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Shadowlands: Kyrian Covenant Class-Specific Abilities

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In Shadowlands, each realm is ruled by a different Covenenant. You will be able to switch between four Covenants, each granting you a class-specific and a general ability. Here's a preview of the Kyrian Covenant's class-specific abilities taken from Sloot's stream.

For more details check out our BlizzCon 2019 Content Hub!

The Covenant abilities work pretty much like Garrison zone abilities back in Warlords of Draenor. If you're in Bastion, you're going to have access to the following class-specific (and in some cases, specialization-specific abilities):

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Death Knight

  • Shackle the Unworthy (30 yd range, Instant, 1 min cooldown) - Admonish your target for their past transgressions, reducing the damage they deal to you by 5% and dealing 12,060 Arcane damage over 14 sec.
    • Shackle the Unworthy's cooldown is reduced by 4 sec when you damage the affected enemy with a Rune spending attack.

Demon Hunter

  • Elysian Decree (Instant, 1 min cooldown) - Carve runes into the ground in front of you, which detonate to deal 7,004 Arcane damage and shatter 3 Lesser Soul Fragments from enemies.



  • Purity's Vale - Fill the target area with anima for 16 sec. Within the vale of your Intellect and Stamina are increased by 20%, and you gain Solar Empowerment every 4 sec.
    • Solar Empowerment - Causes your next Solar Wrath to explode for an additional 62% of its damage to all nearby enemies and reduces its cast time by 15%.


  • Purity's Vale (18 yd range, Instant, 2 min cooldown) - Fill the target with anima for 16 sec. Within the vale your Agility and Stamina are increased by 20% and you gain Clearcasting every 4 sec.
    • Clearcasting - Your next Shred, Thrash, or Swipe costs no Energy and deals 15% increased damage.


  • Purity's Vale (18 yd range, Instant, 2 min cooldown) - Fill the target with anima for 16 sec. Within the vale your Agility and Stamina are increased by 20% and you gain Gore every 4 sec.
    • Gore - Resets the cooldown on Mangle, and causes it to generate an additional 4 Rage.


  • Purity's Vale (20 yd range, Instant, 2 min cooldown) - Fill the target with anima for 16 sec. Within the vale your Intellect and Stamina are increased by 20% and you gain Clearcasting every 4 sec.
    • Clearcasting - Your next Regrowth is free.


  • Resonance Trap - Hurls a resonance trap to the target location that fills the area with echoing anima for 10 sec when the first enemy approaches it. The effect causes your attacks to ignore line of sight to enemies in the area, and you have 30% increased critical strike chance against them. Trap will exist for 1 min.


  • Radiant Spark - Conjure a radiant spark that causes 3,257 Arcane damage instantly, and an additional 1,404 damage over 8 sec.
    • The target takes 25% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.



  • Weapons of Order (Instant, 2 min cooldown) - For the next 30 sec, your Mastery is increased by 15%. Additionally, Keg Smash cooldown is reset instantly and enemies hit by Keg Smash take 5% increased damage from you for 8 sec, stacking up to 5 times.


  • Weapons of Order (Costs 10,000 Mana, 2 min cooldown, Instant) - For the next 30 sec, your Mastery is increased by 15%. Additionally, Essence Font cooldown is reset instantly and heals nearby allies for 12,091 health on channel start and end.


  • Weapons of Order - For the next 30 sec, your Mastery is increased by 15%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 sec.


  • Divine Toll (30 yd range, Instant, 1 min cooldown) - Instantly cast Holy Shock, Avenger's Shield, or Judgment on all valid targets within 30 yds (based on your current specialization).


  • Blind Faith - Your cast time spells become instant, and your channel time is reduced by 50%. Lasts 8 sec. Upon expiring, your cast and channeling speed is slowed by 20% for 4 seconds.


  • Echoing Reprimand - Deal 4,058 Arcane damage to an enemy, gathering some of their anima.
    • Awards 1 Animacharged combo point, which lasts for 12 sec and is not expended when you use a finishing move.


  • Vesper Totem - Summons a totem at the target location for 12 sec that grants 20% Mastery to the closest ally within 8 yds. The totem prefers to empower you, if you are within range.


  • Scouring Tithe - Deals 5,106 Arcane damage instantly, and 8,228 over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 5 Soul Shards. If they survive. Scouting Tithe's cooldown is refreshed.


  • Spear of Bastion - Throw a Kyrian speak at the target location, dealing 11,050 Arcane damage instantly and an additional 11,936 damage over 4 sec.
    • Enemies hit are tethered to Spear of Bastion's location for the duration.
    • Generates 25 Rage
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I think those should be cosmetic only, having abilities associated with Covenant choice will be a hell to balance. Some choices might turn out to be pointless, as people will figure out which one is the strongest.

Edited by Arcling

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There will always be min-maxxers and I believe adding options like this is interesting. 

On paper, I feel like Priest can really abuse theirs here, so do Rogue. Warriors get an escape potentially.

All in all, I like it ?

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