Jump to content
FORUMS
Sign in to follow this  
Starym

Island Expedition "Invasion" Schedule

Recommended Posts

RCbMgXm.jpg
 

There's some variety coming to Island Expeditions, with events similar to the Legion invasions going on inside the expeditions themselves. Each week will see a new type of creature showing up and each will have their own set of cosmetic rewards as well. Expeditions have been one of the less popular features in BfA overall and this is just one of the ways in which Blizzard hope to improve them.

You can also check out our Island Expeditions guide for a little refresher.

Blizzard LogoIsland Expeditions (source)

As some players have noticed, we’ve been adding invasion-style events featuring new types of creatures to Island Expeditions every week. Aside from adding a little variety, these also give you a chance to earn different cosmetic rewards.

Here's a schedule for the remaining events which will be added each week over the next couple of months:

  • Week of October 9 (this week): Water Elementals
  • Week of October 16: Air Elementals
  • Week of October 23: Black Dragons
  • Week of October 30: Tol’vir
  • Week of November 6: Twilight Dragons
  • Week of November 13: Old Gods

What do you think, should Blizzard keep trying to make Island Expeditions a thing or is it time to move on and focus their resources elsewhere?

  • Like 1

Share this post


Link to post
Share on other sites

I actually enjoy the island expeditions. I agree that changing weekly will help kill the monotony. Maybe they should make it a daily and give a fair reward. Not 25 gold LOL.

  • Like 2
  • Thanks 2

Share this post


Link to post
Share on other sites
12 hours ago, Wildwitch said:

I actually enjoy the island expeditions. I agree that changing weekly will help kill the monotony. Maybe they should make it a daily and give a fair reward. Not 25 gold LOL.

There's a World Quest to win one expedition rewarding a decent chunk of extra AP. I'm not sure though how often it re-appears.

  • Like 1

Share this post


Link to post
Share on other sites
Uncommon Patron

I think Blizzard should just write them off and concentrate on stuff that more people are interested in. The only thing that seems to draw people to them is mounts and pets which could easily be moved/copied to another venue like Warfronts...which do seem to draw a lot of player interest.

Share this post


Link to post
Share on other sites
2 hours ago, jinsu2301 said:

There's a World Quest to win one expedition rewarding a decent chunk of extra AP. I'm not sure though how often it re-appears.

It's weekly. It's also pretty nice to help level your alts as well, as it becomes available as soon as you get your Heart of Azeroth. ?

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
2 hours ago, Calysia said:

I think Blizzard should just write them off and concentrate on stuff that more people are interested in. The only thing that seems to draw people to them is mounts and pets which could easily be moved/copied to another venue like Warfronts...which do seem to draw a lot of player interest.

 

That is not the Blizzard way though, especially if some aspect of gameplay was someone's baby.  There's practically no value add with the mission table and followers.  It now has zero impact on actual gameplay apart from a mechanical way to get some extra AP or rep, but they seem desperate to save it in some way.  For face?  Appeasement?    At least now it's far less inconvenient than in WoD or Legion.  But generally speaking, they want people playing the way they want people playing.

edit: and then they routinely, ironically, immediately abandon popular aspects of an expansion moving forward in the next...

Edited by Sholto

Share this post


Link to post
Share on other sites
2 hours ago, Calysia said:

I think Blizzard should just write them off and concentrate on stuff that more people are interested in. The only thing that seems to draw people to them is mounts and pets which could easily be moved/copied to another venue like Warfronts...which do seem to draw a lot of player interest.

And are people more interested in Warfronts because that is a more-thrilling experience with lots of challenge, fun and exciting gameplay? I don't think so, it's Warfronts that should be thrown to the trash bin asap - it's a nobrainer farmfest, basically a 2018 PvE version of Alterac Valley (and that's not a positive thing). It's true that most people avoid Island Expeditions because of the lack of rewards, but all the new features are there, and - dare I say - they are well-made new features.

