Jump to content
FORUMS
Sign in to follow this  
Stan

Patch 8.2: Return of the Bodyguard System

Recommended Posts

NctS3hX.jpg

Rise of Azshara marks the return of Legion's bodyguard system. You will be able to recruit a bodyguard in Nazjatar to aid you in combat.

Bodyguards gain experience and you level them up to unlock new abilities. The first two abilities can be upgraded and only the third one is final. Alliance players will pick an Ankoan, whereas Horde needs to recruit Gilgoblins.

Alliance

Alliance players can recruit an Ankoan to join them on their adventures in Nazjatar. The three Ankoan mobs can be hardly missed, they're standing there with a yellowish outline in Mezzamere.

WoWScrnShot_051419_134747.jpg

Bladesman Inowari

Bladesman Inowari is one of the most skilled warriors of the Waveblade.

He is a stalwart defender and does not flinch in battle, even against overwhelming odds. A fierce opponent of the naga, Bladesman Inowari swore a blood-oath to defeat Queen Azshara or die trying.

Abilities

  • Double Slice Double Slice - Slice enemies in front of the caster, dealing Physical damage.
  • Battle Call Battle Call - A strategic call that increases Dodge by 30% and reduces damage taken by 30%.
  • Wavedancing Wavedancing - Whenever you attack, your ally will strike the enemy with a powerful blow, disorienting them and dealing Physical damage.

Farseer Ori

Farseer Ori is a powerful shaman who commands the elements.

He is respected by his clan as a spiritual guide and seer. While the rest of the Waveblade clan have come to Nazjatar to fulfill a blood-oath to defeat the naga; Farseer Ori has been called to Nazjatar by Neptulon himself in order to serve the will of the elements.

Abilities

Hunter Akana

Hunter Akana is an experienced hunter with excellent survival skills.

Born into a clan that was destroyed by the naga, he was forced to survive in the deep wilderness alone. Seeking vengeance for the deaths of his kin, he has joined the Wave Blade clan in their quest to defeat Queen Azshara.

Abilities

  • Deep Stab Deep Stab - Stabs a target, dealing heavy Physical damage.
  • Eel Trap Eel Trap - Inflicts Nature damage to enemies caught in the trap and stuns them.
  • Fathomstalker Aura Fathomstalker Aura - Reduces the radius at which enemies can detect you and slightly increases your movement speed, and increases the damage you deal with Critical Strikes.

Horde

Horde players will have access to three gilblins.

WoWScrnShot_051419_121540.jpg

You must click the giant conch in Newhome in order to recruit them, as there are currently no intro quests that introduce you to the system at this stage of testing. Thanks to Seksi for helping us figure this.

WoWScrnShot_051419_122247.jpg

Neri Sharpfin

Neri was the first of the kelfin to escape, she unified the Unshackled and made a home for them.

She swore to keep going until all were free or the naga kill her. Neri has a lot of friends and she is hard to kill.

Abilities

  • Deep Fangs Deep Fangs - Deals moderate Physical damage to an enemy.
    • Advanced ability Fins of the Deep at Rank 6.
  • Undercut Undercut - Deals light Physical damage to an enemy and disorients them.
    • Advanced ability Shiv and Shank at Rank 10.
    • Unlocked at Rank 3.
  • Strategic Sense Strategic Sense - Reduces the radius at which enemies can detect you and slightly increases your movement speed, and increases the damage you deal with Critical Strikes.
    • Unlocked at Rank 15.

Poen Gillbrack

Poen is a caregiver that likes to keep his friends safe and help wherever it is needed.

He hopes to be a hero for the Unshackled someday. If he can just get the hang of it.

Abilities

  • Briny Bolt Briny Bolt - Deals Frost damage.
    • Advanced ability Big Splash at Rank 6.
  • Tidal Rain Tidal Rain - Creates a storm that heals allies and deals Frost damage to enemies.
    • Advanced ability Tidal Storm at Rank 10.
  • Undertow Undertow - A vortex of water roots enemies and deals Frost damage for 20 sec.
    • Unlocked at Rank 15.

Vim Brineheart

Vim is a little cranky and he may not have much to say, but he goes where the battle is thickest.

Vim has a very big best friend.

