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Starym

Patch 8.2.5 Official Content Notes

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It seems 8.2.5 is indeed mere weeks, or even one week away as we just got the official content notes for the patch! From the Worgen and Goblin model updates, the 15th anniversary event with its mounts and pet, Recruit a Friend, new quests including the conclusion of the War Campaign, Party Sync, the Bee mount, Firelands timewalking and a whole lot more, 8.2.5 is shaping up to be a pretty big patch, despite it .5 nature! We also got some new info about new transmog options coming to the BMAH, some class changes as well as many bug fixes, Epic BG changes, and more.

For even more info you can check out our 8.2.5 hub as well.

Blizzard Logo8.2.5 Content (source)

The official update notes for the new content update are here.

New Character Models: Worgen and Goblins

First introduced in World of Warcraft: Cataclysm, worgen and goblins are getting some long-anticipated improvements to their character models. These updates touch on every aspect of how the worgen and goblins look—from their faces to their animations.

WoW 15th Anniversary Event

This November is the 15th anniversary of World of Warcraft, and we have some special things planned to commemorate the occasion.

Anniversary Gift

Players who log in during the event period will receive an Anniversary Gift in the mail, which includes a Lil' Nefarian battle pet, a Celebration Package that increases experience and reputation gains throughout the event, a reusable firework that can be used for the duration of the event, an item that teleports you to the Caverns of Time (usable only during the event), and other in-game goodies.

New Raids: Memories of Azeroth

Chromie has separated the strands of time, allowing you to go back and relive epic raid encounters from Burning Crusade, Wrath of the Lich King, and Cataclysm. Each of these limited-time raids will feature three iconic bosses, and they’ll be available as their own wings through the Raid Finder.

To enter the raid, you need a minimum item level of 380. Players who complete all three wings will receive the achievement Memories of Fel, Frost and Fire which grants the Obsidian Worldbreaker , a Black Dragonflight mount inspired by Deathwing.

Return to Alterac Valley of Olde

Run down your enemies, raze their fortifications, and exchange the tokens you loot from their corpses to summon mighty reinforcements in Korrak’s Revenge, a throwback Battleground inspired by the earliest days of Alterac Valley.

Players who participate in Korrak’s Revenge and complete the Alterac Valley of Olde achievement can earn two new mounts: the Stormpike Battle Ram Stormpike Battle Ram (Alliance) and the Frostwolf Snarler (Horde).

New Quests

Many new stories and adventures are now available across Azeroth.

The War Campaign Concludes

Tensions continue to rise between Saurfang, Anduin, and the Banshee Queen Sylvanas. Discover the fate of the Horde and Alliance in the final chapter of the War Campaign.

Magni Bronzebeard

With N'Zoth's imminent emergence, you must seek help from an unlikely ally: the Black Prince, Wrathion. Level 120 players should seek out Magni in the Chamber of Heart to continue the story and discover the Black Dragonflight’s whereabouts.

Making it Easier to Party Up with Friends

Introducing Party Sync

Party Sync is a new feature that makes it easier than ever for friends to party up and quest together. When players activate Party Sync, everyone in the party becomes aligned to the same quest state and phase. By mousing over a quest in your tracker, you can see who’s on a given quest, what their progress is, and who’s ready to turn it in. You’ll also have access to a “replay quest” feature that allows players who have already completed certain quests to replay those quests with their friends for rewards that are appropriate to their current level, regardless of the original level of the quest. Quests can be replayed for rewards once a day.

Relaxing Level Restrictions

We’ve also relaxed level restrictions, so lower-level players can queue for instanced content (such as Battlegrounds and dungeons) in their level range, and higher-level players can choose to join them by having their level scaled down. Please note that unlike Timewalking, when your level is scaled, you will temporarily lose access to abilities and powers (such as Azerite Traits and over-level spell, abilities, talents, and trinkets’ effects) with requirements that exceed your reduced level.

Recruit A Friend Returns

Ready to bring your friends to Azeroth and show them the ropes? Doing so is easier than ever with our revamped Recruit A Friend system! If you have active game time, you’ll be able to recruit up to 10 friends—both veterans who haven’t been subscribed for over two years and newcomers—to share in your adventures. Enjoy 50% bonus experience for faster leveling when you and your recruit are partied together and summon each other once every 30 minutes.

