Recently Browsing 0 members
No registered users viewing this page.
The Heroes team is hosting an AMA on tomorrow related to the recent Hero Movement Speed changes that went live in the latest patch and Hero balance.
Feel free to submit your questions here. The devs will start answering them starting at 10:00 a.m. PDT (7:00 p.m. CEST). We'll be back with a recap shortly after the AMA is over.
We’re going to host a Hero Balance & Hero Movement Speed Change AMA right here on /r/heroesofthestorm on Thursday, July 18, 2019! The Heroes devs will join the thread and answer your questions starting around 10:00 a.m. PDT (7:00 p.m. CEST) until 12:00 p.m. PDT (9:00 p.m. CEST).
We have the following developers on hand answering questions:
Alex Neyman (/u/BlizzNeyman) Sergey Morozov (/u/Blizz_SMorozov) Adam Z. Jackson (/u/BlizzAZJackson) Kevin Gu (/u/BlizzKGu) David P Warner (u/Blizz_DWarner) Steven Jaquith (/u/Blizz_Steve) Brett Crawford (/u/Daybringer) Shane Miller (/u/Blizz_Shane) Kyle Dates – (/u/BlizzKyle) When posting multiple AMA questions: Please make an effort to post one question per comment. This will make it easier for others to read through the thread, and will help the devs focus on one question at a time. However, please feel free comment as many times as you'd like in order to get your questions posted.
You can start posting your questions right now, and we'll see you on Thursday!
Heroic Deals for this week include Chromie, Lucio, Stitches, and two Mecha skins.
Click here to check out this week's Free-to-Play Hero rotation!
Heroes Old Price New Price Chromie 750 Gems 375 Gems Lucio 750 Gems 375 Gems Stitches 625 Gems 312 Gems Skins
Dark Mecha Rehgar -- 900 Gems // 1,800 Shards Dark Mecha Tyrael -- 1,125 Gems // 2,400 Shards
Fel Razorgrin and Great Razorgrin mounts can be purchased for 10K Gold. The Seraph Wing Bundle can be purchased for 1,260 Gems.
Free Hero rotation has been updated for the week of July 16 and includes Alarak, Zarya, Abathur, and more.
Free-to-Play Hero Rotation: July 16, 2019
Malfurion Valla Gazlowe Johanna Thrall Dehaka Greymane Xul Lucio Falstad Alarak (Slot unlocked at Player Level 5) Zarya (Slot unlocked at Player Level 10) Tyrande (Slot unlocked at Player Level 15) Abathur (Slot unlocked at Player Level 20) (Source)
This week's brawl is Lost Cavern. It comes with the usual ARAM rules and you will win the game by destroying the enemy Core. Play 3 games to earn a Mecha Chest and keep in mind that Sgt. Hammer has been disabled in ARAM in the latest patch!
This week’s brawl is Lost Cavern! It’s all-out mayhem on our single-lane battleground – Lost Cavern. Queue up, choose your Hero, and try to best to bring down the enemy Core!
Shuffle pick - Choose from one of three Heroes before entering the battle. Standard play - no talent or level restrictions. The first team to destroy the enemy Core wins! Rewards:
Complete three matches of Lost Cavern to earn a Loot Chest! Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.
The latest Heroes of the Storm patch comes with a 10% increase to the base movement speed of Heroes, Sgt. Hammer has been removed from ARAM, and more.
Movement Speed Increase Increase the base movement speed of Heroes from 4.4 to 4.84 (+10%) Developer Comment: We were evaluating this change last year for the gameplay updates but wanted some more time to soak it. While this is a modest increase, we feel like it makes the game feel a bit snappier, especially while in combat. We will be carefully watching how this affects Heroes with lots of skillshots and will balance as needed.
