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Weekly Brawl - Lost Cavern: March 22nd

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This week's brawl is Lost Cavern, but there isn't any quest associated with it, meaning you won't receive a Loot Chest for playing three games. We currently don't know if this is a bug or intended.

Update: The bug seems to have been hotfixed and you'll again receive a Loot Chest for playing three games.

Would you mind no Loot Box rewards from brawls or are they the only incentive why you keep playing the weekly brawl?

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Blizzard LogoBlizzard (Source)

This week’s brawl is Lost Cavern! It’s all-out mayhem on our single-lane battleground – Lost Cavern. Queue up, choose your Hero, and try to best to bring down the enemy Core!

LostCavern.gif

Rules:

  • Shuffle pick - Choose from one of three Heroes before entering the battle.
  • Standard play - no talent or level restrictions.
  • The first team to destroy the enemy Core wins!

Rewards:

  • Complete three matches of Lost Cavern to earn a Loot Chest!

Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.

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11 minutes ago, ManaAddict said:

Maybe it's a test to gauge the interest in this game mode? I play this game mode often just because I enjoy it and not just for the loot boxes.

I was going to write the exact same thing, so I'm just gonna steal the previous post :P

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I love how all the recent Brawls have been ARAMs; those are the most enjoyable to play. No more experimental bullshit that is a chore to complete (looking at you, Blackheart's Revenge).

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2 minutes ago, Valhalen said:

I love how all the recent Brawls have been ARAMs; those are the most enjoyable to play. No more experimental bullshit that is a chore to complete (looking at you, Blackheart's Revenge).

I have to disagree, kind sir. I quite enjoy the experimental bullshit. Except for Blackheart's Revenge, that one is just stupid.

But ARAM seems quite popular. I'm surprised those maps are still not available as custom games. Maybe the devs think it would divide the player base? Or, more likely, they just got more priorities to work on first.

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5 minutes ago, lChronosl said:

I have to disagree, kind sir. I quite enjoy the experimental bullshit. Except for Blackheart's Revenge, that one is just stupid.

But ARAM seems quite popular. I'm surprised those maps are still not available as custom games. Maybe the devs think it would divide the player base? Or, more likely, they just got more priorities to work on first.

My exact thought. Why not just add ARAM/brawls to Custom Games when they're not supposed to award anything.

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4 minutes ago, lChronosl said:

I have to disagree, kind sir. I quite enjoy the experimental bullshit. Except for Blackheart's Revenge, that one is just stupid.

But ARAM seems quite popular. I'm surprised those maps are still not available as custom games. Maybe the devs think it would divide the player base? Or, more likely, they just got more priorities to work on first.

Don't get me wrong, I do like the experimental bullshit as well, but none other than Stitches' Pool Party is really fun and worth playing for more than three times. Adding a twist in gameplay is a good change of pacing from typical games, but those are really hard to do in a way that makes replayability a thing.

But you do have a point. I've always thought that they should make a ARAMs a separate mode from Brawls. Maybe one day.

Edited by Valhalen
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Im one of the ones that just plays enough to get the rewards. I enjoy ARAM but the experience and gold gained from brawls is so negligible that it's just not worth the time it takes. If they bumped it up so that it was similar to QM in terms of xp and gold Id happily be doing that all the time.

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On 3/22/2019 at 3:35 PM, mada7 said:

Im one of the ones that just plays enough to get the rewards. I enjoy ARAM but the experience and gold gained from brawls is so negligible that it's just not worth the time it takes. If they bumped it up so that it was similar to QM in terms of xp and gold Id happily be doing that all the time.

I think Blizzard needs to severely increase the gold gain from matches and quests. With more and more new Heroes being added and less gold gained, buying them takes an obscenely long time, specially since it's been quite a while they reduced prices of older Heroes below 10.000 gold.

Edited by Valhalen
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15 hours ago, ShadowerDerek said:

I'm constantly having games with 4 veteran AIs in both team. Oddly enough, it feels like a good 1v1 mode for those '1v1 me BabyRage'.

How are you even able to tell that?

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