Jump to content
FORUMS
Sign in to follow this  
Starym

Patch 8.2.5 Official Content Notes

Recommended Posts

t28CMe5.jpg
 

It seems 8.2.5 is indeed mere weeks, or even one week away as we just got the official content notes for the patch! From the Worgen and Goblin model updates, the 15th anniversary event with its mounts and pet, Recruit a Friend, new quests including the conclusion of the War Campaign, Party Sync, the Bee mount, Firelands timewalking and a whole lot more, 8.2.5 is shaping up to be a pretty big patch, despite it .5 nature! We also got some new info about new transmog options coming to the BMAH, some class changes as well as many bug fixes, Epic BG changes, and more.

For even more info you can check out our 8.2.5 hub as well.

Blizzard Logo8.2.5 Content (source)

The official update notes for the new content update are here.

New Character Models: Worgen and Goblins

First introduced in World of Warcraft: Cataclysm, worgen and goblins are getting some long-anticipated improvements to their character models. These updates touch on every aspect of how the worgen and goblins look—from their faces to their animations.

WoW 15th Anniversary Event

This November is the 15th anniversary of World of Warcraft, and we have some special things planned to commemorate the occasion.

Anniversary Gift

Players who log in during the event period will receive an Anniversary Gift in the mail, which includes a Lil' Nefarian battle pet, a Celebration Package that increases experience and reputation gains throughout the event, a reusable firework that can be used for the duration of the event, an item that teleports you to the Caverns of Time (usable only during the event), and other in-game goodies.

New Raids: Memories of Azeroth

Chromie has separated the strands of time, allowing you to go back and relive epic raid encounters from Burning Crusade, Wrath of the Lich King, and Cataclysm. Each of these limited-time raids will feature three iconic bosses, and they’ll be available as their own wings through the Raid Finder.

To enter the raid, you need a minimum item level of 380. Players who complete all three wings will receive the achievement Memories of Fel, Frost and Fire which grants the Obsidian Worldbreaker , a Black Dragonflight mount inspired by Deathwing.

Return to Alterac Valley of Olde

Run down your enemies, raze their fortifications, and exchange the tokens you loot from their corpses to summon mighty reinforcements in Korrak’s Revenge, a throwback Battleground inspired by the earliest days of Alterac Valley.

Players who participate in Korrak’s Revenge and complete the Alterac Valley of Olde achievement can earn two new mounts: the Stormpike Battle Ram Stormpike Battle Ram (Alliance) and the Frostwolf Snarler (Horde).

New Quests

Many new stories and adventures are now available across Azeroth.

The War Campaign Concludes

Tensions continue to rise between Saurfang, Anduin, and the Banshee Queen Sylvanas. Discover the fate of the Horde and Alliance in the final chapter of the War Campaign.

Magni Bronzebeard

With N'Zoth's imminent emergence, you must seek help from an unlikely ally: the Black Prince, Wrathion. Level 120 players should seek out Magni in the Chamber of Heart to continue the story and discover the Black Dragonflight’s whereabouts.

Making it Easier to Party Up with Friends

Introducing Party Sync

Party Sync is a new feature that makes it easier than ever for friends to party up and quest together. When players activate Party Sync, everyone in the party becomes aligned to the same quest state and phase. By mousing over a quest in your tracker, you can see who’s on a given quest, what their progress is, and who’s ready to turn it in. You’ll also have access to a “replay quest” feature that allows players who have already completed certain quests to replay those quests with their friends for rewards that are appropriate to their current level, regardless of the original level of the quest. Quests can be replayed for rewards once a day.

Relaxing Level Restrictions

We’ve also relaxed level restrictions, so lower-level players can queue for instanced content (such as Battlegrounds and dungeons) in their level range, and higher-level players can choose to join them by having their level scaled down. Please note that unlike Timewalking, when your level is scaled, you will temporarily lose access to abilities and powers (such as Azerite Traits and over-level spell, abilities, talents, and trinkets’ effects) with requirements that exceed your reduced level.

