Jump to content
FORUMS
Starym

Safe Haven/Thrall Returns Meme Compilation

Recommended Posts

U6SoyE6.jpg
 

Last week saw the return of Thrall in the Safe Haven cinematic and, as you'd expect, some of those who were happy to see the old Warchief return also got creative with the subject on may different levels. As usual, all of these memes were posted on r/wow and we're going to take a look at our picks for the best ones.

First off, there were plenty farmer Thrall ones, as he went for a fate of all retired badasses, and we picked our favorite below. (Source)

v1kiztczxey21.png?width=490&auto=webp&s=

Then we have some Thrall class changing shenanigans, assuming he's back to his Warrior ways. (Source)

x4if5g463gy21.jpg?width=1024&auto=webp&s

And here's his transformation from farmer to Warrior/Shaman, presented with a BfA vs. Classic slant. (Source)

1q2jllgzrky21.png?width=269&auto=webp&s=

As you'd expect, that handy Rogue-removing move was quite popular as well, with this one titled "Most accurate depiction of Vanish ever". (Source)

nd0qk9wc7gy21.gif

Leading into another Warrior mention. (Source)

qs1el1ayogy21.png?width=976&auto=webp&s=
What can I say, I like killing Rogues

Then it's on to Saurfang. (Source)

ak2dy20m3iy21.png?width=1024&auto=webp&s

With this explicit reference in the cinematic getting a direct comparison and an apt quote. (Source)

3k9f28oehhy21.png?width=619&auto=webp&s=
My name is Varok Saurfang, Commander of the Armies of the Horde, High Overlord of the Kor'kron, loyal servant to the true Warchief, Vol'jin son of Sen'jin. Father to a murdered son, husband to a deceased wife. And I will have my honor, in this life and the next.

Then there are some more negatively-minded memes, starting with this light-hearted one. (Source)

U_CHjsZoeHR3t0PedUh35PdcZ3LZw15obtfWPPTd

But we then move to some actual criticism of all of the recent BfA cinematics and their focus, with a little Diablo Immortal thrown in to spice it up. (Source)

nsjga2souhy21.jpg?width=500&auto=webp&s=
"BfA in a nutshell"

Jaina (or at least her meme template) also isn't pleased with the current focus of the cinematics. (Source)

kykowxn1wey21.png?width=769&auto=webp&s=
"I am SAD, SAD about HONOR"

While not a meme per-se, we then have a relatively common sentiment whenever a new cinematic is released, aka wishing for WoW 2.0 with cinematic-like graphics. (Source)

mkspk19qrey21.jpg?width=1024&auto=webp&s

Sticking with the graphics theme, this next one isn't a meme either, but a graphics comparison from someone that found the Nagrand location from the cinematic in-game. (Source)

pcg0sheluey21.png?width=783&auto=webp&s=

And finally, the obvious one, the thought that most older players probably had. (Source)

493bhvt1dey21.png?width=322&auto=webp&s=

 

So, what did you think of them and did you come across any better ones that we missed?

  • Like 1

Share this post


Link to post
Share on other sites
49 minutes ago, Starym said:

mkspk19qrey21.jpg?width=1024&auto=webp&s

Sticking with the graphics theme, this next one isn't a meme either, but a graphics comparison from someone that found the Nagrand location from the cinematic in-game. (Source)

pcg0sheluey21.png?width=783&auto=webp&s=

These ones are the equivalent of seeing marketing material of new McDonalds Hamburgers VS what they actually serve you. The classic "Expectation VS Reality".
image.thumb.png.903b31a6e5459f6ae7804307a5dc9585.png

Edited by Valhalen
  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Undeath said:

That out of budget one was quite fun. Jaina meme is so true that even hurts a bit.

At least we got this one, which is arguably one of the most emotional things WoW ever made, even though it is not a full scale cinematic:

 