  • Like 1

Share this post


Link to post
Share on other sites
Uncommon Patron
2 minutes ago, Badadada said:

And are people more interested in Warfronts because that is a more-thrilling experience with lots of challenge, fun and exciting gameplay? I don't think so, it's Warfronts that should be thrown to the trash bin asap - it's a nobrainer farmfest, basically a 2018 PvE version of Alterac Valley (and that's not a positive thing). It's true that most people avoid Island Expeditions because of the lack of rewards, but all the new features are there, and - dare I say - they are well-made new features.

I would...possibly...enjoy them if they were set-up to be done solo. As it is now it's a group difficulty level but you play solo because everyone in the group just heads off on their own. Warfronts at least sees people playing and working together.

Share this post


Link to post
Share on other sites
27 minutes ago, Calysia said:

I would...possibly...enjoy them if they were set-up to be done solo. As it is now it's a group difficulty level but you play solo because everyone in the group just heads off on their own. Warfronts at least sees people playing and working together.

I've never seen everyone head off on their own.  If you aren't going to be the leader at least pick someone to follow and then there will be at least two of you doing it right and perhaps the other fellow will figure it out.  Otherwise you're part of your problem.

  • Like 2

Share this post


Link to post
Share on other sites

This issue with expeditions is getting a group to decide on a strategy. For a week or a bit more now I've been trying to get people to focus less on 'winning' by gathering AP so quickly and focus on finding the rares and the 'special' mobs and killing as many of them as possible. So, either some people don't believe the new theory regarding getting the drops, or they don't know...or, the are just trying to farm the AP as fast as possible for power gain.

Either way, I still like them as an alternative to questing or dungeons for leveling an alt.

  • Like 3

Share this post


Link to post
Share on other sites
On 10/14/2018 at 6:53 AM, Tupi said:

This issue with expeditions is getting a group to decide on a strategy. For a week or a bit more now I've been trying to get people to focus less on 'winning' by gathering AP so quickly and focus on finding the rares and the 'special' mobs and killing as many of them as possible. So, either some people don't believe the new theory regarding getting the drops, or they don't know...or, the are just trying to farm the AP as fast as possible for power gain.

Either way, I still like them as an alternative to questing or dungeons for leveling an alt.

I like to solo farm the horde bots on normal and heroic, makes it not only easier to win but less stress on my team for pulling to much and dieing  nothing says  "Okay i pulled to many but i can think about this" better than seeing you at 6K out of 9K and the other team sitting at 200

Even if its a team of bots i have trouble soloing pulling them away from other mobs and resources slows them down      Balance druid is crazy fun

 

Edited by Branchofsins
Forgot some info

Share this post


Link to post
Share on other sites

i didn't pay much attention to them beyond completing the weekly quest on my main.

my comment is based on my DH alt i'm running up now mostly by doing IE's. 

I think more people are focused on just completing for xp gains if under 120.

I'm still going to focus on them with my DH vs. my huntard for further farming after 120 because I can solo quite a bit on the DH and could not on the Huntard.

RIP Huntard tank pets. They're just not the same.

 

Share this post


Link to post
Share on other sites
On 10/13/2018 at 11:32 AM, Calysia said:

As it is now it's a group difficulty level but you play solo because everyone in the group just heads off on their own.

