Jump to content

Heroes of the Storm Imperius

Recommended Posts

3 hours ago, Guest KappaMan said:

Would be nice if there was one ?

The thread should have been hidden until we released the guide, which we did like 2 hours ago ?

Share this post

Link to post
Share on other sites

I played a couple games vs the AI and he did a good amount of damage.  I went all Q build and I wasn't that impressed with the build though.  First off, the Q can be tricky to land as you can do it at someone directly in front of you and miss (he sort of steps thru them before stabbing).  Second, the quest aspect on Q is hard with a small hitbox on it.  I still did double the AI's dmg (our assassins) and won quite easily, but I wouldn't do the build again.  Really it needs to hit anyone within the max range along the path.  I should not be able to get the path right, and be too close to hit someone.  Maybe it is because I had quick cast on, I don't know what the hitbox looks like without quick cast on.  Is it more of an AOE denotation rather than a range radius?

The Q is simply to unreliable.  Even with a totally Q based build (I did take your level 4 talent), and I took the other heroic to test it out...he still had decent sustain.  So I can imagine it being quite nice with the build you posted.  I did get interrupted once doing the slam heroic, which was annoying...it doesn't lower the CD like most other channeling heroics do.  For that reason alone it isn't worth taking IMO, even for the disruption.  The range isn't THAT great on it anyway.


That being said, I'll try this build out.  He was fun to play, even with all the situational talents I picked (I wanted to try them out for myself).

Edited by ArtVandelay

Share this post

Link to post
Share on other sites
Guest Imperial

After a few games of.. Well, admittedly, quick match.. I found his Wrath of the Angiris talent very useful at level 10. Combined with the level 20 talent and the cleave.. It's actually a very good combination. Even though it's significantly harder to utilize. Perhaps turn the big old X into a question mark, it does work very well, albeit in certain situations.

Share this post

Link to post
Share on other sites

Was able to try Imperius tonight and I have to agree with the build posted pretty much 100%.  Imperius really wants to just wade into the enemy with his fire armor on and swinging his spear around like a crazy man and the posted build does that perfectly.  A simple yet effective build and there is nothing wrong with that.

Share this post

Link to post
Share on other sites

Haven't tried out Imperius myself, but played with and against him in nearly 100% of my quick matches, he (from both team) almost always tops the hero damage within his team. 

Some thoughts on talents: (I don't remember the talents' names)

That W talent on 7 is pure trash. It looks like the laser from the Triglav Protector, but the damage is hilariously low. The Q talent on 7 is also bad: you have to use W to mark the enemy first, and NOT consuming the mark, then hit them with your Q. Not only it's way too complicated, but it also promotes inflexible and sub-optimal ability usage. 

Wrath of the Angiris is yet another flashy, but impractical heroic. Thinking about Falling Sword, Planet Cracker and Deadly Charge.

Share this post

Link to post
Share on other sites
Guest Davi leBronze cames

I played a lot of QM with Imperius, and I prefer the Q build when it's suitable. A tips for aiming better with Q, its to use W immediatly before (the slowing effect help a lot), just like Lunara. Because of that, I wanted to share that the Q talent at 7 just fit naturally with that way of connecting Q.

I didnt find in Blizzard forum where to say the improvement that should be made, if someone know better.

On 1/11/2019 at 10:54 AM, ShadowerDerek said:

That W talent on 7 is pure trash.

For that talent, I hoped (in Try mode) that after 2 second, if it touch an hero it would trig another valorous brand after you basic attack between. Nope, so it's clearly suboptimal. But I think it would at least buff it if it did.

My other concern is Wrath of the Angiris, you can pass wall or obstacle for lifting an hero, but once you are in the sky! you are not even able to pass over your own wall. That's so unflavorfull! They need to fix that.

