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WoW Classic European Server Structure Details

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Europe will have PvP, PvE and RP realms and there are no plans to split them up by language with the exception of Russians who will have separate realms and a client due to their reliance on the Cyrillic Alphabet.

Blizzard LogoBlizzard (Source)

As we get closer to WoW Classic’s release, we thought now would be a good time to talk about our plans for Classic realms here in Europe.

We’ve prepared several realms, which will include Player vs Player, Player vs Environment, and Role-playing realms.

For Classic, we’re planning on not splitting up realms by language. This has its advantages and disadvantages, but overall, we think that it’s the best starting point for WoW Classic. An exception will be made for the Russian language, which will have separate realms due to its reliance on the Cyrillic Alphabet. For technical reasons this will also mean Russian is going to have its own separate game client, similar to what happened in The Burning Crusade.

We think this approach will give players more freedom to move around to where they want, and find guilds and friends that best match their interests.

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I've seen people say that this is because Blizz are underestimating the success of Classic and that they won't have enough players to fill language-specific realms.

*puts on tinfoil hat*

Honestly, I think this might simply be a cost-cutting measure. Acti-Blizz just layed off most of their CS, so them having to hire additional staff for classic for several seperate languages seems like something they are simply not willing to do.

*takes of tinfoil hat*

Personally, I don't really care since I planned on rolling on an English realm anyway, but those localized realms were there for a reason, because the French, German etc. aren't as fluent in English as some statistics would like you to think. All our media gets translated, thus we don't have to learn English, and because we can't speak proper English, the media needs to be translated.

If there will be enough realms, I'm afraid we'll see certain languages taking over entire realms, bullying everyone who doesn't speak the unofficial realm language.

Edited by jinsu2301

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Whilst your probably correct on both fronts, it also saves them from having to either merge or give realm transfers at a later point when the game eventually stagnates. It would also be a good opp for people to learn new languages 😄 or at least how to swear in them...

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2 hours ago, Bobbis said:

it also saves them from having to either merge or give realm transfers at a later point when the game eventually stagnates.

that has nothing to do with localized realms though. this will happen just as much on english or russian realms as it would on a french or spanish realm.

it also runs all under the assumption that, let's say, six months down the line the game won't have enough players to run at least one server in each of those countries with a healthy pop of at least 1.5k players each night, which I find highly unlikely. 

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9 hours ago, jinsu2301 said:

that has nothing to do with localized realms though. this will happen just as much on english or russian realms as it would on a french or spanish realm.

it also runs all under the assumption that, let's say, six months down the line the game won't have enough players to run at least one server in each of those countries with a healthy pop of at least 1.5k players each night, which I find highly unlikely. 

But it does, since it would mean a minimum of 1 realm type of each language, 20+ realms, this way it's only 8. Again minimum amounts, likely a lot more. (assuminh pvp, pve, rpve, rpvp, in English, German, Russian, French, Spanish)

 

I think it'd be longer than 6 months, expecting a couple years of solid numbers, but eventually it will stagnate and we'd be in the same boat as now but with no CRZ or lfg tool to "fix" it. 

Edited by Bobbis

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7 minutes ago, Bobbis said:

But it does, since it would mean a minimum of 1 realm type of each language, 20+ realms, this way it's only 8. Again minimum amounts, likely a lot more. (assuminh pvp, pve, rpve, rpvp, in English, German, Russian, French, Spanish)

I honestly don't think that we need all four types of realms for each region. Blizz have even been on the fence for RP servers, saying that only larger language regions will maybe get them and they'll add more if there is demand.

I really think that giving each region only one PvP or PvE realm would be better than having these sub-communities randomly across realms, or language groups claiming entire realms.

15 minutes ago, Bobbis said:

I think it'd be longer than 6 months, expecting a couple years of solid numbers, but eventually it will stagnate and we'd be in the same boat as now but with no CRZ or lfg tool to "fix" it. 

Keep in mind that layering will be gone with Phase 2. They can't have world bosses and layering, Watcher already confirmed this. So, unless the playerbase massively drops in the first two months, you're gonna have 10k people trying to log onto a realm that's capped at 3k. Meaning that, if it does take years for the game to lose players, we will need more realms right from the get go, and then they can still figure out ways to combat low pop servers besides crossrealming or connected realms.

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