Jump to content
FORUMS
Sign in to follow this  
Starym

Patch 8.1 Hotfixes: January 29th

Recommended Posts

41892-patch-81-hotfixes-january-23rd.jpg
 

We have some truly huge hotfixes today, incorporating all the class, Azerite trait and PvP changes with some non-Mythic raid tuning/nerfs, as well as a whole lot of item tuning in both PvP and PvE. Alliance players can now use the Glory of the raider mount as intended and the G.M.O.D. mount can now fly, while the Against Overwhelming Odds quest now rewards 385 items and 50 Conquest and the Call to Arms and Arena Calls quests have also had their rewards modified.

There are also additions to both the class, Azerite and PvP tuning changes that were slipped in after the ones announced yesterday,

Blizzard LogoJanuary 29 (source)

Classes

  • Death Knight
  • Druid
  • Hunter
    • Marksmanship
    • All damage and pet damage increased by 3%.
      Developers’ note: Marksmanship damage has been a bit too low when not using Unerring Vision. With the reduction to Unerring Vision’s effectiveness, this increase brings Marksmanship up to a more appropriate overall level.
       
  • Warlock
    • Demonology
      • Fixed an issue where demons from the Nether Portal Nether Portal talent would sometimes not correctly spawn when spending Soul Shards.
         
  • Warrior
 

Dungeons and Raids

  • Battle of Dazar’alor
    • Jadefire Masters
      • Placing a raid marker while holding the egg for the Hidden Dragon achievement should no longer cause you to drop the egg.
    • Stormwall Blockade
      • Laminaria health reduced by 10% on Normal and Heroic difficulties.
      • Energized Storm health reduced by 10% on all non-Mythic difficulties.
      • Tidal Volley and Jolting Volley damage has been reduced by 10% on all non-Mythic difficulties.
      • Sea Storm initial damage reduced by 10% on all non-Mythic difficulties.
      • The interval between spawns of Energized Storms has been increased by 25% on all non-Mythic difficulties.
      • Storm's Wail now lasts 13 seconds on Raid Finder and Normal difficulties (was 10 seconds).
    • Lady Jaina Proudmoore
      • Fixed an issue where Elusive Brawler was not being correctly removed when dodging Ice Shard.
      • Jaina will now finish casting Orb of Frost or Glacial Ray before activating Ice Block if she detects Heroism or Bloodlust effects.
      • Frozen Solid can no longer be broken with stun breaks (Icebound Fortitude, Blink).
      • Jaina's berserk timer has been adjusted to 15 minutes in non-Mythic difficulties. It is 12 minutes in Mythic difficulty.
    • King Rastakahn
      • Fixed a bug that caused some players to see no loot in the Treasure of the Zandalari.
  • Temple of Sethraliss
    • Fixed an issue with Reaping that caused Static-charged Dervish to incorrectly summon many, many, MANY Lost Souls.
    • Hoodoo Hexxers now continue to cast Rain Of Toads as long as they are alive.

Items

  • The wrapper quest for Assaults can no longer award Azerite Armor Caches.
    • Developers’ notes: We'd like Assaults to remain a lucrative source of equipment for characters who have recently hit level 120, but this wasn’t a good source for Azerite gear, as players will want to obtain newer Azerite gear with 5 powers.
  • Fixed an issue that prevented the Crest of Pa'ku Crest of Pa'ku from being activated by Healing spells.
  • Fixed a bug where some on-use Battle of Dazar'alor trinkets were not properly triggering the on-use cooldowns of other trinkets.
  • Shadowtome Shadowtome can now be upgraded by Ensorcelled Tarots.
  • Heart of Azeroth
    • Developers’ notes: Based on data observed since Tides of Vengeance launched, we have several tuning changes for Azerite traits. The goal of these changes is to improve the usability of some class traits, as well as rein in the power of some of the newer traits in a way that still preserves their core coolness. Additionally, some Azerite traits changed value dramatically with changes to specs in Tides of Vengeance, so we’re taking this opportunity to rebalance those traits as the Mythic Raid opens.
       
 

Mounts

  • The G.M.O.D. can now fly … on Azerite-powered rocket thrusters.
  • Fixed a bug that prevented Alliance players from using the Dazar'alor Windreaver Dazar'alor Windreaver .

 

Player versus Player

  • "Against Overwhelming Odds " now rewards item-level 385 items and 50 Conquest.
  • “Call to Arms” now rewards a piece of Aspirant's gear, 50 Conquest, and 250 Honor.
  • The Arena Calls ” now rewards a piece of Aspirant's gear, 65 Conquest, and 750 Azerite Power.
  • Gladiator’s Safeguard trinket’s absorb amount reduced by 33%.
  • Gladiator’s Emblem trinket’s maximum health buff increased by 20%.
  • The healing absorption from Sinister Gladiator's Maledict Sinister Gladiator's Maledict will no longer stack. New spell absorption effects will overwrite older applications, even if they are more powerful. Initial damage has been reduced by 33%.
  • Resolved an issue that prevented some players from earning credit towards the Seasonal Vicious mount (Vicious Black Warsaber Vicious Black Warsaber , Vicious Black Bonesteed Vicious Black Bonesteed ).
  • Cooking Impossible
    • The number of Ingredients required has been reduced to 30 (was 40).
  • Druid
    • Fixed an issue where the PvP-only healing increase to Regrowth Regrowth was incorrectly increasing Feral, Balance, and Guardian Regrowth Regrowth healing.
    • Restoration
  • Hunter
  • Paladin
  • Priest
    • Fixed an issue where the PvP-only healing increase to Shadow Mend Shadow Mend was incorrectly increasing Shadow Priest’s Shadow Mend Shadow Mend healing. It is intended to only increase Discipline Priest's Shadow Mend Shadow Mend.
  • Shaman
  • Warlock
    • Destruction
  • Warrior

Previous hotfixes.