Each Mecha Tyrael's repeatable Mission can now only be completed up to 50 times Gem purchasing has a new checkout interface. This streamlined system gives players access to more payment options from directly within the client Heroes
Harden Carapace [W] Cooldown increased from 6 to 7 seconds Talents
Level 16 Epicenter [E] Cooldown reduction reduced from 1.25 seconds to 1 second
Guitar Solo [E] Cooldown increased from 8 to 9 seconds Talents
Level 1 Guitar Hero [E] Healing amount increased from 40% to 60%
Fel Claws [Q] Cooldown reduced from 9 to 8 seconds Mana cost reduced from 50 to 45 Bruiser
Level 4 Psionic Synergy [E] Armor bonus increased from 20 to 30 Shield Battery [Trait] Cooldown reduction increased from 100% to 125% Level 13 Graviton Vortex [E] Cooldown reduction increased from 1.25 to 1.75 seconds Templar's Zeal [Q] Cooldown reduction increased from 5 to 6 seconds
Keg Smash [W] Delay before being able to cast Breath of Fire reduced from 1.5 to 1.25 seconds Duration of 10% Slow reduced from 1.5 to 1.25 seconds Duration of 40% Slow increased from 1.5 to 1.75 seconds Talents
Level 1 Freshest Ingredients [Trait] Additional Functionality: Upon quest completion, also reduces the cooldown of Fortifying Brew by 1 second Stormstout Secret Recipe [Passive] Heal amount increased from 2% to 2.5% Level 4 Withering Flames Spell Power reduction increased from 30% to 40% Level 10 Wandering Keg [R1] Additional Functionality: Now also grants Chen 25 Armor for its duration Cooldown reduced from 70 to 60 seconds Level 13 A Touch of Honey [W] Slow amount increased from 15 to 20 Level 16 Celerity [E] Armor bonus increased from 15 to 20
Molten Armor [E] Healing reduced from 100% to 50% of the damage dealt Bonus healing against Heroes reworded to say it is increased to 100% (baseline functionality is the Valorous Brand [Trait] Consuming a mark heals Imperius for 70 Damage bonus reduced from 30% to 20% Talents
Level 1 Impaling Light [Q] Redesigned: Celestial Charge’s final damage is increased by 50% and cooldown is reduced by 1 second for each Valorous Brand on the target when the Stun completes Consuming Flame [W] The first enemy Hero hit with Solarion’s Fire also restores 30 Mana Level 4 Bulwark of Flame [W] Removed Unshakable Faith [E] Removed Battle Hunger [Trait] Redesigned: Increased the healing of Valorous Brand by 50% Sovereign Armor [E] Moved from 16 Armor reduced from 50 to 25 Duration reduced from 2.5 to 1.5 seconds Damaging an enemy Hero with Molten Armor increased the duration by 0.5 seconds [NEW] Press Forward [Passive] Damaging an enemy Hero sets the duration of a Regeneration Globe on Imperius to 5 seconds (unless it was already higher) Level 7 Blaze of Glory [W] The secondary explosion from Blaze of Glory now consumes and benefits from Valorous Brand Holy Fervor [Active] Now has a maximum duration of 10 seconds The cooldown for the Ability begins after the first attack, instead of the last Cooldown increased from 25 to 30 seconds Tooltip updated to reflect that the damage is a percentage bonus and stacks additively with other percentage bonuses Level 13 Divine Rage [E] Redesigned: Consuming a Valorous Brand reduces the cooldown of Molten Armor by 1 second Heat of Battle [E] Redesigned: Increase Molten Armor’s healing against Heroes by 2% for every 1% Health Imperius is missing Level 16 Celestial Swiftness [Q] Redesigned: Gain 20% Movement Speed for 5 seconds after casting Celestial Charge; Gain 40% Attack Speed for 5 seconds for each Hero Stunned with Celestial Charge Valorous Pursuit [Active] Moved from level 20 Cooldown increased from 12 to 20 seconds Level 20 [NEW] Brand of Solarion [Trait] Reduce the duration of Valorous Brand to 3 seconds, but it is no longer consumed when triggered Impervious [Active] Duration increased from 2 to 3 seconds
Health increased from 2341 to 2450 Health Regeneration increased from 4.879 to 5.105
Level 4 Hand of Freedom [Active] Redesigned: Celestial Charge’s final damage is increased by 50% and cooldown is reduced by 1 second for each Valorous Brand on the target when the Stun completes Level 7 Samaara's Light [Passive] Removed Righteous Momentum [W] Removed Functionality: No longer increases Yrel’s Movement Speed while at maximum charge Additional Functionality: Yrel’s Movement Speed is increased by 5%. Instead of being Slowed while charging Righteous Hammer, she instead quadruples the bonus Level 13 Aldor Peacekeeper [Q] Damage reduction increased from 30% to 40% Repentance [E] Slow duration increased from .5 to .75 seconds Level 16 Templar's Verdict [W] Damage bonus increased 4% to 6% maximum Health
Level 1 Slumber Shells [E] New Functionality: Enemy Heroes are Slowed by 25% for 3 seconds when they wake up from Sleep Dart Level 4 Overdose [E] Doses applied with Sleeping Dart increased from 3 to 4 Level 4 Anti-Healer [W] Bonus area of Biotic Grenade reduced from 100% to 25% Fixed a bug where the bonus duration was showing as 20% when it is 25%
Level 7 Blessed Recovery [Passive] Tooltip now shows the required damage taken to proc its effect Binding Heal [Q] Heal amount increased from 95 to 10
Changed the order of various talents ot better match other Heroes (Q, W, E, etc.)
