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Heroes of the Storm Patch Notes: June 18th

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The latest Heroes of the Storm patch is now available on live servers and we've updated our Chen guide to reflect the latest changes.

Patch Highlights

  • Chen has been reworked and you can find our updated guide here.
  • MechaStorm II is now available in the Nexus with new skins for Malthael, Valla, and Yrel.

Full patch notes can be found below.

Blizzard LogoBlizzard (Source)

Our next Heroes of the Storm patch is live and brings several bug fixes, a new event, new bundles, skins and mounts, along with a Chen rework and more! Read on for more information.

Collection

Many seasonal items have made their way back into the collection and will be available for crafting and in Loot Chests for a limited time!

New Bundles (Limited Time Only!)

  • MechasStorm II Bundle
  • Mecha Yrel Skin Pack
  • Mecha Valla Skin Pack
  • Xenotech Malthael Skin Pack
  • Seraph Wing Bundle

New Skins (Limited Time Only!)

  • Mecha Yrel
    • Prototype Mecha Yrel
    • Master Mecha Yrel
    • Lunar Mecha Yrel
    • Carbon Fiber Mecha Yrel
  • Mecha Valla
    • Prototype Mecha Valla 
    • Master Mecha Valla
    • Solar Mecha Valla
    • Alloy Mecha Valla
  • Xenotech Malthael
    • Apex Xenotech Malthael
    • Twilight Xenotech Malthael
    • Umbral Xenotech Malthael
    • Gamma Xenotech Malthael
  • Hunter Mecha Dehaka
  • Galactic Xenotech Abathur
  • Maritime Dropkick Kharazim

New Mounts (Limited Time Only!)

  • Seraph Wing
    • Holy Seraph Wing
    • Fierce Seraph Wing
    • Eternal Seraph Wing
    • Guardian Seraph Wing
    • Prototype Seraph Wing
  • Fel Razorgrin

New Portraits and Sprays (Limited Time Only!)

  • Several new sprays and portraits have also been added to the game.

MechaStorm II

Xenotech threatens the planet once again. This new invasion is being led by Mecha Malthael, sowing havoc and destruction across Neo-Stormwind. Many outposts and cities have already felt the wrath of the Mecha Archangel of Death.

A new generation of Heroes arise to defend the innocent. Equipped with cutting edge Mecha technology provided by Neo-President Anduin, the young pilots prepare for the battles ahead.

You must stand together alongside Valla and Yrel as members of the MechaStorm to help bring Xenotech’s Mecha Malthael’s advance to a halt. However, you must first make sure your equipment is up to the task.

MechaStorm II Quest Chain

Repair, upgrade and run repeatable combat simulation missions for each part of Mecha Tyrael. Join the Neo-Stormwind’s mobile Mecha squadron alongside Valla and Yrel to help push back the Xenotech invasion being led by Mecha Malthael.

Earn Mecha-themed sprays, portraits and loot boxes while working to unlock Tyrael the Hero as well as the unique Perfect Mecha Tyrael skin.

MechaStorm II Loot Chests

From June 17th to August 5th, your main goal will be working to thwart the Xenotech invasion. During this time all Loot Chests earned or bought with Gold will be Mechastorm II Loot Chests (excluding Hero-specific ones). These Loot Chests guarantee at least one item from either MechaStorm II or previous years’ Summer Events.

Note: Loot Chests earned prior to the start of this event will not become MechaStorm II Loot Chests.

UPDATE: The Ranked Season naming convention has been changed. We are changing the naming convention to be a numbers and year string instead.  

Examples:

  • For the 1st season ending in 2019 the string would be "2019 Season 1"
  • Storm League Preseason would be "2019 Season 2"
  • Storm League initial season  would be "2019 Season 3"

Heroes

Bruiser

Chen

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Base
  • Keg SmashKeg Smash [W]
    • Brew cost increased from 20 to 30
    • New functionality: Smash Chen's keg, dealing damage, drenching affected enemies in Brew for 3 seconds, and Slowing them by 10% for 1.5 seconds. After 1.5 seconds, the Slow is increased to 40% for 1.5 seconds. After being used, this ability becomes Breath of Fire.
  • Breath of FireBreath of Fire [E]
    • This ability has been moved to the W button, and is available after Keg Smash has been used
    • Cooldown reduced from 5 seconds to 1.5 seconds
    • Impact damage reduced from 96 to 85
    • Periodic damage increased from 32 to 55
    • Brew cost reduced from 30 to 10
    • Adjusted functionality: Using Breath of Fire on Brew-soaked enemy causes them to be Ignited, dealing damage over 3 seconds and adding 1.5 seconds to the duration of the Slow from Keg Smash. After being used or after 6 seconds, this ability becomes Keg Smash
  • New Ability: Stagger [E]
    • Damage taken over the next 3 seconds is prevented. Once this effect ends, Chen receives 75% of the damage taken over 5 seconds. 18-second CD
  • Fortifying BrewFortifying Brew [Trait]
    • No longer grants 25 Brew instantly
    • Brew regeneration increased from 30 to 50 per second
    • Cooldown increased from 5 to 7 seconds
    • Channel time reduced from 5 to 4 seconds
    • Shield amount decreased from 196 to 180 per second
    • This reduces the total shields for fully drinking from 588 to 540
    • Shield duration increased from 2 to 4 seconds

Talents

  • Level 1
    • Stormstout Secret RecipeStormstout Secret Recipe [Passive]
      • Moved from Level 20
      • Healing increased from 1.5% to 2% of Chen’s maximum health
    • New Talent: Eye of the TigerEye of the Tiger [Passive]
      • Adjusted functionality - Quest: Increase Regeneration Globe Healing duration by 100%. Reward: After collecting 15 Regeneration Globes, 50% of the Shield from Fortifying Brew persists indefinitely after drinking
  • Level 4
    • Keg Toss [W]
      • Removed
    • Withering FlamesWithering Flames [W]
      • Moved from Level 13
      • Duration increased from 3 to 4 seconds
    • Accumulating FlameAccumulating Flame [W]
      • Moved from Level 1
      • New functionality: Increase Ignited damage by 25% and Basic Attacks against enemy Heroes who are Ignited increase its duration by .75 seconds
  • Level 7
    • Bolder Flavor [Trait]
      • Removed
    • Elusive BrawlerElusive Brawler [Active]
      • Moved from Level 1
      • Additional functionality: While active, also grants Chen 30% Movement Speed
    • New Talent: Gift of the OxGift of the Ox [E]
      • Increase Stagger’s duration by .5 seconds, and reduce the amount of damage taken over time to 60% of damage taken
  • Level 10
    • Wandering KegWandering Keg [R1]
      • Wandering Keg's Movement Speed bonus no longer stacks with other Movement Speed bonuses.
      • Movement speed bonus increased from 60% to 70% 
      • Knockback duration increased by ~28%
      • Knockback speed increased by ~53%
    • Storm, Earth, FireStorm, Earth, Fire [R2]
      • Spirit Health reduced from 75% of Chen's Health to 70%
      • Each ability can only be cast once. The final ability that is cast is empowered.
    • StormStorm [Q]
      • New functionality: The spirits gain a shield for 400 over 3 seconds. If this is the final ability cast, the shield amount is increased to 750 with no limited duration, and the duration of Storm Earth Fire is increased by 5 seconds.
    • EarthEarth [W]
      • New functionality: Fire and Earth leap to the target location, dealing 32 damage and slowing enemies in a large area by 70% for 1.5 seconds. If this is the final ability cast, increase the damage dealt by 300% and the leap instead roots enemy Heroes hit for 1.75 seconds.
      • Earth Ability range increased from 7 to 9
      • Earth Unit basic attack Slow reduced from 2 seconds to 1.75 seconds
      • Earth Unit attack period increased from 2 to 1.5
    • FireFire [E]
      • New functionality: Increase the attack speed and attack damage of the spirits by 50% for 5 seconds. If this is the final ability cast, increase the attack speed and attack damage bonus to 75% and the spirits gain 50% movement speed for its duration
  • Level 13
    • Ring of FireRing of Fire [W]
      • Moved from Level 4
      • Adjusted functionality: After Igniting an enemy, burst into flames, dealing damage to nearby enemies
      • Duration increased from 3 to 5 seconds
      • Damage increased from 52 to 60
    • Enough to ShareEnough to Share [Trait]
      • Moved from Level 16
      • Additional functionality: Duration increased from 2 to 4 seconds
      • Allied Shield amount increased from 27 to 70
      • Additional functionality: Now also instantly Shields Chen for 180
      • Pressure PointPressure Point [Q]
        • Adjusted functionality: Flying Kick Slows the target enemy for 35% for 1 second, or by 70% if Chen has Shields from Fortifying Brew
      • A Touch of HoneyA Touch of Honey [W]
        • New functionality: Increase the Slow from Keg Smash by 10% and its duration by .5 seconds
  • Level 16
    • Another Round [W]
      • Removed
    • New Talent: CelerityCelerity [E]
      • Basic Attacks against Slowed, Rooted, or Stunned enemy Heroes reduce the cooldown of Stagger by 1.5 seconds and grant Chen 15 Armor for 3 seconds
    • New Talent: Combo StrikesCombo Strikes [Trait]
      • Every 3rd Basic Attack against the same target deals 75% bonus damage. While Chen has Shields from Fortifying Brew and for 2 seconds after, he gains 50% Attack Speed
    • Flying LeapFlying Leap [Q]
      • Additional Functionality: Reduce the cooldown of Flying Leap by .5 seconds each time an enemy Hero takes damage from being Ignited
  • Level 20
    • Purifying BrewPurifying Brew [Trait]
      • Moved from Level 7
      • New functionality: Casting Fortifying Brew grants Chen Unstoppable for 1.5 seconds
    • New Talent: Energizing BrewEnergizing Brew [Trait]
      • If Chen fully completes his cast of Fortifying Brew, then he gains 20% maximum Health and 20% increased damage for 25 seconds
    • Untapped PotentialUntapped Potentiall [R1]
      • Armor bonus increased from 60 to 75
      • Armor bonus now lasts for 3 seconds after Wandering Keg expires
      • Movement Speed increased from 100% to 125%
    • Elemental ConduitElemental Conduit [R2]
      • New functionality: Increase the spirits’ Health to 100% of Chen’s maximum Health and all of their abilities are empowered