  • Shell Smash Shell Smash - Deals Physical damage and provokes an enemy.
    • Advanced ability Conch Smash at Rank 6.
  • Tsunami Slam Tsunami Slam - Deals moderate Physical damage and stuns enemies near the caster.
    • Advanced ability Maelstrom at Rank 10.
    • Unlocked at Rank 3.
  • Call for Help - Calls on a giant ally to aid the caster.
    • Unlocked at Rank 15.

Achievements

    Share this post


    Link to post
    Share on other sites

    Worthless??? What, even after I bought full bis 415 gear to test with (making me 420 ilvl average) the bodyguard was still absolutely destroying everything and keeping stuff CC'd for most of the time as well..I used Neri Sharpfin for horde testing and Hunter Akana for alliance testing. If anything I thought they were way more impactful than I expected, very overpowered CC and damage buff to you while serving as an extra body / damage source themselves. For extra fun try using Blood of the Enemy essence as your main essence too, making you do huge crits on demand in Nazjatar for INSANE dps! ? ?

    They are a pain to level though, at least early on, because the only quests that rank them up at that point (1/3 of the required for going to rank 2 for each) are the daily bounties from the board, available after you pick a bodyguard.

    Also, I expect them to not come with all abilities unlocked from the get go on live, but in their current PTR state you get everything as soon as you pick them up (even horde ones although it says otherwise when you are recruiting) and its insanely good!

    • Like 2

    Share this post


    Link to post
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Loading...
    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    • Similar Content

      • By Stan
        Solozerro has defeated Mythic Garrosh alone in MoP Remix! Congrats to the amazing feat that took months of dedication to accomplish!
        In an emotional tribute to a friend who passed away during the transition between World of Warcraft's Wrath of the Lich King and Cataclysm expansions, one dedicated player has fulfilled a long-standing promise to leave their mark in the game's history.
        "I promised her I would make a name for myself in WoW history, and today, I can finally say I've done this in her honor," Solozerro said.
        This accomplishment was the result of several evenings of dedicated attempts, each preceded by a week of rigorous farming. The process spanned multiple weeks, with each attempt lasting about 15 minutes.
        The player faced significant challenges, particularly with the Y’Shaarj adds during Garrosh Hellscream’s Empowered Whirlwind phase. "You need a high DPS check just for those adds," Solozerro explained.
        Back when the fight was nearly impossible to solo as a DPS, Solo had to do it in tank specialization to avoid fight resets due to mind control, which significantly impacted their damage output.
        Despite these obstacles, the player remained steadfast. "In total, I collected over 1.5 million threads on my cloak," they said, underscoring the extent of their efforts.