Level 4 Spiritwalker's Grace [Q] Removed Totemic Projection [E] Moved to Level 7 Level 4 Tidal Waves [Q] Additional Functionality: Also reduces the Mana cost of Chain Heal from 55 to 40 Support
Level 7 Mystic Assault [Q] Damage and Healing bonuses increased from 40% to 50% of damage dealt Level 20 Arcane Brilliance [Active] Spell Power bonus increased from 10% to 15% Dust of Disappearance [Active] Duration increased from 20 to 40 seconds Melee
Level 4 Rapid Chase [Q] Movement Speed bonus increased from 15% to 20% Movement Speed bonus duration increased from 2 to 3 seconds Level 7 Reflexive Block [Q] Number of attacks blocked increased from 2 to 3 Level 16
Level 4 Sudden Vengeance [E] Damage increased from 5% to 6% maximum Healt Level 7 Bonds of Corruption [W] Adjusted Functionality: Now reduces Armor by 10 for 4 seconds Valeera
Level 1 Vigor [Passive] Energy Regeneration increased from 2.5 to 3 per second Subtlety [Trait] Energy Regeneration increased from 8 to 10 Level 4 Hemorrhage [E] Bonus Basic Attack damage increased from 30% to 40% Initiative [Trait] Additional Functionality: Also grants Valeera an additional 15% Movement Speed for 3 seconds when using Ambush, Cheap Shot, or Garrote Level 7 Fatal Finesse [W] Damage bonus per stack increased from 4 to 6 Stacks required to finish quest reduced from 20 to 15 This changes the maximum bonus damage to Blade Flurry from 80 to 90 Level 16 Thistle Tea [Active] Cooldown reduced from 60 to 40 seconds
Level 1 Shadow Hunter [E] Cooldown reduction from Basic Attacks increased from 1 to 1.5 seconds Move Unseen [Trait] Additional functionality: Reduce the cooldown of Permanent Cloak by 1 second Level 7 Wormhole [E] Adjusted Functionality: Wormhole cannot be cast for 1.25 seconds after Blink is used Duration that Zeratul can use Wormhole increased from 3 to 4 seconds Warp Skirmisher [Passive] Bonus damage increased from 40% to 50% No longer requires Zeratul to attack a target within 6 seconds of teleporting with Vorpal Blade Additional Functionality: Bonus damage also activates on Zeratul’s first Basic Attack after entering Stealth Level 16
Sentenced to Death [W] Adjusted Functionality: Bonus damage also applies to enemies who are Slowed by Singularity Spike Damage bonus reduced from 30% to 25% Ranged Assassin
Level 16 Snowstorm [W] New functionality: The second wave of Blizzard deals 20% bonus damage. The third wave of Blizzard deals 60% bonus damage.
Level 4 Updraft [E] Shield bonus increased from 40% to 60 Level 7 Secret Weapon [Q] Bonus damage increased from 60% to 80 Level 16 Crippling Hammer [Q] Slow amount increased from 50% to 60% Greymane
Basic Attack damage increased from 140 to 148 Talents
Level 7 Incendiary Elixir [Q] Damage bonus per stack increased from 15 to 2 Level 10 Cursed Bullet [R2] Damage increased from 35% to 40% Lunara
Level 10 Thornwood Vine [R1] Damage increased from 164 to 176 Level 13 Abolish Magic [Active] Cooldown reduced from 35 to 30 seconds Endless Spores [W] Cooldown reduction increased from 3 to 4 seconds
Level 1 Anger [Passive] Removed Furious Spark [W] Damage increased from 90 to 95 Malicious Intent [E] Spell Power bonus increased from 15% to 20% Level 4 Spite [Passive] Healing Globe duration bonus increased from 100% to 125% Cooldown reduction increased from .5 to .75 seconds Level 13 Shard of Hate [Passive] Additional Functionality: Now also causes Mephisto’s attacks to activate Lord of Hatred, reducing Basic Ability cooldowns by 1 second
Level 1 En Pointe [Q] Bonus damage increased from 75% to 90% Growing Nightmare [E] Adjusted functionality: If at least 2 enemy heroes are hit by Wave of Dread, then its eruption’s damage is increased by 60% Level 4 Allegrissimo [Q] Shadow Waltz cooldown when hitting enemy Heroes at its end changed from 1 second to .75 seconds Backbiter [W] Bonus maximum Health increased from 10% to 15% Level 7 Insatiable [W] Chomp’s cooldown when hitting enemy Heroes changed from 2 seconds to 1.5 seconds
Health increased from 1273 to 1340 Talents
Level 1 Caltrops [E] Slow amount increased from 25% to 40% Level 16 Seething Hatred [Trait] Removed Functionality: No longer increases the duration of Hatred New Functionality: Valla gains 15% Spell Power while at 10 stacks of Hatred Bug Fixes/Updates
Remove Sgt. Hammer from ARAM Developer Comment: We have been receiving a lot of feedback regarding Sergeant Hammer's playstyle in ARAM. While we are looking to make larger changes to the game mode in the near future, we decided it was best to remove her from the ARAM shuffle-pick for the time being
[MechaStorm II] Fixed MechaStorm countdown timer [MechaStorm II] Fixed MechaStorm repeatable event quests to 50 times Fixed issue where voice lines for Maltheal couldn’t be used while equipped with the Xenotech Malthael skin [MechaStorm II] Fixed issues with text being cut off during Special Event Quest Tooltip Windows when switching Tooltip Windows Battlegrounds
Hanamura Temple Swordsman Mercenary camps respawn timer increased from 120 to 150 seconds Mercenary Impaler Mercenary Basic attack damage has been increased from 50 to 65 All Heroes now move 10% faster, Sgt. Hammer was removed from the ARAM shuffle-pick, and various Hero changes went live in the latest update.