Thats why you attempt to group with friends.  Its not different than pugging keys.  If it wants to be done well you probably need to require, find and ensure active communication.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Today's hotfixes are still very Plunderstorm-heavy, but we do get fixes for more achievement-related mount issues and PvP catch-up, in addition to the limited time event's adjustments.
      March 27 (Source)
      Achievements
      Fixed bugs causing mounts related to A World Awoken to be unavailable, including Bestowed Ottuk Vanguard, Bestowed Trawling Mammoth, Bestowed Thunderspine Packleader, Bestowed Sandskimmer, Bestowed Ohuna Spotter, Coralscale Salamanther, Stormtouched Bruffalon, and Taivan. Player versus Player
      Fixed an issue that prevented Splintered Sparks of Dreams from dropping from PvP sources while eligible for catch-up. Plunderstorm
      The Storm’s fury swells! Lightning strikes during the final stage of the Storm are faster and more dangerous than before. There is now a delay of 20 seconds after being revived where players no longer drop collected Plunder. Additional enemies now spawn at Witherbark Village, the wild area northeast of Go’Shek Farm, and the wild area between Witherbark Village and Boulderfist Hall. Fixed an issue where swapping back to default sword and gun appearances were not saving correctly. Fixed an issue so that now, picking up an additional rank 2 spell while the same rank 2 spell is equipped properly grants the rank 4 version of the spell. The Captain’s Orders quest “X Marks the Spot” now requires 1 item to be picked up (was 2 items).
    • By Staff
      Well that didn't take long! We found out someone had broken the 700,000 Plunder milestone yesterday evening, and we're already done with the full amount now! Soularpower_ managed to grind it out a couple of hours ago in duos, and grabbed the Plunderkind achievement, so huge congratulations! It's been a week and a day since the event was released, and despite there being plenty of Plunder drop buffs since then it's still great to see someone get it all done already. 


      Unsurprisingly, the first thing Soularpower_ after reaching that goal was... play more Plunderstorm! He's actually still at it if now you want to check the stream out. 
    • By Starym
      Here's our first post-patch look at the Mythic+ log rankings. While the patch didn't really touch any of the DPS or tank specs, there's still some movement there, especially in the raw DPS chart. Healers got some solid changes in the patch, and the definitely had an effect.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top percentiles are extremely stable, which makes sense since the patch didn't really bring any significant changes for DPS specs. We have to go down to number 7 to see the first bit of movement, as Destruction moves two up, leaving its fellow Warlock down in 9th, as Arms gets between them, gaining 3 spots. Havoc closes out the top 10 three down, and right behind it we find the newly buffed Elemental moving three up. While Augmentation is being properly calculated, we still find an Evoker in the bottom 3, as Devastation drops one down and takes Marksmanship's place.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      It took Shadow a little longer to get into the top in the generalist bracket, as we find it in 3rd now, pushing Outlaw down one. Balance also moves up, 2 spots into 6th, as it and Arms take advantage of Havoc's fall. The Demon Hunter finds itself 3 down in 9th, while Fury remains stable at the very end of the top 10.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      While Outlaw remains at the top, pretty much everything's changing beneath it. Shadow and Retribution joined forces and moved two up together, breaking into the top 3. Fire is also on the rise, gaining 3 spots, and right behind it we find another big leaper, as Arms moves a whopping 5 spots up.
      Mythic+ All Keystone DPS rankings by u.gg.
       
      All Percentiles Tank (Points)
      There's actually some solid movement here, as we see Paladin take 2nd away from DK and Druid take Monk down, with Warrior remaining in last place and DH being far ahead of the pack.
      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Healer (Points)
      Healers had some significant changes with the patch, but it hasn't stopped Monk from remaining at the top. Druid moves into 2nd, taking Discipline Priest down a peg, and it seems the Holy Priest patch reworks helped it out, as it gains a spot in 4th.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
       
      For even more in-depth data for each individual key head on over to Warcraft Logs and u.gg. And if you're interested in more info on the specs themselves you can always check out our class guides, as well as our Mythic+ guides and Mythic+ tier list.
    • By Staff
      In Dragonflight Season 4, Awakened/Fated raids will be on a weekly rotation.
      Upon accessing the Adventure Guide and navigating to the Raids section, you'll notice a green gem icon beside the raid that's Awakened for the current week.

      When a raid is Awakened, bosses are more powerful and loot drops are upgraded to a higher item level. The upcoming season revisits the Fated system introduced in Shadowlands Season 4.
    • By Staff
      We've already taken a look at all the items coming to the Trading Post next month, as the Season 4 PTR revealed them, but now let's see them in movement as well! MrGM has detailed everything coming in April, from the awesome Dreadwake mount to a pretty cool polearm, some new capes, and all the other pirate-themed items. Let's take a look. 

      If you'd rather just scroll through some images, you can head on to our original post here. 
×
×
  • Create New...