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Diablo IV: Features, Concept Art, Classes

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Here we have an overview of Diablo IV features and a preview of eary concept art, and and assets showing off the classes, their legendaries, and combat.

Check out our BlizzCon 2019 Content Hub for the latest news from the event!

Here's the fact sheet with more details about Diablo IV from Blizzard.

Blizzard LogoBlizzard

DIABLO® IV is the newest incarnation of Blizzard Entertainment’s genre-defining action-role-playing game series. Players will experience a grim new story line while also having the freedom to forge their own path across the most expansive vision yet of the world of Sanctuary—a bleak and shattered hellscape bereft of hope and beset by demons.

Diablo IV Feature Highlights

Explore a vast, contiguous world of Sanctuary and seamlessly travel across five distinctive regions filled with dangerous foes.

Quintessential Diablo gameplay featuring robust RPG character progression, infinitely replayable dungeons, awesome loot, and the series’ hallmark visceral combat.

An open world inhabited by familiar threats and new—like deadly encounters with massive, multi-phase World Bosses.

Playable at BlizzCon: Three iconic classes revealed (with two more to come): the Druid, the Barbarian, and the Sorceress.

All-new technology that will push the Diablo franchise to dark new depths with higher fidelity graphics and the ability to create an expansive open world experience.

A dark new storyline where heroes will be called upon to face a challenge unlike any the world has seen before.

A RETURN TO DARKNESS

  • Legendary Heroes Return: Three iconic Diablo IV classes are playable at BlizzCon, with two more to come. Each character class retains its core identity, yet also brings players fresh inspiration and fun, revamped play styles:
    • Barbarians bring the power of the new Arsenal system in battle, arming them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
    • Sorceresses shape the elements to obliterate their foes, chilling their foes until they freeze and shatter, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
    • Druids are savage shapeshifters who fluidly transform between werewolf, werebear, and human forms to unleash a cataclysm of nature’s fury on the forces of the Burning Hells. 
  • Smarter, Deadlier, and More Diverse Monsters: Face a world inhabited by deadly monster “families” of disparate, yet thematically-linked creatures that work together to present players with interesting strategic challenges.
  • Deep Character Customization: Players will be able to experiment and discover countless character builds through customizable talent trees and skills, awe-inspiring loot including legendary and set items to collect, runes and rune word combinations, and even personalized mounts for traversing the open world. 
  • Dungeon Crawling: Infinitely replayable dungeons to clear, as well as new Keyed Dungeons that empower players to control their destiny and specify the types of challenging dungeon crawling experiences they want to take on.

A dangerous, dynamic, vast world to explore

  • A Grim New Chapter: This bleak period in Sanctuary’s history finds humanity in the grip of a chaotic and dark time. Lilith has returned to Sanctuary. Players will need to step foot in this broken realm to learn more.
  • An Expansive Open World: Encounter other players as you explore five distinctive regions rooted in unique ecologies and filled with dangerous new foes. Face the greatest threat Sanctuary has ever known as you cross the burning desert of Kehjistan; blaze a trail through the werewolf-infested forests of Scosglen; brave the harsh wilderness of the Dry Steppes; scale the uninhabitable Fractured Peaks; and choke back the infestation in the swamplands of Hawezar.

Here are assets from the official press kit released today.

Concept Art

Barbarian / Barbarian Legendaries

Barbarian.jpg

Barbarian_Legendaries.png

Cathedral

cathedral.jpg

Druid

Druid.jpg

Druid Legendaries

Druid_Legendaries.png

Duriel

Duriel.jpg

Fractured Peaks Concept

Fractured_Peaks_Concept.jpg

Hawezar

Hawezar.jpg

Hell

hell.jpg

Hell Gate Opened

Hell_Gate_Opened.jpg

Heroes BlizzCon 2019

heroes_blizzcon_2019.jpg

Inarius and Lilith

Inarius_and_Lilith.jpg

Lilith

Lilith.jpg

Mount Presentation

MountPresentation.jpg

Scosglen Concept

Scosglen_Concept.jpg

Scosglen Farm Under Siege

Scosglen_Farm_Under_Siege.jpg

Scosglen The Cultists

Scosglen_The_Cultists.jpg

Skeletons

skeletons.jpg

Sorcerer

Sorcerer.jpg

Sorcerer Legendaries

Sorcerer_Legendaries.png

Combat & Gameplay

Scosglen_Goatmen.jpg

Scosglen_Corbach_Vista.jpg

Combat_Caves_Barbarian_Goatmen.png

Combat_Caves_Multiplayer_Drowned_Seahag.jpg

Combat_Caves_Multiplayer_Duriel.png

Combat_Frac_Barb_Skeletons_2.png

Combat_Kehjistan_Barb_Fallen_2.png

Combat_Zakarum_Barbarian_Fallen_1.png

Front_End_Barbarian.jpg

Front_End_Campfire.jpg

Hawezar_Mounted_Sorceress.jpg

Scenic_Ancients_Barb_None_1.jpg

Scenic_Ancients_Barb_None_2.jpg

Scenic_DrySteppes_Barb_None.png

Scenic_DrySteppes_None_None_1.jpg

Scenic_Frac_Druid_None_2.png

Scenic_Hawezar_None_None_1.png

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15 minutes ago, Dejo93 said:

Why does the Barbarian look like a Samoan? Weren't Druids and Barbs supposed to be from the same peoples?