The new Recruit A Friend lets you generate a custom link that you can send to your friends. This link will help you connect with each other, and you’ll be able to see if they have purchased game time, which will lead to rewards for you! For each month your recruits have active game time, you’ll earn a new reward, such as unique pets, mounts, game time, and more. These rewards unlock each month and scale with the amount of time your recruits have subscribed for. And, of course, with Party Sync you’ll be able to journey with your friends on any of your characters.

New Mount: Honeyback Harvester

Stormsong’s Beekeepers have discovered a new hive in town. Alliance players can work with Barry to locate the hive and court the favor of the Hivemother in order to earn the PH Bee Mount Honeyback Harvester mount—and both factions can earn several other bee-themed toys and items.

New Timewalking Raid: Firelands

While Cataclysm Timewalking is active, max-level players will be able to form a raid group and enter the Sulfuron Spire raid. As with previous Timewalking raids (Black Temple and Ulduar), your gear and power are scaled to the challenge, and all the bosses and rewards you expect lie in wait.

Note that mounts do not benefit from mount equipment in battlegrounds or Arenas and that some do not benefit from mount equipment at all such as the Sky Golem.

Holiday Updates

Lunar Festival

Embark on an adventure around Kalimdor and the Eastern Kingdoms to complete the Rite of the Moon and help an old druid bless her Staff of Moonflowers. In return, she will enchant your flower crowns so they never die, and you can transmogrify them year-round!


Characters

  • Goblins
    • Goblins now wave at Gobber after casting Pack Hobgoblin (Racial).
    • Gobber now waves back at the player and makes a sound when summoned.
    • Rocket Barrage (Racial) now makes sound and the rockets launch from the belt instead of the caster’s feet.

Classes

  • Increased the size of the visual indicating where a player will resurrect after accepting a resurrection during combat.
  • Hunter

Black Market Auction House

  • New enchantment, transmogrifiable gear, and mount listings have been added.
  • Unclaimed Black Market Auction House Containers will now fully create the item when open or viewed in any way. No peeking!
  • Removed Grimoire of the Four Winds Grimoire of the Four Winds

Items and Rewards

  • Added Glyph of Lavish Servings Glyph of Lavish Servings which allows Mages to change the appearance of their Mage Table.
  • Players who collected Upgraded Dungeon Set pieces can now replace sold or destroyed pieces for 75 Darkmoon Prize Tickets from Barum while Darkmoon Faire is active.
  • Raddon's Cascading Eyes Raddon's Cascading Eyes can now only reduce the cooldown of Eye Beam by up to a maximum of 20 seconds per cast of Eye Beam.
  • Timewalking vendors now restrict their wares to those who can participate in their respective Timewalking events.

Player versus Player

  • Battlegrounds
    • Epic Ashran
      • New Ancient Artifact: Solar Sphere
        • A new artifact of power has been discovered in Ashran’s underground mines—the Solar Sphere. The faction who captures its power will gain 20% haste while controlled.
      • Many of the NPCs within the Road of Glory have been removed to improve performance.
      • Fangraal and Kronus now cost 3,000 Artifact Fragments (was 300).
      • Fangraal and Kronus now deal increased damage and have a new a melee cleave ability.
      • The Reinforcement count has been reduced to 150 (was 300).
      • Front Line Fortitude now increases health to all melee players and NPCs within the Road of Glory by 100% (was 30%).
      • The Ancient Artifact now spawns after a player kills the Ancient Inferno rather than randomly spawning on the map.
    • Epic Wintergrasp
      • Vehicles are no longer affected by movement slowing effects or roots.
      • Damage done by Catapults has been slightly increased.
      • The Siege Engine now has increased health.
    • Mercenaries no longer benefit from the effects of Enlistment Bonus.

Professions

  • Several items created with Kul Tiran Engineering now have a minimum level requirement.
    • Electroshock Mount Motivator, F.R.I.E.D, Organic Discombobulation Grenade, Thermo-Accelerated Plague Spreader, Unstable Temporal Time Shifter, can now only be used by level 110 or higher characters.

Quests and World Quests

  • World Quests and Missions now offer gold or war resources instead of Artifact Power to players who can no longer progress their Heart of Azeroth (level 70).
    • War Campaign Updates
      • All reputation requirements have been removed from the following War Campaign quests:
        • Horde:“A Stroll Through a Cemetery,” “Tracking Tidesages,” “Journey to the Middle of Nowhere,” “When a Plan Comes Together,” “A Mech for a Goblin,” “Breaking Out Ashvane,” and “War Is Here.”
        • Alliance:“Crippling the Horde,” “Our Next Target,” “Intercepted Orders” “Bringing Down the Fleet,” “Sensitive Intel,” “The Abyssal Scepter,” and “The Fall of Zuldazar.”
      • Players are no longer required to level a Nazjatar companion to level 3 to access the War Campaign quest “Stay of Execution.”