Developer Comment: The new Chen has finally arrived! We had a blast tinkering with him, and look forward to seeing him unleashed to his full potential in your hands. When taking a look at how to best change him, we primarily focused on adding more opportunities for Chen to make plays and for his opponents to interact with him. Some of his power has been taken out of Fortifying Brew and put into his new ability, Stagger, as well as into his talents. While he may take a bit of time to master, proper management of Chen’s cooldowns should result in a formidable hero that will make a great addition to any team.

Bug Fixes

General

  • FIXED: Tassadar displays the 'Support' role icon, and is not selected as a valid healer pick when both sides are given a Healer in Shuffle Pick.
  • FIXED: Mercenary Camp captures will show Score Credit Tracking to always match the amount of experience that is being awarded. 
  • FIXED: Minions on Tomb of the Spider Queen no longer gain an extra minute of scaling at the start of the game.
  • FIXED: Players will get credit for capturing a Mercenary Camp if you are within an extra 5 radius of the capture point (and on the same team)
  • FIXED: TargetUnit Abilities that can be placed on allies no longer appear invisible to enemy Heroes hit by their area.
  • FIXED: Respec on Try Me Mode map now respawns the player Hero to properly reset all Talents and Quests that Hero had chosen.
  • FIXED: Mecha Valla plays ability sounds that were missing.
  • FIXED: Sledgehammer no longer grants additional Stormbolt Quest stacks on non-Heroic targets.

Heroes, Abilities, & Talents

  • Jaina: Jaina's Water Elemental mimic damage from Wintermute now correctly reflects the tooltip and Balance Update. 50% of Jaina's Basic Frostbolt and Cone of Cold damage is mimicked by the Water Elemental.
  • D.Va: D.Va's Mech is no longer immune to friendly abilities.
  • Chromie: Here and There no longer requires Chromie to have vision of her target location, or the clone she is swapping with. 
  • Sylvanas: Using any attack on any previously enemy footmen who have been affected by Possession and turned allied, will still receive friendly fire damage from attacks.
  • Raynor: Raynor's Hyperion Splat now properly matches both its warning splat and its targeting guide.
  • Anub’arak: Cocoon is no longer disjointed by teleports. Cocoon will now redirect, similarly to pyroblast, and fall off if the teleport is far enough away.

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Although with Chen having been updated now I want to throw him on the other side of enemies so he can barrel them into towers.

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46 minutes ago, Morcalivan said:

Although with Chen having been updated now I want to throw him on the other side of enemies so he can barrel them into towers.

Or he can just use Q and then barrel them.

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On 6/20/2019 at 12:52 PM, ShadowerDerek said:

Or he can just use Q and then barrel them.

That's fine for after he is thrown. But if he uses it first then he's limited in choice of targets.

He also can't use it to escape if his targets protect or evade. The throw also stuns making it easier to transition to barrel hitting.