Share this post


Link to post
Share on other sites

Interesting they didn't go through with the Resto-Druid Mastery nerf (even if it was only very minor). In most raid encounters, Mastery ends up as my top stat according to Healer Stat Weights, sometimes more than 20% more effective than Intellect. And that's without Cultivation or Spring Blossoms.

  • Like 1

Share this post


Link to post
Share on other sites

On the azerite traits section, there is an incorret link for a warrior artifact trait instead of the enhancement shaman trait "Strength of Earth".

Share this post


Link to post
Share on other sites
54 minutes ago, mtmf said:

On the azerite traits section, there is an incorret link for a warrior artifact trait instead of the enhancement shaman trait "Strength of Earth".

Hm, good point. Guess that happens when there's so many similar ones to add. Fixed and thanks!

Share this post


Link to post
Share on other sites

Why would u nerf paladins while the only reason retri can join m+ were that azriet damage so unfair we have no high singel target and they nerf our only aoe strength,paladins hardly had any place in m+

  • Thanks 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have a Crest switch fix and weekly maximum increase, as well as a quest fix in retail, the big class tuning pass for Season of Discovery, and more in today's hotfixes.
      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
    • By Staff
      Blizzard announced they will be increasing the maximum number of characters per account in the Dark Heart patch! 
      Max Characters (Source)
      With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.
      Have fun!
    • By Staff
      Blizzard have announced that Season 4 will see an increased number of maximum Crests acquired each week, and also have the increased cap system for players that don't reach the maximum each week.
      Crests (Source)
      Players can now earn up to 120 crests of each type per week in Dragonflight Season 4. This was a maximum of 90 per week in Season 3. The increase will allow for up to 8 upgrades per week, per crest type.
      For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons.
      Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.
    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.

      Source: Reddit
    • By Staff
      Save up to 33% on select game services! Enjoy discounted prices on Character Transfers, Faction Changes, Race Changes, and Name Changes now through May 7.
      (Source)
      It’s a great time to dive into daring adventures in World of Warcraft® when you make the most of 33% off select game services through May 7.
      Soar into the latest Dragonflight content with a 33% discount on an Enhanced Level 70 Character Boost—harness the power of level 424 raid-ready gear, take to the skies with a stable of soar-ready Dragonriding mounts, and more!
      For those looking to get a fresh start, save 30% on Character Transfer Packs, Faction Change Packs, Race Change Packs, and Name Change Packs.*
      Level 70 Character Boost
      For a limited time, bring your hero up to speed at a 33% discount.** Grant a single character a one-time boost to level 70 and jump into the latest Dragonflight content endgame-ready! To boost multiple characters, buy a Character Boost pack and use them all at once or save some for later.
      Available Level 70 Character Boost pack options:
      1 for $40.00 (Regularly $60.00) 2 3 for $100.00 Give Yourself A Boost
      Character Transfer Packs
      Time to get a move on! Transfer characters between World of Warcraft® realms or accounts, enabling you to play with a new community of players and/or find old friends on new servers—all without starting over at level one. To move multiple characters, buy Character Transfer packs and use them all at once or save some for later.
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 68 for $80.00 Visit our support page to learn more about the Character Transfer service and any restrictions. 
      Transfer Now
      Faction Change Packs
      See what life is like from the other side! Walk a dungeon or two in the other faction’s shoes when you use a Faction Change to convert a character’s faction from Horde to Alliance or Alliance to Horde. To move multiple characters to the opposite side, purchase Faction Change packs and use them all at once or save some for later. Changing your faction also includes a free race change for your class, so you’ll fit in with your new friends on your adventures all over Azeroth.
      Available Faction Change pack options:
      1 for $21.00 (Regularly $30.00) 3 for $42.00 (Regularly $60.00) 6 8 for $95.00 To learn more about the Faction Change service and any restrictions, visit our support page.
      Make Your Move
      Race Change Packs
      Sometimes, a simple touch-up of your character’s looks isn’t enough; sometimes, you want to go all the way and change which race you belong to! And with a race change service, you can do just that*.
      To change multiple characters' races, purchase Race Change packs and use them all at once or save some for later. The final step of a Race Change requires choosing a new appearance and includes an optional Name Change.
      Available Race Change pack options:
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 6 8 for $80.00 To learn more about the Race Change service and any restrictions, visit our support page.
      Change Your Race
      Name Change Packs
      The name you initially chose for your hero doesn’t have to stay the same for all eternity. Have you changed your mind or simply found something better? Either way, you can pick a new name and reinvent yourself today!
      To change multiple characters' names, purchase Name Change packs and use them all at once or save some for later.
      Available Name Change pack options:
      1 for $7.00 (Regularly $10.00) 3 for $14.00 (Regularly $20.00) 6 8 for $35.00 Learn more about the Name Change service and any restrictions when you visit our support page.
      Change Your Name
      Purchase Race Changes, Faction Change Packs, and Character Transfers from the Battle.net shop. Or launch World of Warcraft and click the Shop button on the character select screen.
      Once you’ve purchased your Character Transfer, Faction Change Packs, Name Change Packs, Race Change Packs, and Level 70 Character Boost, a new icon will appear on your character selection screen. To activate a game service, click on the token, then select the character you wish to move. Any unused Faction Change tokens or Character Transfers will remain in your account for future use.
      * Only available for modern World of Warcraft. Characters cannot be transferred between World of Warcraft® and World of Warcraft® Classic games.
      **Sale ends May 7, 2024
      ©2024 Blizzard Entertainment, Inc. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries.
×
×
  • Create New...