User Interface

  • Auction House purchases over 50,000 gold now require players to confirm the purchase in a dialogue box.
  • Player characters can now be displayed in the Mount Journal preview. This can be toggled on or off with the “Show Character” option in the viewport window.
  • Class color and faction icon now displays in the Character Select screen.
  • The System Menu button now always appears in the Character Select screen.
  • Players can now toggle between the map of a quest’s final destination and its initial start point by clicking on the arrow icon next to it in the Map & Quest log

Companion App

  • Community chat improvements.
  • Fixed a bug that required users to log in twice before accessing the app.

Bug Fixes

  • Battle Pets
    • Necrofin Tadpole now correctly grants a rare quality pet.
  • Classes
    • Abilities or passives that allow players to survive fatal blows (e.g. Rogues’ Cheat Death Cheat Death ) no longer trigger prematurely if the target has Blessing of Sacrifice Blessing of Sacrifice .
    • Blood Death Knights’ Dancing Rune Weapon Dancing Rune Weapon should now always mirror the caster’s melee attacks.
    • Discipline and Holy Priests’ Divine Star Divine Star (Talent) should no longer hit targets through walls.
    • Enhancement Shaman are now refunded 80% of the Maelstrom resource cost when Stormstrike Stormstrike misses or parries.
    • Frost Mages’ Frozen Orb Frozen Orb ’s trajectory now slows down when it deals damage rather than when it collides into an enemy or destructible unit.
      • Developers’ note: This quality of life change should make this spell more reliably deal damage against large raid bosses, such as Blackwater Behemoth or Radiance of Azshara.
    • Affliction Warlocks’ Phantom Singularity Phantom Singularity (Talent) can now critically strike the primary target.
    • Warlocks who are interrupted while casting a Fire school spell or Chaos Bolt Chaos Bolt with an imp pet active can again use Command Demon Command Demon to force their imp to use Singe Magic Singe Magic while locked out from spell casting.
  • Dungeons and Raids
    • Abyssal Commander Sivara
      • Frost and Toxic Javelins have been renamed to Frost Bolt and Toxic Bolt as intended.
  • Followers and NPCs
    • The prices for consumables crafted from Pascal-K1N6 have been reduced.
    • Nazjatar followers can again respawn if a player is in stealth when they are killed.
    • Crazed Trogg should now always attack players covered in the correct paint color.
    • All interrupts should stop Seashelf Reefwalker from completing a Coral Growth cast.
    • Rolly Gulper no longer can fly to attack airborne players.
    • Enemies and their corpses no longer prevent players from gathering the Energy Cells or Spare Parts underneath them.
    • The chicken critters loitering in front of Ironforge can again be slaughtered.
  • Items
    • Blueprint: Blueprint: Re-Procedurally Generated Punchcard Blueprint: Re-Procedurally Generated Punchcard now correctly indicates it only creates Yellow Punchcards.
    • Characters now announce if they’ve placed down a Cauldron of Battle, Big Cauldron of Battle, Spirit Cauldron, Mystical Cauldron, or a Greater Mystical Cauldron.
    • Meerah's Jukebox Meerah's Jukebox no longer generates threat.
    • Nazjatar follower reputation items now grant reputation above Rank 8 when used.
    • Players can link mount equipment that they have equipped.
  • Mounts
    • Kua’fon can again fly inside Garrisons.
  • Player versus Player
    • Items
      • Fixed an issue that caused Mirror Charm’s effects to carry over into PvP combat.
      • Lady Waycrest's Music Box Lady Waycrest's Music Box should no longer damage stealthed enemy players.
  • Quests
    • Players can again receive credit for “A Shattered Path Through Time” after completing a Timewalking dungeon.
    • Rewards from the Reclamation Rig can again be opened through in-game mail.
    • A warning now displays that activating the device in “The Laboratory of Mardivas” will initiate a weekly lockout.
    • Players can again interact with the Soul Harvester in “Holding the Ramparts.”
    • NPCs no longer phase during “Breaking the Food Chain.”
    • The requirements for “Becoming a Friend” are now clearer.
    • Players can again collect all the Sandclaw Crab and Muck creepers necessary for “Gather Friends.”
    • Players no longer become stuck in combat when using Bot Re-Energizer during “Right Bot for the Job.”
    • Players can again “Gather Friends” with The Friendship Net without causing them to despawn.
    • Enemies defeated during “Off-the-Books-Brawlin’” again drop loot.
    • Prince Erazmin now properly awards credit to players who complete “Welcome to the Resistance.”
    • “Our Direct Line” no longer offers an indestructible Encrypted Black Market Radio.
    • “Abduction Reduction” now correctly grants credit only to the player that catches a mechagnome.
    • Advisor Ko’jan should now always be present during “Silence the Advisor.”
    • Corroded Sentries now correctly grant credit toward “Battle Tested.”
    • Sharing “First Charge is Free!” no longer sometimes causes players to be unable to complete the quest.
    • The Cooking Pot required for “Revenge is Tasty” now correctly requires 1 Outland Cooking to use.
    • All Sandclaw Crabs are again valid targets for the Friendship Net during “Gather Friends.”
    • Players can again complete “Flush Them Out” while on “Twist the Knife.”
  • World Quests
    • Players who leave “Make Loh Go” before completing it are no longer swarmed by enemies.
    • The quest item Talanji’s Mojo is now correctly removed from a character’s inventory when leaving the active area during “Don’t Stalk Me, Troll.”
  • World
    • Certain Prismatic Crystals in Nazjatar are now easier to interact with.
    • Fixed an issue that prevented players from seeing the Banshee’s Wail in Port of Zandalar.
    • A hole in the Imperial Gardens has been covered up.
    • Players should no longer get stuck while exploring Chitterspine Caverns.
    • Fixed an issue that caused chunks of terrain to disappear in Northrend.

