8.1.0 Incursion Airship Alliance
  • WarfrontsDarkshoreHorde,Warfronts Darkshore - Horde
  • DarkshoreTyrandeScenario,8.1 Darkshore Scenario
  • Islands7,Jorundal
  • TransportCookingImpossibleAllianceBalloon,Transport: Cooking: Impossible - Hot Air Balloon - Alliance
  • TransportCookingImpossibleHordeBalloon,Transport: Cooking: Impossible - Hot Air Balloon - Horde
  • N'Zoth,DELETE
  • SeaPriestDungeonQuests,Shrine of the Storm Quests
  • ZandalariTreasury,Zandalari Treasury
  • DaggerRealm,Dagger Realm
  • DarkshoreHordeQuests,8.1 Darkshore Horde Quests
  • DarkshoreOutdoorPhase,8.1 Darkshore Outdoor Final Phase
  • TolDagorScenario,Tol Dagor Scenario
  • DevSmoketest,Dev Smoketest
  • ZuldazarRaidShipTransport,Transport: Zuldazar Raid Ship

Mounts

  • The Hivemind, "A true union of minds."
  • Vicious White Warsaber, "If you try to give it a belly scratch, you're asking for trouble."
  • Vicious Black Bonesteed, "These skeletal steeds know no fear, eat no grains, and can travel impossible distances."

Scenarios

  • The Fall of the Sunwell
  • Tyrande's Ascension
  • The Battle for Darkshore
  • The Treasury Heist
  • Gnomeregan
  • Jailor of the Damned
  • Escape from Tol Dagor

Scenario Steps

  • Remove the Forsaken threat and begin the reclamation of Ruins of Auberdine.,To Auberdine!
  • Defeat the enemy commander and reclaim Darkshore for the Alliance.,The Fallen Moon
  • Reclaim Bashal'Aran.,Forward Progress
  • Construct the means necessary to defeat the enemy.,Advancing the Effort
  • Shine the lantern and start the memories of the fallen.,By Blood Remembered
  • Hold the line against the Scourge,Until Our Last Breath
  • Defeat Seer Drannix,Delaying Death's March
  • Face Arthas.,For Anasterian!
  • Break through to the Sunwell.,He Who Walks the Day
  • Defend the Magisters during their ritual.,A Prince's Decision
  • Sail to the Ruins of Auberdine.,In Teldrassil's Wake
  • Find the Eye of Elune in the Ruins of Auberdine.,Elune's Gaze
  • Defeat Bilegut and escape the hall.,Cornered!
  • Investigate the screaming nearby.,A Cry for Help
  • Find Tyrande Whisperwind in Bashal'Aran.,Closing In
  • Guard Tyrande while she completes the Ritual of the Night Warrior.,Zenith
  • Hunt down Nathanos Blightcaller.,Nowhere to Run
  • Intervene before Nathanos raises the fallen as forsaken.,The Queen's Pawn
  • Return to the fleet and scout the Horde army.,Eyes of the Forest
  • Remove the Alliance from the Ruins of Auberdine.,To Auberdine!
  • Claim Bashal'Aran for the Horde.,Forward Progress
  • Construct the means necessary to defeat the enemy.,Advancing the Effort
  • Defeat the enemy commander and claim Darkshore for the Horde.,End of the Road
  • Rescue the kaldorei prisoners in the Withering Thicket.,No Elf Left Behind
  • Use the G.P.G.,A Simple Plan
  • Proceed further into the treasury.,Mission: Probable
  • Head towards the central chamber.,Take the Shortcut
  • Return to the outer hallway.,Nevermind
  • Witness Tyrande's ascension into the Night Warrior.,The Night Warrior
  • The automated defenses of Gnomeregan have been activated!,Automated Defenses
  • Defeat the Living Elementals.,Out of Control Elementals
  • Use the correct sequence of levers to activate the Door Control Console.,Pull the Correct Levers
  • Confront the Lich King
  • Retreat to Bwonsamdi's Death Gate.,Reach the Death Gate
  • Use Bwonsamdi's Death Gate to escape the Frozen Throne.,Escape the Frozen Throne
  • Find Nathanos Blightcaller nearby.,Nowhere to Hide
  • Speak to Warden Amical.,Speak to Warden
  • Defeat the Horde's forward commander in Ruins of Auberdine.,Applying Pressure
  • Send the guards away, and take the Master Key.
  • Release Ashvane,Release Ashvane
  • Release prisoners and plant the explosives.,Create a distraction
  • Defeat the Warden
  • Shine the lantern on Kael'thas' decision.,A Setback
  • Ride the Bomb Stomper 5000 through the deadly field of Bomb Bots.,Bypass the Mine Field
  • Defeat the critters that somehow survive in this place.,Resilient Critters
  • There's a Leper Rat of unusual size guardng that door. It looks mean.,You Dirty Rat
  • Defeat the Gnomeregan Defense Force.,"Gnomeregan Defense Force, Activate!"
  • Mekgineer Thermaplugg has left his latest invention here as the last bastion of defense for Gnomeregan. Smash it!,Thermaplugg's Latest Invention
  • Deliver Ashvane,Get to the Ship
  • Gather Data using G.P.G.,Let's Try This Again
  • Get through sewers,Escape the Prison
  • Proceed further into the treasury.,The Search Continues
  • Someone has telepoted into the room. Confront them!,Shadowy Figure
  • Prepare yourself for battle.,Preparation

