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Glimmer of Light, Frost Death Knight and Arms Warrior PTR Changes: June 5th

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Update: We also have some upcoming changes to Glimmer of Light announced below.

Here come more class changes on the 8.2 PTR, featuring an oldie, with Breath of Sindragosa making another round in the balance wheel, in addition to Frost Strike and Icecap, and a new entry with Arms Warriors getting some buffs to several skills, with Deep Wounds getting the biggest.

Blizzard LogoGlimmer of Light (source)

Revisiting the original post–as it suggested, we’re going to pull back a small amount on Glimmer healing, but not enough to upset its status as the “in” build. Numbers to be determined for an upcoming PTR build, but probably around a 10-12% reduction to the Glimmer proc only.


Blizzard LogoFrost (source)

As people have noticed, a few changes on PTR, mainly intended to respond to concerns about the level 100 row:

This is still a net buff to Breath in the patch, due to the addition of the 4 Runes. But the damage buff to Frost Strike primarily improves the other two talents. Icecap/Icy Citadel builds should also be a good bit more competitive.


Blizzard LogoArms (source)

A few changes that don’t appear to have made it into this PTR pull are:

Pretty straightforward–the Deep Wounds Deep Wounds buff is largest to boost the value of Mastery somewhat.

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i dont know why they just dont remove the bos talent


its the only viable build since nighthold and i heard nobody say that the like it

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16 hours ago, Starym said:

This is still a net buff to Breath in the patch, due to the addition of the 4 Runes. But the damage buff to Frost Strike primarily improves the other two talents. Icecap/Icy Citadel builds should also be a good bit more competitive.

Buffing breath, yet making one of the weakest builds 'more competitive?' Im glad theyre doing it because I hate a breath build, but still.  I just dont get the logic behind even touching a 'already BIS' build.

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For people saying "no one likes BoS build". i love it personally. it makes me feel strong af when i pop it. everyone in my guild knows the second they see the frost breath that mondo damage is about to come out. and im close to unbeatable in dps for aoe encounters, which is a godsend for 10+ keystone runs with reaping. reaping is barely an issue if you have a frost dk burst for 60-80k dps. I do wish they would put less importance on it, because at the moment if i dont pop breath im basically not doing jack worth dps. So i think if they could buff frost dks other abilities adn talents, it could work well with breath where you get the high aoe spike of breath, but you can have good sustained dps as well after it ends or between cd's. its really not that bad a build, its just they put too much importance on it where if you dont have breath up, you're basically average, maybe even slightly below average dps. while other classes and specs have super high sustain. frost dks just need better sustain damage. 

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On 6/6/2019 at 9:27 AM, ThomasC said:

DK Players - will this buff make the other builds competitive? I dislike frost because i really dislike BoS build

Currently on PTR there is a godly ice cap build that allows you almost constant up time of Pillar. The engaging burst is slightly lower than breath due to reliance on crits to get rolling but you have a burst window nearly every 18 seconds providing better overall dps and significantly better burst in the testing I've done so far. 8.2 was beginning to look like an obliteration build patch but with the change they made to ice cap it's huge. Icy citadel stacked into your second pillar results in 400k non crit frost wyrm fury it's been extremely fun testing this talent build so far

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