Jump to content
FORUMS
Sign in to follow this  
Starym

Diablo 4: World and Lore Panel Summary

Recommended Posts

EzitIgh.jpg
 

It's time to take a closer look at that huge world we'll be exploring (hopefully within the next 10 years), and the lore that's propping it all up. As we're going to be finding out more about Lilith, the world suddenly becomes more of a focal point, as she is indeed the mother of Sanctuary in a very literal way.
We'll be updating this article throughout the panel.

Check out our BlizzCon 2019 Content Hub for more details!

q98EIGo.jpg
Inspirations

  • The Diablo "lens"
    • Turns normal things into monsters

xOsFd99.jpg

  • "Metal" philosophy

gkg72wa.jpg

  • Not "just dark", it's a very specific vibe that makes Diablo unique
    • Impacts every aspect of the game
  • Over 100 settlement of various sizes
  • It's not about kings, or politics etc, it's about the normal people in the villages
  • Being somewhere alone outside, wandering around is the essence of Diablo and the mood they want to create
  • Small claustrophobic scenes that create the mood - visual storytelling

yEWMYVt.jpg
The Blood Bishop

  • Hell as it was imagined in the middle ages
  • Religious themes
  • Grounded story
  • The essences of the prime evils have been released in Reaper of Souls and a lot of time has passed since then
  • Lilith is the daughter of Mephisto and created Sanctuary with the angel Inarius, and they also created humans, mixtures of demons and angels.
  • Malthael's genocidal campaign has created chaos in our world and it's become a pretty bad place to live in.
  • Many different factions are fighting over the power vacuum Malthael's slaughter has left
     

The World

UAraGPz.jpg

  • The highlighted part will be playable in Diablo 3
  • The map is literal, unlike D3, everything is where it looks like it is
  • Sanctuary gets to be its own character
  • No loading screens

aXo5DH8.jpg

  • Scosglen at the top of the map - home of the Druids
    • Demo is only a small part of the zone
    • Save untamed and wild
    • Fog and rain, forests

5FraIZv.jpg

  • Dry Steppes
    • War ravaged terrain
    • Grasslands, canyons, salt flats
    • Only the very ruthless and desperate choose to live here
    • People re giving in to dark powers, becoming cannibals and similar to gain the demon's favor

kiMKhHe.jpg

  • Fractured peaks
    • Snowy mountainous region
    • People feel like something is watching them from the dark ruins, ancient old cathedrals
    • Victorian gothic horror themes
    • All doors are barred at night, you're as good as dead at night

ZNWX1PN.jpg

  • Hawezar
    • Poisonous swamplands, disease, despair
    • People come there to be forgotten and lost
    • Swamp witches who worship massive snakes

5PkLH8v.jpg

  • Kehjistan
    • Was a much larger empire, but borders have shrunk
    • Last bastion of Zakarum faith
    • Caldeum, Alcarnus etc was there in D3
    • A lot of buried history from the Sin War etc
    • Lilith's agents are among the people

oTEP04N.jpg

Monsters

  • The Drowned
    • Monsters of legend, haven't been seen in generations
    • They'll come and dragon you into the water and down you
    • The bring in a thick fog with them, as well as a constant tolling of the bells
    • Wave and sea-based attacks, geysers, water crystals etc

ARLZ2F4.jpg

  • Bosses
    • Ashava, World boss
      • Ever present threat, lurking under the world
      • A constant reminder Lilith is watching
    • Duriel, the Lord of Pain, is back!
      • Maggots, pulls you into his stomach

Q&A

  • Lilith is the first mother, but not the only mother. Other angels and demons also created humans.
  • Inarius has been tortured by Mephisto for the past 3000 years. No comments on if he makes an appearance but seems like a safe bet.
  • Sanctuary is a fixed world, will not be randomly generated. The dungeons will be.
  • All the souls in the Black Soulstone are separate and may return. Mephisto is mentioned as one of those that might be back.
  • The Prime Evils are free of the Soul Stone, and they do have a tendency to find their way back. But Lilith is here now and is in charge.
  • There is a member of the Horadrim in the game, might take up Cain's mantle as the lore/narrator guy.
  • A lot of favorites will come back, they're not sure who yet. They have to be relevant to the story and world of Diablo 4 specifically.
  • The monster lineup will delight and murder you.
  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
6 hours ago, pwnz0r said:

typo?

Quote

Monsters

  • The Drowned
    • Monsters of legend, haven't been seen in generations
    • They'll come and dragon you into the water and down you
    • The bring in a thick fog with them, as well as a constant tolling of the bells
    • Wave and sea-based attacks, geysers, water crystals etc

 

  • Like 1

Share this post


Link to post
Share on other sites

I'm totally OK with them bringing back characters if it makes sense. In this case it would make sense if before the final act, Lilly is able to bring back Mephisto, who we would fight in the final act. Love Duriel is back, man he was the worst thing ever back in the day if you weren't prepared. Tiny room, no where to go, wack wack wack, DED.

