Starym

PTR Demonology Changes, Darkshore Warfront Testing

Sign in to follow this  

22 posts in this topic

aK00Gru.jpg
 

We have some PTR news, as Demonology Warlocks get their Demonic Consumption talent buffed by getting more chances at receiving the Demonic Core buff and the Tyrant gets even stronger by consuming Imps.

Blizzard LogoDemonology Changes (source)

In the current build up on the PTR (Public Test Realm), a few changes were made to the Demonic Consumption Demonic Consumption level 100 talent:

- Any imp that the Summon Demonic Tyrant Summon Demonic Tyrant consumes now has a chance to grant you the Demonic Core Demonic Core buff. If your Tyrant consumes six imps when summoned, you have six individual chances to get a Demonic Core Demonic Core buff applied to you.
- The damage buff to Summon Demonic Tyrant Summon Demonic Tyrant from consuming the Wild Imps is now much higher.

 

One additional note about Summon Demonic Tyrant Summon Demonic Tyrant:

- In an upcoming build, Summon Demonic Tyrant Summon Demonic Tyrant will also extend the duration of any demons summoned from the Nether Portal Nether Portal level 100 talent.

There's also going to be another Warfront with the blues event tomorrow, focusing on the Horde side of the Darkshore event.

Blizzard LogoDarkshore Warftont Blues Event (source)

We're planning another testing session for the new Darkshore Warfront coming in Tides of Vengeance, and would love for you to join us!

Tomorrow, November 8, beginning at 4 PM Pacific time (7 PM Eastern), we'll be queuing for the new Warfront. As with previous tests, we'll be making a couple PTR-only changes: there will be special queuing tables set up in Orgrimmar and Zandalar, and any character level 110 or higher will be able to participate.

Additionally, there are a couple of changes to the Darkshore zone that we've enabled for testing purposes which we'd like to clarify. All of the Darkshore World Quests are currently active on PTR, and both factions are able to loot the treasures scattered around the zone. After release, only the faction that currently holds the zone will be able to loot the treasures, and only a handful of the World Quests will be enabled at any one time.

We hope to see you tomorrow evening!

  • Like 2

Share this post


Link to post
Share on other sites
3 hours ago, Starym said:

In the current build up on the PTR (Public Test Realm), a few changes were made to the Demonic ConsumptionDemonic Consumption level 100 talent:

- Any imp that the Summon Demonic TyrantSummon Demonic Tyrant consumes now has a chance to grant you the Demonic CoreDemonic Core buff. If your Tyrant consumes six imps when summoned, you have six individual chances to get a Demonic CoreDemonic Core buff applied to you.
- The damage buff to Summon Demonic TyrantSummon Demonic Tyrant from consuming the Wild Imps is now much higher.

 

One additional note about Summon Demonic TyrantSummon Demonic Tyrant:

- In an upcoming build, Summon Demonic TyrantSummon Demonic Tyrant will also extend the duration of any demons summoned from the Nether PortalNether Portal level 100 talent.

Yeah because THAT'S the most underpowered and least played spec that needs more tuning on PTR. Don't you agree Elem-shamans, Shadowpriests and Afflilocks?

Share this post


Link to post
Share on other sites
45 minutes ago, Steveson said:

Yeah because THAT'S the most underpowered and least played spec that needs more tuning on PTR. Don't you agree Elem-shamans, Shadowpriests and Afflilocks?

As someone who mains Demo, yea. I am pretty fucking happy about, Demonic Consumption is barely comparable to the other two talents. Relax. I am sure they will get to the other classes! Patience my friend.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Rhondis said:

As someone who mains Demo, yea. I am pretty fucking happy about, Demonic Consumption is barely comparable to the other two talents. Relax. I am sure they will get to the other classes! Patience my friend.

Elemental Shamans and Shadowpriests were pretty flipping patient ever since Legion class reworks came out. I mean yeah Blizzard fixed Demolocks in BFA and they are now a very fun spec to play. But there is also a big problem with it because well they are pretty much all over the place. Even matchmaking in LFG sometimes puts all three dps as demolocks. And that would've been pretty tolerable if the bosses didn't needed to be interrupted while casting a masswipe spell. Demolocks CAN interrupt spells but only with felhunter as an active pet. But they always go for more dps and use felguard 24/7.

