Jump to content
Sign in to follow this  

Battle of Dazar'alor M Day 6: 11% to Go?

Recommended Posts


It's been a pretty slow day today and I wasn't really sure whether to write an update as it's going to be a short one, but we do have another low percentage try by Method and a video to go along with it. If the Mythic Jaina encounter follows suit on Mythic as it did on Heroic, we have another 11.8% to go, or rather Method do. Limit are almost certainly closer and on a lower percentage, but we can't know that for sure. What we do know is that Method made it to 16.8%!

If you want to skip directly to the Tide Elemental phase just move the video to 9H16Min, but it's well worth a look at the entire pull as the casters go over a lot of detail about the fight and the current strategy.

The thing with "best" and "lowest %" tries is that it's a bit of a toss up which is better. As you can see above the elemental was still very much in one piece, and we've seen previous tries where it was not only broken in two, but the two mini elementals were almost dead as well. This is because there's a lot of cleave going on with the recent strategies so Jaina is going down in parallel to the elementals. Method have also run a whole bunch of Heroic splits at the end of their progress day, using the time when they're most tired and unfocused to do the brainless farm. Due to this late-night venture they'll be starting their stream two and a half hours later than usual today, at 11:30 CET.

We also had a whole lot of new Stormwall Blockade kills, with 25 total guilds now on 8/9 and progressing on Jaina, and here's the full list:
Limit, Method, Pieces, Exorsus, Alpha, AFK R, Jitianhong, Memento, Wildcard Gaming, Skyline, NollTvåTre, FatSharkYes, P G, TG Gaming, Aversion, ScrubBusters, Future, Exposed, From Scratch, Impact, Hope n Despair, Halcyon, Snafu, Walkthrough, Instant Dollars and Club Camel.

And so we have one more day of progress for Limit in this first reset and if Jaina survives it we're on to the final test for this so far pretty solid boss. Tuesday and the reset/re-clear will be very tense, as we'll get so see if gear really is any sort of issue on the fight whatsoever. It's difficult to imagine a whole new reset's worth of both Mythic and Heroic gear won't make a difference, but whether or not it will be enough to make the fight doable in a day's worth of tries remains to be seen. There's still the possibility of an entirely new phase after she reaches that 5%, or that amount simply being lower on Mythic, say, 1% or so, which would be quite a surprise to everyone. In any case, both Limit and Method (and the now 23 other guilds that are progressing on the final boss) will still be giving it their all today, to see if Jaina can be a 1-reset boss.


Share this post

Link to post
Share on other sites

yeah, it's hard to keep update when progress is insignificant...

or in some order:






hype? meh... wait for reset 


still, thanks for keeping eye on it, this is still my favorite place for those news. Cheers!

  • Like 1

Share this post

Link to post
Share on other sites

One more day till reset and the Guilds could either start fresh on Tuesdays or extend the lockout and focus solely on Jaina further.

If your team composition is great along with current build/gear set up I would stick with the extended lockout and get more pulls on Jaina along with formulating a better strategy towards those last phases.  But that's just my two cents.  

  • Like 1

Share this post

Link to post
Share on other sites
2 hours ago, Ragingwolf said:

One more day till reset and the Guilds could either start fresh on Tuesdays or extend the lockout and focus solely on Jaina further.

If your team composition is great along with current build/gear set up I would stick with the extended lockout and get more pulls on Jaina along with formulating a better strategy towards those last phases.  But that's just my two cents.  

I don't think Limit would dare do that a second time. But it would be hilarious if they reset and Method extended and won. But I'm sure both guilds know exactly whether they can kill her with this amount of gear or not. Limit's G'huun thing was just really unfortunate when you look at the insane amount of low % tries they had.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Crucile of Storms is now available on Mythic & Raid Finder difficulty. This week's events include Noblegarden, Volunteer Guard Day, and the world quest bonus event.
      Crucible of Storms is now available on Mythic & Raid Finder difficulty. Check out our World First Race Hub for the latest information. Blizzard nerfed Shadow Priests and increased the maximum item level of world quest rewards. Check out the latest hotfix notes for details. Azerite Armor from world quests now rewards Titan Residuum when scrapped (Source) Mythic Keystone Affixes
      Tyrannical Raging Volcanic Reaping Weekly Quests
      Complete 20 world quests for "The World Awaits" to receive 1,000 War Resources. Azerite for the Alliance & Azerite for the Horde: Collect 36,000 Azerite from Island Expeditions to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Island Expeditions
      Jorundall Un'gol Ruins Verdant Wilds World Boss
      This mighty pterrordax has a roost high up in the mountains of Zuldazar, where the air is too thin for most lungs to draw breath, and life struggles to take hold. Occasionally she descends upon the swamps below in search of heartier meals to bring back to her brood.

