Jump to content
FORUMS
Sign in to follow this  
Stan

Patch 8.1: Dungeon Difficulty & Rewards Increased

Recommended Posts

6fNpwiM.jpg

Blizzard's increasing overall dungeon difficulty and rewards by 30 item levels in Patch 8.1's Season 2.

We noticed that dungeons now provide better gear on 8.1 PTR:

  • Normal difficulty drops ilvl 340 gear (up from ilvl 310).
  • Heroic difficulty drops ilvl 355 gear (up from ilvl 325).
  • Mythic difficulty drops ilvl 370 gear (up from ilvl 340).

The change also affects Mythic+ dungeons with loot from the end-of-run chests starting at ilvl 375.

Description of the datamined SPLASH_BATTLEFORAZEROTH_8_1_0_2_FEATURE2_DESC string also indicates increased difficulty, so it's very similar to Legion.

  • Increased challenge, better loot, and a new seasonal Keystone affix: Reaping.

Mythic-quality Azerite gear from dungeons now has the fifth ring implemented, so it's safe to assume that changes listed above will not be implemented when Patch 8.1 goes live on December 11, but when Battle of Dazar'alor opens in early 2019.

  • Like 2

Share this post


Link to post
Share on other sites
Just now, MoacaBogdan said:

Now at least this ilvl inflation will mean that even the normal dung drops being 340 (and therefore epic quality) will scrap in the new azerite currency

They're actually blue /rare/ on PTR right now.

Share this post


Link to post
Share on other sites

30 ilevels is way too much of a jump, 10-15 would have been better. At the rate they are going we'll need another squish after the next expansion, whatever its called. You'd think they'd know better by now.

Share this post


Link to post
Share on other sites

So this means it also increases M+ rewards. It's not a bad idea, as this means dungeons will stay relevant much longer throughout the expansion. Normally ilvl would gradually increase during expansion, even when doing only LFR for the newly added raid (that always ended as better than normal from last tier), this offers some alternative, which makes LFR even less important.

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites
2 hours ago, Sombra said:

wtf ?

 

why am i trying to gear my hunter now ?

 

370 ?!?! thats just insane

its coming in january when next raid opens

Share this post


Link to post
Share on other sites
Guest
30 minutes ago, Lith said:

its coming in january when next raid opens

The patch for 8.1 comes December 11th

Share this post


Link to post
Share on other sites

why cant we do it like in bc ? 

there was 1 catch up mechanic the whole xpac, and then you had to farm badges and only get 5-6 pieces for your spec ..

 

no you can get heroic uldir gear from faceroll mythics ...

  • Confused 1

Share this post


Link to post
Share on other sites
2 hours ago, Serrated said:

The patch for 8.1 comes December 11th

If you have read the post, you would have seen it says at the bottom:

Mythic-quality Azerite gear from dungeons now has the fifth ring implemented, so it's safe to assume that changes listed above will not be implemented when Patch 8.1 goes live on December 11, but when Battle of Dazar'alor opens in early 2019.

 

Edited by Winnie
Typos

Share this post


Link to post
Share on other sites
Guest
3 hours ago, Winnie said:

If you have read the post, you would have seen it says at the bottom:

Mythic-quality Azerite gear from dungeons now has the fifth ring implemented, so it's safe to assume that changes listed above will not be implemented when Patch 8.1 goes live on December 11, but when Battle of Dazar'alor opens in early 2019.

 

maybe, but true enough

Edited by Guest

Share this post


Link to post
Share on other sites

I dont know why people are sore over this. This is a natural gear level increase for each new tier that has been happening for all of the game's history. M+ cache rewards will go up too, so it will likely be 410 for the weekly cache and 415 for mythic Daz. Lol this isn't anything new people. 

Edited by Demonpuke

Share this post


Link to post
Share on other sites
17 hours ago, Arcling said:

So this means it also increases M+ rewards. It's not a bad idea, as this means dungeons will stay relevant much longer throughout the expansion. Normally ilvl would gradually increase during expansion, even when doing only LFR for the newly added raid (that always ended as better than normal from last tier), this offers some alternative, which makes LFR even less important.

I don't have a problem with them bumping it up, as you say it keeps content relevant, but honestly the jump is too high. Adding 15 item levels would have been fine, but 30? That's crazy.

3 hours ago, Demonpuke said:

I dont know why people are sore over this. This is a natural gear level increase for each new tier that has been happening for all of the game's history. M+ cache rewards will go up too, so it will likely be 410 for the weekly cache and 415 for mythic Daz. Lol this isn't anything new people. 

Not the entire game, just the last two or so expansions, and it has pros and cons. I just think the jump is too big as it invalidates a lot of work people have done.

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites
1 hour ago, tkioz said:

Not the entire game, just the last two or so expansions, and it has pros and cons. I just think the jump is too big as it invalidates a lot of work people have done.

I agree the jump is a bit much, but at this point, wow is what wow is and I stopped worrying over it. But as far as gear level increases goes, it has been happening with every new tier of raids throughout wow; the m+ component is only from the past two expansions, but the tier increase is normal and regular. 

Edited by Demonpuke

Share this post


Link to post
Share on other sites

If they only upped the ilvl by 15, mythic raiders would already be overgeared for heroic content. not that heroic content poses any problems whatsoever, but at least in the early content release you still have to play mechanics instead of just nuking the boss before his first mechanic has to be played.