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      In the latest Alpha build, Fire Mage's Phoenix Flames has become baseline and now it causes your Ignites to spread to 8 nearby enemies. Ascended Blast (Priest Covenenant Ability) now generates Insanity, Unstable Affliction can now only affect 1 target, and more.
      In addition to the class changes listed here, Blizzard added new Anima Powers for multiple classes that we cover separately in this post.
      Druid
      Convoke the Spirits (Covenant Ability) will change in an upcoming Alpha build. You can find more details here. Feral
      Survival Instincts now has a 3-minute recharge time (down from 4 minutes). Mage
      Shifting Power - Draw power from the ground beneath you for 6 seconds, dealing (60% 240% of Spell Power) Nature damage every 1.5 seconds over 6 sec to enemies within 15 yards. While channelling, your Mage ability cooldowns are reduced by 3 seconds every 1.5 seconds. (6-second cast, Costs 5% of Base Mana, 45-second cooldown) Fire
      Phoenix Flames is now baseline (was a level 35 talent). A new talent (Coming Soon) will be added in future builds in place of Phoenix Flames. Mastery: Ignite - Phoenix Flames now cause your Ignites to spread to 8 nearby enemies (was Fire Blast). Paladin
      Holy
      Glimmer of Light - Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 16% of Spell Power ] or healed for [ 20% 30% of Spell Power ]. Priest
      Ascended Blast (Covenant Ability) now generates 12 Insanity. Unholy Nova (Covenant Ability) - An explosion of dark energy heals allies within 15 yds for [ 150% of Spell Power ] and infects enemies with Unholy Transfusion. Unholy Transfusion - Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Allies who damage this target are healed for [ 20% 12% of Spell Power ]. Discipline
      Rapture now has a 40-yard range. Shaman
      Fae Transfusion (Covenant Ability) - Transfer the life force of up to 8 enemies in the targeted area, dealing (25% 150% of Spell Power + (25% 150% of Attack Power) Nature damage every 0.5 seconds for to each enemy over 3 seconds. Pressing Fae Transfusion again within 20 seconds will release 75% 25% of all damage from Fae Transfusion, healing up to 8 allies near you yourself. Primordial Wave (Covenant Ability) 45-second cooldown changed to 45-sec recharge. The new Shaman Anima PowerHourglass of Soul Dust grants it a second charge. Warlock
      Curse of Recklessness - Mana cost changed from 70 to 1% of Base Mana. Curse of Tongues - Mana cost changed from 4% to 1% of Base Mana. Curse of Weakness - Mana cost changed from 4% to 1% of Base Mana. Increases the time between an enemy's attacks by 20% for 2 min. Doom - Inflicts impending doom upon the target, causing [ 176% 160% of Spell Power ] Shadow damage after 60 sec. If Doom kills the target, there is a 5% chance to summon an uncontrolled Doomguard to fight for you for 25 sec. Impending Catastrophe (Covenant Ability) now has a 40-yard range (up from 30 yards). Summon Voidwalker - Allows you to give commands to control Summons a Voidwalker under your demon command, able to withstand heavy punishment. Affliction
      Agony - Inflicts increasing agony on the target, causing up to [ 54% 43.2% of Spell Power ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Unstable Affliction - Afflicts the target with [ 72.5% 200% of Spell Power ] Shadow damage over 8 16 sec. Limit: 1 Target. Generates 1 Soul Shards if the target dies. More Shadowlands Class Changes
       Death Knight  Mage  Rogue Death Knight 9.0.1 Class Changes
      Mage 9.0.1 Class Changes
      Rogue 9.0.1 Class Changes
       Demon Hunter  Monk  Shaman Demon Hunter 9.0.1 Class Changes
      Monk 9.0.1 Class Changes
      Shaman 9.0.1 Class Changes
       Druid  Paladin  Warlock Druid 9.0.1 Class Changes
      Paladin 9.0.1 Class Changes
      Warlock 9.0.1 Class Changes
       Hunter  Priest  Warrior Hunter 9.0.1 Class Changes
      Priest 9.0.1 Class Changes
      Warrior 9.0.1 Class Changes
      Related Shadowlands 9.0.1 Alpha Build 34615 News
      Ardenweald Zone Preview (Screenshots) Fire Mage Class Changes: June 3rd Ardenweald and Night Fae Covenant (Official Preview) Oribos Portal Added to Portal Rooms in Main Cities Torghast Development Notes: June 3rd Characters Wear Fancier Armor on the Creation Screen Druids Will Be Able to Customize Their Bear&Cat Forms on Creation Screen Upcoming Druid Convoke the Spirits Covenant Ability Change Announced Shadowlands Alpha Build 34615: New Anima Powers
    • By Stan
      All classes can now enter Torghast as of the latest Alpha build, and Blizzard added plenty of new Anima Powers that empower Covenant Abilities.
      Note that Anima Powers only work inside Torghast and not in the open world. You can learn more about them in our general Anima Powers guide.
      Death Knight