Yeah, I was wondering about that. Lorewise it makes no sense. Blizzard trying to pull another SJW for the sake of diversity, I guess.

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16 minutes ago, Valhalen said:

Yeah, I was wondering about that. Lorewise it makes no sense. Blizzard trying to pull another SJW for the sake of diversity, I guess.

Oh please... You're a nice guy, Val... the Anti-SJW stuff is silly.

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Just now, albabe said:

Oh please... You're a nice guy, Val... the Anti-SJW stuff is silly.

Yeah, it was joke. ?
But this doesn't really matter since classes will be customizable in terms of physical appearance.

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6 hours ago, Valhalen said:

Yeah, it was joke. ?
But this doesn't really matter since classes will be customizable in terms of physical appearance.

Cool... agreed.

I've worked in Comics for way too long, and I was the first guy that said Nick Fury wasn't a Black Guy - he probably couldn't be with his actual history... but then I realized that I just REALLY dislike Jackson.  He annoys the hell outta me.

And Aunt May is NOT a hot babe (even though Marisa certainly is!)... etc., etc., etc....

Then I thought about what it was like when I was a kid.  I dug Green Lantern, and not just because we had really similar names... and I LOVED the Neal Adams run with Green Arrow and the Black Canary (Yummers!)... and I loved that GL was a nonpolitical guy until GA, who was a radical came along, and they did the Buddy Road-trip deal... but even after it all, GL was still a moderate and the Big Headed Guardians thought he was being too "Reactionary"... so they found a new fella without Fear and it was John Stewart... who turned out to be REALLY Reactionary... and I loved John!

Personally, I don't think the Wonder Woman movie is all that great... but I was being too critical because I was judging it in comparison to the best of the Marvel movies, as opposed to the least interesting ones - some of which are pretty "eh."

But Gadot is pretty breathtaking... and I think it's REALLY important for little girls to have Super Heroes.

...and as an aside:

The term originates from the Greek: βάρβαρος (barbaros pl. βάρβαροι barbaroi). In Ancient Greece, the Greeks used the term towards those who did not speak Greek and follow classical Greek customs.[2] In Ancient Rome, the Romans used the term towards tribal non-Romans such as the GermanicsCeltsGaulsIberiansThraciansIllyriansBerbersParthians, and Sarmatians. In the early modern period and sometimes later, the Byzantine Greeks used it for the Turks, in a clearly pejorative manner.[3][4]

Edited by albabe

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18 minutes ago, Valhalen said:

Yeah, it was joke. ?
But this doesn't really matter since classes will be customizable in terms of physical appearance.

Could you get my post unblocked, please.

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So there is male sorcerer on a concept art, glad there will be gender choice then. So far this class seems the most appealing to me, but perhaps they will add something like witch doctor and demon hunter.

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18 minutes ago, Arcling said:

So there is male sorcerer on a concept art, glad there will be gender choice then. So far this class seems the most appealing to me, but perhaps they will add something like witch doctor and demon hunter.

I wanna see the Female Druid!

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Who else is stoked for the return of runes and runewords? I remember getting so hyped back in the say (around 2002ish) when I finally got those rare runes to drop finally, and how the rarest ones were great marks of currency.

I'm hoping for 2 things in this game: An equally rewarding experience for solo play as multi-play (I suppose minus the punishment of not being able to do world bosses solo, but that's acceptable). On that note, having more than 1 avenue to grind your late-game gear would be welcome. D1 had Hell grinding (I guess lol), D2 had Bhall/Pindle runs, D3 had Grifts; it would be neat to be able to have different ways to get to the same destination in gearing.

I would love classic build styles be viable end game -> summoner builds (if these exist or not) always drop off to late game bosses, for example. I suppose it's hard to balance that to avoid cheesy afk tactics, however.

I'm really digging the art, but still feel the lighting can and should be focused outward from the character in a designated aoe, as opposed to being equally dispersed across the screen.

I remember in earlier Diablo titles, you could increase your light radius through items, and this allowed you to see more, but the counterpoint was that enemies would be more attracted to you from further away...

Looks promising thus far!

 

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3 hours ago, Valhalen said:

Haha, me too. ?

Is there a reason my post above is hidden?

Edited by albabe

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On 11/1/2019 at 9:35 PM, Valhalen said:

It is appearing to me.

image.thumb.png.0658840b96ca14a8804eceb9d349c9f1.png

It was a different one than the one you posted here... but, Cool... someone musta fixed it.  It was all-black and said "Hidden."

Edited by albabe

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2 hours ago, albabe said:

It was a different one than the one you posted here... but, Cool... someone musta fixed it.  It was all-black and said "Hidden."

Also, I couldn't really fix it. I'm not a Moderator/Admin. ?

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On 11/3/2019 at 4:02 PM, Valhalen said:

Also, I couldn't really fix it. I'm not a Moderator/Admin. ?

I thought you were... My bad.

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