Jump to content
FORUMS
Sign in to follow this  
Starym

Patch 8.2 Hotfixes: July 2nd

Recommended Posts

44207-patch-82-hotfixes-june-28th.jpg

 

Here comes the first truly huge batch of hotfixes for 8.2, covering a giant bunch of issues from Warrior and Rogues PvE, Mechagon and Nazjatar mobs and NPCs, azerite powers, PvP, quests, items.. you name it, it's here!

Blizzard LogoJuly 2 (source)

Brawler’s Guild

  • Stitches' Aura of Rot stacks again fall off when players leave the affected area.

Classes

  • Rage is limited to a maximum of 25 at the start of a raid encounter.
  • Rogue
    • Resolved an issue that prevented Sap Sap from breaking when specific spells were cast on affected targets such as Concentrated Flame Concentrated Flame (Essence).
    • The debuff from Crucible of Flame (Essence) no longer removes Rogues from stealth.

Companions

  • Players now retain the buffs provided by Neri Sharpfin if they log out and back in during its duration.

Creatures and NPCs

  • Increased the health scaling and base health of all the lowest-health rare spawns in Nazjatar and Mechagon.
    • Developers’ note: With this change more players will have a chance to engage these rare spawns before they are eliminated.
  • Vengeful Highborne’s fear ability channel reduced to 3 seconds (was 4 seconds) and its duration reduced to 4 seconds (was 5 seconds).
  • Flight Master Gizzik Kelpears now defends against hostile creatures.
  • Reduced the spawn chance for Enforcer KX-T57.
  • The Dopple Gang now spawns when players use the item Pressure Relief Valve.
  • Shirakess Overseer no longer spawns inside rocks.
  • Rolly Gulper is no longer immune to area-of-effect abilities.
  • Lord Hydraxis is now more powerful.

Dungeons and Raids

  • Terrance of Endless Spring
    • Tsulong now respawns after a soft reset of the instance being inactive for 30 minutes.

 

Items

  • Heart of Azeroth
    • Resolved an issue that caused Memory of Lucid Dreams (Essence) to break the user’s stealth when refunding resources.
    • Memory of Lucid Dreams’ (Essence) Major Power now correctly lasts the full duration for Fire Mages, Frost Mages, and Protection Paladins.
      • Developers’ note: The Minor Power on Memory of Lucid Dreams has a custom implementation for Fire Mages and how it interacts with Fire Blast charges. However, this wound up being too strong relative to other Essences’ Minor Powers. As such we’re reducing its proc rate by 33% for Fire Mages, which should keep this as a very strong option to use in the Minor Slot, but much closer to the potency of other Minor Powers.
    • Crucible of Flames’ (Essence) Minor Power no longer procs when casting abilities that apply crowd control to a target.
    • Fixed a bug preventing Purification Protocol Purification Protocol 's (Essence) Minor Power from correctly generating threat when damaging enemies.
    • The damage and healing granted from Omnipotence Omnipotence (Azerite Trait) now resets at the beginning of encounters and Arena matches.
  • Fixed a bug that caused the Highborne Compendium of Sundering ’s proc chance to increase if an allied player also had the trinket equipped.
  • Prismatic Crystals now stack to 200.
  • Shaman can now activate Anti-Gravity Pack Anti-Gravity Packs in Ghost Wolf Ghost Wolf form.
  • Benthic gear now displays the correct amount of Prismatic Manapearls needed for upgrades.
  • The Volatile Blaster Volatile Blaster now can be used by Druids in Cat or Bear form.
  • Harbinger's Inscrutable Will Harbinger's Inscrutable Will now pacifies enemies struck by its projectile effect (was a silence).
  • Druids can use Anti-Gravity Pack Anti-Gravity Packs in all shapeshift forms, except Travel Form. Flap those wings, Moonkin!

Player versus Player

  • The "Battle for Nazjatar" event is now active when there are similar numbers of players from both factions with War Mode activated in Nazjatar. When that is not the case, "Azshara's Elite Commanders" —a new event—becomes active and also rewards Battle for Nazjatar Commendations.
  • The "Battle for Nazjatar" no longer ends prematurely.
  • Fixed an issue that prevented Horde players who participated in Battle for Nazjatar from receiving rewards if they died when it ended.
  • Kronus’ and Fangraal's health and damage have been increased in the Ashran Epic Battleground.
  • Resolved an issue that could cause players in Dalaran Sewers to be teleported to the center of the Arena.
  • Players now receive Nazjatar Battle Commendation Nazjatar Battle Commendations from War Supply Chests earned in Nazjatar.
  • Shadow Sight Orbs now spawn within the Robodrome Arena.
  • The power coils have powered-up, and are now ready to zap shy arena players within the Robodrome starting area who linger too long.
  • Fixed an issue that caused Rogues to die when casting Death from Above while participating in a Black Rook Hold Arena match.