      Blightstone - The radius of Outbreak, Blood Boil, and Howling Blast is increased by 5 yards. Corrupted Sapwood - Death's Due stacks 15 additional times. Fallen Crusader - Affixes your rune weapon with a rune that has a chance to heal you for 6% and increase total Strength by 15% for 15 sec. Nightmare Tendrils - Death's Due roots targets inside its radius for 8 sec when cast, dealing [ 36% of Attack Power ] damage every 2 sec. Rune Hunter - Ashen Phylacteries have a 10% chance to contain a rune that affixes to your rune weapon, to a maximum of 8 additional runes. Rune of Hysteria - Passive: Increase maximum Runic Power by 200. Your attacks have a chance to increase Runic Power generation by 200% for until cancelled. Rune of Sanguination - Affixes your rune weapon with a rune that causes your Death Strike to deal increased damage based on the target's missing health. When you fall below 35% health, you heal for 48% of your maximum health over 8 sec. Rune of Spellwarding - Passive: Deflects 3% of all spell damage. Taking magic damage has a chance to grant you a shield that absorbs magic damage for until cancelled. When an enemy damages the shield, their cast speed is reduced by 10% for 6 sec. Rune of the Apocalypse - Your ghoul applies additional effects with its Claw attack. Death: Reduces healing taken by 1%. War: Increases damage taken by 1%. Famine: Reduces damage done to the Death Knight by 2%. Pestilence: Slows the target by 15% and deals [ 30% of Attack Power ] shadow damage over 6 sec. Stoneskin Gargoyle - Affixes your two-handed rune weapon with a rune that increases Armor by 5% and all stats by 5%. Toxic Accumulator - Enemies damaged by Death's Due take 10% increased damage from Death's Due, stacking up to 15 times. Unbreakable Cuffs - Chains of Ice strikes 1 additional targets and lasts an additional 3 seconds. Undertaker's Crown - Lichborne causes you to radiate Death Coils onto your target, or yourself while you are injured. Unending Thirst - Your Movement Speed while dead is increased by 10%. When you kill an enemy that yields experience or honor, gain 10% Haste and Movement Speed and heal for 5% of your maximum health. Demon Hunter
      Fel Ignitor - When the Condemned Demon from Fodder to the Flame dies, a fiery explosion knocks back nearby enemies and applies Fiery Brand to them. Fel Scorched Contract - Fodder to the Flame summons a demon that drops a Sigil of Flame every 4 sec for 20 sec. Hunting Bola - The Hunt stuns all enemies within 8 yds for 3 sec. Paladin
      Coldheart Plume - During Avenging Wrath, prevent 50% of damage from enemies. That damage will be dealt to you when Avenging Wrath ends, if the enemy that dealt it is alive. Of Dusk and Dawn - When you reach 5 Holy Power, you gain Blessing of Dawn. When you rech 0 Holy Power, you gain Blessing of the Dusk. Blessing of Dawn - Damage increased by 25% for 10 sec. Blessing of Dusk - Damage taken reduced by 25% for 10 sec. Rogue
      Catch Me If You Can - Shadowstep (Assassination+Subtlety) / Grappling Hook (Outlaw) cooldown reduced by 5,000 sec, and generates 1 Combo Point. Defender I - Duration of Evasion, Feint, Cloak of Shadows, and Vanish increased by 1 sec. Defender II - Shadowstep  (Assassination+Subtlety)/Grappling Hook (Outlaw) causes you to gain 3 sec Cloak of Shadows, Evasion, Feint, or Crimson Vial.  Distraction - NYI Finisher I - Finishing Moves increase the damage of your next combo point generator by 100%. Finisher II - Envenom (Assassination)/Dispatch (Outlaw)/Eviscerate (Subtlety) deals an additional 25% damage. Generator I - Your single-target Combo Point generators deal an additional 20% Nature damage to all nearby targets for each Combo Point you have. Leather Apron - Targets deal 10% reduced damage for 5 seconds after recovering from your crowd control abilities. Movement I - You are immune to movement impairing effects, and your movement speed is increased by 15%. Poisoner I - Your finishing moves deal an additional 15% as Nature damage when behind targets. Proper Red Stuff - Ambush (Assassination+Outlaw)/Shadowstrike (Subtlety) applies a 1 combo point Rupture. Red Ink - Your Lethal Poison now also applies Red Ink poison, causing the target to take 30% additional damage from your poisons and bleeds, and suffer [ 37.8% of Attack Power ] Nature damage over 12 sec. Rogue Power - NYI Thistler - Ashen Phylacteries have a chance to drop Thistle Tea, which can be consumed to restore 100 Energy. Vanisher - Killing an enemy reduces the remaining cooldown of Vanish. Vanisher II - Vanish reduces the remaining cooldown of your other abilities by 15 seconds. Shaman
      Blood Stained Gauntlet - Critical Strike change of Chain Harvest increased by 10%. Bloody Thorn Stalk - Fae Tranfusion duration and periodic damage frequency reduced by 15%. Crystalline Leaf - Fae Transfusion cooldown reduced by 15 sec. Crystallized Elemental Heart - Chain Harvest increases the damage of your next 5 Chain Lightning spells by 100%, and the healing of your next 5 Chain Heal spells by 100%. Diamondine Vesper - Reduce the cooldown of Vesper Totem by 6.0 sec. Elemental Conduit - Each friendly target healed by Chain Harvest automatically has Riptide applied to them. Each enemy target damaged by Chain Harvest automatically has Flame Shock applied to them. Fossilized Bone Fragments - Casting Primordial Wave increases the damage of your next Lightning Bolt by 25%. Generosity of the Winged Seer - Vesper Totem's damage and healing is increased by 50% for each charge of the Vesper Totem that is consumed. Hourglass of Soul Dust - Primordial Wave has 2 additional charges. Seeds of Rampant Growth - Casting Fae Transfusion resets the cooldown of Fire Elemental (Elemental) Feral Spirit (Enhancement) Healing Tide Totem (Restoration) Splintered Elemental Rod - Each additional Lava Burst (Elemental)/Lightning Bolt (Enhancement)/Healing Wave (Restoration) generated by Primordial Wave increases your Haste by 10% for 10 sec. Vesperwind Bit - Vesper Totem will work on 1 additional damage and 1 additional healing events. Warlock
