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Diablo Season 21 Begins July 3rd

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Blizzard just revealed the start date of Season 21 in Diablo 3. The forthcoming Season is known as Trial of Tempests and begins July 3. They're expecting to release Patch 2.6.9 on June 23.

Main Highlights

  • Patch 2.6.9 will go live on June 23.
  • Season 21 comes with a new Season Theme, an elemental power that unleashes into the environment for a limited time and makes your character rain meteors from the skies around you, breath lightning, summon walls of flame, and more.
  • New Demon Hunter and Necromancer sets have been added in Patch 2.6.9.
  • You can earn a new Pet and Portrait Frame in Season 21 (see below for details).

Blizzard Logo(Source)

Season 21 will begin July 3, shortly after our next Diablo III patch. Read on to learn more about the brand-new Season buff, new class sets, and a handful of item and skill adjustments coming in Patch 2.6.9! We are expecting Patch 2.6.9 to be released on June 23.

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Table of Contents

New Season Theme

Wait, Nephalem. Do you sense that? Though the air remains tainted with a demonic brimstone stench, the world around you crackles with chaotic elemental energy. You have been deemed worthy, and the primal forces of Sanctuary manifest to aid you in the fight against the swelling darkness. 

With you as the champion of the elements, the burning hells will face the Trials of Tempests!

  • During Season 21, your character will occasionally (every 90 seconds) channel an elemental power which unleashes into the environment for a limited time:
    • Rain meteors from the skies around you.
    • Breathe lightning.
    • Summon a wall of flame.
    • Release twisters of pure energy.
    • Crush your foes under the weight of rolling snowballs.

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Seasonal Cosmetic Rewards

Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to players who may have missed them the first time around. For Season 21, this means awards originally available from Season 9 are returning to the Season Journey.

Season09-Preview_D3_Cosmetics_MB_1200x600.jpg

However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season journey. Prove your worth in the Trial of Tempests to earn the Stupendous Contraption pet and the Industrial Portrait Frame.

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In addition to the Chest and Gloves slots of the exclusive Conqueror Set, you’ll be able to earn the Pandemonium portraits and the cute and craggly Rocky pet first introduced in Season 9.

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Season Journey Rewards

If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:

  • Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within 5 minutes.
  • Gem of My Life: Level three Legendary Gems to level 55.
  • All I Do is Win: Complete 2 Conquests this Season.
  • Lose Yourself: Kill the Skeleton King at level 70 in under 30 seconds on Torment XIII difficulty.
  • Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault.
  • Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian.
  • Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.
  • Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item.

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Seasonal Conquests

Want to prepare your Conquest plan for Season 21? Here are the challenges you’ll face!

For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Also returning for Season 21 is Sprinter/Speed Racer, where you’re challenged to complete the entire Diablo III campaign from Act I to Act V at level 70 in under 1 hour! Next is Avarice/Avaritia, where all that glitters is gold—that is, if you can complete a 50 million gold streak outside of The Vault or its Inner Sanctum. We're also bringing Thrill/Superhuman, which requires completion of a Greater Rift level 45—solo and without any Set items equipped. And lastly we'll be bringing back Speed Demon/Need for Speed, meaning you'll need to beat a Torment X Nephalem Rift at level 70 in 2 minutes. Best of luck!

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Haedrig’s Gift

Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:

Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

Here are the sets granted by Haedrig’s Gift in Season 21:

  • Barbarian - Might of the Earth
  • Crusader - Thorns of the Invoker
  • Demon Hunter - The Shadow's Mantle
  • Monk - Monkey King's Garb
  • Witch Doctor - Raiment of the Jade Harvester
  • Wizard - Firebird's Finery
  • Necromancer - Grace of Inarius

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Patch Notes

Below you will find the final patch notes for the most recent update for Diablo III, Patch 2.6.9. Changes specifically from the last version of the PTR have been highlighted in RED.

PATCH 2.6.9

Items

Demon Hunter

  • New Demon Hunter Set: Gears of Dreadlands 
    • 2-Piece Bonus
      • Gain 4 seconds of MomentumMomentum when attacking with a Primary skill, at a maximum of 20 seconds. Your Primary skills deal 10% increased damage per second of MomentumMomentum
    • 4-Piece Bonus
      • Casting StrafeStrafe against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While Strafing, you gain 8% increased movement speed for each second of MomentumMomentum.
    • 6-Piece Bonus
      • Your primary skills deal 10000% more damage
  • Leonine Bow of HashirLeonine Bow of Hashir
    • BolasBolas have a 30% 100% chance on explosion to pull in all enemies within 24 yards, and also deal 100-150% increased damage.
  • Emimei's DuffelEmimei's Duffel
    • BolasBolas now explode instantly and deal 150-175% increased damage.
  • The Ninth Cirri SatchelThe Ninth Cirri Satchel
    • Hungering ArrowHungering Arrow has 20-25% is guaranteed to pierce and also deals 450-600% increased damage.
  • Odyssey's EndOdyssey's End
    • Enemies snared by your Entangling ShotEntangling Shots take 20-25% 100-150% increased damage from all sources.
  • Hunter's WrathHunter's Wrath
    • Your primary skills attack 30% faster and deal 45-60% 150-200% increased damage.
  • Holy Point ShotHoly Point Shot
    • ImpaleImpale throws 2 additional knives and deals 75-100% increased damage.