Recruit A Friend Returns

Ready to bring your friends to Azeroth and show them the ropes? Doing so is easier than ever with our revamped Recruit A Friend system! If you have active game time, you’ll be able to recruit up to 10 friends—both veterans who haven’t been subscribed for over two years and newcomers—to share in your adventures. Enjoy 50% bonus experience for faster leveling when you and your recruit are partied together and summon each other once every 30 minutes.

The new Recruit A Friend lets you generate a custom link that you can send to your friends. This link will help you connect with each other, and you’ll be able to see if they have purchased game time, which will lead to rewards for you! For each month your recruits have active game time, you’ll earn a new reward, such as unique pets, mounts, game time, and more. These rewards unlock each month and scale with the amount of time your recruits have subscribed for. And, of course, with Party Sync you’ll be able to journey with your friends on any of your characters.

New Mount: Honeyback Harvester

Stormsong’s Beekeepers have discovered a new hive in town. Alliance players can work with Barry to locate the hive and court the favor of the Hivemother in order to earn the PH Bee Mount Honeyback Harvester mount—and both factions can earn several other bee-themed toys and items.

New Timewalking Raid: Firelands

While Cataclysm Timewalking is active, max-level players will be able to form a raid group and enter the Sulfuron Spire raid. As with previous Timewalking raids (Black Temple and Ulduar), your gear and power are scaled to the challenge, and all the bosses and rewards you expect lie in wait.

Note that mounts do not benefit from mount equipment in battlegrounds or Arenas and that some do not benefit from mount equipment at all such as the Sky Golem.

Holiday Updates

Lunar Festival

Embark on an adventure around Kalimdor and the Eastern Kingdoms to complete the Rite of the Moon and help an old druid bless her Staff of Moonflowers. In return, she will enchant your flower crowns so they never die, and you can transmogrify them year-round!


Characters

  • Goblins
    • Goblins now wave at Gobber after casting Pack Hobgoblin (Racial).
    • Gobber now waves back at the player and makes a sound when summoned.
    • Rocket Barrage (Racial) now makes sound and the rockets launch from the belt instead of the caster’s feet.

Classes

  • Increased the size of the visual indicating where a player will resurrect after accepting a resurrection during combat.
  • Hunter

Black Market Auction House

  • New enchantment, transmogrifiable gear, and mount listings have been added.
  • Unclaimed Black Market Auction House Containers will now fully create the item when open or viewed in any way. No peeking!
  • Removed Grimoire of the Four Winds Grimoire of the Four Winds

Items and Rewards

  • Added Glyph of Lavish Servings Glyph of Lavish Servings which allows Mages to change the appearance of their Mage Table.
  • Players who collected Upgraded Dungeon Set pieces can now replace sold or destroyed pieces for 75 Darkmoon Prize Tickets from Barum while Darkmoon Faire is active.
  • Raddon's Cascading Eyes Raddon's Cascading Eyes can now only reduce the cooldown of Eye Beam by up to a maximum of 20 seconds per cast of Eye Beam.
  • Timewalking vendors now restrict their wares to those who can participate in their respective Timewalking events.

Player versus Player

  • Battlegrounds
    • Epic Ashran
      • New Ancient Artifact: Solar Sphere
        • A new artifact of power has been discovered in Ashran’s underground mines—the Solar Sphere. The faction who captures its power will gain 20% haste while controlled.
      • Many of the NPCs within the Road of Glory have been removed to improve performance.
      • Fangraal and Kronus now cost 3,000 Artifact Fragments (was 300).
      • Fangraal and Kronus now deal increased damage and have a new a melee cleave ability.
      • The Reinforcement count has been reduced to 150 (was 300).
      • Front Line Fortitude now increases health to all melee players and NPCs within the Road of Glory by 100% (was 30%).
      • The Ancient Artifact now spawns after a player kills the Ancient Inferno rather than randomly spawning on the map.
    • Epic Wintergrasp
      • Vehicles are no longer affected by movement slowing effects or roots.
      • Damage done by Catapults has been slightly increased.
      • The Siege Engine now has increased health.
    • Mercenaries no longer benefit from the effects of Enlistment Bonus.

Professions

  • Several items created with Kul Tiran Engineering now have a minimum level requirement.
    • Electroshock Mount Motivator, F.R.I.E.D, Organic Discombobulation Grenade, Thermo-Accelerated Plague Spreader, Unstable Temporal Time Shifter, can now only be used by level 110 or higher characters.