World Safe Locs

  • Warfront Darkshore - Alliance Start
  • Warfront Darkshore - Alliance Ruins of Auberdine GY
  • Zuldazar - Dino Training - Finale Safe Loc (JAK)
  • Warfront Darkshore - Alliance Bashal'Aran GY
  • Warfront Darkshore - Alliance Intro GY
  • Incursions - Harder They Fall -  Safe Loc - (MDE)
  • 8.1 Incursions - Crawler Mine Abandon (MDE)
  • Havenswood
  • Warfront Darkshore - Horde Start
  • Jorundall
  • 8.1 Incursions - Crawler Mine -  Safe Loc - (MDE)
  • 8.1 Incursions - Unfriendly Skies - Safe Loc (MDE)
  • Norwington Estate Safe  Place
  • 8.1 Incursions - Tiragarde - Greystone Ruins - H - WQ02 - Iron Star Exit (JDA)
  • 8.1 War Campaign - A - Ch1 - anglepoint boat safeport - krb
  • 8.1 War Campaign - H - Chapter 2 - Drustvar Combat Safe spot - (STM)
  • 8.1 Incursions - Famous Airship Disasters -  Safe Loc - (MDE)
  • Warfront Darkshore - Alliance Lor'danel GY
  • 8.1 Dwarf Heritage - Ulduar - Scenario - Entrance Loc - RRB
  • Safe Exit: 8.1 Dwarf Heritage Armor - Loch Modan - RRB
  • The Sunwell - Heritage Scenario Start
  • Warfront Darkshore - Alliance Ship
  • 8.1 Tyrande - A - Tyrande Scenario - Start - GJC
  • 8.1 Tyrande - A - Tyrande Scenario - Safe Exit Loc - GJC
  • 8.1 Zuldazar Raid - Alliance - Zone Out Location
  • 8.1 Zuldazar Raid - Alliance - Zone In Location
  • 8.1 Zuldazar Raid - Horde - Zone Out Location
  • 8.1 Zuldazar Raid - Horde - Zone In Location
  • 8.1 Zuldazar Raid - Treasure Room Entrance
  • 8.1 Zuldazar Raid - Treasure Room Exit
  • 8.1 SoS PreRaid - Dagger - Revival Point (msc)
  • 8.1 Zuldazar Raid - Throne Room Entrance
  • 8.1 Zuldazar Raid - Throne Room Exit,
  • 8.1 Zuldazar Raid - Balcony Exit
  • 8.1 Zuldazar Raid - Balcony Entrance
  • 8.1 Zuldazar Raid - Elevator Bottom
  • 8.1 Zuldazar Raid - Elevator Top
  • Warfront Darkshore - Horde Intro GY
  • Warfront Darkshore - Horde Ruins of Auberdine GY
  • Warfront Darkshore - Horde Bashal'Aran GY
  • Warfront Darkshore - Horde Lor'danel GY
  • Scenario - Gnomeregan Pet Battle Entrance
  • 8.1 War Campaign - A - Ch3 - Zandalari Treasury Scenario Entry - KRB
  • 8.1 War Campaign - A - Ch3 - Zandalari Treasury Scenario Exit - KRB
  • 8.1 Sunwell Unlock Scenario - GY 1
  • 8.1 Sunwell Unlock Scenario - GY 2
  • 8.1 Sunwell Unlock Scenario - GY 3
  • Emerald Dreamway - The Stuff of Dreams (RKS)
  • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 1-2 - GJC
  • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 3-6 - GJC
  • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 7-9 - GJC
  • 8.1 Tyrande - A - Tyrande Scenario - GY - Stage 10-11 - GJC
  • Islands - Port of Zandalar Exit Loc
  • Islands - Boralus Harbor Exit Loc
  • 8.1 Icecrown - The Frozen Throne
  • Warfront Arathi - Horde, General GY
  • Darkshore - Tyrande (H) - Lor'danel GY
  • Darkshore - Tyrande (H) - Bashal'Aran GY
  • 8.1 Shrine Raid - Entrance Target - KLH
  • 8.1 Shrine Raid - Post B1 - KLH
  • 8.1 Shrine Raid - Exit Target - KLH
  • Warfront Darkshore - Alliance Exit Safe Loc
  • Warfront Darkshore - Horde Exit Safe Loc
  • 8.1 Tol Dagor Scenario