 

Not sure how I feel about Sanctuary being static - the settlements and towns make sense, but if they're talking the wild parts with hostility, might lead to boring "metas" forming.

 

I've seen the BIG, GIANT baddies already, but I kind of hope they go towards the route of Diablo 1, where most of the monsters didn't have to be gigantic to be threatening. The "hidden" demons in the catacombs come to mind. They were smaller than you, but man was it creepy when they appeared near you in the dark.

Share this post


Link to post
Share on other sites
2 hours ago, Gotaplanstan said:

Are there gonna be similar summary posts made for the other panels too?

You mean the art ones? Not really, there wasn't much of anything interesting there, unless you like to hear dark, gritty, gothic and bloody infinity times 😄 Other than that we did cover the systems panel as well as the Unveiled one.

 

Share this post


Link to post
Share on other sites
5 hours ago, Kurosu said:

Totally, alongside the drowned part mentioned above.

Hey, you dont know that. Maybe I got some leaks about dragons and I just slipped it in as an easter egg.

You heard it here first, playable dragons in Diablo 3. Yep.

On a more serious note I was pretty exhausted by that point, and I apologize for not checking in with the post sooner. I'll leave it up for justice though.

  • Like 1

Share this post


Link to post
Share on other sites
13 hours ago, TyZone said:

I'm totally OK with them bringing back characters if it makes sense. In this case it would make sense if before the final act, Lilly is able to bring back Mephisto, who we would fight in the final act. Love Duriel is back, man he was the worst thing ever back in the day if you weren't prepared. Tiny room, no where to go, wack wack wack, DED.

 

Not sure how I feel about Sanctuary being static - the settlements and towns make sense, but if they're talking the wild parts with hostility, might lead to boring "metas" forming.

 

I've seen the BIG, GIANT baddies already, but I kind of hope they go towards the route of Diablo 1, where most of the monsters didn't have to be gigantic to be threatening. The "hidden" demons in the catacombs come to mind. They were smaller than you, but man was it creepy when they appeared near you in the dark.

If i'm not mistaken Mephisto wanted to kill Lilith for stealing the world stone till the moment she was banished

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have some new info on the big Diablo 4 quarterly update blog that's coming soon, shared by Nevalistis over on reddit. We found out that the post is still scheduled to arrive in February and that it's very close to done, with localization and other technical details to be finished. It may not be much, but any D4 news is good news at this point, particularly the "assets" comment which might mean we get a new video to go with the update (or at least new screenshots)!
      Nevalistis (source)
      Is it March yet? Last I checked still February.
      Came here to say this. ?
      It's coming. Going through the extensive process that it takes to get these things approved. The team has really poured a ton of hard work into this, and they're very passionate about even their Work In Progress stuff being polished and presentable.
      We've got assets to polish and localization to do, but it's in the works and still on track for February.
      We also recently got some clarifications on the beta signup mixup, but it's pretty unlikely we get any further news about a beta (or alpha for that matter) in the February post.
       

      Related Diablo 4 Articles:
      Diablo 4 Beta Signup Clarifications
      Diablo 4 GamesRadar Hands On - Death Kits, Difficulty and More
      Diablo 4 Vs. 3 Vs. 2 Graphics and Art Style Comparisons
      Quarterly Updates on Diablo IV in 2020
      Updated Version of Everything We Know About Diablo 4 So Far
      System Design, Part 2 (Official)
      Lilith's Summoner Is Rathma Confirmed
      Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up
      System Design in Diablo 4, Part 1 (Official)
      A Letter from the Diablo 4 Game Director
      Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date?
      New Gameplay Videos Without Commentary
      Diablo 4 Will Feature Cosmetic Microtransactions
      Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
      Visible Open World Players, Skill Cap at 15 and More from Venture Beat Diablo 4 Interview
      All the Item Affixes from the Diablo 4 BlizzCon Demo
      All Barbarian, Sorceress and Druid Skills and Talents
    • By Starym
      There's been some confusion today over the beta signup for Diablo 4, with community manager Nevalistis adding to the confusion with some out-dated info. It all started with a reddit post stating that the D4 beta signups are "now" open, with an immediate reply adding that they've been open since the game's reveal back at BlizzCon. Both of these were right and wrong, as there actually are no beta signups available at the moment, but in came Nevalistis to try and (incorrectly) clarify:
      Nevalistis on Beta Signups 1 (source)
      Accurate. More info about Blizzard Betas in general here.
      Though if you haven't gone and opted in for Diablo beta opportunities, I highly encourage everyone to do so. A lot of folks forget to do it at announce and opt in after Beta has started. While it's not really a first come, first serve situation, opting in after Beta started pretty much ensures you aren't getting in for the first wave (since we don't know you're interested).
      So it's a good reminder.
      Luckily reddittor BradXeno cleared things up for everyone, before the signup button on the D4 site exploded, clarifying that there are no more general opt-ins and they are now per-game, meaning the Diablo 4 one didn't actually exist yet - the one on the official D4 site is actually just for the newsletter! Nevalistis confirmed this soon after:
      Nevalistis on Beta Signups 2 (source)
      BradXeno
      Beta opt in was changed to be per game last year wasn't it? The account/franchise beta opt in page is gone and now opt ins are added to the game pages individually at some point.
      Can look over at WoW : Shadowlands for an example.
      My guess is that's why OP thought that is what this was.
       