Quests and World Quests

  • World Quests and Missions now offer gold or war resources instead of Artifact Power to players who can no longer progress their Heart of Azeroth (level 70).
    • War Campaign Updates
      • All reputation requirements have been removed from the following War Campaign quests:
        • Horde:“A Stroll Through a Cemetery,” “Tracking Tidesages,” “Journey to the Middle of Nowhere,” “When a Plan Comes Together,” “A Mech for a Goblin,” “Breaking Out Ashvane,” and “War Is Here.”
        • Alliance:“Crippling the Horde,” “Our Next Target,” “Intercepted Orders” “Bringing Down the Fleet,” “Sensitive Intel,” “The Abyssal Scepter,” and “The Fall of Zuldazar.”
      • Players are no longer required to level a Nazjatar companion to level 3 to access the War Campaign quest “Stay of Execution.”

User Interface

  • Auction House purchases over 50,000 gold now require players to confirm the purchase in a dialogue box.
  • Player characters can now be displayed in the Mount Journal preview. This can be toggled on or off with the “Show Character” option in the viewport window.
  • Class color and faction icon now displays in the Character Select screen.
  • The System Menu button now always appears in the Character Select screen.
  • Players can now toggle between the map of a quest’s final destination and its initial start point by clicking on the arrow icon next to it in the Map & Quest log

Companion App

  • Community chat improvements.
  • Fixed a bug that required users to log in twice before accessing the app.