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6 minutes ago, Stan said:

It appears King Rastakhan and Mekkatorque will die in the raid.

î kinda doubt it - i saw a model of Mekkatorques escape pod somewhere ... this sounds more like an " MIA but alive" thing

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As a Horde player Mekkatorque's death would suck balls.

Kill Jaina, kill Magni, kill the Falstad, kill Malurion or Genn.... but don't screw with Mekkatorque...  Gnomes are the only fun part of the Alliance and Mekkatorque always makes me smile and happy when he's involved.

We need more Mekkatorque not less.

  • Haha 1

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16 minutes ago, Maxkitty said:

Is anyone even able to get on to the PTR? I couldn’t no matter how much I tried last night.

The PTR login hasn't been fixed yet.

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37 minutes ago, Stan said:

The PTR login hasn't been fixed yet.

That’s really unfortunate, I’ve been dying to get my hands on the new Feral Druid changes. I’m sure they know of the issue though, so all we can do is wait.

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2 hours ago, Nxc said:

î kinda doubt it - i saw a model of Mekkatorques escape pod somewhere ... this sounds more like an " MIA but alive" thing

Here it is! It's called "mekkatorque_escapepod" and has three animations: death/stand/submerged.

mekkatorqueescapepod.png

  • Like 1

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    • By Stan
      All classes now cast spells if you create a new character on the Alpha. The new animations are supposed to showcase how the individual classes look while in combat, and the new feature is especially useful for new players.
      Blizzard continues to improve the character creation screen with each build visually. Recently, they made all classes wear different sets and added poses. In the latest Alpha build, they added new animations for all classes, and you check them out below!
      Death Knight

