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Anduin Abilities & Talents List

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The King of Stormwind is joining the Nexus next week and here's a full list of his abilities and talents!

The latest Heroes of the Storm patch is available for testing since yesterday. Check out the Official PTR Patch Notes for more information.

Trait

  • [D] Leap of Faith (Cooldown: 80 seconds) - Faith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel.

Basic Abilities

  • [Q] Flash Heal (Mana: 30, Cooldown: 4 seconds) - Cast for 0.75 seconds to heal an allied Hero for 260.
  • [W] Divine Star (Mana: 45, Cooldown: 9 seconds) - Send light that deals 140 damage to enemies and then returns to Anduin, healing allied Heroes for 130 in a wider path. Healing increases by 25% per enemy Hero hit.
  • [E] Chastise (Mana: 40, Cooldown: 10 seconds) - Shove a swell of light forward, dealing 145 damage to te first enemy Hero hit and Rooting them for 1.25 seconds.

Heroic Abilities

  • [R1] Holy Word: Salvation (Mana: 70, Cooldown: 80 seconds) - After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
  • [R2] Lightbomb (Mana: 70, Cooldown: 60 seconds) - Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.

Talents

Level 1

  • Renew [Q] - Basic Attacks against Heroes empower the next Flash Heal to also heal for 115 over 5 seconds.
  • Pursued by Grace [Passive] - Damaging an enemy Hero heals the lowest Health allied Hero near Anduin for 28.
  • Bold Strategy [Passive] - Anduin gains his other level 1 Talents, but Flash Heal's cooldown is increased by 1 second.

Level 4

  • Moral Compass [W] - Divine Star fires Basic Attacks at 2 Heroes close to its apex for 70% damage.
  • Holy Reach [E] - After hitting an enemy with Chastise, Anduin's next Basic Attack has 50% more range, 50% more damage, and heals allied Heroes near Anduin for 90.
  • Inner Fire [Passive] - Increases Attack Speed by 20% and Basic Attack range by 15%.

Level 7

  • Binding Heal [Q] - Casting Flash Heal on an ally heals Anduin for 80.
  • Power Word: Shield [W] - If Divine Star hits an enemy Hero, gain a Shield that absorbs 165 damage for 4 seconds.
  • Blessed Recovery [Passive] - If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds. This effect has a 10 second cooldown.

Level 10

  • [R1] Holy Word: Salvation (Mana: 70, Cooldown: 80 seconds) - After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected.
  • [R2] Lightbomb (Mana: 70, Cooldown: 60 seconds) - Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 140 damage per enemy Hero hit. Lasts for 5 seconds.

Level 13

  • Speed of the Pious [W] - While Divine Star is traveling, gain 30% Movement Speed.
  • Enchant Boots - Lion's Speed [Trait] - Gain 5% Movement Speed. This bonus is tripled while Leap of Faith's cooldown is available.
  • Push Forward! [Passive] - Damaging an enemy Hero grants 3% Movement Speed for 6 seconds, up to 15%.

Level 16

  • Everhanded Blessing [Q] - If Flash Heal is cast on a different target from its last, refund 40% of its cooldown.
  • Holy Nova [W] - After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 100 and damaging enemies for 100.
  • Inner Focus [Active, Cooldown: 20 seconds] - Activate to reset the cooldown of Flash Heal and its next cast heals for 40% more. Damaging enemy Heroes with Divine Star reduces this cooldown by 10 seconds.
  • Lightwell [Active, Cooldown: 70 seconds] - Summon a Lightwell that periodically heals a nearby allied Hero for 75. The well only fades after healing 10 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero.

Level 20

  • Light of Stormwind [R1] - Holy Word: Salvation healing is increased to up to 30% of maximum Health and upon ending, allied Heroes gain 40% Movement Speed for 3 seconds.
  • Glyph of Faith [Trait] - Leap of Faith gains a 2nd charge.
  • Varian's Legacy [Passive] - Basic Attacks burn enemies for 87 damage over 3 seconds and Anduin heals for 50% of the damage dealt.
  • Desperate Prayer [Active, Cooldown: 40 seconds] - Activate to desperately heal an allied Hero for 540, but kneel for 2 seconds, unable to act. Using Desperate Prayer places Flash Heal on a 10 second cooldown.

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I am liking the AA+W build so far. As long as you keep stutter stepping and using your W on cooldown it's quite mechanically simple, but with more sustained than burst healing.

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19 minutes ago, lChronosl said:

I am liking the AA+W build so far. As long as you keep stutter stepping and using your W on cooldown it's quite mechanically simple, but with more sustained than burst healing.

I agree. The basic attack build looks definitely the way to go, although I wouldn't consider it a good option against teams lacking frontline Heroes.

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3 hours ago, HighTestosterone said:

Is it just me or is the lvl 1 trait "bold strategy" seem like a super good lvl 1? 😄

They will definitely nerf it. I can see the devs increasing the cooldown of Flash Heal by an additional second on that talent, by the time the patch goes live.

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