Bug Fixes

  • Battle Pets
    • Necrofin Tadpole now correctly grants a rare quality pet.
  • Classes
    • Abilities or passives that allow players to survive fatal blows (e.g. Rogues’ Cheat Death Cheat Death ) no longer trigger prematurely if the target has Blessing of Sacrifice Blessing of Sacrifice .
    • Blood Death Knights’ Dancing Rune Weapon Dancing Rune Weapon should now always mirror the caster’s melee attacks.
    • Discipline and Holy Priests’ Divine Star Divine Star (Talent) should no longer hit targets through walls.
    • Enhancement Shaman are now refunded 80% of the Maelstrom resource cost when Stormstrike Stormstrike misses or parries.
    • Frost Mages’ Frozen Orb Frozen Orb ’s trajectory now slows down when it deals damage rather than when it collides into an enemy or destructible unit.
      • Developers’ note: This quality of life change should make this spell more reliably deal damage against large raid bosses, such as Blackwater Behemoth or Radiance of Azshara.
    • Affliction Warlocks’ Phantom Singularity Phantom Singularity (Talent) can now critically strike the primary target.
    • Warlocks who are interrupted while casting a Fire school spell or Chaos Bolt Chaos Bolt with an imp pet active can again use Command Demon Command Demon to force their imp to use Singe Magic Singe Magic while locked out from spell casting.
  • Dungeons and Raids
    • Abyssal Commander Sivara
      • Frost and Toxic Javelins have been renamed to Frost Bolt and Toxic Bolt as intended.
  • Followers and NPCs
    • The prices for consumables crafted from Pascal-K1N6 have been reduced.
    • Nazjatar followers can again respawn if a player is in stealth when they are killed.
    • Crazed Trogg should now always attack players covered in the correct paint color.
    • All interrupts should stop Seashelf Reefwalker from completing a Coral Growth cast.
    • Rolly Gulper no longer can fly to attack airborne players.
    • Enemies and their corpses no longer prevent players from gathering the Energy Cells or Spare Parts underneath them.
    • The chicken critters loitering in front of Ironforge can again be slaughtered.
  • Items
    • Blueprint: Blueprint: Re-Procedurally Generated Punchcard Blueprint: Re-Procedurally Generated Punchcard now correctly indicates it only creates Yellow Punchcards.
    • Characters now announce if they’ve placed down a Cauldron of Battle, Big Cauldron of Battle, Spirit Cauldron, Mystical Cauldron, or a Greater Mystical Cauldron.
    • Meerah's Jukebox Meerah's Jukebox no longer generates threat.
    • Nazjatar follower reputation items now grant reputation above Rank 8 when used.
    • Players can link mount equipment that they have equipped.
  • Mounts
    • Kua’fon can again fly inside Garrisons.
  • Player versus Player
    • Items
      • Fixed an issue that caused Mirror Charm’s effects to carry over into PvP combat.
      • Lady Waycrest's Music Box Lady Waycrest's Music Box should no longer damage stealthed enemy players.
  • Quests
    • Players can again receive credit for “A Shattered Path Through Time” after completing a Timewalking dungeon.
    • Rewards from the Reclamation Rig can again be opened through in-game mail.
    • A warning now displays that activating the device in “The Laboratory of Mardivas” will initiate a weekly lockout.
    • Players can again interact with the Soul Harvester in “Holding the Ramparts.”
    • NPCs no longer phase during “Breaking the Food Chain.”
    • The requirements for “Becoming a Friend” are now clearer.
    • Players can again collect all the Sandclaw Crab and Muck creepers necessary for “Gather Friends.”
    • Players no longer become stuck in combat when using Bot Re-Energizer during “Right Bot for the Job.”
    • Players can again “Gather Friends” with The Friendship Net without causing them to despawn.
    • Enemies defeated during “Off-the-Books-Brawlin’” again drop loot.
    • Prince Erazmin now properly awards credit to players who complete “Welcome to the Resistance.”
    • “Our Direct Line” no longer offers an indestructible Encrypted Black Market Radio.
    • “Abduction Reduction” now correctly grants credit only to the player that catches a mechagnome.
    • Advisor Ko’jan should now always be present during “Silence the Advisor.”
    • Corroded Sentries now correctly grant credit toward “Battle Tested.”
    • Sharing “First Charge is Free!” no longer sometimes causes players to be unable to complete the quest.
    • The Cooking Pot required for “Revenge is Tasty” now correctly requires 1 Outland Cooking to use.
    • All Sandclaw Crabs are again valid targets for the Friendship Net during “Gather Friends.”
    • Players can again complete “Flush Them Out” while on “Twist the Knife.”
  • World Quests
    • Players who leave “Make Loh Go” before completing it are no longer swarmed by enemies.
    • The quest item Talanji’s Mojo is now correctly removed from a character’s inventory when leaving the active area during “Don’t Stalk Me, Troll.”
  • World
    • Certain Prismatic Crystals in Nazjatar are now easier to interact with.
    • Fixed an issue that prevented players from seeing the Banshee’s Wail in Port of Zandalar.
    • A hole in the Imperial Gardens has been covered up.
    • Players should no longer get stuck while exploring Chitterspine Caverns.
    • Fixed an issue that caused chunks of terrain to disappear in Northrend.

To view all content update notes, click here.


For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum. There, you’ll find our updated 8.2 Known Issues List (coming soon), as well as other resources.

Back to Top

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Starym said:

World Quests and Missions now offer gold or war resources instead of Artifact Power to players who can no longer progress their Heart of Azeroth (level 70).

And all hell breaks loose, i guess they learned from the last patch ?

Share this post


Link to post
Share on other sites
22 minutes ago, Baharok said:

And all hell breaks loose, i guess they learned from the last patch ?

I hope that includes emissarys too, but it's definitly a nice improvement.

Share this post


Link to post
Share on other sites

I have to wonder at the irony of a patch that has a large focus on timewalking at a point where Classic is devouring the playercount on Retail.

  • Like 1

Share this post


Link to post
Share on other sites
28 minutes ago, Migol said:

I have to wonder at the irony of a patch that has a large focus on timewalking at a point where Classic is devouring the playercount on Retail.

To be fair, I feel that a huge chunk of that player base is because they already pay for WoW, but have no content left on retail. The leveling of classic is "new" because it's not been around for 9-ish years since Cataclysm. WoW players love WoW. I'll be curious to see the population data of Classic v. 8.3 retail when a new raid and grind drops.

It doesn't hurt to have some amount of time-walking to honor it too though because the game plays so incredibly differently. The combat of retail is more fluid (doesn't mean better or worse) because it does have a lot of polish on animations, effects, classes, and variety of spells used.