 

Quests

  • Players can again complete "Sliding with Style".
  • Enemy players can no longer kill the opposing faction’s NPCs necessary to complete "The Missing Crew".
  • Fixed an issue preventing players from turning in "They Made Their Choice".
  • Pet Battle quests now give credit towards "Rustbolt Rebellion".
  • Fixed an issue that caused the “Runelocked Chest” play area to clip into a nearby wall.
  • Fixed an issue causing players to become unable to complete the quest, "Saving Corin."
  • The user interface now always displays available quests for followers.
  • Players again receive credit toward “Bounty: Dangerous Creatures” for eliminating rare spawns.
  • The criteria for “Bounty: Dangerous Creatures” has been reduced to 1 rare spawn (was 3 rare spawns).
  • World Quest targets in Nazjatar no longer display a silver dragon portrait, but instead show up as quest bosses or elite quest bosses.

Toys

Warfronts

  • Addressed an issue that caused Wood and Iron resources looted from creatures to be less common.

World

  • Alliance players can no longer rest in the Horde Outpost Ekka's Hideaway.
  • Players who die in the Great Sea off the coast of Mechagon are no longer teleported to the Whitegrove Chapel graveyard.

Previous hotfixes.

Share this post


Link to post
Share on other sites

Mage isn't allowed to have one good spec.

Remember when back in the day everyone hated us for being OP? Nope, me neither.

  • Confused 1

Share this post


Link to post
Share on other sites
16 hours ago, Zadina said:

Mage isn't allowed to have one good spec.

Remember when back in the day everyone hated us for being OP? Nope, me neither.

https://www.warcraftlogs.com/zone/statistics/21/#sample=7

Check the Rankings over the past week.  Fire is top dps but not crazy hight.  Also, this isn't a huge nerf, it is a minor nerf to balance fire to be more in line with other dps.  Whether people complain about a spec or not being OP or not is irrelevant to whether balancing is needed.

If you think you should go back to frost.... might be a bad idea, its the worst dps spec in the game.

image.thumb.png.4f68ed66f034778d585cd7b76d3c9315.png

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Two top Arena World Championship players, including a BlizzCon champion and a 2nd place finisher, received suspensions yesterday, one permanent, as both were found to be using Real Money Trading.
      First off we have Emil "Zeepeye" Ek, who won last year's EU side of the AWC and had previously finished in 2nd place during the 2019 AWC BlizzCon finals, and is now suspended for 6 months. The RMT was related to "coaching", which could be interpreted as boosting by some, and Ek had a lengthy explanation of what happened and why:
      Secondly, a previous 1-year suspension was made permanent, as Martin "Loony" Moazzez (who shared the EU AWC 2020 win with Zeepeye and had previously won BlizzCon 2014) also participated in Real Money Trading and coaching. There's a lot more to his story, as the initial 1-year suspension actually wasn't for RMT but more complicated and, well, worse:
      The Arena World Championship continues in March.
      Source.
    • By Starym
      What would be the worst thing that could happen in the Shadowlands? The Jailer winning and remaking the way death works? Destroying the universe to build a new one? Sylvanas getting redeemed and us having to suffer through her being on our side again? Well, it turns out 9.1 might be bringing something MUCH darker on us than all of that combined.
      Sarazzan made this horrifying discovery when looking at the ending of the 9.1 cinematic, as a certain glowy light at the end of the chains over in Korthia is hinting at... terror:

      Source.
      So get ready for a return to the CHAMPIONizing and WOONZing ways of BfA, as everyone's least favorite Christmas tree ornament might be coming back. When you think about it it makes sense too, as the instant he wasn't needed to save Azeroth anymore some very smart people decided to banish him into the deepest depths of the Shadowlands, but alas the Jailer just hates us SO much that he's bringing him back.
      Here are some of the measured and very accurate comments from the post:
      And just in case you forgot why players are scared to death of him, here are a couple of reminders:
       