      Demon Hunter

      Druid

      Hunter

      Mage

      Monk

      Paladin

      Priest

      Rogue

      Shaman

      Warlock

      Warrior

      Which one is your favorite?
    • By Stan
      Bellular interviewed Game Director Ion Hazzikostas and we learned more about the philosophy behind Conduits and Soulbinds, mainly, why they get destroyed when replaced.
      What Are Conduits?
      You can augment Soulbinds in Shadowlands to socket passives that enhance your Class and Covenant Abilities in various ways. You can read the official preview for more details on Soulbinds.
      Conduits operate like gems, so if you put one in and would like to replace it later, the original Conduit gets destroyed. Bellular talked to Ion about the philosophy behind the destructibility of Conduits.
      (Source)
      CONDUITS
      The Forge of Bonds also allows you to augment your Soulbinds with Conduits, socketed passives that enhance your Class and Covenant Abilities. Here are examples of Conduits for Warriors.
      WARRIOR CONDUITS
      Warrior (all specs): Execute increases the critical strike chance of subsequent Executes for a moderate amount of time, stacking substantially.
      Warrior (Kyrian, all specs): Spear of Bastion’s instant damage and Rage generation are significantly increased.
      Warrior (Necrolord, all specs): Brandishing the Conqueror’s Banner (Covenant Ability) immediately grants you a moderate amount of Glory (used to prolong the duration of your banner), and while the banner is planted your Strength is moderately increased.
      Warrior (Night Fae, all specs): Ancient Aftershock’s damage and Rage generation are significantly increased against the first target struck.
      Warrior (Venthyr, all specs): Condemn’s damage dealt and prevented are moderately increased for each nearby enemy.
      Warrior (Arms): Overpower has a chance to apply Colossus Smash for a few seconds.
      Warrior (Fury): Recklessness now last moderately longer.
      Warrior (Protection): Last Stand significantly increases your Rage generation.
      Interview Highlights
      Conduits are bonus drops that you get from dungeons, bosses, some will be on vendors. They want to add Stamina to some Conduits to offset Throughput benefits that are coming from the system. If you could pop Conduits out, the right way to play would be the massive nuisance of inventory management. You would have to carry a lot of Conduits with you and swap them out all the time, which is not what they want you to do. But the bigger philosophical reason is choice. There are a lot of systems that require micromanagement on an encounter by encounter basis.  Conduits and Soulbinds offer a lot more customization flexibility than Legion Relics did, you didn't have two Ashbringer loadouts. They are loathed to add another layer of micro-changes that you feel like you have to make, so Conduits are destructible. They don't want you to resocket 5 conduits for every dungeon/raid/encounter, so if Conduits were not destructible, it would not add much but turn into chores that you have to complete in order to be optimal. You can watch the whole interview below.
    • By Stan
      Blizzard plans to disable the Corruption System in the Shadowlands pre-patch.
      Another interesting bit from the PandaTV interview deals with Corruption that will cease to work in the Shadowlands pre-patch that should go live four to six weeks prior to the expansion.
      Game Director Ion Hazzikostas said the game is broken right now and there's nothing they can do with someone who has 100% Critical Chance, that's why they are disabling the whole system in the first place, they will preserve a legacy tooltip on Preserved Contaminants that will turn into Spoiled Contaminants, e.g. Spoiled Contaminant.
      Azerite gear and Essences won't stop working in the pre-patch.
      Shadowlands will have no Warforging, Titanforging, or any similar system.
      You can watch the part where Ion discusses Essences in the VoD below.

    • By Stan
      Game Director Ion Hazzikostas talked to PandaTV and confirmed that we will be able to swap our weapons during Mythic+ runs in the new expansion.
      Ion compared Mythic+ dungeons to a long raid encounter in the interview and you can swap weapons there, so it doesn't make sense if you couldn't do so during a Mythic+ run. He also stressed out that gear swapping will be limited to weapons.
      They also talked about Seasonal affixes in Shadowlands, the first one will be themed after Castle Nathria and will be easier because players will be learning dungeons at the beginning of the expansion. 
      Bursting and Volcanic have been changed in Shadowlands to scale with key level instead of health.
      You can watch the whole interview below.

