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While retail players are waiting for the Shadowlands version of the Scourge invasion, it's arriving to the Classic PTR right now!
Scourge Invasion (source)
A little while ago, we enabled the Scourge Invasion on the Public Test Realm (PTR).
This event was first released with original WoW patch 1.11, and will happen in WoW Classic concurrent with the release of the Naxxramas raid.
The basic structure of this event is that Necropoleis appear in six different zones, with crystals spawning beneath, and undead spawning around those. Killing the undead allows you to combat the crystals, which in turn allows you to clear the necropolis and defend the zone.
You’ll find scourge invasions marked on the World Map with a purple skull in:
See you there!
As the Phase 6 Classic PTR continues, we now have some Naxxramas raid testing scheduled! This Thursday we get to try out 3 bosses in the Military Quarter, including the legendary Four Horsemen!
Raid Testing (source)
Tomorrow, Thursday, October 15, we will be begin our raid tests in Naxxramas, starting with the Military Quarter.
2:00 p.m. PDT (5:00 p.m. EDT) to 6:00 p.m. PDT (9:00 p.m. EDT)
Instructor Razuvious Gothik the Harvester The Four Horsemen Known Issues:
Gothik the Harvester’s encounter may fail to clean up properly after a wipe. This testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: To facilitate and expedite testing, there is an NPC named Johnny McWeaksauce that has taken up temporary residence at Light’s Hope Chapel in Eastern Plaguelands. He will provide players with Naxxramas attunement and instant teleportation into the Naxxramas raid. Johnny’s brother Jimmy, can be found within the raid and will provide access to consumables and reagents.
Q: Can I test with less than a full, content-ready raid?
A: There will be a zone aura present within the raid that will provide players with a significant health and damage boost to help them overcome the challenges of Naxxramas. The intent of these raid tests is not to provide a challenge that perfectly matches what we expect players to experience when the raid goes live. The intent is to exercise boss mechanics and give us additional confidence that the raid encounters are behaving as expected. The hope is that even if you cannot muster a full 40-person raid to test with, or wish to form a pick-up-group on the PTR, you can still participate and make considerable progress within the dungeon if you so desire.
Please use the in-game bug reporter to send us any bug reports or issues that you encounter while playtesting on the PTR. We appreciate you taking the time to test this content, and we look forward to your feedback.
It seems the update to PvP pools that removed non-existent characters has been delayed, due to a lot of player feedback on the issue.
PvP pools (source)
Following further review, we’ve decided to wait to address this issue. The change announced for this week will not be implemented.
We’ll let you know as soon as we’ve developed a solution to the issue of non-existent characters being counted, that conforms with the great deal of feedback we’ve received.
We've seen some weird stuff lately, from Stockade speed runs, to DM Tribute solo speed runs, my personal favorite, the fastest death speed run, the 80 character multi-boxing max level speed run, and a lot more, but this one might just take the cake. However, it also might actually have some value to players, as the runs actually serve a very specific purpose: getting the right name for your Imp. Considering there are over 960 Imp name combinations and it's something that you'll be seeing a lot of in your entire playtime as a Warlock, many players have some preferred names.
And so Dendo set out to perfect the fastest Imp name run in Classic, and may have just achieved that goal!
There's also an interesting little tidbit from redditor PlayerSalt, in terms of unique Imp names:
Most of us are probably used to Hunters pulling everything in sight (either from personal experience or the memes), but this one went and did the opposite! It seems to be the week of speed clears, from the AQ40 ones to the weird Stockade race that just spontaneously started , and now we have a pretty cool one as well. Zeroji has been trying to perfect the Dire Maul Tribute solo run, and is pretty close to it, if not done. There's also a really great moment at the end of the video when you realize he's apparently a Hunter in real life as well!
In this 5 minute run he only kills 1 Wandering Eye that's patrolling and the 2 final bosses themselves, using some great tricks including an Invis potion, a lot of Feign Death, and some pet tricks on top of that, as well as knowing the layout perfectly. It's a really fun watch, even if you're not impressed by speed clears in general: