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Starym

Get a Level 110 Boost for 25 Euro

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You can never really have enough alts it seems and leveling them can be annoying for a lot of players. Redditor skybeuter pointed out a cheaper way to boost your alts to level 110, considering the regular char boost service costs around 53 Euro.

What you do is set up a secondary Battle.net account under your main one and set it up as a trial account. You then then take advantage of the current 44% sale on the regular edition of Battle for Azeroth, which includes a character level boost and costs 25E.

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Since the two accounts are linked the level boost can be applied to your main account as well, saving you 28 Euro in the process! The sale ends on July 8th.

Source: r/wow.

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It's funny. Blizzard banned an opportunity for player to being pulled by a high level char.

But you are able to buy lvl 110 with real money.

Yeah, make it more difficult ingame to get more player to pay for it.

And then wonder why the community more and more starts to hate Blizzard. And whine why so many critizise this company that loves every single player. (Well, they do, they love your money.)

Blizzard is so *filtered* up as a company. Beyond redemption I guess.

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9 minutes ago, WedgeAntilles said:

It's funny. Blizzard banned an opportunity for player to being pulled by a high level char.

But you are able to buy lvl 110 with real money.

Yeah, make it more difficult ingame to get more player to pay for it.

And then wonder why the community more and more starts to hate Blizzard. And whine why so many critizise this company that loves every single player. (Well, they do, they love your money.)

Blizzard is so *filtered* up as a company. Beyond redemption I guess.

The 'opportunity' was using one or two specific places to power level through current content by blocking your char's xp and doing it forever using scaling related imbalances.

This is a boost to the literal BOTTOM of the current content with slightly above average gear, and AFAIK zero legendaries from the expansion most prior youre skipping all of.  

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41 minutes ago, WedgeAntilles said:

It's funny. Blizzard banned an opportunity for player to being pulled by a high level char.

But you are able to buy lvl 110 with real money.

Yeah, make it more difficult ingame to get more player to pay for it.

And then wonder why the community more and more starts to hate Blizzard. And whine why so many critizise this company that loves every single player. (Well, they do, they love your money.)

Blizzard is so *filtered* up as a company. Beyond redemption I guess.

This is an expansion discount ... not a character boost one ... if they removed the option to use it as character boost you'd complain about that now. Just gtfo crybaby

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3 hours ago, WedgeAntilles said:

Yeah, make it more difficult ingame to get more player to pay for it.

I love this claim. Leveling is still trivial in terms of difficulty, and it's faster than it has ever been.

Also, players have been specifically asking for leveling to be more meaningful, but as soon as Blizz tries to make people work for their levels, the same players complain about it.

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5 hours ago, WedgeAntilles said:

It's funny. Blizzard banned an opportunity for player to being pulled by a high level char.

But you are able to buy lvl 110 with real money.

Yeah, make it more difficult ingame to get more player to pay for it.

And then wonder why the community more and more starts to hate Blizzard. And whine why so many critizise this company that loves every single player. (Well, they do, they love your money.)

Blizzard is so *filtered* up as a company. Beyond redemption I guess.

Blizzard, like Rockstar, take their time addressing bugs or glitches they've created or missed but always leap into action asap to curtail players using bugs or exploits to do things they could make money from *filtered* there was no reason to nerf the freehold xp thing, it wasn't breaking the game or cheating, they nerfed it the reason you're talking about, making money 

Edited by feigndeathanddrink

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6 hours ago, feigndeathanddrink said:

Blizzard, like Rockstar, take their time addressing bugs or glitches they've created or missed but always leap into action asap to curtail players using bugs or exploits to do things they could make money from *filtered* there was no reason to nerf the freehold xp thing, it wasn't breaking the game or cheating, they nerfed it the reason you're talking about, making money 

I have to interject and say this is nonsense. Basically what you're saying is there was an obvious exploit that skipped past one of the main components of the game (leveling) and just because that component happened to have a very limited connection to real money (I very much doubt many people buy that insane $60 boost) you immediately jump to that being their motivation. If that were so they would have IMMEDIATELY fixed the bug and not waited months for 8.2 to launch. Don't get me wrong, ActiBlizz has a ton of money making schemes and there absolutely are parts of the game that are motivated by money, but this REALLY isn't one of them.

I understand people don't like BfA (I don't much either) but can we calm the hell down with these random accusations over every single little thing Blizz do? Some things are motivated by money and corporate greed but most are just (bad) game design decisions. This one wasn't either and I'm happy it's been removed. What Blizz need to do is make leveling fun for alts, not remove leveling as a whole by leaving exploits in.

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18 hours ago, WedgeAntilles said:

But you are able to buy lvl 110 with real money.

That is something I will never get.

I know that PC gaming is just free to play, quick action and browsergames these days, while quality games move over to console. If they ever release on PC then it is much later or unoptimized. (Thanks to cheap keys and free games that scare devs and publishers away)


But WoW was made as a usual full prize game. Why get a shop or even a boost that takes a huge part of the game away? Give people instant end game because they need quick action? WoW is the wrong game for them. Blizzard shouldnt adapt old games for that, rather make a new one for the current age.

WoW and Diablo3 are the biggest victims of the change of PC gaming culture.

Edited by Alkasar
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12 hours ago, Lith said:

This is an expansion discount ... not a character boost one ... if they removed the option to use it as character boost you'd complain about that now. Just gtfo crybaby

Maybe you should talk to your parents, they obviously didn't teach you any manners.

No problem as long as you behave differently in the real world. (Which would lead to the question: Why DO behave differently in the net?)
But if this is your "normal" attitude - good luck in your life, you'll need it.

 

9 hours ago, jinsu2301 said:

I love this claim. Leveling is still trivial in terms of difficulty, and it's faster than it has ever been.

Also, players have been specifically asking for leveling to be more meaningful, but as soon as Blizz tries to make people work for their levels, the same players complain about it.

Wow, what a great argument. Not.
No player who wants leveling to be more meaningful would use the "exploit". No player is forced to use the exploit.
And no player who wants leveling to be more meaningful would buy it.
Maybe you should realize that there are different players out there. Some want leveling to be more interesting. OTHERS want leveling to be done ASAP. Those are NOT the same.

 

The "exploit" was a way to level fast and easy. No one was forced to do it. But if you WANTED to do it you could.

It didn't destroy anything in the game, no mechanic, no economy or whatever - or if the "power-leveling" DID destroy anything, the possibility to buy instant 110 for real money destroys that as well.

The only reason for Blizzard to prevent players from using the power-leveling is the hope of selling more instant 110 for real money.

Because the power-leveling itself can't be the problem. If it couldn't be selling the "instant 110" anymore.

 

And that has a sour taste IMO.

 

 

 

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