    • By Stan
      The official previews continue with a look at Runecarving, or forging Legendary Items in Shadowlands.
      We looked at how we will forge Legendary Items in Shadowlands in Towelliee's preview.
      (Source)
      In the Shadowlands, players will meet the Runecarver, a mysterious figure locked away in the very depths of Torghast. To find the Runecarver, players will need to go through the initial Torghast experience and defeat Warden Skoldus in Skoldus Halls, receiving a mysterious key which starts the questline that unlocks the beginning of the Runecarver’s story. Once unlocked, players will be able to call on the power of the Runecarver to carve ancient runes on their armor and imbue them with Legendary power.
      For testing, we’re plan to add a teleport NPC inside Torghast that will take testers directly to the Runecarver, so they can begin crafting their own Legendary armor almost immediately.
      Memories and Legendary Powers
      To craft Legendary armor, you’ll first need to retrieve specific memories that contain Legendary powers. These memories can be found all over Shadowlands – from questing, running dungeons with friends, fighting against the enemy faction, or defeating powerful foes in Castle Nathria and the Maw, there will be plenty of work for the bravest of champions to do in order to collect them all.
      Once found, players can take these memories back to the Runecarver in Torghast, who will then be able to imbue specific Profession-crafted armor pieces with this power. Not all powers can be applied to all armor slots. For example, some powers can only be applied to Boots and Pants.
      The Legendary powers available to players in Shadowlands have strong ties to the history of Azeroth. As they are memories in their base form, these Legendary powers are new interpretations of Set Bonuses, Legendaries, and other powers that players have had access to in World of Warcraft’s history. In addition to these more historic powers, players will also be able to unlock a few Torghast Anima Powers as possible Legendary powers.
      Crafting your Legendary
      Before you can craft your Legendary, you’ll need to gather a few materials first:
      A Base Item. These items are created by Blacksmiths, Leatherworkers, Tailors and Jewelcrafters and serve as the vessel for Legendary powers. These items are not soulbound, and can be acquired from other players, alts or the Auction House. There’s no requirement that a character has to have a crafting profession to make Legendary armor; crafting Legendaries is open to all players as long as you’ve collected the appropriate reagents. The Legendary power of your choosing. Two Optional Reagents. These optional reagents dictate the secondary stats (Critical Strike, Haste, Mastery and Versatility) of the crafted Legendary. Unlike normal Profession crafted items, these reagents are necessary for the creation of Legendary armor. Carcerus. This raw source of power is used to fuel the Runecarver’s Chamber and is needed to craft Legendary armor. Carcerus is found in Torghast as a reward for completing sections of the Tower. As the item level of the Base Item increases, so does the required fuel to create Legendaries, so players will need more Carcerus as they start crafting higher item level pieces. Somehow, the friendly Runeataur has found himself stuck inside the Runecarver’s chamber. He’ll be able to supply players with the base armor pieces, legendary powers, optional reagents, and Carcerus required to craft Legendary armor. But he’s not a big fan of being trapped inside the chamber with the Runecarver, so he won’t be around for long.
      Additional Information and Updates
      Players will only be able to wear one piece of Legendary Armor at a time and Legendary powers cannot be applied to Weapons or Trinkets.
      To start, there will be an allotment of 4 Legendary powers for each base class and 4 for each spec. In addition to that, there will be a generic pool of Legendary powers available to all classes.
      Not all classes currently have Legendary powers implemented. We expect to get all of the class powers in place over the next few weeks.
      In the coming weeks, we’re planning on adding a system to allow players to upgrade the item level of their Legendary armor through the Runecarver. If they’ve imbued a lower item level piece, they’ll be able to collect more materials from Torghast and Professions, instead of having to imbue a brand new piece of armor.
      Please use this thread to provide your feedback and discuss Runecarving and Legendary powers in Shadowlands.
      Thank you very much!
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