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Patch 8.1: Dungeon Difficulty & Rewards Increased

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Blizzard's increasing overall dungeon difficulty and rewards by 30 item levels in Patch 8.1's Season 2.

We noticed that dungeons now provide better gear on 8.1 PTR:

  • Normal difficulty drops ilvl 340 gear (up from ilvl 310).
  • Heroic difficulty drops ilvl 355 gear (up from ilvl 325).
  • Mythic difficulty drops ilvl 370 gear (up from ilvl 340).

The change also affects Mythic+ dungeons with loot from the end-of-run chests starting at ilvl 375.

Description of the datamined SPLASH_BATTLEFORAZEROTH_8_1_0_2_FEATURE2_DESC string also indicates increased difficulty, so it's very similar to Legion.

  • Increased challenge, better loot, and a new seasonal Keystone affix: Reaping.

Mythic-quality Azerite gear from dungeons now has the fifth ring implemented, so it's safe to assume that changes listed above will not be implemented when Patch 8.1 goes live on December 11, but when Battle of Dazar'alor opens in early 2019.

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Just now, MoacaBogdan said:

Now at least this ilvl inflation will mean that even the normal dung drops being 340 (and therefore epic quality) will scrap in the new azerite currency

They're actually blue /rare/ on PTR right now.

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30 ilevels is way too much of a jump, 10-15 would have been better. At the rate they are going we'll need another squish after the next expansion, whatever its called. You'd think they'd know better by now.

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So this means it also increases M+ rewards. It's not a bad idea, as this means dungeons will stay relevant much longer throughout the expansion. Normally ilvl would gradually increase during expansion, even when doing only LFR for the newly added raid (that always ended as better than normal from last tier), this offers some alternative, which makes LFR even less important.

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2 hours ago, Sombra said:

wtf ?

 

why am i trying to gear my hunter now ?

 

370 ?!?! thats just insane

its coming in january when next raid opens

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30 minutes ago, Lith said:

its coming in january when next raid opens

The patch for 8.1 comes December 11th

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why cant we do it like in bc ? 

there was 1 catch up mechanic the whole xpac, and then you had to farm badges and only get 5-6 pieces for your spec ..

 

no you can get heroic uldir gear from faceroll mythics ...

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2 hours ago, Serrated said:

The patch for 8.1 comes December 11th

If you have read the post, you would have seen it says at the bottom:

Mythic-quality Azerite gear from dungeons now has the fifth ring implemented, so it's safe to assume that changes listed above will not be implemented when Patch 8.1 goes live on December 11, but when Battle of Dazar'alor opens in early 2019.

 

Edited by Winnie
Typos

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3 hours ago, Winnie said:

If you have read the post, you would have seen it says at the bottom:

Mythic-quality Azerite gear from dungeons now has the fifth ring implemented, so it's safe to assume that changes listed above will not be implemented when Patch 8.1 goes live on December 11, but when Battle of Dazar'alor opens in early 2019.

 

maybe, but true enough

Edited by Guest

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I dont know why people are sore over this. This is a natural gear level increase for each new tier that has been happening for all of the game's history. M+ cache rewards will go up too, so it will likely be 410 for the weekly cache and 415 for mythic Daz. Lol this isn't anything new people. 

Edited by Demonpuke

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17 hours ago, Arcling said:

So this means it also increases M+ rewards. It's not a bad idea, as this means dungeons will stay relevant much longer throughout the expansion. Normally ilvl would gradually increase during expansion, even when doing only LFR for the newly added raid (that always ended as better than normal from last tier), this offers some alternative, which makes LFR even less important.

I don't have a problem with them bumping it up, as you say it keeps content relevant, but honestly the jump is too high. Adding 15 item levels would have been fine, but 30? That's crazy.

3 hours ago, Demonpuke said:

I dont know why people are sore over this. This is a natural gear level increase for each new tier that has been happening for all of the game's history. M+ cache rewards will go up too, so it will likely be 410 for the weekly cache and 415 for mythic Daz. Lol this isn't anything new people. 

Not the entire game, just the last two or so expansions, and it has pros and cons. I just think the jump is too big as it invalidates a lot of work people have done.

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1 hour ago, tkioz said:

Not the entire game, just the last two or so expansions, and it has pros and cons. I just think the jump is too big as it invalidates a lot of work people have done.

I agree the jump is a bit much, but at this point, wow is what wow is and I stopped worrying over it. But as far as gear level increases goes, it has been happening with every new tier of raids throughout wow; the m+ component is only from the past two expansions, but the tier increase is normal and regular. 

Edited by Demonpuke

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If they only upped the ilvl by 15, mythic raiders would already be overgeared for heroic content. not that heroic content poses any problems whatsoever, but at least in the early content release you still have to play mechanics instead of just nuking the boss before his first mechanic has to be played.

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On 11/23/2018 at 2:14 AM, Demonpuke said:

I agree the jump is a bit much, but at this point, wow is what wow is and I stopped worrying over it. But as far as gear level increases goes, it has been happening with every new tier of raids throughout wow; the m+ component is only from the past two expansions, but the tier increase is normal and regular. 

What he is referring to, regarding last 2 expansions, is the increase to ilvl from the original expansion's dungeons. That was never done before legion, and it made the initial dungeons worthless. The only time you got ilvl increases in dungeons, before Legion, was if they added new dungeons. This makes the original dungeons relevant throughout the expansion, as they will increase ilvl every time a new raid comes out. So you are correct, in that ilvl was increased when new dungeons were released in patches, but he is correct in that they only started raising ilvl of existing dungeons with raid releases in Legion.

Edited by Sharknad0

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On 11/22/2018 at 8:01 PM, Sombra said:

why cant we do it like in bc ? 

there was 1 catch up mechanic the whole xpac, and then you had to farm badges and only get 5-6 pieces for your spec ..

 

no you can get heroic uldir gear from faceroll mythics ...

yeah cause hc uldir is hard....

Edited by Lith

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On 11/27/2018 at 9:33 AM, Lith said:

But the raid doesn't

We've known that for over a month now.

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1 hour ago, Serrated said:

We've known that for over a month now.

Then why are you writeing bs?

Edited by Lith

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On 11/28/2018 at 10:43 AM, Lith said:

Then why are you writeing bs?

writing* and I wasn't

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