  • Like 1

Share this post


Link to post
Share on other sites
Uncommon Patron
13 hours ago, Laragon said:

To be fair, I feel that a huge chunk of that player base is because they already pay for WoW, but have no content left on retail. The leveling of classic is "new" because it's not been around for 9-ish years since Cataclysm. WoW players love WoW. I'll be curious to see the population data of Classic v. 8.3 retail when a new raid and grind drops.

It doesn't hurt to have some amount of time-walking to honor it too though because the game plays so incredibly differently. The combat of retail is more fluid (doesn't mean better or worse) because it does have a lot of polish on animations, effects, classes, and variety of spells used.

Agreed...I'm having a lot of fun in classic but retail is still my focus. Even more so when the patch drops.

Share this post


Link to post
Share on other sites
On 9/17/2019 at 10:49 PM, Migol said:

I have to wonder at the irony of a patch that has a large focus on timewalking at a point where Classic is devouring the playercount on Retail.

That's due to anniversary stuff, like usual. People will get bored of classic, already majority of queues are gone.

I wonder how that "conclusion to war campaign" is going to play out. Does it mean that war between two factions is over and all focus will be on N'zoth, or it will continue in some other form (like Sylvanas' loyalists still being a thing and fighting both factions).

Share this post


Link to post
Share on other sites
On 9/18/2019 at 6:25 AM, Calysia said:

Agreed...I'm having a lot of fun in classic but retail is still my focus. Even more so when the patch drops.

As someone who came back for only classic, I'm looking forward to seeing the AH stabilize when people who main retail go back tomorrow :D

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Season 4 has partially started on NA servers, as players are noticing elements of the new season popping up. This is actually planned and was announced by Blizzard, as you can see below, but players were not expecting this much to change before the reset. 
      Season 4 (Source)
      Dragonflight Season 3 will be ending April 22 at 10:00 p.m. PDT, the night before the regularly scheduled maintenance, with Dragonflight Season 4 beginning immediately following on April 23. The blue post indicated that the season should start soon after, on the 23rd, which presumably means after the weekly reset. Here are some of the things that have already changed.
      Players have been reporting various aspects of the season being in-game, starting with Season 3 items now being marked as legacy, with a grey tooltip, as spotted by Strosts:

      Source. 
      Crests and Flightstones have also been reset, with new ones dropping from World Quests.
      Catalyst charges are also now in Season 4 mode, as spotted by lemoncocoapuff.
    • By Staff
      We have four new zones coming in the War Within, but just how large are they, all told? We have a few community members showing their relative sizes off, comparing to various other expansion landmasses, which we'll be taking a look at today.
      First of all, the new expansion has one above-ground zone and three below, as the Isle of Dorn is our gateway into the three underground zones. This is best showcased by Sturtime2, who broke the Dragonflight and War Within zones down (with Zaralek, Emerald Dream and Forbidden Reach all being post-expansion launch zones):

      Source. 
      Now that we have a better idea of the War Within zone structure, we have a more visually direct comparison by CygnetFR, who also added Kul Tiras in there for comparison:

      Source.
      And finally we have another Dragon Isles comparison, only this time with the Easern Kingdoms thrown in, courtesy of keyboardturn:
    • By Staff
      Blizzard have offered some feedback on player comments on the Priest Hero talents on the War Within Alpha, as our own guide writer, Publik, pointed out some issues with Voidreaver.
      Priest Feedback (Source)
      Hello!
      Thanks for this well-written post on the state of Voidweaver for Shadow.
        First, to clarify the functionality of the rift: There are not current plans for there to be a pull-in effect. We’re closely watching the power level of utility coming from hero talent trees. Given the frequency of the rift, a pull-in would surpass the power level aiming for.
        We appreciate the feedback that the slow effect from the slow effect from No Escape may not be utilized as often as we’re hoping especially compared to Dark Energy. As far as gameplay goes, the Entropic Rift window feeling tough to manage is something we aim to improve on during our next pass of the tree. Beyond that, there’s a lot of great bugs and feedback points here that we’ll bring back to the team and discuss.
       