Necromancer

Developer's Note: With the adjustments coming in for a few past Necromancer sets and abilities, we will continue to evaluate the performance of the new set this season and may make additional adjustments in future seasons if we believe they are necessary.

  • New Necromancer Set: Masquerade of the Burning Carnival
    • 2-Piece Bonus
      • Your SimulacrumSimulacrums no longer take damage, gains all runes, and its cooldown is refreshed when you die.
    • 4-Piece Bonus
      • While you have a SimulacrumSimulacrum, damage is reduced by 50%. Damage you take is split with your SimulacrumSimulacrums as well.
    • 6-Piece Bonus
  • Grasps of EssenceGrasps of Essence
    • When an exploded corpse damages at least one enemy, Your Corpse ExplosionCorpse Explosion deals 75-100% 150-200% increased damage for 6 seconds, stacking up to 5 times.
  • Haunted VisionsHaunted Visions
  • Razeth's VolitionRazeth's Volition
    • Skeletal MageSkeletal Mage gains the effect of the Gift of DeathGift of Death and SingularitySingularity runes. You gain 35-60% damage reduction if your Essence is not full.
  • Jesseth Arms
    • 2-Piece Set BonusWhile your skeletons are commanded to attack a target, you deal 400% increased damage.
  • Grace of Inarius
    • 4-Piece Set BonusBone ArmorBone Armor grants an additional 2% 3% damage reduction per enemy hit.
  • Pestilence Master's Shroud

Crusader

General

  • Stone of JordanStone of Jordan
    • Added powerEach of your elemental's damage bonus is equal to your highest static elemental bonus to skill.
  • Reaper's WrapsReaper's Wraps
    • Added a 2-second internal cooldown to the Health globe effect.
  • Mantle of ChannelingMantle of Channeling
    • Now works with the Necromancer's Siphon Blood.
  • Convention of ElementsConvention of Elements
    • Added "non-static" to the wording of the legendary power's description. The functionality is unchanged

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Skill Changes

  • Necromancer
  • Witch Doctor
    • Spirit BarrageSpirit Barrage
      • The Spectres from the PhantasmPhantasm rune no longer benefit from pet bonuses.

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Bug Fixes

  • Necromancer
    • Fixed an issue where Skeletal MageSkeletal Mages were not attacking certain creatures
  • PTR Specific: 
    • Note: The following issues were only live on the PTR, but we’re including the fixes here for visibility to indicate intended functionality on live. 
    • Seasonal effects no longer deal area damage. 
    • Seasonal buff resets if player exits and reenters a rift. 
    • Seasonal theme should no longer work in Set Dungeons. 
    • Fixed Maltorius' Petrified SpikeMaltorius' Petrified Spike dealing additive bonus damage instead of multiplicative. 
    • Fixed seasonal buff that sometimes may drop off whenever the player enters an invulnerable state. 
    • Changed seasonal buff to base its damage on the amount of kills. (not really a bug, more of a change) 

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this is perfect timing as my canada day hangover will have subsided by then

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    • By Stan
      Season 21 is live for more than 48 hours, and the community reacts to the Seasonal buff that makes your character periodically channel an elemental power that unleashes into the environment.
      If you haven't had the chance to catch up with the latest news, Season 21 just started and with it came a new Seasonal power that makes your character do all sorts of stuff like breath lightning, rain meteors from the skies around you, release twisters of energy, and more.
      (Source)
      The elements have deemed you worthy. With you as their champion, the burning hells will face the Trials of Tempests! Your character will occasionally (every 90 seconds) channel an elemental power which unleashes into the environment for a limited time: Meteors rain from the skies around you. Breathe lightning. A wall of flame engulfs everything. Release twisters of pure energy. Crush your foes under the weight of rolling snowballs. The community perception of the latest Season 12 buff is all but positive. A Reddit thread titled "How did this seasonal effect make it past PTR?" has surfaced and accumulated more than 300 upvotes and we are highlighting the biggest concerns player have with the new Season theme:
      Apparently, the graphic effects make it nearly impossible to see what's going on, making it extremely frustrating for Hardcore players. If you fight Orlash and get the breath, it is difficult to determine where to stand. Card
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    • By Starym
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