      Ah, you're right. The process has changed significantly since the last beta I worked on (which was Rise of the Necromancer).
      This is, indeed, to sign up for the newsletter and any additional information we might release, including when beta sign-ups go live.
      So if you read about this and immediately got your hopes up that this indicated the game was closer than we thought... sorry. The only information we have about the release date or beta date is still that it's not even Blizzard soon, with a whole lot of individual speculation going around the community (I believe the general best (optimistic) bet at the moment is 2022).
      If you're really hurting for some Diablo 4 action (as I am) you can re-read and go over everything we know about the game or one of the many gameplay videos or articles on it (which you can pick from below). Or if you really want to delve deep, head on over to r/diablo and post your suggestions for the game, as the devs are sure to see them as community feedback seems to be one of the most important things to the at the moment.
       

      Related Diablo 4 Articles:
      Diablo 4 GamesRadar Hands On - Death Kits, Difficulty and More
      Diablo 4 Vs. 3 Vs. 2 Graphics and Art Style Comparisons
      Quarterly Updates on Diablo IV in 2020
      Updated Version of Everything We Know About Diablo 4 So Far
      System Design, Part 2 (Official)
      Lilith's Summoner Is Rathma Confirmed
      Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up
      System Design in Diablo 4, Part 1 (Official)
      A Letter from the Diablo 4 Game Director
      Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date?
      New Gameplay Videos Without Commentary
      Diablo 4 Will Feature Cosmetic Microtransactions
      Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
      Visible Open World Players, Skill Cap at 15 and More from Venture Beat Diablo 4 Interview
      All the Item Affixes from the Diablo 4 BlizzCon Demo
      All Barbarian, Sorceress and Druid Skills and Talents
    • By Starym
      We have another hands on with Diablo 4 as GamesRadar not only tinkers with the demo, but also chats with the devs. The main focus of the article is the new engine, with the usual ground already covered about weather and day and night effects, but we do get to hear about the advanced systems of monster death animations, or "death kits", as they call them:
      Just how complex these death animations will be remains to be seen, as the above examples are pretty plain and pretty much already present in D3. Then it's on to the combat, and as we've seen from all the videos out there ourselves, it does indeed feel good, makes you feel powerful while also not being immortal and constantly in danger. The classes (Druid especially) and skills also get a mention, but there's nothing really new there. And finally, there's some bold statements about the open world:
      The article doesn't really bring that much new to bear overall, but you should probably give it a read regardless, as it's always worth reading more about Diablo 4, since we have to pass the time until it releases somehow...
       

      Related Diablo 4 Articles:
      Diablo 4 Vs. 3 Vs. 2 Graphics and Art Style Comparisons
      Quarterly Updates on Diablo IV in 2020
      Updated Version of Everything We Know About Diablo 4 So Far
      System Design, Part 2 (Official)
      Lilith's Summoner Is Rathma Confirmed
      Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up
      System Design in Diablo 4, Part 1 (Official)
      A Letter from the Diablo 4 Game Director
      Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date?
      New Gameplay Videos Without Commentary
      Diablo 4 Will Feature Cosmetic Microtransactions
      Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
      Visible Open World Players, Skill Cap at 15 and More from Venture Beat Diablo 4 Interview
      All the Item Affixes from the Diablo 4 BlizzCon Demo
      All Barbarian, Sorceress and Druid Skills and Talents
    • By Starym
      We have a couple of videos showcasing the differences between what we've been shown from Diablo 4 so far with previous entries in the series, and while they're perhaps not quote top notch clips considering the resolution used etc, you get the idea from them well anyway. First off we have 4 vs. 3 vs. 2:
      This next one is a little better, as it compares actual gameplay, but it uses footage from the Diablo 3 beta, presumably since D4 is in a similar state, progress-wise.
       