      Accursed Hand Wraps - Casting Soul Rot increases the damage of your Drain Life spell by 200% for 8 sec. Contained Perpetual Explosion - Impending Catastrophe's final explosion damage is increased by 10% for each enemy target hit on the way to its destination. Glass Eye of Perfection - Impending Catastrophe Range increased by 10 yds. Unstable Containment Crystal - Impending Catastrophe now also summons Darkglare (Affliction)/Demonic Tyrant (Demology+Destruction). Warrior
      Distillation of Sin - Condemn has a 5% chance to instantly kill non-elite enemies. Pridebreaker's Anvil - Condemn knocks down the target for 0.5 sec. Sinew-Sewn Tassels - Conqueror's Banner grants 10% critical strike chance to you and your allies. Writhing Noose - Condemn's damage done and damage prevented is increased by 25%. All Anima Powers
      You can find all the class-specific  Anima Powers that work in Torghast below.
       Death Knight  Mage  Rogue Death Knight Anima Powers
      Mage Anima Powers
      Rogue Anima Powers
       Demon Hunter  Monk  Shaman Demon Hunter Anima Powers
      Monk Anima Powers
      Shaman Anima Powers
       Druid  Paladin  Warlock Druid Anima Powers
      Paladin Anima Powers
      Warlock Anima Powers
       Hunter  Priest  Warrior Hunter Anima Powers
      Priest Anima Powers
      Warrior Anima Powers
      Related Shadowlands 9.0.1 Alpha Build 34615 News
      Ardenweald Zone Preview (Screenshots) Fire Mage Class Changes: June 3rd Ardenweald and Night Fae Covenant (Official Preview) Oribos Portal Added to Portal Rooms in Main Cities Torghast Development Notes: June 3rd Characters Wear Fancier Armor on the Creation Screen Druids Will Be Able to Customize Their Bear&Cat Forms on Creation Screen Upcoming Druid Convoke the Spirits Covenant Ability Change Announced
    • By Starym
      Blizzard announced changes on Shadowlands Alpha coming to the Convoke the Spirits Druid Covenant Ability.
      Convoke the Spirits (source)
      Convoke the Spirits  – in this build or an upcoming build:
      –Convoke will more strongly favor current-spec abilities than it currently does
      –Convoke will be more willing to use the same ability many times within a single activation
      –Convoke will not use Thrash if nothing is in range
      –In Feral spec, it will more strongly favorShred over Thrash
      –Dodging will work during the channel
      Also, this isn’t spelled out, but “current specialization” will use your current Heart of the Wild if you have it active.
      A dilemma with this ability is that, on one hand, it’s cooler if it does a wide mix of Druid things. Its power can come from the main-role spells you’re gaining, while some off-role spells contribute flavor, utility, and visual presence. But on the other, reading it can give an expectation of, say, 16 damage spells in a row, which is let down when you get something much less. We’re going to tinker with the mix somewhat to find a better balance here.
      Related Shadowlands 9.0.1 Alpha Build 34615 News
      Ardenweald Zone Preview (Screenshots) Fire Mage Class Changes: June 3rd Ardenweald and Night Fae Covenant (Official Preview) Oribos Portal Added to Portal Rooms in Main Cities Torghast Development Notes: June 3rd Characters Wear Fancier Armor on the Creation Screen Druids Will Be Able to Customize Their Bear&Cat Forms on Creation Screen
    • By Stan
      As predicted in our post from a while ago, Druids will be able to customize their Bear/Cat form independently of the currently equipped Legion Artifact in Shadowlands.
      Bear/Cat Druid form tints are currently tied to your character's Hair Color and the various forms are gated behind your currently transmogrified Legion Artifact.
      In Shadowlands, however, you will be able to customize your Druid's Bear & Cat form on the character customization screen, and possibly, in the Barber Shop when it comes to existing characters.
      Note that this won't work for Bear/Cat forms that you haven't earned, like the one from the Mage Tower Artifact Appearance, etc.
      The ChrCustomizationChoice game table has been updated with new entries:
      Claws of Ursoc (Purple) Claws of Ursoc (Gold) Claws of Ursoc (White) Claws of Ursoc (Black) To further support this claim, Blizzard added a new game table named ChrCustomizationDisplayInfo, where they listed all DisplayIDs of the currently available Bear & Cat forms.
      ID, Form ID,CreatureDisplayID
      1,5,29413
      2,5,29414
      3,5,29415
      4,5,29416
      5,5,29417
      6,5,66686
      7,5,66688
      8,5,66688
      9,5,66682
      10,1,892
      11,1,29405
      12,1,29406
      13,1,29407
      14,1,29408
      15,5,33650
      16,5,33651
      17,5,33652
      18,5,33653
      19,5,33654
      20,5,33660
      21,5,33661
      22,5,33662
      23,5,33663
      24,5,33664
      Related Shadowlands 9.0.1 Alpha Build 34615 News
      Ardenweald Zone Preview (Screenshots) Fire Mage Class Changes: June 3rd Ardenweald and Night Fae Covenant (Official Preview) Oribos Portal Added to Portal Rooms in Main Cities Torghast Development Notes: June 3rd Characters Wear Fancier Armor on the Creation Screen
    • By Stan
      Restodroodopz found out that Legendaries now classify as Legacy in Shadowlands Alpha, and so their bonuses are disabled and won't work for low level characters or in Timewalking anymore.