Edited by Steveson

Share this post


Link to post
Share on other sites
2 hours ago, Steveson said:

Yeah because THAT'S the most underpowered and least played spec that needs more tuning on PTR. Don't you agree Elem-shamans, Shadowpriests and Afflilocks?

Ele and shadow already got buffs and affli is 1 of the best performing specs wtf are you talking about?

Share this post


Link to post
Share on other sites

I don't think the changes will make Nether Portal any more attractive to players, as it's still a clunky mess that makes for a very annoying rotation every time it's up.

Demonic consumption... I don't know. Something tells me no, but we'll see.

As for other posters, agree that Shadow and Elemental needs some love. Hope 8.1 will give it to you.

Share this post


Link to post
Share on other sites
4 minutes ago, Lith said:

Ele and shadow already got buffs and affli is 1 of the best performing specs wtf are you talking about?

Really? You call minor tweaks a fulltime buffs? These specs are in dire need of a complete rework from the scratch.
And about aflliction being the pest performing spec - a spec with mediocre singletarget and literally none-existent AOE is the best one? What kind of the opposite dimension you live in?

Share this post


Link to post
Share on other sites
39 minutes ago, Steveson said:

a spec with mediocre singletarget and literally none-existent AOE is the best one? What kind of the opposite dimension you live in?

He is the best performing specc in Singletarget by far... and in the middle at AoE. Don't see where you get your infos from. Demonology is way worse. Only a LITTLE better in AoE.

 

https://www.warcraftlogs.com/zone/statistics/19/#boss=2144

https://www.warcraftlogs.com/zone/statistics/19/#boss=2128

https://www.warcraftlogs.com/zone/statistics/19/#boss=2136

https://www.warcraftlogs.com/zone/statistics/19/#boss=2145

Edited by kakodaimonos

Share this post


Link to post
Share on other sites
1 minute ago, kakodaimonos said:

He is the best performing specc in Singletarget by far... and in the middle by AoE. Don't see where you get your infos from. Demonology is way worse. Only a LITTLE better in AoE.

 

https://www.warcraftlogs.com/zone/statistics/19/#boss=2144

https://www.warcraftlogs.com/zone/statistics/19/#boss=2128

https://www.warcraftlogs.com/zone/statistics/19/#boss=2136

Oh and also according to this Shadowpriests are better than majority of the specs. I don't think this should be considered legit.

Share this post


Link to post
Share on other sites
3 minutes ago, Steveson said:

Oh and also according to this Shadowpriests are better than majority of the specs. I don't think this should be considered legit.

Well their damage is actually OK in Raids the class just plays like crap.

Edited by kakodaimonos

Share this post


Link to post
Share on other sites
1 hour ago, Lith said:

Ele and shadow already got buffs and affli is 1 of the best performing specs wtf are you talking about?

To be fair , I main a ele shaman , haven’t played the ptr for the changes , but from what I saw and read it’s more of a overwork with maybe a tad buff they are focusing on the earth shock damage and lightning bolt damage as a overall Vers going in and changing talents / damage % , and how it’s played, most talents I see right now go more along the ascendence build rather then storm ele / lightning bolt . The storm ele / lightning bolt benefits areas where it can line up with lust.

Share this post


Link to post
Share on other sites
55 minutes ago, kakodaimonos said:

Well their damage is actually OK in Raids the class just plays like crap.

So people who do main shadowpriests right now are hardcore masochists who can still dish out so much damage that even MM hunters would be jealous?
This is both insane and kind of  fitting to their spec fantasy to be honest))
 

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, Steveson said:

Oh and also according to this Shadowpriests are better than majority of the specs. I don't think this should be considered legit.

What do you mean it shouldn't be considered legit? These are logs performed by actual players not sims or whatever if this is not legit nothing is.

Share this post


Link to post
Share on other sites
9 minutes ago, Lith said:

What do you mean it shouldn't be considered legit? These are logs performed by actual players not sims or whatever if this is not legit nothing is.

- Nobody picks Shadowpriests for raids and mythics due to their low dps and survivability
- One of the best dps specs in the game according to stats

Yeah that seems logical

Share this post


Link to post
Share on other sites
8 hours ago, Lampanelli said:

I don't think the changes will make Nether Portal any more attractive to players, as it's still a clunky mess that makes for a very annoying rotation every time it's up.

