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Upcoming Class Tuning: August 13th

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Blizzard just posted a list of Class changes that will go live with the scheduled weekly maintenance in each region and they include buffs for Frost and Unholy Death Knights, Restoration Shamans, Destruction Warlocks, and Arms Warriors.

Blizzard LogoBlizzard (Source)

We’re working on the following changes to several specs, which will go live with scheduled weekly maintenance in each region.

Please note that these adjustments are in testing, and we may add, edit, or strike them between now and maintenance. As always, we’ll let you know here if we make changes to the changes, and we’ll post the final numbers in our hotfixes update immediately after maintenance.

Classes

Death Knight

  • Frost
    • Damage of all abilities increased by 5%.
  • Unholy
    • Damage of all abilities increased by 5%.

Warlock

  • Destruction
    • Damage of all abilities increased by 5%.

Warrior

  • Arms
    • Damage of all abilities increased by 5%.

Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight and Unholy Death Knight are generally underperforming and could use a damage increase.

Rogue

Developers’ notes: While multi-target cleave is an iconic strength for Outlaw Rogue, we feel that Blade Flurry Blade Flurry is currently too strong, particularly in Mythic Keystone dungeons. Likewise, the Azerite Trait Keep Your Wits About You Keep Your Wits About You provides too much added value to their AOE rotation at only a single instance of the trait. These changes should keep Outlaw Rogues very strong at multi-target cleave, but no longer significantly ahead of other specs.

Shaman

Developers’ notes: In general, Restoration Shamans are struggling with single target healing environments like Mythic Keystone Dungeons and Arenas, so we’re buffing some spells from their single target kit. At the same time, we also feel like they aren’t doing as well in a particular area where they should excel: healing a large number of targets in a small area, so we’re increasing the strength of Healing Rain Healing Rain. Finally, Wellspring Wellspring is an underperforming talent we feel could benefit from an increase to be competitive.

Player versus Player

Heart of Azeroth Heart of Azeroth

  • All Tier 3 Azerite Traits (such as Resounding Protection and Impassive Visage) are now reduced to 20% effectiveness in PvP (was 50%).

Developers’ notes: We’d like to see sustained damage become a greater source of pressure in Arena and Battlegrounds, but the passive healing providing by these Azerite Traits offsets much of that damage. We think that by decreasing their impact, we’ll see greater pressure on health and mana pools going forward.

Death Knight

  • Necrotic Strike Necrotic Strike’s Necrotic Wound now absorbs 5% of the target’s maximum health in healing received (was 7%).
  • The melee attack damage and attack speed of the Raise Abomination Raise Abomination guardian has been decreased by 30%.

Developers’ notes: While Death Knight damage is underperforming in raid environments, they are very strong in PvP. To offset the increases to their base damage, we’re reducing the effectiveness of two very strong Honor Talents.

Mage

Developers’ notes: While we like the predictive gameplay of Temporal Shield Temporal Shield in response to offensive pressure, we think the duration provides too much protection for a class that should be focused on control and mobility for defense.

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Shaman is BACK baby! Probably not quite on M+ yet but these are very significant raid buffs, very welcomed too!

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