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Additional Stash Space Gated Behind Seasons on PC

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There's been a slight update to the new stash space for PC players in Patch 2.6.5. It's going to be gated behind Seasons and you won't be able to purchase it with Gold when the patch goes live.

Additional stash space coming in Patch 2.6.5 will be gated behind the Season Journey on PC. They've enabled it all for testing purposes on PTR, according to the latest updated patch notes.

Console players will be able to buy 70 stash spaces for Gold right away.

Blizzard LogoBlizzard (Source)

Quality of Life

  • Additional stash space has been made available for all players
    • PC: The cap for earning additional stash tabs through the Season Journey has been raised from 4 to 9
    • PS4/XB1/Switch: All players will be able to purchase 70 additional stash spaces with gold upon login
    • Note: All tabs are available immediately upon login on PTR for testing purposes only

Seasons

  • There is a new reward for completing the entirety of the Season Journey (Guardian)
    • For Season 17, the Galactic Wings are available

Items

  • CarnevilCarnevil
    • The 5 10 Fetishes closest to you will shoot a powerful Poison Dart every time you do

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rofl, I seriously considered playing several more hours with D3.

Testing out a new LoN build.

My item-stash is quite full (I never played a single season, because leveling up bores me to death).

But with a few more stashes I could try out the new ancient build.

Hell, I even thought about investing in the Necromancer if there is a cool LoN build for him.

But if Blizzard thinks it's fun to force me to go thourgh all my stuff, throw tons away to get new room (and later on being angry because some item I threw away would be needed for a new build) - well Blizzard, I do NOT think that is fun. It's work.

Maybe Blizzard doesn't understand the concept of money. You work to RECEIVE money. You PAY money to get fun.

I do NOT pay money to receive work.

But probably for the best, there are lots of games out there that offer much better value for 10 Euros.

 

Thank you Blizzard for preventing me from doing a mistake and buying stuff from you!

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On 4/13/2019 at 8:46 PM, WedgeAntilles said:

rofl, I seriously considered playing several more hours with D3.

Testing out a new LoN build.

My item-stash is quite full (I never played a single season, because leveling up bores me to death).

But with a few more stashes I could try out the new ancient build.

Hell, I even thought about investing in the Necromancer if there is a cool LoN build for him.

But if Blizzard thinks it's fun to force me to go thourgh all my stuff, throw tons away to get new room (and later on being angry because some item I threw away would be needed for a new build) - well Blizzard, I do NOT think that is fun. It's work.

Maybe Blizzard doesn't understand the concept of money. You work to RECEIVE money. You PAY money to get fun.

I do NOT pay money to receive work.

But probably for the best, there are lots of games out there that offer much better value for 10 Euros.

 

Thank you Blizzard for preventing me from doing a mistake and buying stuff from you!

I definitely agree that this stash tabs policy goes the wrong way. However. Not that I still play much of Diablo 3 these days, but isn't that kind of game supposed to be some work? You collect stuff, you gain experience, you do more to get more powerful.

Since Diablo 3 started to throw everything in front of their players, most people lost interest in the game. "Rare Items" are not even rare and Gold piles up like desert sand. The same happened with WoW. . There is no sense in playing an RPG when you already get everything in the first day. The last time I played was Season 9 and I completed it within three days. It's just a joke what happened to Diablo.

Nowadays the general playerbase is more interested into quick action. Many RPGs suffer from that a lot. It's all about the immediant demand for the end game and the adventure of gaining levels and exploring over weeks has become irrelevant.

IMHO The best way to close the gap between the casual in-and-out playerbase and the dedicated playerbase would be to give these stash stabs for ingame Gold. But reduce the amount of legendary drops by 50% as it was in 2.0. Leveling is already too quick with requiring three hours on a casual basis, but I think it is just barely enough to leave it that way because we got Paragon levels. If any content should be available for dedicated players only, it should be some overpowered dungeons and bosses, not the tools of the game.

Maybe with some changes like this, new content isnt dealt with in an hour and what you do or find becomes more relevant, while everyone has access to all the items and tools. Right now it is just a meaningless playground.

Edited by Alkasar
clarification

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1 hour ago, Alkasar said:

I definitely agree that this stash tabs policy goes the wrong way. However. Not that I still play much of Diablo 3 these days, but isn't that kind of game supposed to be some work? You collect stuff, you gain experience, you do more to get more powerful.

Since Diablo 3 started to throw everything in front of their players, most people lost interest in the game. "Rare Items" are not even rare and Gold piles up like desert sand. The same happened with WoW. . There is no sense in playing an RPG when you already get everything in the first day. The last time I played was Season 9 and I completed it within three days. It's just a joke what happened to Diablo.

Nowadays the general playerbase is more interested into quick action. Many RPGs suffer from that a lot. It's all about the immediant demand for the end game and the adventure of gaining levels and exploring over weeks has become irrelevant.

IMHO The best way to close the gap between the casual in-and-out playerbase and the dedicated playerbase would be to give these stash stabs for ingame Gold. But reduce the amount of legendary drops by 50% as it was in 2.0. Leveling is already too quick with requiring three hours on a casual basis, but I think it is just barely enough to leave it that way because we got Paragon levels. If any content should be available for dedicated players only, it should be some overpowered dungeons and bosses, not the tools of the game.

Maybe with some changes like this, new content isnt dealt with in an hour and what you do or find becomes more relevant, while everyone has access to all the items and tools. Right now it is just a meaningless playground.

Be interesting to see what they charge for gold (they won't, but hypothetically), as everyone is a multi billionaire every season..........

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11 hours ago, Alkasar said:

I definitely agree that this stash tabs policy goes the wrong way. However. Not that I still play much of Diablo 3 these days, but isn't that kind of game supposed to be some work? You collect stuff, you gain experience, you do more to get more powerful.
 

D3 is about farming items. Finding new stuff, getting better stuff. Leveling.

Sure. 

I want to farm items. 

But the problem is: I can't KEEP them. Diablo forces me to destroy items I find, even though there is a chance I might need them later. 

We have a game that is extremly focused on loot - and at the same time a player can't keep as much of this loot as he likes.

I would be ok if I could unlock more chests ingame. 50 GR runs = 1 more stash. 50 x bounties = 1 more stash. That would be fine.

But the new stashs aren't avaiable by just playing the game.

No, it forces me to start the game from scratch. AKA playing a season.

But I do not enjoy leveling characters. I did that with 4 characters, and it was fine for the first times. Then it got boring. Now if I would faced with the choice: "Delete D3 completly or level a new character from scratch" I'd hit the delete button without a second thought.

 

A little too harsh, but it boils down to this: To just being able to  play the game (to be able to keep the stuff I farm), Blizzard wants to force me into many hours of work.

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On 4/16/2019 at 11:57 PM, albabe said:

"Gated" means what exactly?  You need to play Seasons to get it?  Do you have to Finish?

"Gated" means content is locked behind certain activities or achievements.

In this case new stash tabs are locked behind the 2nd last chapter of the the season journey... If memory serves you have to clear Torment 13 content (GR lvl 60), higher level crafting objectives using Kanai's Cube and complete 2 season Conquests (difficult challenges that take a fair amount of time for a casual player to prepare for).

You don't have to finish the season journey but completing the 2nd last chapter of the journey is out of reach for some players....that's why this sucks big time.

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