      Some updates on the other Priest Hero Talent trees:
      We’ve updated Oracle’s design to be focused on healing instead of support mechanics and are looking for feedback about how it plays. There are a couple of talents that are not currently ready, and we’ll update those in the coming weeks, including a revision to the capstone. We’re also very excited about the visual effects for this tree and hope you are, too!
      The design for Archon is currently a work in progress. The core of the design revolves around Halo, and we’ll unveil its talents soon.
    • By Starym
      Here we are with the final week of Season 3! While Patch 10.2.6 will continue on until May 7th, the new season will change everything, as we moving on from Amirdrassil to Awakened raids! The final week has brought a lot of change all over the place, including the very top, so let's see where everyone ended up.
      Note: We are using Normalized scores instead of raw DPS for the Warcraft Logs rankings. The u.gg rankings at the bottom are raw DPS. Normalized scores take into account the outlier boss fights where certain specs could stack massive DPS (due to the nature of the fight, whether it's AoE spam or something else), which would then affect their overall score for the whole raid.
      Mythic
      Overall Damage 95th Percentile
      We have some big shifts at the top here at the end of Season 3, as Subtlety reclaims its throne once more! Frost DK proves its unstable nature and drops a huge 6 spots down into 7th, but Unholy represents the DK class a lot better and stays strong in 2nd. Outlaw joins the Rogue resurgence and moves 5 spots up into 3rd, as Retribution slots in to 4th after Elemental's big 5 spot fall. Arcane joins the big risers as it makes its way from 11th all the way up into 5th, followed by the only other stable  spec in the top 10, Fury. Arms moves two up into 8th, with Havoc closing out the patch strong, at the end of the top 10 after a giant 8-spot resurgence. The rest of the Mages huddle right outside, followed by Enhancement. The bottom 3 remains the same, as we see Feral and Beast Mastery finish at the end of the list at the end of the patch, with Augmentation still waiting for some proper calculations to find itself near the top where it belongs.

      95th percentile Mythic data by Warcraft Logs.
      Overall Damage All Percentiles
      We have a different No.1 at the end of the season in the generalist bracket, and it's a relatively unexpected one! Retribution uses all those gathered Fyr'alaths to grab the very top spot from Subtlety at the end of the line, as the rest of the top 5 is filled with axe-wielders as well! Fire moves 2 up in 6th, as Outlaw makes a big move in 7th, 7 up! Havoc and Arcane close out the top 10, both rising, as we see Devastation fall down into the bottom 3, joining Beast Mastery and Augmentation.
      All percentiles Mythic data by Warcraft Logs.
      Boss Only Damage All Percentiles
      Subtlety manages to take over in the direct damage charts as well, taking Unholy down a peg, with Retribution remaining stable in 3rd. Survival drops a few spots, down to the bottom of the top 10, as both Druids huddle up and grab 6th and 7th.
      All percentiles Mythic data by Warcraft Logs.
      Heroic
      Overall Damage All Percentiles
      Heroic remains very stable at the end of the season, with only Havoc and Demonology switching places in 5th, and Feral, Survival and Shadow moving into the top 10.

      All percentiles Heroic data by Warcraft Logs.

      U.GG Raw Mythic DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks. This chart is for Mythic only.
      Affliction retains its No.1 spot in the raw DPS rankings, as the rest of the top 3 remains stable as well. We see Subtlety actually drop down here, the opposite of the points-based charts, with Demonology and Arms moving past it. Frost and Unholy DKs move up together, gaining 3 and 2 spots, respectively. Fire closes out the top 10 1 spot down, and we see the two Druids remain in the bottom 3 at the end of the season.
      Mythic chart by u.gg.
       
      Meanwhile, if you're looking for more information you can check out our Dragonflight class guides, Amirdrassil boss guides, the raid DPS tier list, as well as more data from Warcraft Logs here.
    • By Stan
      Remember to use up any remaining Catalyst charges today before they reset tomorrow!
      Your Revival Catalyst charges will reset to zero at the start of Dragonflight Season 4. If you have any unused charges, make sure to spend them today to secure your class set bonuses.
      In Dragonflight Season 4, you'll earn Catalyst charges weekly, with the first one available tomorrow! Be sure to log in with all your alts tomorrow to claim this charge.
      For more information, visit our Revival Catalyst guide!
×
×
  • Create New...