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Patch 8.2 Hotfixes: June 27th

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The latest round of hotfixes is now live. We have a bunch of quest fixes, Rogue's Blade Flurry will deal the correct percentage of damage from Between the Eyes critical strikes, Gems appear in the Auction House’s gems tab again, and more.

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  • Rogue
  • Warlock
    • Resolved an issue that allowed Felhunters to cast Spell Lock while under the effects of specific types of crowd-control spells (e.g. Dragon's Breath Dragon's Breath and Blind Blind).
    • Fixed an issue that caused Imp pets to attempt casting Singe Magic Singe Magic on friendly targets beyond its 30-yard range.

Creatures and NPCs

  • Imperial Shapers now attack players who disrupt their channeled casts.
  • Iridescent Glimmershell’s Shining Iridescence ability no longer strikes players who face away from it.
  • Qalina, Spear of Ice’s Rejuvenating Waters ability now does less healing.

Dungeons and Raids

  • Battle of Dazar’alor
    • High Tinker Mekkatorque
      • World Enlarger World Enlarger again shrinks players in the first phase of the encounter.

Island Expeditions

  • Resolved an issue that prevented Island Expeditions from placing markers on map.


Player versus Player

  • Ashran now ends when enemy reinforcements are reduced to 0.
  • Fixed an issue that prevented players from receiving the correct amount of or any Prismatic Manapearls after completing the Battle for Nazjatar. 
  • Resolved an issue that caused Brawl: Arathi Basin Comp Stomp to incorrectly show up as the current brawl in the Suggested Content tab in the Adventure Guide.


  • Rank 2 recipes can no longer be looted before obtaining the corresponding Rank 1 recipe.


  • Players now receive quest credit for "A Tempered Blade" after slaying Bladesman Inowari.
  • Followers rescued during "Gather Friends" no longer engage in combat while invisible.
  • Players can again receive credit for completing “They Made Their Choice”. 
  • Fixed a bug that would cause Shirakess Apprentices to evade during “Tempest-Speaker Shalan'ali”.
  • Players can again receive credit for “Storming the Battlefields” on Alterac Valley, Arathi Basin, Deepwind Gorge, and Isle of Conquest.
  • Alliance players can now complete the War Campaign quests "Lost in the Field" and "Reassembly Required”.
  • Players can no longer receive the Heroic Battle for Stromgarde quest prior to its launch at the start of Season 3.
  • Players can again complete “Adapt, Improve, Overcome!” 
  • Players can now contribute to “Drill Rig Construction” while in a raid group.
  • Players who died during the end of the quest "Dominating the Indomitable" can loot the Petrified Ebony Scale Petrified Ebony Scale.
  • Waterlogged Toolbox Waterlogged Toolbox item no longer prevents players from completing “Runelocked Chest”.
  • Area of effect abilities no longer interrupt players during “Runelocked Chest”.
  • Rustwing Scavengers and Rustwing Ravens should no longer become unkillable and keep the player in combat during “Aim High”.
  • Players can now complete “Collaborative Construction”.
  • Players no longer lose Abyssal Shards if they abandon “An Abyssal Opportunity”.
  • The Echo of Garrosh Hellscream will once again rise to challenge all who doubt the might of the True Horde during "Echo of Garrosh Hellscream".

World Quests

  • Chitterspine Meat Chitterspine Meat no longer is lost upon leaving Brinestone Cove during “Hungry Hungry Hydras.” However, food regulation standards have given it a 24-hour limit to feed it to Scale Lord Theronar.
  • Fixed an issue where Scale Lord Theronar's mere presence could scare away the Cracklemaw Colossus, preventing completion of “Hungry Hungry Hydras”.
  • Queen Azshara is amused by adventurers' efforts facing her prized jellyfish during "Jumping Jellies" and has graciously cast a taming ward, making them easier to traverse.

Previous 8.2 Hotfixes

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25 minutes ago, Stan said:

Area of effect abilities no longer interrupt players during “Runelocked Chest”

I heard a lot of people hurt by this one.

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22 minutes ago, PatrickHenry said:

I heard a lot of people hurt by this one.

Did that one yesterday and was fine but I felt that some of the Naga's aggro radius is a bit 'wonky'.  Like I noticed if I sneak behind them 3/4 of the way they do not aggro till about 5-15 meters apart from them.  It may just be me and I may have been lagging in the new zone.

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I am stuck on satellite internet, so I can't complete the Jumping Jellies WQ because the bubble doesn't register on my character to hit the first jump point due to high latency. Really sucks.

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1 hour ago, Sharknad0 said:

I am stuck on satellite internet, so I can't complete the Jumping Jellies WQ because the bubble doesn't register on my character to hit the first jump point due to high latency. Really sucks.

I noticed there was definitely a strong lag component. I tried for about 15 minutes and gave up. came back later and there were half as many people around trying it, and it was way easier.

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2 hours ago, Ragingwolf said:

Did that one yesterday and was fine but I felt that some of the Naga's aggro radius is a bit 'wonky'.  Like I noticed if I sneak behind them 3/4 of the way they do not aggro till about 5-15 meters apart from them.  It may just be me and I may have been lagging in the new zone.

Mobs have a shorter aggro distance if you're behind them.  That's why for certain shroud skips in M+, the rogue has to distract the mobs to face away from the group.  Otherwise, they would aggro you.

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