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Starym

Rextroy's 40 Vs 40 Events

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Rextroy is back with some more interesting videos and it seems he's starting a new series where he pits 40 of one class against 40 of another, presumably to go with BfA's conflict theme. Apparently both fights had a third, unforeseen adversary in the form of lag, but they ended up being a lot of fun nonetheless, with the lag actually adding a bit of tension to the proceedings, as abilities just erupt in waves.

First off we have a Hero class face-off to mirror Arthas and Illidan's fight from Frozen Throne:

 

Quote
 

It is time again. For another amazing 40v40 battle. This time it features both the hero classes. Iconic battle I would say since Illidan and Arthas once fought. I wonder what side is still supreme these days? The lag is not as intense in this battle but still really bad! Almost thought I would DC for a few seconds but thankfully we all seemed to have managed fine

SPOILERS ----

It appears that Death Knights are superior to Demon Hunters when it comes to 40v40. I would assume the reason being that DK got a lot more AOE from long range, compared to DH that have all their AOE stuck in meele. Virulent Plague kills off quite a bunch of the DHs on its own. Perhaps if there was no lag, the results would have been a bit different! Since it really hurts the Demon Hunters damage output. Aswell as healing done (since their damage leads to healing)

And then it's on to Light vs. Death as Paladins take on the Lich King's elite:

 

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Back in time, the Death Knights lead by the Lich King wanted to annihiliate all living things. And lately their aggressive acts against the Horde has provoked a direct response from the Silver Hand. Can the Paladins keep the Death Knights in check, or will they be crushed like all the others?

Spoilers -

In the end, it appears that the lag was the victor. Because of the lag, DKs are unable to pretty much do their rotation and get Runic Power. Which means they will flop over quite quickly. Paladins also got more abilities to use at range, both damage and healing. A part of the plan, that would make DKs able to win was the stacking of Necrotic Aura. Sadly the lag causes everyone to pretty much teleport around, which means Necrotic Aura doesn't register correctly. Shame Blizzard are unable to keep servers strong enough to handle 40v40 in a 40v40 Battleground. Still it was lots of fun having you all there. A real blast! Feel free to comment what other classes you want to see face off against eachother! Also feel free to check out my twitch, a lot of major events will be streamed there!

There's also an added bonus, as Rextroy also put together a weird expedition to Northrend, composed entirely of low level recruits to see if they could make it through the ghoul and undead infested Bombardment area in Icecrown. Why? Why not!

 

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I decided to gather a lot of lowbies to see if we could march through the location known as the "Bombardment" filled with hundreds of ghouls. After 4 hours of recruiting the troops, we managed to gather 20 of them. The battle started really badly, with us geting whooped by elites, so we had to change direction and move along the edges of the area. We still got swarmed by a lot of ghouls, but after a while we managed to get through all the elites and all the non-elites to face off against the Bone Sentinel. Hope you enjoy watching the event! Really gave the vibe of raiding back in the days with the constant "misses" going on. Special thanks to Gason - Lightbringer for being my right hand!

It's always great to see these kinds of events, reminding us that there's always something to do in Azeroth, even if you're not too fond of the current content. MMOs are usually at their best when players take the reins and find their own fun, so thanks go out to Rextroy for these types of events and we hope to see more like it soon.

If you know any interesting events like this, post your favorites below!

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lol 40vs40 and it lags like *filtered* xD i remember the start of pvp in vanilla, there were literally hundreds of people in tarrens mill vs south shore and it was acceptable. hell even the aq opening where the whole server was in one zone just forced the server to restart a few times. damn that was "the" epic event, will never forget this. i think they wanted to cut down server costs with all this sharding and bullshit, with todays massive amounts of cores and ram and ssd´s instead of hdd´s  i would think this game should support thousands of people in a zone.. maybe with a cap depending on the size of the zone but this would be epic as *filtered* 

Edited by t3ramos
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2 hours ago, t3ramos said:

lol 40vs40 and it lags like *filtered* xD i remember the start of pvp in vanilla, there were literally hundreds of people in tarrens mill vs south shore and it was acceptable. hell even the aq opening where the whole server was in one zone just forced the server to restart a few times. damn that was "the" epic event, will never forget this. i think they wanted to cut down server costs with all this sharding and bullshit, with todays massive amounts of cores and ram and ssd´s instead of hdd´s  i would think this game should support thousands of people in a zone.. maybe with a cap depending on the size of the zone but this would be epic as *filtered* 

https://youtu.be/wKt5krsB1-8

nah, it really wasnt, when it lags it just shows alot easier now then it did before. But nah huge pvp battles even in vanilla caused large lag spikes.

notice people seemingly running off to no where "i can barely move" and others, and this is recent, not vanilal where it was far worse.

Edited by Plaguestorm
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Lag in Vanilla at TM + SS was grueling and often crashed the server.  Same thing happened at the opening of the Dark Portal.    I don't recall server crashes that much but lag back when runs on city bosses was a daily thing, multiple times a day, those attack + defense scenarios could lag things out big time too.  

It's better now overall...except for Drustvar when there's a world boss.  That sucks, lol.

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