      The Legion Legendary Sephuz's Secret is labelled as a Legacy item with inactive effects.

      The Sentinel's Eternal Refuge (BoE crafted Legion Legendary) is also marked as a Legacy item, rendering them pretty much useless.
      We did some research and checked out Wrathion's cloak (Ashjra'kamas, Shroud of Resolve Rank 12) with the primary stat increasing effect which remains untouched, so the Legacy thing only seems to apply to Legion Legendaries.

      The same goes for Legendaries from previous expansions, specifically MoP legendary cloaks and WoD rings; they are not tagged as Legacy Items and keep their effects.


      Latest Shadowlands News
      Classes Leveling All Covenant Class Abilities
      Covenant Signature and Class Ability Upgrades
      Shadowlands Class Changes
      AOE Ability Changes in Shadowlands
      Frost Mage Winter's Chill Changes: April 10th
      Hunter Stable Size Increased in Shadowlands
       
       
       
       
      Allied Races No Longer Require Grinding Reputation to Exalted
      Death Knights and Demon Hunters Start at Level 8 in Shadowlands
      Exile's Reach Starting Zone (Official Preview)
      First Level 50 in 12 Hrs 16 Minutes on Shadowlands Alpha
      Flying Available at Level 25 in Shadowlands
      Level Requirements for Unlocking Talents in Shadowlands
      Quest Interface Improvements Coming in Shadowlands
      Datamining Misc Runeforging Updates: New Death Knight Runes
      Shadowlands 9.0.1 Build 33978
      Shadowlands 9.0.1 Build 33978 Creature Models
      Shadowlands 9.0.1 Build 33978 Mounts: Part 1
      Dying in the Shadowlands
      Icecrown Skybox Updated for Shadowlands
      Controller Support Coming in Shadowlands
       
      Development Updates PvP Initial Shadowlands Developer Update
      Shadowlands Development Update Notes: April 9th
      PvP Vendors Return in Shadowlands
       
      Interviews Zone Previews No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview
      Lore Interview with Lead Narrative Designer Steve Danuser
      Bastion & Kyrian Covenant (Official Preview)
      Bastion Zone Screenshots
       
×
×
  • Create New...