      Ji'arak uses her massive wings to assault her foes with wind, drawing enemies in and pushing them away.
       Damage Dealers
      Hurricane Crash inflicts lethal damage to all targets caught in the center. Clutch can be interrupted by crowd control effects.  Healers
      Hurricane Crash inflicts lethal damage to all targets caught in the center. Storm Wing inflicts significant damage to all party members.  Tanks
      Protect allies from Ji'arak Broodling summoned by Matriarch's Call. Hurricane Crash inflicts lethal damage to all targets caught in the center. Loot Table
      Matriarch's Shadowveil Windswept Dinorider's Cape Stormcrash Chestguard Gloves of Enveloping Winds Avian Clutch Belt Hurricane Cinch Savage Terrorwing Leggings Windshear Leggings Galebreaker's Sabatons World Events
      World Quest Bonus Event (April 23rd - April 30th)
      World quests reward 50% more reputation this week!
      Blizzard (Source)
      Chart a course across Kul Tiras and Zandalar for this week’s Bonus Event – World Quests.
      All week, open your map (default hotkey-"m") and select any of the Kul Tiras or Zandalar regions to view the World Quests available to you. To find out more about each World quest, simply hover your mouse over a World Quest on the map to see what tasks are needed to complete it, the rewards you’ll receive, and the time remaining that the quest is available to you.
      Look for the following all week long:
      Chronicler Toopa in Boralus or Chronicler Shoopa in Zuldazar has a quest for you—The World Awaits. You can also start the quest from within the Adventure Guide (Shift-"J"). Quest requirement: Complete 20 World Quests in Kul Tiras or Zandalar Reward: 1,000 War Resources Passive buff: +50% to Reputation gains from World Quests If you’ve been looking to impress some emissaries, this is the week to do it!
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      Noblegarden (April 22nd - April 29th)
      Noblegarden is here and if you're working on the What a Long, Strange Trip It's Been meta, don't forget to check out our updated Noblegarden guide!
      Volunteer Guard Day (April 28th)
      On this day, the denizens of Azeroth and Draenor take some time to celebrate the hard work that their guards perform. /Salute a guard to show you care!
    • By Starym
      Crucible of Storms Mythic opens next week and the next World First race comes along with it. Despite the fact this raid is a whole lot smaller than Battle of Dazar'alor, the only relevant part for the top raiders competing for WF is its difficulty. Considering Blizzard have stated that Uu'nat, Harbinger of the Void is supposed to be as difficult as Lady Jaina Proudmoore, and the first 8 bosses of Dazar'alor all died less than two days after the raid's release, we might actually have a serious race on our hands once again!
      Unless the raid gets cleared in a few days, Method and Limit will be going at it once more, battling it out for the top honors, and this time around we're getting an additional treat! Limit have just announced that they will be streaming their progress through the Crucible of Storms live!
      Limit will also be raising funds for St. Jude's Children's Research Hospital during the raid:
      While Method still haven't announced any specific plans for Crucible, they will definitely be streaming again, which means we'll be able to watch both sides of the race! The last two raid races were incredibly close, with Method coming out on top both times, but we've never been able to check in on Limit's progress as it happened, so we could get the full picture. This means Crucible of Storms will be a really amazing experience for the race, just as long as those two bosses survive for a while.

      Recently, one of Method's raiders, Cayna, spoke about the one day/16 hour advantage NA guilds have over the EU side of things, delving into the advantages and disadvantages of the situation, as well as going over some solutions. It's a very relevant discussion, with the potential short duration of the upcoming race, and you can check out that video here.