    • By Starym
      We have two pretty great videos of Priests taking matters into their own hands, as Leap of Faith "helps" the DPS do the mechanics properly... and sometimes not so much.
      The first clip is a truly amazing example of "healers have to do everything"/babysitting the DPS, as this Priest took control and completed the Lady Inerva mechanic using a puppet:
      However, there's always a flip side to things, as this Priest had the same idea, with a somewhat different outcome on Stole Legion:
    • By Staff
      Bellular had the opportunity to interview Steve Danuser and Morgan Day. Interview highlights include deliberate parallels between Anduin, and Arthas, the story of Garrosh, Ner'zhul, and Yrel in Shadowlands, and more. Check out our recap to learn more!
      Interview Highlights
      There are some deliberate parallels between Arthas and Anduin in the new cinematic, but also differences. For a brief moment, Anduin was horrified about what he's done before the Jailer's power of Dominion took hold of him again. That didn't happen with Arthas. It appears we're going to learn more about Ner'zhul in Shadowlands. Garrosh Hellscream also has a small role to play in Patch 9.1. They don't want to reveal any spoilers, though. We will also hear more about Yrel, who wielded the light's power to destroy Mag'har Orcs in the Allied Race unlock scenario.
    • By Stan
      We've skipped one week due to BlizzConline, but we're back checking out the most popular DPS specializations for Mythic+ in Shadowlands Season 1!
      DATA RELIABILITY: The data used in this article comes from benched.me. Reddit user OtherwiseUniversity7 plotted all keys available from the Blizzard API (excluding the CN region) on a single ridge plot to gather the data.
      This Week's Affixes
      Tyrannical Raging Quaking Prideful Total Runs Recorded
      We've looked at the total runs recorded for each DPS spec during the 10th week of Mythic Season 1. Based on the numbers, we filter out the most popular ranged and melee DPS specializations.

      Most Popular Melee DPS for Mythic+
      Unholy Death Knight remains the most popular melee specialization for Mythic+ with more than 2 million runs accumulated so far in Shadowlands Season 1. Havoc Demon Hunter is second, and in third place, we have Outlaw Rogue (up from 4th position).
      The least popular melee specialization is Survival Hunter. The spec swapped places with Assassination Rogue.
      1st: Unholy Death Knight - 2,097,235 runs 2nd: Havoc Demon Hunter - 1,637,153 runs 3rd: Outlaw Rogue - 1,609,677 runs 4th: Retribution Paladin - 1,567,321 runs 5th: Windwalker Monk - 1,484,006 runs 6th: Arms Warrior - 1,306,343 runs 7th: Fury Warrior - 1,112,379 runs 8th: Subtlety Rogue - 975,157 runs 9th: Enhancement Shaman - 841,074 runs 10th: Feral Druid - 377,938 runs 11th: Frost Death Knight - 346,118 runs 12th: Assassination Rogue - 100,465 runs 13th: Survival Hunter - 98,163 runs Detailed Look at Spec Performance
      The meta starts kicking in at around +16, where most specs start losing their share of representation to the metaclasses. Some non-meta specs stay stable in mid-range keys and only begin disappearing at higher levels.

      Share of Melee DPS Specs at Each Key Level (Weekly Top 500 Runs)
      To see how the meta changes during the season, we sample the top 50 runs for each dungeon (a total of 6,000 keys) for each week. Next, we count the number of times each spec appears in the weekly top 500 sample.
      The data has a zig-zag quality to it. Spec numbers go up and down each week, which is the Tyrannical/Fortified split effect. On Tyrannical weeks, pushers are likely to bench their meta-class mains and play non-meta alts.

      Most Popular Ranged DPS for Mythic+
      Nobody is going to beat Marksmanship Hunter. The spec has accrued almost 5 million runs in Season 1 so far. Balance Druid is second with over 3.2 million runs. Fire Mage occupies 3rd position.
      The least popular spec is Demonology Warlock, with just +30k runs in 2 weeks.
      1st: Marksmanship Hunter - 4,902,342 runs 2nd: Balance Druid - 3,262,862 runs 3rd: Fire Mage - 3,077,748 runs 4th: Shadow Priest - 1,897,133 runs 5th: Affliction Warlock - 1,434,623 runs 6th: Beast Mastery Hunter - 1,275,258 runs 7th: Frost Mage - 1,120,937 runs 8th: Destruction Warlock - 875,969 runs 9th: Elemental Shaman - 853,552 runs 10th: Arcane Mage - 432,427 runs 11th: Demonology Warlock - 305,421 runs Detailed Look at Spec Performance

      Share of Ranged DPS Specs at Each Key Level (Weekly Top 500 Runs)

×
×
  • Create New...