To view all content update notes, click here.


For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum. There, you’ll find our updated 8.2 Known Issues List (coming soon), as well as other resources.

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2 hours ago, Starym said:

World Quests and Missions now offer gold or war resources instead of Artifact Power to players who can no longer progress their Heart of Azeroth (level 70).

And all hell breaks loose, i guess they learned from the last patch 😄

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22 minutes ago, Baharok said:

And all hell breaks loose, i guess they learned from the last patch 😄

I hope that includes emissarys too, but it's definitly a nice improvement.

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I have to wonder at the irony of a patch that has a large focus on timewalking at a point where Classic is devouring the playercount on Retail.

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28 minutes ago, Migol said:

I have to wonder at the irony of a patch that has a large focus on timewalking at a point where Classic is devouring the playercount on Retail.

To be fair, I feel that a huge chunk of that player base is because they already pay for WoW, but have no content left on retail. The leveling of classic is "new" because it's not been around for 9-ish years since Cataclysm. WoW players love WoW. I'll be curious to see the population data of Classic v. 8.3 retail when a new raid and grind drops.

It doesn't hurt to have some amount of time-walking to honor it too though because the game plays so incredibly differently. The combat of retail is more fluid (doesn't mean better or worse) because it does have a lot of polish on animations, effects, classes, and variety of spells used.

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13 hours ago, Laragon said:

To be fair, I feel that a huge chunk of that player base is because they already pay for WoW, but have no content left on retail. The leveling of classic is "new" because it's not been around for 9-ish years since Cataclysm. WoW players love WoW. I'll be curious to see the population data of Classic v. 8.3 retail when a new raid and grind drops.

It doesn't hurt to have some amount of time-walking to honor it too though because the game plays so incredibly differently. The combat of retail is more fluid (doesn't mean better or worse) because it does have a lot of polish on animations, effects, classes, and variety of spells used.

Agreed...I'm having a lot of fun in classic but retail is still my focus. Even more so when the patch drops.

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On 9/17/2019 at 10:49 PM, Migol said:

I have to wonder at the irony of a patch that has a large focus on timewalking at a point where Classic is devouring the playercount on Retail.

That's due to anniversary stuff, like usual. People will get bored of classic, already majority of queues are gone.

I wonder how that "conclusion to war campaign" is going to play out. Does it mean that war between two factions is over and all focus will be on N'zoth, or it will continue in some other form (like Sylvanas' loyalists still being a thing and fighting both factions).

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On 9/18/2019 at 6:25 AM, Calysia said:

Agreed...I'm having a lot of fun in classic but retail is still my focus. Even more so when the patch drops.