Share this post

Link to post
Share on other sites
Guest Luraman

The biggest trick missing here, is that his Q can be used to jump over many walls, allowing for a sneaky escape or a surprise attack

Share this post

Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Heroes Developer Blizz_DWarner wrote a personal post on Reddit, thanking the community for the amazing time they've had designing the game over the 8 or so years.
      Hi everyone!
      Just wanted to pop in and give a proper personal thank you and goodbye to all the lovelies that have kept the community alive and thriving over the years.
      I’m gonna get mushy for a bit, but I feel I can’t even begin to express how much this game and its community means to me. Anyone who has worked on any artistic or creative endeavor knows that some portion of ‘you’ goes into your work and becomes inextricably written into your soul. It's painful to look back and see those freshly separated fragments of 'you' suspended in time, but that's life eh?
      I started on this project some 8 or so years ago as an assistant technical designer, originally tasked with simple data implementations of the first sets of maps and heroes. Since then, I’ve touched probably every map, dozens of reworks, several core hero designs and of course several thousand bugs. This work was not spawned out of some special DWarner pocket dimension though, it occurred here, in the real (digital) world, with my hundreds of (very talented and handsome) coworkers and most importantly, you.
      Despite what community consensus might state, designers are usually present in forum discussions, watching popular streams (special shoutout to FollowGrubby, CCL, and the crew of Into The Nexus) and of course sharing dank memes. All of your participation and energy helped us trudge through our difficult days (it’s still a job after all), guide our decision making, and just generally help us feel like we’re part of something more than just data fields and debug maps. We couldn’t have done it without you, so thanks, really.
      If you made it this far, raise a glass of whatever and say cheers to all! Cheers to the passionate, cheers to the haters, cheers to the memers, cheers to the contrarians! Cheers to the goof leaguers, wood leaguers and the most sparkling diamonds! Cheers to the quickmatchers, cheers to the Vs AI’rs, cheers to the ppl that play every night, or only twice a year! Cheers to Spazzo and Notbelial and all the lurkers too! Cheers to CCL, the 323r’s, the 6.5r’s! Cheers to the whole damn lot of you ❤️
      Steaming hot regards,
      P.S. I'll see you all in Diablo 4 ?
    • By Stan
      Blizzard made some changes to the free Hero rotation that resets each Tuesday in the latest patch, changing this week's rotation.
      The free Hero rotation won't reset weekly. Instead, it will reset every 1st, 8th, 15th, and 22nd of every month. As a result, the free Hero rotation posted on June 12 changed with the patch.
      The following Heroes are free to play until July 15, 2022:
      Ana Dehaka Garrosh Gazlowe Johanna Malfurion Mal'Ganis Nova Tassadar Thrall Tracer Valla Zeratul Zul'jin Source: The Nexus Compendium
    • By Stan
      A new Ranked Play Season started with the latest Heroes of the Storm update.
      The second Ranked Play Season of 2022 is currently set to end in 2 months. Datamining hints at an October 1-2 end date.

      Blizzard this week released a minor patch for Heroes of the Storm and a Development Update, informing the community about the game being put in maintenance mode with no new content planned in the future.
    • By Stan
      A new spectral skin for the Butcher is now available for purchase in Heroes of the Storm!
      The skin was released with the latest patch and costs 525 Shards or 5,000 Gold.
      Flavor Text
      An unrelenting hacking echoed off the walls of the Cathedral and as Prince Aidan made his way through its depths, the sound only grew louder. There were no screams; just that dreadful sound... over and over.

    • By Stan
      The latest minor Heroes of the Storm patch added a new Login reward -- the Epic Arcane Chaos Lizard mount. In this post, we preview it in more detail.
      The mount is rewarded by simply logging in to Heroes of the Storm.

      Flavor Text
      Adorned in heavy armor and brimming with the power of the Nexus, the mere sight of an epic chaos lizard and its rider can be enough to turn the tide of battle.

      The mount has 3 tints according to the Nexus Compendium, but only the Arcane one is  available to players. The following variations cannnot be obtained. Images courtesy of the Nexus Compendium.

  • Create New...