       

      Related Diablo 4 Articles:
      Quarterly Updates on Diablo IV in 2020
      Updated Version of Everything We Know About Diablo 4 So Far
      System Design, Part 2 (Official)
      Lilith's Summoner Is Rathma Confirmed
      Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up
      System Design in Diablo 4, Part 1 (Official)
      A Letter from the Diablo 4 Game Director
      Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date?
      New Gameplay Videos Without Commentary
      Diablo 4 Will Feature Cosmetic Microtransactions
      Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
      Visible Open World Players, Skill Cap at 15 and More from Venture Beat Diablo 4 Interview
      All the Item Affixes from the Diablo 4 BlizzCon Demo
      All Barbarian, Sorceress and Druid Skills and Talents
       
    • By Stan
      Diablo IV is very early in development and the developers have no information to share at this time. At BlizzCon, Blizzard said they were aiming for quarterly updates on the state of the game, and Community Manager Nevalistis thinks we'll see another update in the middle to second third of the Q1.
      We also compiled a list of everything we know about Diablo IV so far, so check that out if you're interested to learn the latest news about the game.
      Blizzard (Source)
      At Blizzcon Blizzard announced quarterly updates starting in 2020. Well... we’re waiting!
      I mean, we're 7 days into 2020. For some, the first day back at work from holiday vacation was yesterday. I understand how excited everyone is, but let's set expectations and cover a few points (some reiterated, some that might be obvious but should be said).
      Diablo IV very, very early in development. Part of the reason we're aiming for quarterly updates is because there's not a lot right now that's ready to share. If it was ready to show, you saw it at BlizzCon. Diablo IV isn't the only project we're working on, though it might be the one you're most excited about (and it's fine if you are). As a reminder, we have patches actively being developed for Diablo III as well as the ongoing work on Diablo Immortal. For both bandwidth reasons on our end as well as avoiding flooding our (currently shared) communication channels, there's strategy needed in pacing out the distribution of information. Q1 means sometime between now and the end of March. April would mark the beginning of Q2. I don't have a time estimate for you, but my personal goal is to aim for somewhere in the middle to second third of the quarter. I'm not sure where exactly it's going to land; we've never approached communication in quite this manner before, and sometimes there's changes and schedule adjustments that need to be made. I suspect there will be many learnings for myself and the team with the first update as a result. ? We want to put a lot of time, effort, and polish into these updates because they are so few and we care a lot about our work. However, ultimately, the content will be decided by (1) what's ready to show and (2) what conversations we're ready to have with the community. For example, I wouldn't expect the first update to be about the intricacies of end-game activities. It's still too early (some areas of the game are still in concepting, while others are being actively implemented) - but we do want to make sure we're checking in with you on systems of interest as they come together, concept art, and possibly in-progress models. It's really going to vary. Actually making the game will always be the priority. Blogs take a really long time to produce, especially when they are of this caliber and content level. If video is required, even more so (as it adds an entire new team and process for review/approvals). What content we end up showing will drive the production needs, which is part of why it's so hard for me to give you an estimate on arrival. Making games is complicated. So is supporting and communicating around them. Almost none of it can be done fast if we're going to do it well. We want to make sure the information we're giving is as clear and accurate as possible and, while we want to maintain transparency, we also don't want to risk over-promising and under delivering. This happens all too often by showing features too early.
      So we are going to take our time. I understand it's hard to be patient; I literally live day to day in a building full of cool stuff I can't share and sometimes it's maddening. You can bet your hard earned gold we'll be sharing what we can as soon as possible, and it's okay to take a break from the waiting if it's eating at you. We'll just be here, hard at work. ?
      It was a joke. I don’t really expect anything new in January.
      I honestly expected this to get deleted pretty much immediately. But hey instead I got an actual reply. I see this as an absolute win!
      Quite frankly, I expected this post to happen on January 1st and expect it to continue happening up until the update actually gets made, so rather than later being accused of "ignoring everyone" and "never updating," I'd rather get that bullet out of the way and let other folks quote this when people decide they want to be obnoxious. 😉
      Only a matter of time, really.

      Related Diablo 4 Articles:
      Updated Version of Everything We Know About Diablo 4 So Far
      System Design, Part 2 (Official)
      Lilith's Summoner Is Rathma Confirmed
      Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up
      Inside the Open World of Diablo 4 with the Devs
      System Design in Diablo 4, Part 1 (Official)
      A Letter from the Diablo 4 Game Director
      Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date?
      New Gameplay Videos Without Commentary
      Diablo 4 Will Feature Cosmetic Microtransactions
      Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
      Visible Open World Players, Skill Cap at 15 and More from Venture Beat Diablo 4 Interview
      All the Item Affixes from the Diablo 4 BlizzCon Demo
      All Barbarian, Sorceress and Druid Skills and Talents
      All 4 BlizzCon Day 1 Major Stream VoDs
×
×
  • Create New...