Monning

Fistweaving help

Sign in to follow this  

9 posts in this topic

My main is a MW and in my raid group I do pretty well by Mistweaving exclusively, I rarely try to get up into melee and pop off a BoK or something. 

my armory: http://us.battle.net/wow/en/character/senjin/Bantok/advanced

 

I sometimes will cast CJL to get some damage in and I also got the DPS caster cloak to make that a bit more useful.

 

When I fistweave I feel like it's too mana heavy and does't put out enough healing to be worth it. But should I focus less on channeling soothing mists during light damage and just fistweave through it?

Edited by Monning

Share this post


Link to post
Share on other sites

But should I focus less on channeling soothing mists during light damage and just fistweave through it?

This. It's just something to do that will be more efficient than you trying to soothing mists people at full chi.

With a mistweaver the best advice I can give it to CONSTANTLY generate and use chi. Never sit on chi unless burst is coming. Fistweaveing helps you do exactly that with light damage.

Share this post


Link to post
Share on other sites

Thanks for the reply! (and sorry for my late one)

 

I've noticed recently that I often cast uplift almost unconsciously just for the sake of burning chi (even when it does 100% overhealing)

 

My guild will be clearing normal another few times before we continue on so I have plenty time to practice and I'm sure the extra damage would be appreciated on heroic bosses.

Share this post


Link to post
Share on other sites

Being in melee range also means you can ignore 85% of mechanics (totally just pulled that number out of thin air)

Share this post


Link to post
Share on other sites

Nap during raid, let serpent's zeal do the work.

 

Did they trash the idea that boss mechanics treat MWers like melee? e.g. I won't get hit by desecrate in melee

Edited by Monning

Share this post


Link to post
Share on other sites

Nap during raid, let serpent's zeal do the work.

 

Did they trash the idea that boss mechanics treat MWers like melee? e.g. I won't get hit by desecrate in melee

Desecrate is actually based entirely on range, not spec.  It drops on melees if they're too far from the boss when determining eligible targets.

 

In terms of mechanics that are spec-based, it's been said that Mistweavers are supposed to count as melee, but I'm uncertain if that's actually the case.

Share this post


Link to post
Share on other sites

 

In terms of mechanics that are spec-based, it's been said that Mistweavers are supposed to count as melee, but I'm uncertain if that's actually the case.

 

We are treated like melee provided we are in melee.

Share this post


Link to post
Share on other sites

We are treated like melee provided we are in melee.

 

Even then... If the mechanic specifically targets range not melee (I.E Seigecrafter Sawblades, Seigecrafter Locked On) they wont target you at all still even if you're in range.

 

Pretty much, as its always been, Monks are counted as melee. ALWAYS

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By pyroman9111
      Hey all you monks, im currently playing a WW monk. I am trying to get my class mount, but im not getting the quest. i have completed all the achievements needed. not sure what to do any thoughts.
    • By Violentravi
      Hello,
      The Sworn is recruiting range DPS & Tank. We are a Horde guild on Arthas and our current progression is 7/11 Mythic Antorus. We only raid two nights a week, Tuesday and Wednesday from 9:15 PM until 12:15 AM Eastern. Currently, our main goal is to push Mythic progression & finish out the raid before next patch, please keep this in mind if you wish to join us, because we will not be doing Heroic or anything like that.
      From you, we would expect 100% attendance during your trial period; after that if you cannot make a raid or will be late it is mandatory to keep the raid leader updated. In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
      As far as classes are concerned, at this time, we do not have ANY rogues, DPS warriors, havoc DH, or wind walkers.
      If you are interested, add me to battle tag and we will talk (violentravi#1826), I will accept mostly anyone who wants to be a bench or casual, but for raiding purposes, you must be able to provide logs.  If you cannot get ahold of me in game, I work nights, please shoot me an email, I check it at work often and I can get ahold of other officers via text/discord if it's urgent! violentnacho@gmail.com
      Thank you for your consideration
      Xoxo
      Violentnacho
    • By positiv2
      This thread is for comments about our Monk Tempest Rush Build with Sunwuko set.
    • By Casdon
      [US] Stormreaver — Skunkworks
      Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
       
      Progression
      10/11M Antorus
      9/9M ToS
      10/10M Nighthold
      3/3M Trial of Valor
      7/7M Emerald Nightmare
       
      Website
      skunkworksguild.com
       
      About Us
      Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
      However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
      We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
       
      We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
      We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
       
      Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
       
      Past Raiding Achievements
       
      #US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
      Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
       
      How to Apply
      Apply with Google Forms
      https://docs.google.com/forms/d/e/1FAIpQLSeL-LW1-7rRK28Z3Nswg4xD3-jjQWrIsCh77rYOdxKwY0oPPQ/viewform.
      All applications are kept private.
      Please include at least the following.
          Prominent links to relevant armory pages ]A guild history with reasons for departure
          The reason(s) you have chosen to apply to this guild
          Warcraft Logs
          UI screenshots or fraps/Stream footage
       
      Contact Information
      Shadaka (GM)
      Real ID:Shadak#1881
       
      Aerivore (Recruitment Officers)
      Real ID:  Aerivore#1581
       
      Sovm
      Real ID: Sov#1192