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Zandalari Moonkins and Raptors were missing their dance animations when they were first implemented in Patch 8.1.5 and in Rise of Azshara, Blizzard added both. Check them out!
Vision of Perfection is a specialization-specific Essence added in Patch 8.2, so the effects affect different spells for each specialization. In this post, we're looking at them in more detail.
Each Essence has two components - a Major and a Minor Power.
Major Power: Your spells and abilities have a chance to activate "INSERT_SPELL_HERE" for 50% of its base duration. = [proc chance] Minor Power: Reduces the cooldown of "INSERT_SPELL_HERE" by 15.0%. = [reduced cooldown] Apparently, some spells have their cooldown reduced by 16.5%. A big thanks to Banshee#6893 for providing the data and clarifications!
UPDATE: Healing cooldowns (Divine Hymn, Healing Tide Totem, Revival, Tranquility ) are a burst of the cooldown, not 50% of the duration.
The "INSERT_SPELL_HERE" component varies and affects the following spells on a per spec basis:
Blood (Vampiric Blood ) Frost (Empower Rune Weapon ) Unholy (Apocalypse) Mage
Arcane (Arcane Power) Fire (Combustion) Frost (Icy Veins) Rogue
Assassination (Vendetta) Outlaw (Adrenaline Rush) Subtlety (Shadow Blades) Demon Hunter
Havoc (Metamorphosis) Vengeance (Metamorphosis) Monk
Brewmaster (Fortifying Brew) Mistweaver (Revival - healing proc) Windwalker (Storm, Earth, and Fire/Serenity) Shaman
Elemental (Fire Elemental) Enhnacement (Feral Spirit) Restoration (Healing Tide Totem) Druid
Balance (Celestial Alignment /Incarnation: Chosen of Elune) Feral (Berserk /Incarnation: King of the Jungle) Guardian (Survival Instincts) Restoration (Tranquility) Paladin
Holy (Avenging Wrath) Protection (Avenging Wrath/Crusade) Retribution (Avenging Wrath) Warlock
Affliction (Summon Darkglare) Demonology (Summon Demonic Tyrant) Destruction (Summon Infernal) Hunter
Beast Mastery (Aspect of the Wild) Marksmanship (Trueshot) Survival (Coordinated Assault) Priest
Discipline (Rapture) Holy (Divine Hymn) Shadow (Shadowfiend) Warrior
Arms (Bladestorm) Fury (Recklessness) Protection (Avatar)
Inevitable Destiny (H)Corrupted Destiny guild Skywall/Drak'thul US realm😎 Corrupted Destiny IS one of Skywall's oldest and largest standing guilds - very active with a large player base! We’ve always got something going on: mythic dungeons, normal runs for alts, Island Expeditions, Warfronts, Incursions, Transmog runs (aka 'Chu's Shopping Trips), Raiding, Brawler’s guild activities... Even random activities like fishing at Darkmoon Faire while standing on water and wearing a fish head side by side!! All adult guild 18+ years old.
Raid-wise we are 9/9 N Dazar'alor and have members with 9/9 H experience. Our raid schedule currently is 5:30pm PST (8:30pm EST) to 9pm PST (11pm EST) Thursday and Monday. (Subject to change as we try to accommodate more members).
We have an active FB page and Discord server that is up to date on ALL game info as it happens, and of course fun stuff... as it happens as well!
As always, we are recruiting. Looking for raiders (healers preferred but all are welcome), casuals, in betweens, anyone who is looking for a guild! Do NOT be intimidated to ask to join us even though you are not level 120! Come and join us! We maintain a ZERO drama policy!!
Come experience the reason a guild as old as CD continues to stand and stand strong year after year after year! Come...... and get.... CORRUPTED!!!
Chu#12466 - Wanheda#11925
The Restless Cabal truly is restless as we get our second hotfix pass on the encounter in as many days. The rest of the hotfixes are a short list, as you'll be seeing Mindthief's Eldritch Clasp cooldown buff a lot less and Vol'dun regained a whole lot of Alpacas!
April 18 (source)
Dungeons and Raids
Crucible of Storms The Restless Cabal Fixed a bug that prevented players from dispelling Promises of Power on Normal difficulty. Fixed an issue where players were unable to leave the room after defeating The Restless Cabal. Items
The Phantom Pain cooldown from Mindthief's Eldritch Clasp no longer displays by default in the user interface. Quests
Lost Alpacas have returned to the deserts of Vol'dun for players to wrangle in “Alpacas Gone Wild ” and “They Have Alpacas Here ”. Previous hotfixes.
Vision of Perfection was one of the Essences announced for the new Heart of Azeroth system coming in 8.2, and it's been causing a bit of a stir because of how powerful it currently is on the PTR. Today we got an official comment on the matter, emphasizing that these early stages of the PTR are usually not well tuned and further clarifying exactly why this Essence is so powerful and offering some possible solutions.
The Essence's minor power simply reduces the cooldown by a certain %, increases Versatility and heals you when the cooldown is activated, but the issue at hand is with the major one. The Essence's major power makes your spells and abilities get a chance to trigger your major spec cooldown ability (like Recklessness ) at a reduced effectiveness. The problem came with certain accompanying effects that trigger alongside the cooldown (like Azerite Powers, talents etc.) and the fact that they triggered at full power. The currently planed solution is to also reduce the effectiveness of those abilities to the same degree as the main cooldown, but that solution also has some exceptions.
Vision of Perfection (source)
Thank you for all of the feedback on Vision of Perfection—it’s an idea we’re also very excited about. As always, the first iteration of new abilities on a PTR have tuning that is somewhat preliminary. That’s especially true for this ability, due to the complexity of the effect and the large number of interactions it has. Our goal is to make it an interesting choice among the other available Essences, while preserving the concept of it. For this and the other Essences, there will be ongoing tuning updates in the coming weeks.
On the specific issue of interactions between Vision of Perfection and other effects that trigger from or buff your cooldowns: part of what makes this Essence exciting is the opportunity to explore things like that. At the same time, if they occur at full value every time Vision procs, that may be far too much.
Our initial plan is that, as a standard approach, the added effects or bonuses should be reduced in value, in the same way that the cooldown itself is reduced in duration. For example, if Recklessness is proccing at 40% effectiveness, Reckless Abandon should also provide 40% of its normal Rage value. There are some cases where this doesn’t work because there’s no way to “scale down” an effect—Summon Infernal will either stun or not stun when it lands. We’ll have to handle those cases individually.
You’ll see adjustments to this (and likely some other items) in a future build of the PTR.
For more information about Essences and the new Heart of Azeroth system coming in 8.2 in general, check out our preview.