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Blizzard is currently working on a fix related to the Arcane Heart Azerite trait added in Patch 8.2 that will go live with the weekly maintenance. Currently, the trait would simply ignore damage and healing that comes from other sources than you casting a spell, which will no longer be the case.
Arcane Heart will be changed to work with some damage and healing effects which were previously uncounted by the trait (e.g. Death Strike). To offset the buff, damage and healing counted to activate Omnipotence is no longer be counted while the buff is active.
We’re working on a change to the Arcane Heart Azerite Trait that was introduced in Rise of Azshara. How it works today is:
Arcane Heart gives you a buff for every 1.5 million damage or healing you do. However, damage or healing that comes from something other than you casting a spell is not counted. For example, a Blood Death Knight doing healing from Death Strike isn’t benefitting from that healing counting to the next proc of Arcane Heart.
So we’re developing a fix for that. Currently, the change looks like this:
Heart of Azeroth Arcane Heart Fixed a bug that caused some damage and healing effects to go uncounted by this Azerite Trait. Damage and healing counted to activate Omnipotence is no longer counted while Omnipotence is active. The second change there is needed to keep this from being a big buff for a Trait that we feel is fairly well-balanced before we make the bugfix.
If all goes well, we expect to bring this fix to the game with maintenance this week (tomorrow for Americas realms, and thereafter for EU and Asian realms).
While day 5 was a bit of a non-event, with Limit progressing on Queen Azshara and Method doing Heroic splits the entire day, 6 was significantly more exciting. We had Method catch up to the top late in the day, a whole bunch of guilds down the Queen's Council, as well as Limit push the final boss down 52%.
As Day 6 started, a lot of people expected Method to plow through Za'qul with their newly improved item levels from doing a whole day of Heroic splits, and the expectation almost turned out to be true, as we had a very low % try a few hours after raid start, with Za'qul surviving on 2.1%. Similarly to what happened to Limit however, it took another 8 hours and a number of sub-2% wipes to down the penultimate boss.
Timestamp for mobile: 1:25:06
Method took 167 pulls to down the penultimate boss and access the Queen, while Limit needed 185 - but don't forget pulls don't necessarily indicate the real time spent on the boss, however it was all pretty close anyway. Also, speaking of heartbreaking pulls, day 5 brought us the second-worst possible wipe you could imagine, as FatSharkYes were just about to down Orgozoa and failed an entire 0.2% before the end. Press F indeed.
We now have the two top guilds finally progressing on Queen Azshara, with Limit at a significant advantage, and almost half way through the fight (at least in terms of HP specifically, this isn't the half way mark for progress on the Queen at all), so things are very much heating up. Let's take a look a their individual raid compositions on the kill:
We can see the big difference being Shadow Priests, as Method went much heavier on those. Limit relied a little bit more on Mages, Warlocks and Warriors (especially with Fire Mages as they were one of the few guilds to gear them up early, in preparation for the raid, as the spec wasn't considered particularly strong for the Palace), while Method went with one additional Rogue.
At the end of Method's raid day (which was significantly extended) we wound up with them on 75% vs. Limit's 52%. It also seems that either Twitch is having some very specific issues with all of Limit and Red Bull's VoDs, or the guild has decided to remove them so Method can't check their strategies.
We also have 11 guilds on 6/8 and going at the Harbinger of Ny'alotha, with Pieces and JTH at 10%, Aversion trailing on 19%, FatSharkYes 20%, Exorsus 38% and Alpha at 60%. AFK R, Practice, Halcyon, ScrubBusters and Club Camel are also going at Za'qul, but we don't have the exact numbers for them.
Tune in to either Method or Red Bull's streams, or check in on Method's raid progress page to follow the race live.
Rextroy returns to soloing, this time on very current content as he takes down King Mechagon in... well, Operation: Mechagon, obviously. We also get a mini guide as to how he did it and what to look out for. He's at 418 item level and using Vision of Perfection major with Nullification Dynamo minor.
Patch 8.2 is live for two weeks and we still have no signs of the Alliance Bee mounts teased at last year's BlizzCon.
Bee mounts were teased during last year's "What's Next" panel at BlizzCon, but we still know very little of them even after Rise of Azshara went live.
Datamining suggests that the acqusition questline is related to a NPCs named Barry the Beekeeper and [PH] Hivename Hivemother and it will take place in Stormsong Valley. Here are the entries we found for the Bee faction:
Tidebreak Hive A species of bee known for their unusual size. While newcomers to Stormsong Valley, they quickly made their presence known to adventurers and insect enthusiasts alike. Tidebreak Guardian Tidebreak Hivemother Tidebreak Harvester The following quests have been added to Stormsong Valley in Patch 8.2:
A Defender Emerges A New Queen A Royal Awakening Defender of the Hive One of the Hive The Usurper PH Bee Mount
You can find a bunch of recolors of the mount here.
For what it's worth, a pin in the WoW Secret Finding Discord suggests the mount cannot be obtained just yet. Did Blizzard forget to add it to the live version of the game?
Limit have done it after many, many low % wipes! Za'qul, Harbinger of Ny'alotha has fallen, opening the way to Queen Azshara, the final boss of the raid and we get to see what she looks like on Mythic. Obviously huge congratulations on the kill. Method have been doing Heroic splits all day
First off, let's take a look at that Za'qul kill from GM Max's PoV, which is actually tank Darkee's PoV, as Max isn't playing, but is actually just coaching. We're also starting at the exciting part a little later in the fight:
The timestamp is 03:13:10 in case it doesn't autoplay for you
The big thing here is that Limit prepared and geared 4 fire mages, which other guilds didn't gear up, which gave them a big advantage on Za'qul specifically.
And now let's move o to Azshara, with the very first pull ending in a wipe extremely quickly, with the new Mythic wall/laser mechanic causing chaos. Here's the second pull, which went a little better. While we technically don't get to see the Queen herself yet, we get a better idea of the new mechanic, and it's always great watching a guild figuring out new things about a boss for the very first time.
The timestamp is 03:23:48 in case it doesn't autoplay for you
And here's the third pull, this time from Red Bull's coverage with commentators:
The timestamp is 09:17:38 in case it doesn't autoplay for you
An amazing performance by Limit overall, but the race is far from over and we'll see how long it takes Method (or any of the other 5 guilds curently progressing on Za'qul) to catch up, as Limit is now generating a lot of advantage as they progress on Azshara!