As someone who came back for only classic, I'm looking forward to seeing the AH stabilize when people who main retail go back tomorrow :D

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      Focus Magic returns as a talent choice replacing Mirror Image's slot, with an additional stacking 1% Intellect on refreshing the buff, up to 8%. Trading this between Frost Mages is obscenely strong, as they are one of the only specs that can reliably proc it within the 10 second window to stack up the Intellect buff.
      Frigid Winds took a nerf to +10% from +15% on all our slows.
      Ring of Frost now applies a 65% slow after the effect breaks.
       
      Legendaries
      Cold Front and Freezing Winds both achieve the same goal of more Fingers of Frost procs and more Frozen Orbs, by different paths. Both are looking to be very strong options, with Cold Front edging out Freezing Winds.
      Grisly Icicle, while a generic PVP legendary and fairly poor performer in single target, could prove to be fairly strong in M+. Unbreakable Frost Nova allows your AoE to gain Shatter on all targets for the full duration, while also granting a 10% damage increase during that. Combined with Icy Propulsion and Rune of Power dropping when you cast Icy Veins, this is a legendary to keep an eye on if you play a lot of Mythic+. While unlikely to beat out the two above in most scenarios, it is a wickedly powerful AoE effect, in addition to the utility of an unbreakable 10 second root on trash mobs.
       

      Conclusion
      While Frost has received very few changes to the spec itself, it is extremely powerful as tuning currently stands. With the extra Ice Lance damage given through the conduit and legendary systems, its talents are sadly locked in place harder than ever. It has been given some of the most ridiculously strong defensive abilities the class has ever seen at the same time, and has increased its power in Mythic+ significantly.
      Covenant choices are looking fairly inconsequential. This allows a Frost Mage to make a decision outside of raw throughput. That said, Pelagos of the Kyrian does stand out as somewhat out of line in terms of tuning as a whole, but Niya from the Night Fae is also fairly powerful going into Mythic raid opening, before unlocking the full Soulbind tree. Maximum throughput performance is definitely going to change on a week-to-week basis as Soulbinds open up. Depending on how fast you intend to clear with your guild, this could mean you pick for early Soulbinds, finished Soulbinds, or a non-throughput reason.
      The gameplay is fairly easy to pick up, with an almost exclusively passive talent selection being the optimal choices. Frost is looking like a very strong choice in Shadowlands.
       

      Other Spec Highlights:
      Vengeance Demon Hunter Balance Druid Restoration Druid Beast Mastery Hunter Marksmanship Hunter Arcane Mage Outlaw Rogue Elemental Shaman Enhancement Shaman Shadow Priest Affliction Warlock Protection Warrior
    • By Starym
      Well... the Shadowlands pre-patch really is intent on causing as much stress as possible for those of us anxiously expecting it and the many cool features it's bringing to the table. With no official release date in sight, and only a vague end of season kind-of-sort-of warning without any context as to when it's happening, today sees another setback for those hoping it might be coming sooner than expected. (Although what exactly is even expected at this point really?)
      Today's PTR patch went ahead and removed the "Release" candidate tag on the log-in screen we saw added 2 days ago, and it's now just a "Test" candidate. Now, this might be nothing, just a different version overwriting the release one, or a simple forgetting to add the tag in there, but with so many players waiting to hear anything about the pre-patch, this certainly isn't what they wanted to hear.
        
      Whether there are actual problems with the pre-patch and PTR that are delaying any solid announcement or everything is going to (the very weird and secretive) plan we can't really say, but right now this has us thinking: could it even be possible we don't see the pre-patch until October 13th/14th, a mere 2 weeks ahead of Shadowlands launch? With so much new content coming, the class changes, the level squish, fast leveling, new player experience, new cosmetic appearances, Chromie time, exalted removed from Allied Races, the Scourge Invasion event, daily quests and more, is it really possible we only get 2 weeks with the content? At the moment we're still hoping that October 6th/7th is the date, but each day that passes without an announcement has us more and more concerned.
      And in closing, here's one potential explanation for no date announcement yet, from the memesters over on r/wow:

      Source.
    • By Starym
      We've seen the viewer's guide for this week's regional Arena BfA finals, but today we have a much more interesting piece of promotion for the event, as Blizzard have released a relatively lengthy trailer for it! It's a pretty special video, more cinematic than usual and features team banners and some really cool shots, including a Monk fist face-off, Druids seemingly hugging it out, and some weird transmogs, so it's definitely worth a watch even if you don't usually follow WoW esports/PvP!
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