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Starym

Detailed Honor System Clarifications and Stats Issues Addressed

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The honor system has been having a lot of troubles lately, but as we found out in the previous blue post, it's all just  been a display issue with the statistics which they are now in the process of fixing. Since a lot of players aren't trusting these findings/fixes and are convinced something is off for their honor totals, Classic developer Pazorax went in-depth to explain how the system actually works. He reiterated that honor has been calculated correctly this week and emphasized the long, long road towards the higher honor ranks, including a minimum 12 week journey to the very top, and that's only if you're the very best in your faction ever single week.

Blizzard LogoHonor (source)

I know the honor system can be frustrating, and even more so if it feels like you’re not getting credit for your efforts, so I wanted to post and let you know we are looking at people’s honor for the week, and so far all the checks we’ve done indicate that honor was calculated correctly this week.

As we mentioned before, our data repair job on Monday caused the “This week” totals to display an inflated value for the rest of the day, and that appears to explain a lot of the confusion we’ve seen so far.

We also know that some players confuse “estimated honor” with actual honor (estimates don’t account for diminishing returns), or confuse honor with rank (honor is earned from kills, rank is based on your relative standing within your faction). The honor system is slow to progress you through the ranks, even in the best case, so many of these reports aren’t a case of the honor going “missing” as much as they’re a case of an unforgiving system giving you less progress toward a rank than you were expecting.

In addition to being based on your relative standing within your faction, your progress to the next rank also slows down as you reach higher ranks. Achieving the same standing each week won’t award the same amount of progress toward each rank, it awards a fixed percentage of the delta between your current rank, and your current standing. It is actually impossible to achieve rank 14 in less than 12 weeks, and that assumes that you’re the top player on your faction for every one of those 12 weeks.

Those are all intentional behaviors, and are not bugs, but they can all contribute to a feeling of difficulty progressing through the ranks.

We also see reports of missing kills when you’re playing during the daily reset job, and we’ve checked that too. In fact, I just checked right now, on some of the people who reported errors in this thread, and last night’s job did calculate their honor correctly. Those kills are still there, its just a display issue, and they’ll show up on the next day’s daily report now that the underlying issue is fixed.

We are continuing to investigate, but at this time we don’t see any problems in the week 3 data. Once we conclude this investigation we can move on to investigating the problems that occurred during week 1 and 2, and we’re beginning to do that now.

Thank you again for your patience as we work through these issues.

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That´s real and pure Classic. 

There will be a lot of salty tears as expectations seemed to be (too) high for Classic PVP. This is the true #nochanges Classic PVP system as in the old days. A mind numbing and exhausting grind. 

Back then I never made it above rank 8-9 as I wanted to keep my mental sanity (at last part of it). If you wanted to be on Top Rank 12-14 it was 24/7 pvp with your pre-made group, shredding PUG´s,  including account sharing and lots of half-legal arrangements with other players as there was no way to do it otherwise.

As the pvp servers are overrun the competition is way higher unlike back then and this will make it even harder. I dropped out of it in classic when I started to LOSE pvp standing  even after doing even more pvp than before, but others simply had more time and that was it for me.

It will take some time until everybody realizes how the system works and I am sure many will quit classic because of this.

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