Share this post


Link to post
Share on other sites
On 11/23/2018 at 2:14 AM, Demonpuke said:

I agree the jump is a bit much, but at this point, wow is what wow is and I stopped worrying over it. But as far as gear level increases goes, it has been happening with every new tier of raids throughout wow; the m+ component is only from the past two expansions, but the tier increase is normal and regular. 

What he is referring to, regarding last 2 expansions, is the increase to ilvl from the original expansion's dungeons. That was never done before legion, and it made the initial dungeons worthless. The only time you got ilvl increases in dungeons, before Legion, was if they added new dungeons. This makes the original dungeons relevant throughout the expansion, as they will increase ilvl every time a new raid comes out. So you are correct, in that ilvl was increased when new dungeons were released in patches, but he is correct in that they only started raising ilvl of existing dungeons with raid releases in Legion.

Edited by Sharknad0

Share this post


Link to post
Share on other sites
On 11/22/2018 at 8:01 PM, Sombra said:

why cant we do it like in bc ? 

there was 1 catch up mechanic the whole xpac, and then you had to farm badges and only get 5-6 pieces for your spec ..

 

no you can get heroic uldir gear from faceroll mythics ...

yeah cause hc uldir is hard....

Edited by Lith

Share this post


Link to post
Share on other sites
Guest
On 11/27/2018 at 9:33 AM, Lith said:

But the raid doesn't

We've known that for over a month now.

Share this post


Link to post
Share on other sites
1 hour ago, Serrated said:

We've known that for over a month now.

Then why are you writeing bs?

Edited by Lith

Share this post


Link to post
Share on other sites
Guest
On 11/28/2018 at 10:43 AM, Lith said:

Then why are you writeing bs?

writing* and I wasn't

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard is adding dynamic eye glare in Patch 10.1.5 with light bouncing off the iris, adding another layer of depth to the characters' eyes.
      Screenshot
      Eyes have been updated with an additional layer of lightning placed on top of the iris that bounces off depending on the angle.

      You will find a better preview of dynamic glare in the video below, courtesy of Reddit user Maragondi.
       
      Source: Reddit
    • By Stan
      We're looking at all the mounts you can unlock from Time Rifts in Patch 10.1.5.
      Time Rifts are a new feature available in Patch 10.1.5 where you visit alternate realities to earn mounts, pets, cosmetics, and gear. Today, we're looking at all the mounts you can add to your collection in Fractures in Time!
      The mounts either have a chance to drop from Time Rift bosses or you can buy them for 7,000 Paracausal Flakes each from Time Rift quartermasters.
      Felstorm Dragon
      The Burning Legion defeated dragons in a distant timeway. These foul fel wyrms chose corruption and servitude over destruction.

      Gold-Toed Albatross
      Soaring from a distant timeway, this never-before-seen avian variant was born in a world of order.

      Perfected Juggernaut
      Perfection, like beauty, is in the eye of the beholder, but eyesight can be surgically enhanced.

      Reins of the Ravenous Black Gryphon (Alliance)
      War corrupted these once-proud creatures. The susurration of their wings now whispers omens of imminent demise.

      Horn of the White War Wolf  (Horde)
      Can a wolf's hunger ever be satiated? Lupine brutes seek and devour the enemies of the Horde.

      Reins of the Scourgebound Vanquisher
      Once bound in service to the Scourge, Vanquishers spread death, disease, and destruction across Azeroth.

      Sulfur Hound's Leash
      The Black Empire subjugated these humbled and hateful hounds. Utterly obedient, they still serve the strong.

    • By Starym
      The final hotfixes of the week bring some Priest changes!
      June 9 (Source)
      Classes
      Priest Discipline Fixed an issue where Radiant Providence from the Discipline Priest 4-piece set bonus would reset on when engaging a dungeon boss. Holy Fixed an issue where the duplicated Prayer of Mending from the Holy Priest 2-piece set bonus would cost twice as much mana.
    • By Stan
      We're checking out the cosmetic ensembles added in the latest Patch 10.1.5 build that will be available in the Trading Post in the future.
      Ensemble: Slumbering Caldera Regalia (Hunter, Evoker, Shaman Set)


      Ensemble: Helarjar Berserker Warplate (Death Knight, Paladin, Warrior Set)


      Ensemble: Vagabond's Carrot Threads (Contains Hood & Cloak)


      Ensemble: Wanderer's Carrot Trappings (Contains Scarf & Cloak)


    • By Starym
      We have smaller fixes for classes and Aberrus, as well  as some PvP item tuning in today's hotfixes.
      June 8 (Source)
      Classes
      Monk Brewmaster Fixed an issue causing Blackout Kick to double-dip on its recent buffs. Dungeons and Raids
      Aberrus, the Shadowed Crucible Scalecommander Sarkareth The contribution of damage towards Blazing Blast and Void Blast is now properly reduced by absorbs. Items and Rewards
      Nasz’uro, the Unbound Legacy’s primary stat and Speed granted to allies reduced by 70% in PvP Combat. Djaradin Elder Spear’s damage reduced by 50% in PvP Combat. Fixed an issue where Ominous Chromatic Essence would continue to reapply to other allies when two players shared the same alignment.
×
×
  • Create New...