        Even the recent nerfs to Garrosh Hellscream posed a unique challenge. "I overslept and when I woke up and heard about the nerfs, I was sure someone would have tried it. During the fight, I still had adds up, but luckily, I managed to meet the DPS check to avoid the Empowered Whirlwind."
        This achievement not only honors a friend's memory but also serves as an inspiration to the WoW community. "These changes will affect a lot and might actually push more people to try it," the player reflected.
        Here’s the solo video! We want to congratulate Solozerro once again and express how thrilled we are to have been part of this incredible journey!
        Solozerro's journey has come to an end today with 24 days of MoP Remix remaining! The player has soloed Mythic Garrosh after the recent raid nerfs, nearly 1 months after soloing the Paragons of Klaxxi.
      • By Stan
        We've looked at the latest Druid changes that went live on the War Within Beta this week.
        Druid
        Restoration Druid - Restoration Druid core passive: Increases damage/healing by 96%: 74%: Improved Prowl, Pouncing Strikes, Shred, Thrashing Claws Increases damage/healing by 31%: 24%: Improved Prowl and Pouncing Strikes Renewal - Usable in all shapeshift forms. Instantly heals you for 20% 30% of maximum health Rip - Lasts longer per combo point. Finishing move that causes Bleed damage over time 1 point : [ 100.5% 110.5% of Attack Power ] over 8 sec 2 points: [ 150.7% 165.8% of Attack Power ] over 12 sec 3 points: [ 201% 221% of Attack Power ] over 16 sec 4 points: [ 251.2% 276.3% of Attack Power ] over 20 sec 5 points: [ 301.4% 331.6% of Attack Power ] over 24 sec Frenzied Regeneration - Heals you for 15% 24% health over 3 sec, and increases healing received by 20%. Primal Wrath - Lasts longer per combo point. Finishing move that deals instant damage and applies Rip to all enemies within 10 yards 1 point : [ 28.6% 34.4% of Attack Power ] plus Rip for 4 sec 2 points: [ 42.9% 51.6% of Attack Power ] plus Rip for 6 sec 3 points: [ 57.2% 68.8% of Attack Power ] plus Rip for 8 sec 4 points: [ 71.5% 86% of Attack Power ] plus Rip for 10 sec 5 points: [ 85.8% 103.2% of Attack Power ] plus Rip for 12 sec Berserk: Frenzy - During Berserk your combo point-generating abilities bleed the target for an additional 135% 150% of their direct damage over 8 sec. Rampant Ferocity - Damage reduced beyond 5 targets.. Ferocious Bite also deals [ 33.3% of Attack Power ] damage per combo point spent to all nearby enemies affect by your Rip Spending extra Energy on Ferocious Bite increases damage dealt by up to 50% 100% Bursting Growth - Damage reduced above 5 targets. When Symbiotic Blooms expire or you cast Rejuvenation on their target flowers grow around their target, healing them and up to 3 nearby allies for [ 20% of Spell Power ]. When Bloodseeker Vines expire or you use Ferocious Bite on their target they explode in thorns, dealing [ 70% 91% of Attack Power ] physical damage to nearby enemies Adaptive Swarm - Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times. Command a swarm that heals [ 157.5% of Spell Power ] or deals [ 180% 216% of Spell Power ] Nature damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 25% Rake - While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. Awards 1 combo points.. Reduces the target's movement speed by 20% for 12 sec Rake the target for [ 21.54% 28% of Attack Power ] Bleed damage and an additional [ 141.4% of Attack Power ] Bleed damage over 15 sec Lunar Insight - Moonfire deals 20 20% additional damage. Berserk - While Berserk: Generate 1 combo points every 1.5 sec. Go Berserk for 15 sec. Combo point generating abilities generate 1 additional combo points. Finishing moves restore up to 3 combo points generated over the cap All attack and ability damage is increased by 10%. 15%. Brutal Slash - Deals 15% increased damage against bleeding targets. Awards 1 combo points.. Deals reduced damage beyond 5 targets. Awards 1 combo points. Applies the Bleed from Thrash Normal: Strikes all nearby enemies with a massive slash, inflicting [ 147.6% 192% of Attack Power ] Physical damage. Thrashing Claws : Strikes all nearby enemies with a massive slash, inflicting [ 147.6% 192% of Attack Power ] Physical damage Incarnation: Avatar of Ashamane - During Incarnation: Energy cost of all Cat Form abilities is reduced by [ 20 25% of Spell Power ]%, and Prowl can be used once while in combat. An improved Cat Form that grants all of your known Berserk effects and lasts 20 sec. Finishing moves restore up to 3 combo points generated over the cap. Generate 1 combo points every 1.5 sec. Combo point generating abilities generate 1 additional combo points. You may shapeshift in and out of this improved Cat Form for its duration All attack and ability damage is increased by 10%. 15%. Thriving Growth - Multiple instances of these can overlap.. Wild Growth, Regrowth, and Efflorescence healing has a chance to cause Symbiotic Blooms to grow on the target, healing for [ 120% of Spell Power ] over 6 sec Rip and Rake damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing [ 135% 121.5% of Attack Power ] Bleed damage over 6 sec Bond with Nature - Healing you receive is increased by 3%. 4%. Druid Guardian 11.0 Class Set 4pc - Arcane damage you deal is increased by 5% and bleed damage you deal is increased by 5%. 8%. Taste for Blood - Ferocious Bite deals 15% 12% increased damage and an additional 15% 12% during Tiger's Fury. Evoker
        Animosity - Casting an empower spell extends the duration of Dragonrage by 4 5 sec, up to a maximum of 16 20 sec. Titanic Wrath - Essence Burst increases the damage of affected spells by 8.0%. 15.0%.
      • By Stan
        As of the War Within pre-patch, Alysrazor in the Firelands raid is bugged, preventing players from getting the Flametalon of Alysrazor mount.
        Blizzard made various updates to flying in the War Within pre-patch, and a possible side-effect could be tied to Alysrazor not leaving her spawn location when you engage her in the raid.
        Hopefully, Blizzard will soon release a fix for the issue. Until then, don't bother soloing the Firelands!
      • By Starym
        It's time for some more preliminary stats, as the pre-patch has been here a whole 3 days (well, not exactly "whole", especially considering the game time gifts)! We're taking a look at how the class changes shifted the dungeon meta, but keep in mind these are really early numbers and fewer players do Mythic+ in post-season.
        Warcraft Logs Points
        The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
        All Keys
        95th percentile DPS
        While the very top spot remains unchallenged, as Augmentation is set to rule M+ forever, the rest is pretty different! We have some Fyr'alath action right after the Evoker, as Fury and Ret fight it out over the silver, while Shadow falls down to 4th, but is still very much in the game. Unholy makes a solid leap up and passes Elemental, with Fire dropping down some. Devastation and Demonology are newcomers to the bottom 3, where Enhancement welcomes them as a pretty much permanent resident.

        Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
        All Percentiles
        Things are looking similar in the generalist bracket, but Retribution takes down Fury here and Fire is significantly higher. Survival is also doing a lot better than in the top percentiles, and Beast Mastery makes the top 10 as well.

        Mythic+ All Keys All Percentile Data by Warcraft Logs.
        All Percentiles Tank (Points)
        The tanks show basically no change whatsoever, as is customary, with only Protection Warrior managing to climb one up and leave Brewmaster at the bottom.
        Mythic+ All Keys All Percentile Data by Warcraft Logs.
        Healer (Points)
        Holy is pushing up and then some, claiming 2nd right below the long-time emperor, Resto Druid. Shaman climbs up from much lower to grab 3rd, while Discipline falls down to the bottom.

        Mythic+ All Keys All Percentile Data by Warcraft Logs.
         
        For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
      • By Starym
        There's plenty more class changes for both the pre-patch and Season of Discovery, along with dungeon tweaks, Skyriding fixes, profession and PvP adjustments and more!
         July 25 (Source)
        Classes
        Druid Balance Wrath cast by Convoke the Spirits now consumes Dreamstate buffs from Nature's Grace and the Amirdrassil Season 3 (2-piece) Set Armor bonus. Amirdrassil Season 3 (2-piece) Set Armor: Dreamstate now increases the damage of Wrath and Starfire by 80% (was 100%). Hunter Survival Players who had a Wildfire Bomb override from Wildfire Infusion's previous iteration have had them removed. Warrior Protection Fixed a bug causing Spell Reflection to occasionally fail to reflect a spell. Dungeons and Raids
        Algeth'ar Academy Fixed an issue where Vexamus would not face its target during the cast of Arcane Expulsion on Heroic and Mythic difficulty. Flying
        Pathfinder requirements for Skyriding have been removed from Battle for Azeroth and Shadowlands zones. Player-versus-Player
        Malicia and Field Master Emberath now correctly offer their Dragonflight Season 4 War Mode equipment until the launch of War Within. Resolved an issue that sometimes prevented healers from being able to duo queue in Rated Battleground Blitz. Professions
        Reduced Trainer costs for Dragonflight professions. Titles
        The Title "Timber Lord" should now display correctly. Season of Discovery
        Increased the number of Firelands Invader, Obsidian Reaver, and Obsidian Surger spawns for the Blackrock Eruption event across Searing Gorge. The Might of Stormwind buff will now appear properly in the tooltip when a Chronoboon is used. Items Devilcore Leggings and Devilcore Gloves patterns can now drop from additional sources other than King Mosh. All of the revamped or new Molten Core items that were strictly Unique are now Unique-Equipped to allow master looters to hold these items during raids. Season of Discovery versions of recipes should be available again from their trainers, making turn-ins for professions quests possible. Mage Rewind Time can no longer be cast if the target will not benefit from its healing. Priest Priests who don't have the Divine Spirit talent learned are now prevented from casting higher ranks of Divine Spirit and Prayer of Spirit. Rogue The cooldown on Rogue Shuriken Toss has been reduced to 20 seconds (was 30 seconds). Warlock Shadowflame will no longer be overwritten by Improved Shadow Bolt. Warrior Last Stand cooldown reduced to 3 minutes.
    ×
    ×
    • Create New...