Demonic consumption... I don't know. Something tells me no, but we'll see.

As for other posters, agree that Shadow and Elemental needs some love. Hope 8.1 will give it to you.

It appeals to me? I mean Nether Portal is a really cool and fun talent. The reason why its not as popular as sacrificed souls is due to secondary stats lacking. Demo is fun, but with the azerite pieces not containing any base haste or mastery it's rather slow in its buildup.

Share this post


Link to post
Share on other sites
8 hours ago, Steveson said:

And about aflliction being the pest performing spec - a spec with mediocre singletarget and literally none-existent AOE is the best one? What kind of the opposite dimension you live in?

The dimension where virtually every parse with a warlock on Warcraftlogs, if there were any at all, were all Affliction.

 

So this dimension. https://www.warcraftlogs.com/zone/rankings/19

Check out Fetid ;)

Share this post


Link to post
Share on other sites

At this point Steveson should just be ignored. Hes talking as though he is looking at data but then says the opposite of what the data does. Affl locks are OP right now, they are so far ahead in single target its ridiculous. As previously mentioned as well, SP and Ele sham arent performing badly, they just are really bad to play. SP have a showing in mythic raids just as ELE do, however they arent fun so the amount of people actually playing them is just lower. They are currently 100% viable and perform accordingly.

  • Like 4

Share this post


Link to post
Share on other sites
16 hours ago, Steveson said:

Elemental Shamans and Shadowpriests were pretty flipping patient ever since Legion class reworks came out. I mean yeah Blizzard fixed Demolocks in BFA and they are now a very fun spec to play. But there is also a big problem with it because well they are pretty much all over the place. Even matchmaking in LFG sometimes puts all three dps as demolocks. And that would've been pretty tolerable if the bosses didn't needed to be interrupted while casting a masswipe spell. Demolocks CAN interrupt spells but only with felhunter as an active pet. But they always go for more dps and use felguard 24/7.

Elemental Shaman was dope in Legion, there's nothing really wrong with the design, just needs a buff.

Share this post


Link to post
Share on other sites
12 hours ago, Whisla said:

At this point Steveson should just be ignored. Hes talking as though he is looking at data but then says the opposite of what the data does

Yeah right. Just like "dumb entitled manchildren" of Diablo fanbase who does not know ANYTHING. Cute.

It's caled AN OPINION. Everyone should have it. And trying to shut someone up with a different one is not the smartest move ya know.

Also i find VERY hard to believe that Shadowpriests are better that 60% of other dps specs. And that aflliction is better than 90%. I mean have you ever tried using your common sense instead of warcraftlogs? If we're gonna follow the logic that this website is 100% correct then we need to completely nerf both affliction and shadow since they are so OP. While also giving massive buffs to both DK dps specs who TOTALLY do not rip everyone's faces off right now. And then WoW would be perfect. With people only playing mages, hunters, monks and holy priests.

Edited by Steveson

Share this post


Link to post
Share on other sites
10 hours ago, durdyenglish said:

Elemental Shaman was dope in Legion, there's nothing really wrong with the design, just needs a buff.

Afaik the problem is precisely that they were really dope in Legion and then Blizzard screwed up their design for BFA, removing most of the fun part and leaving in a clunky spec.

Share this post


Link to post
Share on other sites
12 hours ago, Seksi said:

Afaik the problem is precisely that they were really dope in Legion and then Blizzard screwed up their design for BFA, removing most of the fun part and leaving in a clunky spec.

In Legion playing Elemental in the open world was a non-starter. You would spend twice as long doing everything compared with the same gear but going Enhancement. They could spike with crazy AoE damage once a minute but otherwise had all the impact of being slapped with a small fish.

  • Haha 1

Share this post


Link to post
Share on other sites
23 hours ago, Steveson said:

Yeah right. Just like "dumb entitled manchildren" of Diablo fanbase who does not know ANYTHING. Cute.

It's caled AN OPINION. Everyone should have it. And trying to shut someone up with a different one is not the smartest move ya know.

Also i find VERY hard to believe that Shadowpriests are better that 60% of other dps specs. And that aflliction is better than 90%. I mean have you ever tried using your common sense instead of warcraftlogs? If we're gonna follow the logic that this website is 100% correct then we need to completely nerf both affliction and shadow since they are so OP. While also giving massive buffs to both DK dps specs who TOTALLY do not rip everyone's faces off right now. And then WoW would be perfect. With people only playing mages, hunters, monks and holy priests.

