Starym

8.1 Shadow Priest Changes

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Some more info has arrived on the planned class/spec changes coming in 8.1, more specifically coming with the next PTR deploy. This time around it's Shadow Priests that get a good once-over, focusing on Voidform, better defenses and utility. From Voidform getting a bigger spell damage buff, smaller Insanity increase and generation, to Dispersion being buffed to 75% reduction and now also adding a movement speed buff, Shadowform's damage reduction being replaced, a lot of talent adjustments, including a brand new one, and a lot more:

Blizzard LogoShadow Priests 8.1 PTR (source)

The next PTR build includes some changes to Shadow Priest with the following goals:
  • Make VoidformVoidform matter more, make staying in VoidformVoidform longer matter more, and give the player more agency over extending its duration
  • Improve Shadow’s defensive power and utility

Make Voidform Matter More
Moving into Battle for Azeroth, we consciously reduced the maximum power of VoidformVoidforms, for the purpose of evening out Shadow’s heavily backloaded VoidformVoidform cycle damage. This had some positive impacts, which many of you are aware of – mainly this greatly reduced the harsh penalty for dropping out of VoidformVoidform early – a common occurrence in any content outside of raids, including dungeons or questing. That said, we think we went a little too far with peeling power off of VoidformVoidform , which has resulted in VoidformVoidform not feeling impactful enough, and with not enough reason to work to extend it. We are easing this change back a bit:
  • VoidformVoidform increases spell damage by 20% (up from 10%)
  • Insanity drain increase per second in VoidformVoidform reduced by 15%
  • Void BoltVoid Bolt Insanity generation increased by 25%

Dispersion
DispersionDispersion’s damage reduction has been increased to 75% (up from 60%). We agree that because it comes with the penalty of not being able to cast spells, it deserves to be stronger. Additionally, it now increases movement speed by 50%.

A new talent Intangibility replaces ManiaMania (which was similar to and far less popular than Body and SoulBody and Soul), and reduces DispersionDispersion’s cooldown by 25% and causes it to heal you for 50% of your maximum health over its duration.

Shadowform’s Physical Damage Reduction
ShadowformShadowform's 10% physical damage reduction was intended to feel like a bonus to ShadowformShadowform, but instead felt like a penalty to VoidformVoidform , since you lose that defensive benefit going into VoidformVoidform.

We’re replacing this bonus from ShadowformShadowform with the Focused WillFocused Will passive (which the other two Priest specs already have), causing melee abilities and attacks to reduce all damage taken by 15% for 8 sec.

Hallucinations
HallucinationsHallucinations (the PvP talent) is becoming a baseline passive, and allows your successful Dispel MagicDispel Magic, Mass DispelMass Dispel, Purify Disease, Vampiric EmbraceVampiric Embrace, and Power Word: ShieldPower Word: Shield casts to generate 6 Insanity (same amount per cast as your filler, Mind FlayMind Flay).

This give you more freedom to use your on-global cooldown utility buttons, especially in VoidformVoidform , without incurring as much damage loss, since Insanity is constantly draining.

Other talent adjustments worth mentioning:
  • Mind BombMind Bomb and Psychic ScreamPsychic Scream now take 40% longer to break from damage.
  • Void TorrentVoid Torrent generates 30 Insanity over its duration and deals 20% increased damage. Additionally, no longer requires VoidformVoidform to cast, so you can choose to use it on a priority damage target at any time.
  • Lingering InsanityLingering Insanity fades every 3 sec instead of every 2 sec.
  • Surrender to MadnessSurrender to Madness cooldown reduced by 33% and penalty duration reduced by 50%.
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Could be a good combo with Surrender to Madness and the Intangible talents in raids. If the healer makes sure you're topped off, the 90% damage won't kill you, and the life regening Dispersion can save your bacon during some if the period of time that you can't get insanity in anyway.

I might have to consider making a Priest by the looks of things. Shadow may be interesting relatively soon.

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Hey Blizzard.

Whoever is listening to us and making these changes is doing a great job there. Keep that guy around.

Please continue forward with these amazing class changes. 

As a long time Spriest player, these changes are implemented so very well for the current state of the game.

This bodes well for the changes that I have hope in you to make.

That you can turn this expac around. So then hopefully this actually won't be the last expac I do play, and I can renew my sub at the end of the month.

Because it has potential, and it has been fun enough already. Just keep going this direction!

 

And most importantly,

Thank you!

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2 hours ago, Starym said:

A new talent Intangibility replaces ManiaMania (which was similar to and far less popular than Body and SoulBody and Soul), and reduces DispersionDispersion’s cooldown by 25% and causes it to heal you for 50% of your maximum health over its duration.

 

2 hours ago, Starym said:

Surrender to MadnessSurrender to Madness cooldown reduced by 33% and penalty duration reduced by 50%.


( *instantly dumps  demolock and rerolls into shadowpriest* )

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2 hours ago, VictorVakaras said:

The Voidform mechanic is terrible. 

I absolutely agree.  When we had the orb mechanic shadow priest was far and away my favorite class to play.... now I hate playing my shadow priest.... every once and awhile I'll come back and try again, but still hate it. 

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These changes are so much more than I expected, and that's a really good thing. Thank you so much Blizzard!

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I really hope this will make Shadowpriest interesting again. Even if i dont play it, i just hope it for all patient Shadowpriests. It would make me hopeful to see good changes on Protwarrior too :-).

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