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      Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
      Base
      Mana reduced from 500 to 450. Sentinel Shot [W] Mana cost increased to 55 from 50. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 45 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Mana cost increased to 65 from 60. Starfall [R] Mana cost increased to 85 from 75. Shadowstalk [R] Mana cost increased to 85 from 75. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Tychus Level 10 Commandeer Odin Fixed an issue that caused Tychus' Odin to not display a cooldown for its Thrusters Ability. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the unofficial Patch Notes with all the datamined changes.
      Map Updates
      Volskaya Foundry
      Objective
      Triglav Protector Attack Damage reduced from 155 to 130. Attack Damage bonus against Structures increased from 50% to 100%. Attack Damage bonus when both slots are occupied increased from 35% to 50%. Spell Damage bonus when both slots are occupied reduced from 35% to 25%. Cooldown reduction when both slots are occupied reduced from 35% to 25%  Triglav Gunner Spell Damage bonus when both slots are occupied reduced from 35% to 25%. Cooldown reduction when both slots are occupied reduced from 35% to 25%. Energy Regeneration when both slots are occupied reduced from 35% to 25%. Balance Updates
      Arthas
      Base
      Army of the Dead [R1] Ghouls' Health increased from 1060 to 1200. Ghouls no longer have a duration. Ghouls now lose 60 Health every second. Ghouls duration effectively increased from 15 to 20 seconds. Azmodan
      Base
      Globe of Annihilation [Q] Damage bonus upon reaching 450 Annihilation increased from 125 to 150. Summon Demon Warrior [W] Demon Warriors damage reduced from 83 to 53. Additional functionality: Deals 100% bonus damage against Minions and Mercenaries. Demon Lieutenant [D] Demon Lieutenant damage reduced from 103 to 52. Additional functionality: Deals 100% bonus damage against Minions and Mercenaries. Deathwing
      Talents
      Level 1 Molten Blood Removed functionality: No longer grants Form Switch, which could be activated to swap Form. Jaina
      Base
      Frostbite [Trait] Rework: Ice Cold no longer gives Protected, Unstoppable, and immunity to damage over time effects for the duration. Instead, it now gives Invulnerable for the duration. Murky
      Base
      Pufferfish [W] Baseline Quest requirements increased from 100/200 to 200/400. Rework: Kill Slimed enemies or hit them with Pufferfish. Heroes and Structures award 4 bonus stacks. Bug Fixes
      Fixed an issue causing Azmodan's Summon Demon Warrior to not show the amount of charges available. Fixed an issue causing the Health decay of Azmodan's Demon Warriors to scale twice per level. Fixed an issue causing Azmodan's Wrath to still require the target to be under 75% Health in order to grant Annihilation. Fixed an issue causing the damage from Azmodan's Wrath to cap at 400 Annihilation rather than 450 Annihilation. Fixed an issue causing Azmodan's Battleborn to reduce the cooldown between charges instead of the charge cooldown. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation when hitting non-Heroes. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation while Blinded or if the target is Evading. Fixed an issue causing the tooltip for Falstad's Dishonorable Discharge in the Buff Bar to not show the Quest progress correctly. Fixed an issue causing the tooltip for Falstad's Frequent Flyer in the Buff Bar to not show the Quest progress correctly. The tooltip for Gazlowe's Overcharged Capacitors has been updated from duration to Health gain  Fixed an issue causing Jaina's Blizzard to have 0 range. Fixed an issue causing Jaina's Summon Water Elemental to have 0 range. Fixed an issue causing Jaina's Baseline Quest to show its progress on the UI while dead even after completing it. Fixed an issue causing Kerrigan's Baseline Quest to not gain stacks correctly after reaching 150 stacks. Fixed an issue causing Muradin's Thunder Clap to not show the amount of charges available. Fixed an issue causing Muradin's Thunder Clap to not be affected by cooldown reduction effects. Fixed an issue causing Muradin's Dwarf Toss to not show the amount of charges available. Fixed an issue causing Muradin's Dwarf Toss to not be affected by cooldown reduction effects. Fixed an issue causing the cooldown reduction from Muradin's Dwarf Launch to not work correctly. Fixed an issue causing the cooldown reduction from Muradin's Unstoppable Force to not work correctly. Fixed an issue causing Murky's Spawn Egg to not go on cooldown when destroyed or placed. Notification message for Murky having no Egg changed from "Murky's Egg" to "last Murky's Egg". Fixed an issue causing the tooltip for Nazeebo's Dead Rush to not show the Zombies duration correctly. Fixed an issue causing Nazeebo's Gargantuan Stomp to not be usable 20 seconds after Gargantuan was summoned. The tooltip for Zagara's Mutalisk has been updated from duration to Health decay.
    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Map Updates Balance Update Known Issues & Bug Fixes General
      All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
      Balance Update
      Heroes
      Azmodan
      Base
      Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
      Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
      Base
      Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
      Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
      Base
      Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
      Base
      Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
      Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
      Talents
      Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
      Base
      Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
      Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
      Base
      Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
      Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
      Talents
      Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
      Base
      Basic Attack damage decreased from 173 to 167. Talents
      Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
      Base
      Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Known Issues & Bug Fixes
      Known Issues
      Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
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