Your opionion doesnt really matter when what you saying is the opposite of reality. Afflicition is a really strong spec if you think otherwise you are just stupid nothing more to talk about there. Also with todays balance everything is completely viable evan for the highest level of progression maybe ppl like you should learn how to use their character istead of complaining on forums.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      In the next World of Warcraft content update, you will be able to hide everything except for pants at the Transmogrifier.
      In the latest Live Developer Q&A it was revealed that a "Hide Chest" function is coming in Rise of Azshara. Today, we learned that you'll be able to hide not only your chest armor, but every slot except for pants.
      Blizzard (Source)
      They said in the Q&A that we will be getting a “Hide Chest” option soon!
      Once this change hits we will be able to hide cloaks, helms, belts, shoulders, chests, and shoes! (If you have Griftah’s authentic Troll shoes)
      So why not let us hide EVERYTHING!
      Id be fine with just hide gloves and bracers since those are the two pieces that annoy me the most whenever i am trying to make an elegant transmog. Also we can basically already “Hide” our pants on most classes anyway thanks to loincloths and other skimpy leggings.
      Okay! Done.
      Except for the pants.
      I spoke to the development team just now, and they are determined to make this a set of changes that give players ways to hide every slot.
      Except pants.
      We’ll let you know as soon as we have details on how that’s going to come about in a future update to the game.
      The "Hide Chest" option is probably the most exciting one, because you will be able to show off tattoos and fel marks on your character. This applies to Demon Hunters, Lightforged Draenei, Mag'har Orcs, Nightborne, and Zandalari Trolls.
    • By Stan
      Loot trading, introduced back in Wrath, will be preserved in WoW Classic. Back in the day, you would open a ticket and it could take days for the item to reach the intended recipient, so Blizzard decided to keep it.
      The two-hour loot trading system in Classic will only apply to soulbound raid gear. Dungeon gear, however, will not be tradable by any means.
      TL;DR: Loot trading will be available in Classic content with a raid lock.
      Blizzard (Source)
      At BlizzCon 2018, we talked about how we plan to keep loot trading in World of Warcraft Classic. We added loot trading in Wrath of the Lich King to solve a common problem: a player could accidentally loot an item meant for another player or give it to the wrong person using Master Loot. They would then have to contact Blizzard to get the item moved to the intended recipient, which might take days. We wanted to keep loot trading in WoW Classic because the end result is the same – the correct person gets the item – and it’ll save everyone time.
      But we heard your concerns about the potential for abuse of the loot trading system in parties of five. It’s possible that abusive play could take the form of a group of four players colluding to deny loot to a stranger who joined their party as a pick-up. Raid groups, being much larger, come with more understanding on the part of solo players that loot distribution can depend on the whims of the many players and raid leaders who know each other.
      Taking that into consideration, we’ve decided that the two-hour loot trading system in WoW Classic will only apply to soulbound gear that drops in raids. Soulbound loot that drops in five-person content will not be tradeable at any time. What we hope to do is to strike a balance between saving players time and minimizing the potential for abuse of the system. We think this approach better addresses the concerns we’ve heard from players on the subject.
      Awesome solution! However, I must ask.
      Will UBRS/LBRS be counted as a 5 man dungeon in this situation (as in no loot trading)? I would hope so since normally guilds would run their own 40 and 20 man raids.
      The answer to the UBRS question is: loot trading will be available in content that has a raid lock. UBRS will not have a raid lock.
      A big part of loot trading (in a 2-hour window) as a solution to a concern is that raid locks require you to wait a week (or 3 days) before you can try again for the loot that was accidentally given to the wrong person.
    • By Stan
      Players recently abused a bug related to the Draught of Ten Lands potion. Separating the potion into multiple stacks resulted in more Draught of Ten Lands applications than intended. Everyone who exploited the bug have had their account suspended.
      Draught of Ten Lands was added in Patch 8.1. The elixir can be purchased for 5 Warfront Service Medals from Warfront vendors. Splitting the elixir into individual stacks caused players to receive multiple 10% Draught of Ten Lands applications and abnormal Experience gains.