      As usual, we'll be covering the race in our daily summaries, as well as posting any breaking news as it happens, so here's hoping this raid proves to be a worthy challenge for the top players and is an exciting one for those of us watching!
      The two-boss raid will be live-streamed by the two top guilds.
    • By Starym
      The Crucible of Storms Mythic race started today with NA guilds having started their day around 4 hours ago. There were some authentification server issues, but they were resolved within an hour and the first boss, the Restless Cabal, has survived so far. We have Limit at 43 attempts with their best at 39%/46% on the two bosses, so at least the first boss isn't quite as much of a pushover as the others in the larger raids.

      While Crucible only has two bosses, the race is really only about the final boss, as we saw in Battle of Dazar'alor, where all 8 pre-Jaina bosses were defeated in two days but she still made it to the very end of the first week. Blizzard have stated that the tuning on Uu'nat is supposed to be on the same level as Jaina, but it's slightly unclear if they meant today's Jaina, after all the nerfs and with the huge item level bump from a fully cleared and farmed Dazar'alor or if they meant the difficulty of Jaina while the top guilds were progressing on her back in February.
      In any case, Crucible of storms might just be a really quick two-day affair with Limit cleaning up before EU guilds get a real crack at the win, but it could also be as much of a race as Uldir and Dazar'alor were, or even more so. For comparison, Trial of Valor took three days with its three bosses, and Helya was a pretty decent endboss, although it still wouldn't be considered a "proper" race due to the length.
      In other race-related news, Method's Cayna recently talked about the guild's preparations for the race and how they differed from Uldir and BoD, as well as whether there will be much of a competition at all and what he thinks of the raid overall. As always, head on over to Method's raid progress coverage for live updates.

      Will Crucible be a quick couple of days clear, or is Uu'nat going to be a real challenge after all?
    • By Stan
      The Dreadwake mount, previously available for free to all players who purchased 3 months of game time, has returned to the Blizzard Shop!
      The Dreadwake is back after it became unavailable on October 21 last year. The mount was a free reward for purchasing 180 days of game time from September 19 through October 21. You can now purchase or gift it for $25 // 25 EUR.
      Buy/Gift Dreadwake Mount
      Blizzard (Source)
      If you’ve been looking for the perfect addition to your mount collection, then look no further. The Dreadwake Mount has returned to harbor in the Blizzard Shop and in-game shop.
      True to nautical tradition, the Dreadwake pirate ship mount has a unique figurehead inspired by an unknown kraken-faced god of the deeps.
      Buy Now
    • By Stan
      Today's hotfixes increase the maximum item level of world quest rewards with opening of Mythic Crucible, Shadow Priest's Auspicious Spirits damage has been reduced to 70%, and there are various tweaks to Crucible item effects.
      Blizzard (Source)
      Priest Shadow Auspicious Spirits damage reduced to 70% (was 100%). Developers’ notes: The damage reduction to this talent is meant to curb the synergy of Insanity and Shadowy Apparitions generation when combined with some Azerite traits, while still leaving it as a fun and interesting combo. Items
      World Quest reward gear maximum item level has been increased to item level 370 (was ilvl 360). Emissary rewards gear maximum item level has been increased to ilvl 395 (was ilvl 385). Emissary rewards for Azerite Armor will now drop at a maximum of ilvl 400 (was ilvl 385). The item level of gear rewards for “Against Overwhelming Odds" has been increased to item level 395 (was ilvl 385). Developers’ notes: With the Raid Finder (and Mythic) difficulty for Crucible of Storms opening today, we have increased the maximum item level for certain World Quests and quests rewards to help players get raid-ready. Harbinger's Inscrutable Will now always fires a silencing spear at the player's location, regardless of which direction they face. Fathom Dredgers will now benefit from Versatility as intended. Fathom Dredgers will now grant the correct amount of shield per mana spent. Player versus Player
      Abyssal Speaker's Gauntlets’s shield absorption effect is reduced by 66% when engaged in combat with enemy players. Trident of Deep Ocean’s shield absorption effect is reduced by 50% when engaged in combat with enemy players.
  • Create New...