Jump to content
Sign in to follow this  

Mechagon in Patch 8.2 (Content Preview)

Recommended Posts


Mechagon is a new zone added in Patch 8.2 which is in reality smaller than the Timeless Isle, but has a lot of sandbox content intended for free roaming and exploration.

Check out our Patch 8.2 hub for the latest Rise of Azshara news!

1. The Story

Adventurers will work with the Rustbolt Resistance and Prince Erazmin who wants to put an end to the reign of his father King Mechagon. He wants to convert all creatures into heartless machines and resides within the Operation: Mechagon Dungeon. Earning Revered with Rustbolt Resistance is required to unlock flying in Patch 8.2.


2. Customizable Trinket

Pocket-Sized Computation Device Pocket-Sized Computation Device is a new take on trinkets and complements the nature of the zone. You will get a trinket which can be customized using punchcard sockets.

Punchcards can be collected from quartermasters and obtained by doing various Patch 8.2 activities. A list of all available punchcard sockets can be found here.


3. Junkyard Tinkering

Junkyard Tinkering is a cool new concept added in Rise of Azshara, which revolves around collecting blueprints to upload recipes to Pascal-K1N6's database, Spare Parts, and other crafting materials to create the items, which include customizable cat mounts, etc.


4. No Traditional World Quests

Mechagon is all about exploration, so there will be no world quests or emissaries in the traditional sense. Instead, you will need to roam the area and notice new quests pop up, similar to Mists of Pandaria dailies and there will be one world quest per day with variable objectives (e.g. kill 3 rares).

5. Actual Rares & Puzzles 

Mechagon comes with rares which can have hour-long respawn times and puzzles. For instance, you will be able to attack a rare only after you solve a puzzle.


6. No Gating Just Visitors

Mechagon will be available from Day #1, the only true gating are its visitors. Each day, the town is visited by random NPCs. These include the Explorer's League, Chromie, and Lunara, each offering a different subset of quests, required for the Mechagon meta-achievement.


7. Achievements

Mecha-Done is Mechagon's meta-achievement. It's similar to Legion's You Are Now Prepared!, but you can actually fly in Mechagon, which wasn't possible on Argus. Completing it rewards the Keys to the Model W mount.

8. Mechagnomes (Allied Race)

Mechagnomes will join the Alliance at some point as an Allied Race, possibly in Patch 8.2.5. They have many customization options and unique /emotes, so why would Blizzard waste dev resources to develop new animations if there were no plans to release them in the future?


  • Like 1

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By BluePosts
      The Regional Arena finals are finishing up this weekend and we get a viewer's guide for the streams, with the details on teams, casters, dates and times and more! The $100,000 prize pools for each region are still up for grabs, as well as the titles, and the action's all happening this weekend on the Warcraft YouTube channel.
      Arena Finals (source)
      The Arena World Championship Regional Finals concludes this weekend, beginning Saturday at 9 a.m. PDT! 
      Following four intense weeks of the Arena World Championship (AWC) Battle for Azeroth, the top four Arena teams in North America and Europe are facing off this week to decide once and for all the best team in each region. The remaining teams are fighting for their share of $100,000 (USD) in regional prizing, and the titles of Battle for Azeroth Regional Champions! Watch the AWC Battle for Azeroth Regional Finals beginning on September 26 at 10 a.m. PDT, only on YouTube Gaming.
      North America
      Charlotte Phoenix
      Coffin Dance

      Language Streams
      Spanish (EU)

      Stay Connected
      Never miss a thing by subscribing to us on YouTube and be sure to keep an eye on the WoW Esports Twitter page for live updates, recaps, and all the memes you can handle. Check out the broadcast schedule on our esports page.
    • By BluePosts
      It's more Covenant ability tuning on the beta, as Rogues get the Venthyr Slaughter/Flagellation ability changed significantly.
      Rogue Changes September 23 (source)
      With updates coming soon to the Shadowlands Beta, we’re updating the Venthyr ability for rogues. It will now be called Flagellation (was previously Slaughter).
      Flagellation is an instant cast with a 25 second cooldown that starts once Flagellation is removed from the target. The rogue lashes the target with Anima 3 times, dealing Shadow damage and applying a debuff for 45 seconds that causes an additional lash for each Combo Point you spend. Once the target has been lashed at least 25 times, reactivating Flagellation cleanses their torment and increases your Mastery by 10% for 25 seconds.
      We’re looking forward to your feedback on this, once you’ve had a chance to test it out!
    • By BluePosts
      Blizzard made some changes to Devouring Plague to ensure subsequent applications of the spell will cause its damage over time effect to add into the existing DoT, so that there's no wasted damage.
      Recently, we changed Fae Guardians to apply to your selected target on cast, to help address some usability problems. In this most recent Shadowlands build, there is now also a conduit available that allows you to replicate additional Faeries onto your party. This redesigned conduit is aimed at addressing the feedback (particularly from Discipline and Holy Priests) that it feels punishing to cast healing spells while the Faeries are active.
      Over the last few weeks, we’ve also added some notable changes to the Shadow priest.
      In some situations, the Priest may want to spend Insanity by casting two Devouring Plagues on the same target in a short time. This can cause a situation where damage in the DoT can be wasted. To address this, we’ve made a change where subsequent Devouring Plagues will cause its damage over time effect to add into the existing DoT. Players may notice how this functionality is similar to the Mage Ignite mechanic.
      We’re also introducing a new talent to replace Legacy of the Void: Hungering Void. The intent with this talent similar to Legacy of the Void – to be ideal in situations where the Priest focuses on a single target.
      Additionally, we’re changing Void Torrent to apply Devouring Plague when cast, rather than refreshing the existing Devouring Plague on the target.
      We really appreciate your thoughts and feedback – and thank you for testing!
    • By BluePosts
      Mages get some significant tweaks to the Mirrors of Torment Covenant ability, with the Venthyr singature spell becoming more consistent in PvE.
      Mage Changes September 23 (source)
      In this week’s Shadowlands build, Mirrors of Torment has been updated with new functionality that grants you Brain Freeze, Fire Blast cooldown reduction, or Mana when a mirror is consumed based on your spec.
      Mirrors of Torment will also now proc from auto attacks, but can only occur once every 6 seconds.
      The goal with these changes is to giveMirrors of Torment a little more consistent PvE throughput and not just being a niche PvP ability for those Mages looking to join the Venthyr.
    • By BluePosts
      It's Warlock time as Covenant abilities Soul Rot and Decimating Bolt get tweaked! 
      Warlock Changes for September 23 (source)
      This week, Soul Rot has had its health cost removed, while retaining a minor mana cost. Additionally, the primary target of your Soul Rot will now take increased damage compared to the secondary targets.
      Decimating Bolt has been tweaked to help balance out some talent choices that could greatly swing the value of this ability. For Affliction Warlocks with Drain Soul talented, Decimating Bolt will now only affect your next Drain Soul (was previously your next three). Destruction Warlocks with Fire and Brimstone chosen will have the bonus damage value reduced. For Demonology Warlocks, the buff has been altered to affect your next Shadow Bolt or Demonbolt (rather than just Shadow Bolt).
      In an upcoming build, the buff will only interact with Demonbolt for Demonology Warlocks.
  • Create New...