Isle of Conquest Tuning

Sign in to follow this  

5 posts in this topic


We have some Isle of Conquest changes that should already be live, mainly focused on fixing the Glaive Thrower excessive damage to Generals, but also squeezing in some more changes to Generals, cannons and Glaive Throwers as well.

We'll also be getting a return for Wintergrasp and "some other Epic Battleground surprises" during the course of BfA as well it seems:

Blizzard LogoIsle of Conquest (source)

Happy New Year everyone!

Just wanted to pop in here to give everyone a heads up to some fixes to Isle of Conquest which we’re deploying momentarily. This is mainly to fix the issue where players can deal significant damage to the Generals with the Glaive Thrower, but we also wanted to throw in some other tuning changes while we were at it.

• Fixed a bug where the Generals were taking too much damage from the Glaive Thrower’s “Blade Salvo” ability.
• The General’s “Dagger Throw” ability will now be a bit less lethal.
• The Generals will no longer reset their health to full when leashed.
• Repairing a Keep Cannon can no longer be interrupted from damage.
• Glaive Throwers health increased by 30%, and their damage done to players has been increased.

Thanks for your continued discussion and feedback, and we’re glad everyone is enjoying Epic Battlegrounds! We look forward to everyone being able to experience the return of Wintergrasp soon, as well as some other Epic Battleground surprises as we progress through Battle for Azeroth.

Thank You!


Share this post

Link to post
Share on other sites

Surprised it didn't share the fate of Strand of the Ancients. Both battlegrounds felt very dated with their vehichle mechanics, which were heavily used during WotLK.

Edited by Arcling
  • Confused 1
  • Sad 1

Share this post

Link to post
Share on other sites

I really should get around to finishing off the meta that requires me to win about 10 more IoC. 40 man bgs feel like a mess now but there was a time in the game when they were one of the most epic things to do (and for many people, the only thing to do for a while at end game), so I'm glad they're actually just looking at the older maps and making an attempt to keep them relevant. 

13 hours ago, Rooach said:

Yes, pls buff the aliance side. Ill keep the BG on the blacklist then


What Alliance side? All of the points are neutral when the game starts. It just so happens that the widely accepted strats employed by both factions both involve rushing docks or ignoring it completely and focusing on blowing glaives up before they reach their keep respectively. 

Edited by Plergoth
  • Like 1

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Two Sides to Every Tale is a new achievement that rewards two interesting mounts in Patch 8.1.5. Alliance players will unlock a Wolf mount, whereas the Horde can get a Horse mount. You can earn them by completing the Tides of Vengeance War Campaign and the A Nation United / Zandalar Forever! achievements on both factions.
      Check out our Patch 8.1.5 for the latest World of Warcraft news.
      Bloodflank Charger
      "Stolen from the Arathi Basin stables, this fire-hearted charger now steeds for the Horde."

      Ironclad Frostclaw
      "Captured in the snows of Alterac Valley, this bloodthirsty hunter now roars for the Alliance."