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Handclaw is back to his race/class armor set roots, and as he mentioned in our recent interview, he's taking another swing at a set he'd already created. He said he views all of the sets as just a starting off point, and it seems the Tauren paladin one needed a remake! We got both an illustration style piece and and in-game armor looking one this time around, as well as a timelapse of how it was created!
Some really impressive work there, and definitely better than the original he'd made before:
And here's the creation process for the illustration:
Twilight Dev 3 and Masterful 3! Another reset has come to MOTHER, the Preserved Contaminants/corruption effect vendor, with the US realms getting the new stock while EU realms need to wait a bit more, with their reset arriving today at 9 PM CET. It's again time to get your Echoes of Ny'alotha ready and get what you're missing, until June 9th when the list resets again.
Avoidant Rank 1 (8 Corruption) - 2,400 Echoes
Racing Pulse Rank 1 (15 Corruption) - 4,125 Echoes
Strikethrough Rank 1 (10 Corruption) - 3,000 Echoes
Surging Vitality Rank 2 (20 Corruption) - 5,000 Echoes
Void Ritual Rank 2 (35 Corruption) - 7,875 Echoe
Masterful Rank 3 (20 Corruption) - 5,000 Echoes
Twilight Devastation Rank 3 (75 Corruption) - 15,000 Echoes
You can still buy last week's Contaminants on Eu servers, with the list here.
Check out our Corrupted Items guide for more details about the system!
Here come some more PvP adjustments, as Corrupted Glad Spite and Breach get tweaked, along with the Versatile Corruption Effect, Reaping the Flames, Conflict and Strife and the Mistweaver Chrysalis talent.
PvP Tuning (source)
We’re working on a set of PvP tuning changes that will go live with scheduled weekly maintenance (early on June 9 in this region). This is what we’re currently testing:
Corrupted Gladiator's Spite can once again stack more quickly when multiple Corrupted Gladiator’s Spite trinkets are used against a target. Void Portal summoned by Corrupted Gladiator's Breach is now slightly larger and easier to interact with when there are nearby units. Corruption Effects
Versatile ’s effectiveness has been reduced by 33% when engaged in combat with enemy players. Azerite Essences
Reaping Flames (Major – Rank 3) no longer activates on player-controlled targets such as pets, totems, or guardians. Resolved an issue that prevented Conflict and Strife (Major – Rank 2) effect from providing additional defensive benefit from versatility under the effects of certain class stuns. Monk
Mistweaver Chrysalis (PvP Talent) now reduces the cooldown of Life Cocoon by 25 seconds (was 45 seconds). As always, we’ll let you know if there are any further changes to be made, or adjustments to those above, and we’ll report the final live changes in our Hotfixes Update.
Redditor AJT2K19, who recreated the cosmology chart in Warcraft from Chronicle (Volume I), is back with a widescreen version of the chart that you can use as desktop background.
Cosmology Chart in Widescreen With Text
Cosmology Chart in Widescreen Without Text
In the latest Alpha build, Phoenix Flames has become baseline for Fire Mages and now the spell causes your Ignites to spread to 8 nearby enemies. Ascended Blast (Priest Covenenant Ability) now generates Insanity, Unstable Affliction generates a Soul Shard if the target dies, and more.
In addition to the class changes listed here, Blizzard added new Anima Powers for multiple classes that we cover separately in this post.
Convoke the Spirits (Covenant Ability) will change in an upcoming Alpha build. You can find more details here. Feral
Survival Instincts now has a 3-minute recharge time (down from 4 minutes). Mage
Shifting Power - Draw power from the ground beneath you for 6 seconds, dealing (60% 240% of Spell Power) Nature damage every 1.5 seconds over 6 sec to enemies within 15 yards. While channelling, your Mage ability cooldowns are reduced by 3 seconds every 1.5 seconds. (6-second cast, Costs 5% of Base Mana, 45-second cooldown) Fire
Phoenix Flames is now baseline (was a level 35 talent). A new talent (Coming Soon) will be added in future builds in place of Phoenix Flames. Mastery: Ignite - Phoenix Flames now cause your Ignites to spread to 8 nearby enemies (was Fire Blast). Paladin
Glimmer of Light - Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 16% of Spell Power ] or healed for [ 20% 30% of Spell Power ]. Priest
Ascended Blast (Covenant Ability) now generates 12 Insanity. Unholy Nova (Covenant Ability) - An explosion of dark energy heals allies within 15 yds for [ 150% of Spell Power ] and infects enemies with Unholy Transfusion. Unholy Transfusion - Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Allies who damage this target are healed for [ 20% 12% of Spell Power ]. Discipline
Rapture now has a 40-yard range. Shaman
Fae Transfusion (Covenant Ability) - Transfer the life force of up to 8 enemies in the targeted area, dealing (25% 150% of Spell Power + (25% 150% of Attack Power) Nature damage every 0.5 seconds for to each enemy over 3 seconds. Pressing Fae Transfusion again within 20 seconds will release 75% 25% of all damage from Fae Transfusion, healing up to 8 allies near you yourself. Primordial Wave (Covenant Ability) 45-second cooldown changed to 45-sec recharge. The new Shaman Anima PowerHourglass of Soul Dust grants it a second charge. Warlock
Curse of Recklessness - Mana cost changed from 70 to 1% of Base Mana. Curse of Tongues - Mana cost changed from 4% to 1% of Base Mana. Curse of Weakness - Mana cost changed from 4% to 1% of Base Mana. Increases the time between an enemy's attacks by 20% for 2 min. Doom - Inflicts impending doom upon the target, causing [ 176% 160% of Spell Power ] Shadow damage after 60 sec. If Doom kills the target, there is a 5% chance to summon an uncontrolled Doomguard to fight for you for 25 sec. Impending Catastrophe (Covenant Ability) now has a 40-yard range (up from 30 yards). Summon Voidwalker - Allows you to give commands to control Summons a Voidwalker under your demon command, able to withstand heavy punishment. Affliction
Agony - Inflicts increasing agony on the target, causing up to [ 54% 43.2% of Spell Power ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Unstable Affliction - Afflicts the target with [ 72.5% 200% of Spell Power ] Shadow damage over 8 16 sec. Limit: 1 Target. Generates 1 Soul Shards if the target dies. More Shadowlands Class Changes
Death Knight Mage Rogue Death Knight 9.0.1 Class Changes
Mage 9.0.1 Class Changes
Rogue 9.0.1 Class Changes
Demon Hunter Monk Shaman Demon Hunter 9.0.1 Class Changes
Monk 9.0.1 Class Changes
Shaman 9.0.1 Class Changes
Druid Paladin Warlock Druid 9.0.1 Class Changes
Paladin 9.0.1 Class Changes
Warlock 9.0.1 Class Changes
Hunter Priest Warrior Hunter 9.0.1 Class Changes
Priest 9.0.1 Class Changes
Warrior 9.0.1 Class Changes
Related Shadowlands 9.0.1 Alpha Build 34615 News
Ardenweald Zone Preview (Screenshots) Fire Mage Class Changes: June 3rd Ardenweald and Night Fae Covenant (Official Preview) Oribos Portal Added to Portal Rooms in Main Cities Torghast Development Notes: June 3rd Characters Wear Fancier Armor on the Creation Screen Druids Will Be Able to Customize Their Bear&Cat Forms on Creation Screen Upcoming Druid Convoke the Spirits Covenant Ability Change Announced Shadowlands Alpha Build 34615: New Anima Powers