      Fun fact, the ban wave comes just in time for the Welcome Back Weekend which lasts through March 24. We're still waiting on Blizzard for an official statement regarding the ban wave. The suspensions are somewhat inconsistent according to Reddit, ranging from 7 days up to 1 month.
      (Source)
    • By Starym
      Here come more hotfixes, today focused on the Brawler's Guild issues, Wintergrasp Honor gains have been buffed, Paladins get a reduction in haste gains for Light of the protector and there's more quest and achievement fixes as well.
      March 21 (source)
      Achievements
      The Dinner Impossible is now again possible to achieve in Arathi Basin. Allied Races
      Brawler’s Guild
      · Players who purchase a Rumble Card should now be automatically added to the queue for the upcoming rumble.
      · Fixed an issue that prevented players from receiving credit for "Solving the Mystery " after killing a mystery boss.
      · Fixed an issue that prevented Mindbreaker Gzzaj from dealing damage to Alliance players when casting Mind Break.
      · Fixed a bug that prevented players from being awarded victory if a player defeated Ro-Shambo playing the Rock, Paper, Scissors game.
      Classes
      · Paladin
      Fixed an issue that allowed Light of the Protector ’s global cooldown to be reduced more than intended by haste.  
      Player versus Player
      · Honor gained within Battle for Wintergrasp has been increased, putting it in line with other Epic Battlegrounds.
      · The Ivory Feather can be used once again in battlegrounds to gain Mark of Prey .
       
      Quests
      · Players will no longer be trapped in the combat phase for "The Darnassus Mission ".
      · Fixed a bug that caused spider NPCs to evade and prevent players from completing "The Council Has Spoken ".
      Previous hotfixes.
    • By Stan
      Game Director Ion Hazzikostas today answered your Battle for Azeroth questions and here are the highlights! The WoW dev team is internally discussing a level squish and no Allied Races are planned for Patch 8.2.
      Q&A Highlights
      They're not ready to talk about Rise of Azshara just yet, but the big info dump is coming very soon. They are working on ways to lessen the RNG of the Weekly Mythic Cache. In the past, they've experimented with different ilvl gaps and found that 15 item level gaps between difficulties work best for rewards to feal meaningful. The WoW development team has no incentive to make something that makes people spend more time in the short term, but isn't fun and it's burning them out, that's a terrible design. All they want to do is to make a game that is as engaging and fun as possible. Secondary stats are more important than primary stats in some instances and that's a problem they're trying to address. They're going to add a Caverns of Time portal in the next content update to Portal Rooms. There's a UI improvement in the works that will help players with path finding when the quest takes place on a different continent. The "Hide Chest" function is coming in the next content update. The team is also working to loosen transmog restrictions and make them more consistent across the board. They want to increase character customization, but not at the level of sliders. Adding eye color options is a possibility, but the way how the engine derives data from the game and how characters are built does not allow for simple height adjustments. Allied Races serve as a tool of deepening their storytelling and they're excited to add new ones where it make sense. Rise of Azshara is not going to have a new set of Allied Races. Repeatable Allied Race unlock questlines are a cool suggestion, they're going to discuss it with the dev team. 120 is a very large number when it comes to levels. It would be too overwhelming and not fun to reward players for each earned level. They're internally discussing a level squish, to make levels feel meaningful again. WoW Classic will have a dedicated RP realm. RPPVP is not planned right now. From a technical perspective, they shifted the infrastructure for how groups are built from Guilds to Communities (something that is consistent and tied in to the Battle.net platform more broadly). They've lost some things in the transition. They've readded the ability to have guild ranks that couldn't speak in chat. Two Sides to Every Tale was added to recognize two very distinct narratives in Battle for Azeroth, it's not a beginning trend of playing both factions. It's very similar to Double Agent. Legion was an awkward place for the game's economy. After BfA launched, they increased Gold gain from various sources to help players support repairs. Guilds can earn Gold by selling BoE items and they also want motivate Gold collectors by adding sinks. There are no plans to remove the Demon Hunter realm restriction in Battle for Azeroth. Reputations are tied to outdoor content. They don't plan to make dungeons award reputation. Hati was a beloved companion specific to Hunters so they brought him back. Thal'kiel may also return in the future, but they have nothing specific to announce at this time. Click here to watch the VOD.